blob: f21dbecd04bcf3640ff207bb1de40004a1ee3517 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
|
<?xml version="1.0" encoding="UTF-8" ?>
<class name="GeometryInstance" inherits="VisualInstance" category="Core" version="3.0-alpha">
<brief_description>
Base node for geometry based visual instances.
</brief_description>
<description>
Base node for geometry based visual instances. Shares some common functionality like visibility and custom materials.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_cast_shadows_setting" qualifiers="const">
<return type="int" enum="GeometryInstance.ShadowCastingSetting">
</return>
<description>
</description>
</method>
<method name="get_extra_cull_margin" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_flag" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="flag" type="int" enum="GeometryInstance.Flags">
</argument>
<description>
</description>
</method>
<method name="get_lod_max_distance" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_lod_max_hysteresis" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_lod_min_distance" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_lod_min_hysteresis" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_material_override" qualifiers="const">
<return type="Material">
</return>
<description>
Return the material override for the whole geometry.
</description>
</method>
<method name="set_cast_shadows_setting">
<return type="void">
</return>
<argument index="0" name="shadow_casting_setting" type="int" enum="GeometryInstance.ShadowCastingSetting">
</argument>
<description>
</description>
</method>
<method name="set_extra_cull_margin">
<return type="void">
</return>
<argument index="0" name="margin" type="float">
</argument>
<description>
</description>
</method>
<method name="set_flag">
<return type="void">
</return>
<argument index="0" name="flag" type="int" enum="GeometryInstance.Flags">
</argument>
<argument index="1" name="value" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_lod_max_distance">
<return type="void">
</return>
<argument index="0" name="mode" type="float">
</argument>
<description>
</description>
</method>
<method name="set_lod_max_hysteresis">
<return type="void">
</return>
<argument index="0" name="mode" type="float">
</argument>
<description>
</description>
</method>
<method name="set_lod_min_distance">
<return type="void">
</return>
<argument index="0" name="mode" type="float">
</argument>
<description>
</description>
</method>
<method name="set_lod_min_hysteresis">
<return type="void">
</return>
<argument index="0" name="mode" type="float">
</argument>
<description>
</description>
</method>
<method name="set_material_override">
<return type="void">
</return>
<argument index="0" name="material" type="Material">
</argument>
<description>
Set the material override for the whole geometry.
</description>
</method>
</methods>
<members>
<member name="cast_shadow" type="int" setter="set_cast_shadows_setting" getter="get_cast_shadows_setting" enum="GeometryInstance.ShadowCastingSetting">
</member>
<member name="extra_cull_margin" type="float" setter="set_extra_cull_margin" getter="get_extra_cull_margin">
</member>
<member name="lod_max_distance" type="float" setter="set_lod_max_distance" getter="get_lod_max_distance">
</member>
<member name="lod_max_hysteresis" type="float" setter="set_lod_max_hysteresis" getter="get_lod_max_hysteresis">
</member>
<member name="lod_min_distance" type="float" setter="set_lod_min_distance" getter="get_lod_min_distance">
</member>
<member name="lod_min_hysteresis" type="float" setter="set_lod_min_hysteresis" getter="get_lod_min_hysteresis">
</member>
<member name="material_override" type="Material" setter="set_material_override" getter="get_material_override">
</member>
<member name="use_in_baked_light" type="bool" setter="set_flag" getter="get_flag">
</member>
</members>
<constants>
<constant name="SHADOW_CASTING_SETTING_OFF" value="0">
</constant>
<constant name="SHADOW_CASTING_SETTING_ON" value="1">
</constant>
<constant name="SHADOW_CASTING_SETTING_DOUBLE_SIDED" value="2">
</constant>
<constant name="SHADOW_CASTING_SETTING_SHADOWS_ONLY" value="3">
</constant>
<constant name="FLAG_USE_BAKED_LIGHT" value="0">
</constant>
<constant name="FLAG_MAX" value="1">
</constant>
</constants>
</class>
|