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<?xml version="1.0" encoding="UTF-8" ?>
<class name="HeightMapShape" inherits="Shape" version="4.0">
	<brief_description>
		Height map shape for 3D physics (Bullet only).
	</brief_description>
	<description>
		Height map shape resource, which can be added to a [PhysicsBody] or [Area].
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="map_data" type="PackedFloat32Array" setter="set_map_data" getter="get_map_data" default="PackedFloat32Array( 0, 0, 0, 0 )">
			Height map data, pool array must be of [member map_width] * [member map_depth] size.
		</member>
		<member name="map_depth" type="int" setter="set_map_depth" getter="get_map_depth" default="2">
			Depth of the height map data. Changing this will resize the [member map_data].
		</member>
		<member name="map_width" type="int" setter="set_map_width" getter="get_map_width" default="2">
			Width of the height map data. Changing this will resize the [member map_data].
		</member>
	</members>
	<constants>
	</constants>
</class>