blob: f9bbd6f90d8719050a7d552eedfa6bb7a48387db (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
|
extends Sprite
# Member variables
const BEGIN = -113
const END = 907
const TIME = 5.0 # Seconds
const SPEED = (END - BEGIN)/TIME
export var use_idle = true
func _process(delta):
var ofs = get_pos()
ofs.x += delta*SPEED
if (ofs.x > END):
ofs.x = BEGIN
set_pos(ofs)
func _fixed_process(delta):
var ofs = get_pos()
ofs.x += delta*SPEED
if (ofs.x > END):
ofs.x = BEGIN
set_pos(ofs)
func _ready():
if (use_idle):
set_process(true)
else:
set_fixed_process(true)
|