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path: root/demos/2d/rubegoldberg/box.xml
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<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="PackedScene" subresource_count="3" version="0.99" version_name="Godot Engine v0.99.2864-pre-beta">
	<ext_resource path="res://art/box.png" type="Texture"></ext_resource>
	<resource type="RectangleShape2D" path="local://1">
		<string name="resource/name"> "" </string>
		<real name="custom_solver_bias"> 0 </real>
		<vector2 name="extents"> 32, 32 </vector2>
		<resource name="script/script"></resource>
	</resource>
	<main_resource>
		<string name="resource/name"> "" </string>
		<dictionary name="_bundled">
			<string> "names" </string>
			<string_array  len="48">
				<string> "box" </string>
				<string> "RigidBody2D" </string>
				<string> "process/process" </string>
				<string> "process/fixed_process" </string>
				<string> "process/input" </string>
				<string> "process/unhandled_input" </string>
				<string> "process/mode" </string>
				<string> "visibility/visible" </string>
				<string> "visibility/toplevel" </string>
				<string> "visibility/opacity" </string>
				<string> "visibility/self_opacity" </string>
				<string> "visibility/on_top" </string>
				<string> "visibility/blend_mode" </string>
				<string> "transform/notify" </string>
				<string> "transform/pos" </string>
				<string> "transform/rot" </string>
				<string> "transform/scale" </string>
				<string> "shape_count" </string>
				<string> "shapes/0/shape" </string>
				<string> "shapes/0/transform" </string>
				<string> "mode" </string>
				<string> "mass" </string>
				<string> "friction" </string>
				<string> "bounce" </string>
				<string> "custom_integrator" </string>
				<string> "continuous_cd" </string>
				<string> "contacts_reported" </string>
				<string> "contact_monitor" </string>
				<string> "active" </string>
				<string> "can_sleep" </string>
				<string> "velocity/linear" </string>
				<string> "velocity/angular" </string>
				<string> "script/script" </string>
				<string> "__meta__" </string>
				<string> "Sprite" </string>
				<string> "texture" </string>
				<string> "centered" </string>
				<string> "offset" </string>
				<string> "flip_h" </string>
				<string> "flip_v" </string>
				<string> "vframes" </string>
				<string> "hframes" </string>
				<string> "frame" </string>
				<string> "modulate" </string>
				<string> "region" </string>
				<string> "region_rect" </string>
				<string> "CollisionShape2D" </string>
				<string> "shape" </string>
			</string_array>
			<string> "version" </string>
			<int> 1 </int>
			<string> "conn_count" </string>
			<int> 0 </int>
			<string> "node_count" </string>
			<int> 3 </int>
			<string> "variants" </string>
			<array  len="15">
				<bool> False </bool>
				<int> 0 </int>
				<bool> True </bool>
				<real> 1 </real>
				<vector2> 0, 0 </vector2>
				<real> 0 </real>
				<vector2> 1, 1 </vector2>
				<int> 1 </int>
				<resource  resource_type="RectangleShape2D" path="local://1">  </resource>
				<matrix32> 1, 0, 0, 1, 0, 0 </matrix32>
				<resource name=""></resource>				<dictionary>
					<string> "__editor_plugin_states__" </string>
					<dictionary>
						<string> "2D" </string>
						<dictionary>
							<string> "zoom" </string>
							<real> 1 </real>
							<string> "ofs" </string>
							<vector2> -125, -163 </vector2>
						</dictionary>
						<string> "3D" </string>
						<dictionary>
							<string> "zfar" </string>
							<real> 500 </real>
							<string> "fov" </string>
							<real> 45 </real>
							<string> "window_mode" </string>
							<int> 0 </int>
							<string> "window_0" </string>
							<dictionary>
								<string> "distance" </string>
								<real> 4 </real>
								<string> "default_light" </string>
								<bool> True </bool>
								<string> "x_rot" </string>
								<real> 0.337 </real>
								<string> "y_rot" </string>
								<real> -0.575 </real>
								<string> "show_grid" </string>
								<bool> True </bool>
								<string> "show_origin" </string>
								<bool> True </bool>
								<string> "pos" </string>
								<vector3> 0, 0, 0 </vector3>
							</dictionary>
							<string> "znear" </string>
							<real> 0.1 </real>
						</dictionary>
					</dictionary>
					<string> "__editor_run_settings__" </string>
					<dictionary>
						<string> "custom_args" </string>
						<string> "-l $scene" </string>
						<string> "run_mode" </string>
						<int> 0 </int>
					</dictionary>
					<string> "__editor_plugin_screen__" </string>
					<string> "2D" </string>
				</dictionary>
				<resource  resource_type="Texture" path="res://art/box.png">  </resource>
				<color> 1, 1, 1, 1 </color>
				<rect2> 0, 0, 0, 0 </rect2>
			</array>
			<string> "nodes" </string>
			<int_array  len="173"> 				-1, -1, 1, 0, -1, 32, 2, 0, 3, 0, 4, 0, 5, 0, 6, 1, 7, 2, 8, 0, 9, 3, 10, 3, 11, 2, 12, 1, 13, 2, 14, 4, 15, 5, 16, 6, 17, 7, 18, 8, 19, 9, 20, 1, 21, 3, 22, 3, 23, 5, 24, 0, 25, 0, 26, 1, 27, 0, 28, 2, 29, 2, 30, 4, 31, 5, 32, 10, 33, 11, 0, 0, 0, 34, 34, -1, 27, 2, 0, 3, 0, 4, 0, 5, 0, 6, 1, 7, 2, 8, 0, 9, 3, 10, 3, 11, 2, 12, 1, 13, 0, 14, 4, 15, 5, 16, 6, 35, 12, 36, 2, 37, 4, 38, 0, 39, 0, 40, 7, 41, 7, 42, 1, 43, 13, 44, 0, 45, 14, 32, 10, 0, 0, 0, 46, 46, -1, 17, 2, 0, 3, 0, 4, 0, 5, 0, 6, 1, 7, 2, 8, 0, 9, 3, 10, 3, 11, 2, 12, 1, 13, 2, 14, 4, 15, 5, 16, 6, 47, 8, 32, 10, 0 </int_array>
			<string> "conns" </string>
			<int_array  len="0"> 				 </int_array>
		</dictionary>
		<resource name="script/script"></resource>
	</main_resource>
</resource_file>