summaryrefslogtreecommitdiff
path: root/doc/classes/MenuButton.xml
blob: 632b22c1deacf4d3f6f06952f0aae71c141a824d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
<?xml version="1.0" encoding="UTF-8" ?>
<class name="MenuButton" inherits="Button" version="4.0">
	<brief_description>
		Special button that brings up a [PopupMenu] when clicked.
	</brief_description>
	<description>
		Special button that brings up a [PopupMenu] when clicked.
		New items can be created inside this [PopupMenu] using [code]get_popup().add_item("My Item Name")[/code]. You can also create them directly from the editor. To do so, select the [MenuButton] node, then in the toolbar at the top of the 2D editor, click [b]Items[/b] then click [b]Add[/b] in the popup. You will be able to give each item new properties.
		See also [BaseButton] which contains common properties and methods associated with this node.
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="get_popup" qualifiers="const">
			<return type="PopupMenu" />
			<description>
				Returns the [PopupMenu] contained in this button.
				[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member Window.visible] property.
			</description>
		</method>
		<method name="set_disable_shortcuts">
			<return type="void" />
			<argument index="0" name="disabled" type="bool" />
			<description>
				If [code]true[/code], shortcuts are disabled and cannot be used to trigger the button.
			</description>
		</method>
	</methods>
	<members>
		<member name="action_mode" type="int" setter="set_action_mode" getter="get_action_mode" overrides="BaseButton" enum="BaseButton.ActionMode" default="0" />
		<member name="flat" type="bool" setter="set_flat" getter="is_flat" overrides="Button" default="true" />
		<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="0" />
		<member name="item_count" type="int" setter="set_item_count" getter="get_item_count" default="0">
			The number of items currently in the list.
		</member>
		<member name="switch_on_hover" type="bool" setter="set_switch_on_hover" getter="is_switch_on_hover" default="false">
			If [code]true[/code], when the cursor hovers above another [MenuButton] within the same parent which also has [code]switch_on_hover[/code] enabled, it will close the current [MenuButton] and open the other one.
		</member>
		<member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
	</members>
	<signals>
		<signal name="about_to_popup">
			<description>
				Emitted when the [PopupMenu] of this MenuButton is about to show.
			</description>
		</signal>
	</signals>
	<theme_items>
		<theme_item name="font_color" data_type="color" type="Color" default="Color(0.88, 0.88, 0.88, 1)">
			Default text [Color] of the [MenuButton].
		</theme_item>
		<theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(1, 1, 1, 0.3)">
			Text [Color] used when the [MenuButton] is disabled.
		</theme_item>
		<theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
			Text [Color] used when the [MenuButton] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
		</theme_item>
		<theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.94, 0.94, 0.94, 1)">
			Text [Color] used when the [MenuButton] is being hovered.
		</theme_item>
		<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
			The tint of text outline of the [MenuButton].
		</theme_item>
		<theme_item name="font_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
			Text [Color] used when the [MenuButton] is being pressed.
		</theme_item>
		<theme_item name="hseparation" data_type="constant" type="int" default="3">
			The horizontal space between [MenuButton]'s icon and text.
		</theme_item>
		<theme_item name="outline_size" data_type="constant" type="int" default="0">
			The size of the text outline.
		</theme_item>
		<theme_item name="font" data_type="font" type="Font">
			[Font] of the [MenuButton]'s text.
		</theme_item>
		<theme_item name="font_size" data_type="font_size" type="int">
			Font size of the [MenuButton]'s text.
		</theme_item>
		<theme_item name="disabled" data_type="style" type="StyleBox">
			[StyleBox] used when the [MenuButton] is disabled.
		</theme_item>
		<theme_item name="focus" data_type="style" type="StyleBox">
			[StyleBox] used when the [MenuButton] is focused. The [code]focus[/code] [StyleBox] is displayed [i]over[/i] the base [StyleBox], so a partially transparent [StyleBox] should be used to ensure the base [StyleBox] remains visible. A [StyleBox] that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a [StyleBoxEmpty] resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.
		</theme_item>
		<theme_item name="hover" data_type="style" type="StyleBox">
			[StyleBox] used when the [MenuButton] is being hovered.
		</theme_item>
		<theme_item name="normal" data_type="style" type="StyleBox">
			Default [StyleBox] for the [MenuButton].
		</theme_item>
		<theme_item name="pressed" data_type="style" type="StyleBox">
			[StyleBox] used when the [MenuButton] is being pressed.
		</theme_item>
	</theme_items>
</class>