blob: 1ed54f07057209145902922a07df221ce3866a84 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
|
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.0.alpha.custom_build">
<brief_description>
Circular shape for 2D collisions.
</brief_description>
<description>
Circular shape for 2D collisions. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_radius" qualifiers="const">
<return type="float">
</return>
<description>
Return the radius of the circle shape.
</description>
</method>
<method name="set_radius">
<return type="void">
</return>
<argument index="0" name="radius" type="float">
</argument>
<description>
Set the radius of the circle shape.
</description>
</method>
</methods>
<members>
<member name="radius" type="float" setter="set_radius" getter="get_radius">
The circle's radius.
</member>
</members>
<constants>
</constants>
</class>
|