summaryrefslogtreecommitdiff
path: root/core/os/os.h
blob: 20a3494e1155157af76769c277ab66fb1aabb569 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
/*************************************************************************/
/*  os.h                                                                 */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)    */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#ifndef OS_H
#define OS_H

#include "core/engine.h"
#include "core/image.h"
#include "core/io/logger.h"
#include "core/list.h"
#include "core/os/main_loop.h"
#include "core/ustring.h"
#include "core/vector.h"

#include <stdarg.h>

/**
	@author Juan Linietsky <reduzio@gmail.com>
*/

enum VideoDriver {
	VIDEO_DRIVER_GLES3,
	VIDEO_DRIVER_GLES2,
	VIDEO_DRIVER_MAX,
};

class OS {

	static OS *singleton;
	String _execpath;
	List<String> _cmdline;
	bool _keep_screen_on;
	bool low_processor_usage_mode;
	int low_processor_usage_mode_sleep_usec;
	bool _verbose_stdout;
	String _local_clipboard;
	uint64_t _msec_splash;
	bool _no_window;
	int _exit_code;
	int _orientation;
	bool _allow_hidpi;
	bool _allow_layered;
	bool _use_vsync;

	char *last_error;

	void *_stack_bottom;

	CompositeLogger *_logger;

	bool restart_on_exit;
	List<String> restart_commandline;

protected:
	void _set_logger(CompositeLogger *p_logger);

public:
	typedef void (*ImeCallback)(void *p_inp, String p_text, Point2 p_selection);

	enum PowerState {
		POWERSTATE_UNKNOWN, /**< cannot determine power status */
		POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */
		POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */
		POWERSTATE_CHARGING, /**< Plugged in, charging battery */
		POWERSTATE_CHARGED /**< Plugged in, battery charged */
	};

	enum RenderThreadMode {

		RENDER_THREAD_UNSAFE,
		RENDER_THREAD_SAFE,
		RENDER_SEPARATE_THREAD
	};
	struct VideoMode {

		int width, height;
		bool fullscreen;
		bool resizable;
		bool borderless_window;
		bool maximized;
		bool always_on_top;
		bool use_vsync;
		bool layered_splash;
		bool layered;
		float get_aspect() const { return (float)width / (float)height; }
		VideoMode(int p_width = 1024, int p_height = 600, bool p_fullscreen = false, bool p_resizable = true, bool p_borderless_window = false, bool p_maximized = false, bool p_always_on_top = false, bool p_use_vsync = false) {
			width = p_width;
			height = p_height;
			fullscreen = p_fullscreen;
			resizable = p_resizable;
			borderless_window = p_borderless_window;
			maximized = p_maximized;
			always_on_top = p_always_on_top;
			use_vsync = p_use_vsync;
			layered = false;
			layered_splash = false;
		}
	};

protected:
	friend class Main;

	RenderThreadMode _render_thread_mode;

	// functions used by main to initialize/deinitialize the OS
	void add_logger(Logger *p_logger);

	virtual void initialize_core() = 0;
	virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) = 0;

	virtual void set_main_loop(MainLoop *p_main_loop) = 0;
	virtual void delete_main_loop() = 0;

	virtual void finalize() = 0;
	virtual void finalize_core() = 0;

	virtual void set_cmdline(const char *p_execpath, const List<String> &p_args);

	void _ensure_user_data_dir();
	virtual bool _check_internal_feature_support(const String &p_feature) = 0;

public:
	typedef int64_t ProcessID;

	static OS *get_singleton();

	void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, Logger::ErrorType p_type = Logger::ERR_ERROR);
	void print(const char *p_format, ...);
	void printerr(const char *p_format, ...);

	virtual void alert(const String &p_alert, const String &p_title = "ALERT!") = 0;
	virtual String get_stdin_string(bool p_block = true) = 0;

	virtual void set_last_error(const char *p_error);
	virtual const char *get_last_error() const;
	virtual void clear_last_error();

	enum MouseMode {
		MOUSE_MODE_VISIBLE,
		MOUSE_MODE_HIDDEN,
		MOUSE_MODE_CAPTURED,
		MOUSE_MODE_CONFINED
	};

