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<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventWithModifiers" inherits="InputEvent" category="Core" version="3.1">
<brief_description>
Base class for keys events with modifiers.
</brief_description>
<description>
Contains keys events information with modifiers support like [code]SHIFT[/code] or [code]ALT[/code]. See [method Node._input].
</description>
<tutorials>
<link>http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html</link>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="alt" type="bool" setter="set_alt" getter="get_alt">
State of the Alt modifier.
</member>
<member name="command" type="bool" setter="set_command" getter="get_command">
State of the Command modifier.
</member>
<member name="control" type="bool" setter="set_control" getter="get_control">
State of the Ctrl modifier.
</member>
<member name="meta" type="bool" setter="set_metakey" getter="get_metakey">
State of the Meta modifier.
</member>
<member name="shift" type="bool" setter="set_shift" getter="get_shift">
State of the Shift modifier.
</member>
</members>
<constants>
</constants>
</class>
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