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path: root/doc/classes/Gradient.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Gradient" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		A color interpolator resource which can be used to generate colors between user-defined color points.
	</brief_description>
	<description>
		Given a set of colors, this resource will interpolate them in order. This means that if you have color 1, color 2 and color 3, the gradient will interpolate from color 1 to color 2 and from color 2 to color 3. The gradient will initially have 2 colors (black and white), one (black) at gradient lower offset 0 and the other (white) at the gradient higher offset 1.
		See also [Curve] which supports more complex easing methods, but does not support colors.
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="add_point">
			<return type="void" />
			<param index="0" name="offset" type="float" />
			<param index="1" name="color" type="Color" />
			<description>
				Adds the specified color to the end of the gradient, with the specified offset.
			</description>
		</method>
		<method name="get_color">
			<return type="Color" />
			<param index="0" name="point" type="int" />
			<description>
				Returns the color of the gradient color at index [param point].
			</description>
		</method>
		<method name="get_offset">
			<return type="float" />
			<param index="0" name="point" type="int" />
			<description>
				Returns the offset of the gradient color at index [param point].
			</description>
		</method>
		<method name="get_point_count" qualifiers="const">
			<return type="int" />
			<description>
				Returns the number of colors in the gradient.
			</description>
		</method>
		<method name="remove_point">
			<return type="void" />
			<param index="0" name="point" type="int" />
			<description>
				Removes the color at the index [param point].
			</description>
		</method>
		<method name="reverse">
			<return type="void" />
			<description>
				Reverses/mirrors the gradient.
				[b]Note:[/b] This method mirrors all points around the middle of the gradient, which may produce unexpected results when [member interpolation_mode] is set to [constant GRADIENT_INTERPOLATE_CONSTANT].
			</description>
		</method>
		<method name="sample">
			<return type="Color" />
			<param index="0" name="offset" type="float" />
			<description>
				Returns the interpolated color specified by [param offset].
			</description>
		</method>
		<method name="set_color">
			<return type="void" />
			<param index="0" name="point" type="int" />
			<param index="1" name="color" type="Color" />
			<description>
				Sets the color of the gradient color at index [param point].
			</description>
		</method>
		<method name="set_offset">
			<return type="void" />
			<param index="0" name="point" type="int" />
			<param index="1" name="offset" type="float" />
			<description>
				Sets the offset for the gradient color at index [param point].
			</description>
		</method>
	</methods>
	<members>
		<member name="colors" type="PackedColorArray" setter="set_colors" getter="get_colors" default="PackedColorArray(0, 0, 0, 1, 1, 1, 1, 1)">
			Gradient's colors returned as a [PackedColorArray].
		</member>
		<member name="interpolation_mode" type="int" setter="set_interpolation_mode" getter="get_interpolation_mode" enum="Gradient.InterpolationMode" default="0">
			Defines how the colors between points of the gradient are interpolated. See [enum InterpolationMode] for available modes.
		</member>
		<member name="offsets" type="PackedFloat32Array" setter="set_offsets" getter="get_offsets" default="PackedFloat32Array(0, 1)">
			Gradient's offsets returned as a [PackedFloat32Array].
		</member>
	</members>
	<constants>
		<constant name="GRADIENT_INTERPOLATE_LINEAR" value="0" enum="InterpolationMode">
			Linear interpolation.
		</constant>
		<constant name="GRADIENT_INTERPOLATE_CONSTANT" value="1" enum="InterpolationMode">
			Constant interpolation, color changes abruptly at each point and stays uniform between. This might cause visible aliasing when used for a gradient texture in some cases.
		</constant>
		<constant name="GRADIENT_INTERPOLATE_CUBIC" value="2" enum="InterpolationMode">
			Cubic interpolation.
		</constant>
	</constants>
</class>