	virtual void set_mouse_mode(MouseMode p_mode);
	virtual MouseMode get_mouse_mode() const;

	virtual void warp_mouse_position(const Point2 &p_to) {}
	virtual Point2 get_mouse_position() const = 0;
	virtual int get_mouse_button_state() const = 0;
	virtual void set_window_title(const String &p_title) = 0;

	virtual void set_clipboard(const String &p_text);
	virtual String get_clipboard() const;

	virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0) = 0;
	virtual VideoMode get_video_mode(int p_screen = 0) const = 0;
	virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const = 0;

	virtual int get_video_driver_count() const;
	virtual const char *get_video_driver_name(int p_driver) const;
	virtual int get_current_video_driver() const = 0;
	virtual int get_audio_driver_count() const;
	virtual const char *get_audio_driver_name(int p_driver) const;

	virtual PoolStringArray get_connected_midi_inputs();
	virtual void open_midi_inputs();
	virtual void close_midi_inputs();

	virtual int get_screen_count() const { return 1; }
	virtual int get_current_screen() const { return 0; }
	virtual void set_current_screen(int p_screen) {}
	virtual Point2 get_screen_position(int p_screen = -1) const { return Point2(); }
	virtual Size2 get_screen_size(int p_screen = -1) const { return get_window_size(); }
	virtual int get_screen_dpi(int p_screen = -1) const { return 72; }
	virtual Point2 get_window_position() const { return Vector2(); }
	virtual void set_window_position(const Point2 &p_position) {}
	virtual Size2 get_window_size() const = 0;
	virtual Size2 get_real_window_size() const { return get_window_size(); }
	virtual void set_window_size(const Size2 p_size) {}
	virtual void set_window_fullscreen(bool p_enabled) {}
	virtual bool is_window_fullscreen() const { return true; }
	virtual void set_window_resizable(bool p_enabled) {}
	virtual bool is_window_resizable() const { return false; }
	virtual void set_window_minimized(bool p_enabled) {}
	virtual bool is_window_minimized() const { return false; }
	virtual void set_window_maximized(bool p_enabled) {}
	virtual bool is_window_maximized() const { return true; }
	virtual void set_window_always_on_top(bool p_enabled) {}
	virtual bool is_window_always_on_top() const { return false; }
	virtual void request_attention() {}
	virtual void center_window();

	// Returns window area free of hardware controls and other obstacles.
	// The application should use this to determine where to place UI elements.
	//
	// Keep in mind the area returned is in window coordinates rather than
	// viewport coordinates - you should perform the conversion on your own.
	//
	// The maximum size of the area is Rect2(0, 0, window_size.width, window_size.height).
	virtual Rect2 get_window_safe_area() const {
		Size2 window_size = get_window_size();
		return Rect2(0, 0, window_size.width, window_size.height);
	}

	virtual void set_borderless_window(bool p_borderless) {}
	virtual bool get_borderless_window() { return 0; }

	virtual bool get_window_per_pixel_transparency_enabled() const { return false; }
	virtual void set_window_per_pixel_transparency_enabled(bool p_enabled) {}

	virtual uint8_t *get_layered_buffer_data() { return NULL; }
	virtual Size2 get_layered_buffer_size() { return Size2(0, 0); }
	virtual void swap_layered_buffer() {}

	virtual void set_ime_active(const bool p_active) {}
	virtual void set_ime_position(const Point2 &p_pos) {}
	virtual Point2 get_ime_selection() const { return Point2(); }
	virtual String get_ime_text() const { return String(); }

	virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false) { return ERR_UNAVAILABLE; }
	virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; }
	virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) { return ERR_UNAVAILABLE; }

	virtual void set_keep_screen_on(bool p_enabled);
	virtual bool is_keep_screen_on() const;
	virtual void set_low_processor_usage_mode(bool p_enabled);
	virtual bool is_in_low_processor_usage_mode() const;
	virtual void set_low_processor_usage_mode_sleep_usec(int p_usec);
	virtual int get_low_processor_usage_mode_sleep_usec() const;

	virtual String get_executable_path() const;
	virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false) = 0;
	virtual Error kill(const ProcessID &p_pid) = 0;
	virtual int get_process_id() const;

