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<?xml version="1.0" encoding="UTF-8" ?>
<class name="CircleShape2D" inherits="Shape2D" version="4.0">
	<brief_description>
		Circular shape for 2D collisions.
	</brief_description>
	<description>
		Circular shape for 2D collisions. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<members>
		<member name="radius" type="float" setter="set_radius" getter="get_radius" default="10.0">
			The circle's radius.
		</member>
	</members>
	<constants>
	</constants>
</class>