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/*************************************************************************/
/*  mutex.h                                                              */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#ifndef MUTEX_H
#define MUTEX_H

#include "core/error_list.h"
#include "core/typedefs.h"

#if !defined(NO_THREADS)

#include <mutex>

template <class StdMutexT>
class MutexImpl {
	mutable StdMutexT mutex;

public:
	_ALWAYS_INLINE_ void lock() const {
		mutex.lock();
	}

	_ALWAYS_INLINE_ void unlock() const {
		mutex.unlock();
	}

	_ALWAYS_INLINE_ Error try_lock() const {
		return mutex.try_lock() ? OK : ERR_BUSY;
	}
};

template <class MutexT>
class MutexLock {
	const MutexT &mutex;

public:
	_ALWAYS_INLINE_ explicit MutexLock(const MutexT &p_mutex) :
			mutex(p_mutex) {
		mutex.lock();
	}

	_ALWAYS_INLINE_ ~MutexLock() {
		mutex.unlock();
	}
};

using Mutex = MutexImpl<std::recursive_mutex>; // Recursive, for general use
using BinaryMutex = MutexImpl<std::mutex>; // Non-recursive, handle with care

extern template class MutexImpl<std::recursive_mutex>;
extern template class MutexImpl<std::mutex>;
extern template class MutexLock<MutexImpl<std::recursive_mutex>>;
extern template class MutexLock<MutexImpl<std::mutex>>;

#else

class FakeMutex {

	FakeMutex(){};
};

template <class MutexT>
class MutexImpl {
public:
	_ALWAYS_INLINE_ void lock() const {}
	_ALWAYS_INLINE_ void unlock() const {}
	_ALWAYS_INLINE_ Error try_lock() const { return OK; }
};

template <class MutexT>
class MutexLock {
public:
	explicit MutexLock(const MutexT &p_mutex) {}
};

using Mutex = MutexImpl<FakeMutex>;
using BinaryMutex = MutexImpl<FakeMutex>; // Non-recursive, handle with care

#endif // !NO_THREADS

#endif