	virtual Error shell_open(String p_uri);
	virtual Error set_cwd(const String &p_cwd);

	virtual bool has_environment(const String &p_var) const = 0;
	virtual String get_environment(const String &p_var) const = 0;
	virtual bool set_environment(const String &p_var, const String &p_value) const = 0;

	virtual String get_name() = 0;
	virtual List<String> get_cmdline_args() const { return _cmdline; }
	virtual String get_model_name() const;

	virtual MainLoop *get_main_loop() const = 0;

	virtual void yield();

	enum Weekday {
		DAY_SUNDAY,
		DAY_MONDAY,
		DAY_TUESDAY,
		DAY_WEDNESDAY,
		DAY_THURSDAY,
		DAY_FRIDAY,
		DAY_SATURDAY
	};

	enum Month {
		/// Start at 1 to follow Windows SYSTEMTIME structure
		/// https://msdn.microsoft.com/en-us/library/windows/desktop/ms724950(v=vs.85).aspx
		MONTH_JANUARY = 1,
		MONTH_FEBRUARY,
		MONTH_MARCH,
		MONTH_APRIL,
		MONTH_MAY,
		MONTH_JUNE,
		MONTH_JULY,
		MONTH_AUGUST,
		MONTH_SEPTEMBER,
		MONTH_OCTOBER,
		MONTH_NOVEMBER,
		MONTH_DECEMBER
	};

	struct Date {

		int year;
		Month month;
		int day;
		Weekday weekday;
		bool dst;
	};

	struct Time {

		int hour;
		int min;
		int sec;
	};

	struct TimeZoneInfo {
		int bias;
		String name;
	};

	virtual Date get_date(bool local = false) const = 0;
	virtual Time get_time(bool local = false) const = 0;
	virtual TimeZoneInfo get_time_zone_info() const = 0;
	virtual uint64_t get_unix_time() const;
	virtual uint64_t get_system_time_secs() const;
	virtual uint64_t get_system_time_msecs() const;

	virtual void delay_usec(uint32_t p_usec) const = 0;
	virtual uint64_t get_ticks_usec() const = 0;
	uint32_t get_ticks_msec() const;
	uint64_t get_splash_tick_msec() const;

	virtual bool can_draw() const = 0;

	virtual bool is_userfs_persistent() const { return true; }

	bool is_stdout_verbose() const;

	virtual void disable_crash_handler() {}
	virtual bool is_disable_crash_handler() const { return false; }
	virtual void initialize_debugging() {}

	enum CursorShape {
		CURSOR_ARROW,
		CURSOR_IBEAM,
		CURSOR_POINTING_HAND,
		CURSOR_CROSS,
		CURSOR_WAIT,
		CURSOR_BUSY,
		CURSOR_DRAG,
		CURSOR_CAN_DROP,
		CURSOR_FORBIDDEN,
		CURSOR_VSIZE,
		CURSOR_HSIZE,
		CURSOR_BDIAGSIZE,
		CURSOR_FDIAGSIZE,
		CURSOR_MOVE,
		CURSOR_VSPLIT,
		CURSOR_HSPLIT,
		CURSOR_HELP,
		CURSOR_MAX
	};

	virtual bool has_virtual_keyboard() const;
	virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2());
	virtual void hide_virtual_keyboard();

	// returns height of the currently shown virtual keyboard (0 if keyboard is hidden)
	virtual int get_virtual_keyboard_height() const;

	virtual void set_cursor_shape(CursorShape p_shape) = 0;
	virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) = 0;

	virtual bool get_swap_ok_cancel() { return false; }
	virtual void dump_memory_to_file(const char *p_file);
	virtual void dump_resources_to_file(const char *p_file);
	virtual void print_resources_in_use(bool p_short = false);
	virtual void print_all_resources(String p_to_file = "");

	virtual uint64_t get_static_memory_usage() const;
	virtual uint64_t get_static_memory_peak_usage() const;
	virtual uint64_t get_dynamic_memory_usage() const;
	virtual uint64_t get_free_static_memory() const;

	RenderThreadMode get_render_thread_mode() const { return _render_thread_mode; }

	virtual String get_locale() const;

