summaryrefslogtreecommitdiff
path: root/demos/misc/tween/main.gd
blob: defba21b79211288d0a422124d5246d58572e15b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142

extends Control

# member variables here, example:
# var a=2
# var b="textvar"

var trans = ["linear", "sine", "quint", "quart", "quad", "expo", "elastic", "cubic", "circ", "bounce", "back"]
var eases = ["in", "out", "in_out", "out_in"]
var modes = ["move", "color", "scale", "rotate", "callback", "repeat", "pause"]

var state = {
	trans = Tween.TRANS_LINEAR,
	eases = Tween.EASE_IN,
}

func _ready():
	for index in range(trans.size()):
		var name = trans[index]
		get_node("trans/" + name).connect("pressed", self, "on_trans_changed", [name, index])
	
	for index in range(eases.size()):
		var name = eases[index]
		get_node("eases/" + name).connect("pressed", self, "on_eases_changed", [name, index])
	
	for index in range(modes.size()):
		var name = modes[index]
		get_node("modes/" + name).connect("pressed", self, "on_modes_changed", [name])
	
	get_node("color/color_from").set_color(Color(1, 0, 0, 1))
	get_node("color/color_from").connect("color_changed", self, "on_color_changed")
	
	get_node("color/color_to").set_color(Color(0, 1, 1, 1))
	get_node("color/color_to").connect("color_changed", self, "on_color_changed")
	
	get_node("trans/linear").set_pressed(true)
	get_node("eases/in").set_pressed(true)
	get_node("modes/move").set_pressed(true)
	get_node("modes/repeat").set_pressed(true)
	
	reset_tween()
	
	# Initalization here
	pass

func on_trans_changed(name, index):
	for index in range(trans.size()):
		var pressed = trans[index] == name
		var btn = get_node("trans/" + trans[index])
		
		btn.set_pressed(pressed)
		btn.set_ignore_mouse(pressed)
	
	state.trans = index
	reset_tween()
	
func on_eases_changed(name, index):
	for index in range(eases.size()):
		var pressed = eases[index] == name
		var btn = get_node("eases/" + eases[index])
		
		btn.set_pressed(pressed)
		btn.set_ignore_mouse(pressed)
	
	state.eases = index
	reset_tween()
	
func on_modes_changed(name):
	var tween = get_node("tween")
	if name == "pause":
		if get_node("modes/pause").is_pressed():
			tween.stop_all()
			get_node("timeline").show()
		else:
			tween.resume_all()
			get_node("timeline").hide()
	else:
		reset_tween()
	
func on_color_changed(color):
	reset_tween()
	
func reset_tween():
	var tween = get_node("tween")
	tween.reset_all()
	tween.remove_all()
	
	var sprite = get_node("tween/area/sprite")
	
	if get_node("modes/move").is_pressed():
		tween.interpolate_method(sprite, "set_pos", Vector2(0,0), Vector2(736, 184), 2, state.trans, state.eases)
		tween.interpolate_method(sprite, "set_pos", Vector2(736,184), Vector2(0, 0), 2, state.trans, state.eases, 2)
	
	if get_node("modes/color").is_pressed():
		tween.interpolate_method(sprite, "set_modulate", get_node("color/color_from").get_color(), get_node("color/color_to").get_color(), 2, state.trans, state.eases)
		tween.interpolate_method(sprite, "set_modulate", get_node("color/color_to").get_color(), get_node("color/color_from").get_color(), 2, state.trans, state.eases, 2)
	else:
		sprite.set_modulate(Color(1, 1, 1, 1))
	
	if get_node("modes/scale").is_pressed():
		tween.interpolate_method(sprite, "set_scale", Vector2(0.5,0.5), Vector2(1.5, 1.5), 2, state.trans, state.eases)
		tween.interpolate_method(sprite, "set_scale", Vector2(1.5,1.5), Vector2(0.5, 0.5), 2, state.trans, state.eases, 2)
	
	if get_node("modes/rotate").is_pressed():
		tween.interpolate_method(sprite, "set_rot", 0, 6.28, 2, state.trans, state.eases)
		tween.interpolate_method(sprite, "set_rot", 6.28, 0, 2, state.trans, state.eases, 2)
	
	if get_node("modes/callback").is_pressed():
		tween.interpolate_callback(self, "on_callback", 0.5, "0.5 second's after")
		tween.interpolate_callback(self, "on_callback", 1.2, "1.2 second's after")
	
	tween.set_repeat(get_node("modes/repeat").is_pressed())
	tween.start()
	
	if get_node("modes/pause").is_pressed():
		tween.stop_all()
		get_node("timeline").show()
		get_node("timeline").set_value(0)
	else:
		tween.resume_all()
		get_node("timeline").hide()
	
func _on_tween_step( object, key, elapsed, value ):
	var timeline = get_node("timeline")

	var tween = get_node("tween")
	var runtime = tween.get_runtime()

	var ratio = 100 * (elapsed / runtime)
	timeline.set_value(ratio)
	

func _on_timeline_value_changed( value ):
	if !get_node("modes/pause").is_pressed():
		return
	
	var tween = get_node("tween")
	var runtime = tween.get_runtime()
	tween.seek(runtime * value / 100)
	
func on_callback(arg):
	print("on_callback -> ", arg)