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<?xml version="1.0" encoding="UTF-8" ?>
<class name="GPUParticlesAttractor3D" inherits="VisualInstance3D" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="attenuation" type="float" setter="set_attenuation" getter="get_attenuation" default="1.0">
</member>
<member name="cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask" default="4294967295">
</member>
<member name="directionality" type="float" setter="set_directionality" getter="get_directionality" default="0.0">
</member>
<member name="strength" type="float" setter="set_strength" getter="get_strength" default="1.0">
</member>
</members>
<constants>
</constants>
</class>
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