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path: root/doc/classes/AnimationNodeTransition.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeTransition" inherits="AnimationNode" version="3.2">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
		<link>https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
	</tutorials>
	<methods>
		<method name="get_input_caption" qualifiers="const">
			<return type="String">
			</return>
			<argument index="0" name="input" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="is_input_set_as_auto_advance" qualifiers="const">
			<return type="bool">
			</return>
			<argument index="0" name="input" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_input_as_auto_advance">
			<return type="void">
			</return>
			<argument index="0" name="input" type="int">
			</argument>
			<argument index="1" name="enable" type="bool">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_input_caption">
			<return type="void">
			</return>
			<argument index="0" name="input" type="int">
			</argument>
			<argument index="1" name="caption" type="String">
			</argument>
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="input_count" type="int" setter="set_enabled_inputs" getter="get_enabled_inputs" default="0">
		</member>
		<member name="xfade_time" type="float" setter="set_cross_fade_time" getter="get_cross_fade_time" default="0.0">
		</member>
	</members>
	<constants>
	</constants>
</class>