	String get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator = false) const;
	virtual String get_godot_dir_name() const;

	virtual String get_data_path() const;
	virtual String get_config_path() const;
	virtual String get_cache_path() const;

	virtual String get_user_data_dir() const;
	virtual String get_resource_dir() const;

	enum SystemDir {
		SYSTEM_DIR_DESKTOP,
		SYSTEM_DIR_DCIM,
		SYSTEM_DIR_DOCUMENTS,
		SYSTEM_DIR_DOWNLOADS,
		SYSTEM_DIR_MOVIES,
		SYSTEM_DIR_MUSIC,
		SYSTEM_DIR_PICTURES,
		SYSTEM_DIR_RINGTONES,
	};

	virtual String get_system_dir(SystemDir p_dir) const;

	virtual Error move_to_trash(const String &p_path) { return FAILED; }

	virtual void set_no_window_mode(bool p_enable);
	virtual bool is_no_window_mode_enabled() const;

	virtual bool has_touchscreen_ui_hint() const;

	enum ScreenOrientation {

		SCREEN_LANDSCAPE,
		SCREEN_PORTRAIT,
		SCREEN_REVERSE_LANDSCAPE,
		SCREEN_REVERSE_PORTRAIT,
		SCREEN_SENSOR_LANDSCAPE,
		SCREEN_SENSOR_PORTRAIT,
		SCREEN_SENSOR,
	};

	virtual void set_screen_orientation(ScreenOrientation p_orientation);
	ScreenOrientation get_screen_orientation() const;

	virtual void enable_for_stealing_focus(ProcessID pid) {}
	virtual void move_window_to_foreground() {}

	virtual void debug_break();

	virtual void release_rendering_thread();
	virtual void make_rendering_thread();
	virtual void swap_buffers();

	virtual void set_icon(const Ref<Image> &p_icon);

	virtual int get_exit_code() const;
	virtual void set_exit_code(int p_code);

	virtual int get_processor_count() const;

	virtual String get_unique_id() const;

	virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
	virtual bool native_video_is_playing() const;
	virtual void native_video_pause();
	virtual void native_video_unpause();
	virtual void native_video_stop();

	virtual bool can_use_threads() const;

	virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, Object *p_obj, String p_callback);
	virtual Error dialog_input_text(String p_title, String p_description, String p_partial, Object *p_obj, String p_callback);

	enum LatinKeyboardVariant {
		LATIN_KEYBOARD_QWERTY,
		LATIN_KEYBOARD_QWERTZ,
		LATIN_KEYBOARD_AZERTY,
		LATIN_KEYBOARD_QZERTY,
		LATIN_KEYBOARD_DVORAK,
		LATIN_KEYBOARD_NEO,
		LATIN_KEYBOARD_COLEMAK,
	};

	virtual LatinKeyboardVariant get_latin_keyboard_variant() const;

	virtual bool is_joy_known(int p_device);
	virtual String get_joy_guid(int p_device) const;

	enum EngineContext {
		CONTEXT_EDITOR,
		CONTEXT_PROJECTMAN,
		CONTEXT_ENGINE,
	};

	virtual void set_context(int p_context);

	//amazing hack because OpenGL needs this to be set on a separate thread..
	//also core can't access servers, so a callback must be used
	typedef void (*SwitchVSyncCallbackInThread)(bool);

	static SwitchVSyncCallbackInThread switch_vsync_function;
	void set_use_vsync(bool p_enable);
	bool is_vsync_enabled() const;

	//real, actual overridable function to switch vsync, which needs to be called from graphics thread if needed
	virtual void _set_use_vsync(bool p_enable) {}

	virtual OS::PowerState get_power_state();
	virtual int get_power_seconds_left();
	virtual int get_power_percent_left();

	virtual void force_process_input(){};
	bool has_feature(const String &p_feature);

	bool is_layered_allowed() const { return _allow_layered; }
	bool is_hidpi_allowed() const { return _allow_hidpi; }

	void set_restart_on_exit(bool p_restart, const List<String> &p_restart_arguments);
	bool is_restart_on_exit_set() const;
	List<String> get_restart_on_exit_arguments() const;

	OS();
	virtual ~OS();
};

VARIANT_ENUM_CAST(OS::PowerState);

#endif