blob: 3ea0e53c018e0447aac70d7f49ec66a238acfc1d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
|
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorScenePostImportPlugin" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Plugin to control and modifying the process of importing a scene.
</brief_description>
<description>
This plugin type exists to modify the process of importing scenes, allowing to change the content as well as add importer options at every stage of the process.
</description>
<tutorials>
</tutorials>
<methods>
<method name="_get_import_options" qualifiers="virtual">
<return type="void" />
<param index="0" name="path" type="String" />
<description>
Override to add general import options. These will appear in the main import dock on the editor. Add options via [method add_import_option] and [method add_import_option_advanced].
</description>
</method>
<method name="_get_internal_import_options" qualifiers="virtual">
<return type="void" />
<param index="0" name="category" type="int" />
<description>
Override to add internal import options. These will appear in the 3D scene import dialog. Add options via [method add_import_option] and [method add_import_option_advanced].
</description>
</method>
<method name="_get_internal_option_update_view_required" qualifiers="virtual const">
<return type="Variant" />
<param index="0" name="category" type="int" />
<param index="1" name="option" type="String" />
<description>
Return true whether updating the 3D view of the import dialog needs to be updated if an option has changed.
</description>
</method>
<method name="_get_internal_option_visibility" qualifiers="virtual const">
<return type="Variant" />
<param index="0" name="category" type="int" />
<param index="1" name="for_animation" type="bool" />
<param index="2" name="option" type="String" />
<description>
Return true or false whether a given option should be visible. Return null to ignore.
</description>
</method>
<method name="_get_option_visibility" qualifiers="virtual const">
<return type="Variant" />
<param index="0" name="path" type="String" />
<param index="1" name="for_animation" type="bool" />
<param index="2" name="option" type="String" />
<description>
Return true or false whether a given option should be visible. Return null to ignore.
</description>
</method>
<method name="_internal_process" qualifiers="virtual">
<return type="void" />
<param index="0" name="category" type="int" />
<param index="1" name="base_node" type="Node" />
<param index="2" name="node" type="Node" />
<param index="3" name="resource" type="Resource" />
<description>
Process a specific node or resource for a given category.
</description>
</method>
<method name="_post_process" qualifiers="virtual">
<return type="void" />
<param index="0" name="scene" type="Node" />
<description>
Post process the scene. This function is called after the final scene has been configured.
</description>
</method>
<method name="_pre_process" qualifiers="virtual">
<return type="void" />
<param index="0" name="scene" type="Node" />
<description>
Pre Process the scene. This function is called right after the scene format loader loaded the scene and no changes have been made.
</description>
</method>
<method name="add_import_option">
<return type="void" />
<param index="0" name="name" type="String" />
<param index="1" name="value" type="Variant" />
<description>
Add a specific import option (name and default value only). This function can only be called from [method _get_import_options] and [method _get_internal_import_options].
</description>
</method>
<method name="add_import_option_advanced">
<return type="void" />
<param index="0" name="type" type="int" enum="Variant.Type" />
<param index="1" name="name" type="String" />
<param index="2" name="default_value" type="Variant" />
<param index="3" name="hint" type="int" enum="PropertyHint" default="0" />
<param index="4" name="hint_string" type="String" default="""" />
<param index="5" name="usage_flags" type="int" default="6" />
<description>
Add a specific import option. This function can only be called from [method _get_import_options] and [method _get_internal_import_options].
</description>
</method>
<method name="get_option_value" qualifiers="const">
<return type="Variant" />
<param index="0" name="name" type="StringName" />
<description>
Query the value of an option. This function can only be called from those querying visibility, or processing.
</description>
</method>
</methods>
<constants>
<constant name="INTERNAL_IMPORT_CATEGORY_NODE" value="0" enum="InternalImportCategory">
</constant>
<constant name="INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE" value="1" enum="InternalImportCategory">
</constant>
<constant name="INTERNAL_IMPORT_CATEGORY_MESH" value="2" enum="InternalImportCategory">
</constant>
<constant name="INTERNAL_IMPORT_CATEGORY_MATERIAL" value="3" enum="InternalImportCategory">
</constant>
<constant name="INTERNAL_IMPORT_CATEGORY_ANIMATION" value="4" enum="InternalImportCategory">
</constant>
<constant name="INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE" value="5" enum="InternalImportCategory">
</constant>
<constant name="INTERNAL_IMPORT_CATEGORY_SKELETON_3D_NODE" value="6" enum="InternalImportCategory">
</constant>
<constant name="INTERNAL_IMPORT_CATEGORY_MAX" value="7" enum="InternalImportCategory">
</constant>
</constants>
</class>
|