blob: 3e625c1003b06830aa057130c1b9bed3d94981dd (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
|
<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventJoypadButton" inherits="InputEvent" version="4.0">
<brief_description>
Input event for gamepad buttons.
</brief_description>
<description>
Input event type for gamepad buttons. For gamepad analog sticks and joysticks, see [InputEventJoypadMotion].
</description>
<tutorials>
<link title="InputEvent">$DOCS_URL/tutorials/inputs/inputevent.html</link>
</tutorials>
<members>
<member name="button_index" type="int" setter="set_button_index" getter="get_button_index" enum="JoyButton" default="0">
Button identifier. One of the [enum JoyButton] button constants.
</member>
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
If [code]true[/code], the button's state is pressed. If [code]false[/code], the button's state is released.
</member>
<member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0">
Represents the pressure the user puts on the button with his finger, if the controller supports it. Ranges from [code]0[/code] to [code]1[/code].
</member>
</members>
</class>
|