blob: a7f242da7b0d5e445beb2452dcff802832eea6e7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
|
extends Control
func _ready():
get_node("score").set_text("HIGH SCORE: " + str(get_node("/root/game_state").max_points))
func _on_play_pressed():
get_node("/root/game_state").points = 0
get_tree().change_scene("res://level.scn")
|