summaryrefslogtreecommitdiff
path: root/core/math/vector2i.h
blob: 13b70031bd59f59d317a23127b861d0b8fc4ca8e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
/*************************************************************************/
/*  vector2i.h                                                           */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#ifndef VECTOR2I_H
#define VECTOR2I_H

#include "core/error/error_macros.h"
#include "core/math/math_funcs.h"

class String;
struct Vector2;

struct _NO_DISCARD_ Vector2i {
	enum Axis {
		AXIS_X,
		AXIS_Y,
	};

	union {
		struct {
			union {
				int32_t x;
				int32_t width;
			};
			union {
				int32_t y;
				int32_t height;
			};
		};

		int32_t coord[2] = { 0 };
	};

	_FORCE_INLINE_ int32_t &operator[](int p_idx) {
		DEV_ASSERT((unsigned int)p_idx < 2);
		return coord[p_idx];
	}
	_FORCE_INLINE_ const int32_t &operator[](int p_idx) const {
		DEV_ASSERT((unsigned int)p_idx < 2);
		return coord[p_idx];
	}

	_FORCE_INLINE_ Vector2i::Axis min_axis_index() const {
		return x < y ? Vector2i::AXIS_X : Vector2i::AXIS_Y;
	}

	_FORCE_INLINE_ Vector2i::Axis max_axis_index() const {
		return x < y ? Vector2i::AXIS_Y : Vector2i::AXIS_X;
	}

	Vector2i min(const Vector2i &p_vector2i) const {
		return Vector2i(MIN(x, p_vector2i.x), MIN(y, p_vector2i.y));
	}

	Vector2i max(const Vector2i &p_vector2i) const {
		return Vector2i(MAX(x, p_vector2i.x), MAX(y, p_vector2i.y));
	}

	Vector2i operator+(const Vector2i &p_v) const;
	void operator+=(const Vector2i &p_v);
	Vector2i operator-(const Vector2i &p_v) const;
	void operator-=(const Vector2i &p_v);
	Vector2i operator*(const Vector2i &p_v1) const;

	Vector2i operator*(const int32_t &rvalue) const;
	void operator*=(const int32_t &rvalue);

	Vector2i operator/(const Vector2i &p_v1) const;
	Vector2i operator/(const int32_t &rvalue) const;
	void operator/=(const int32_t &rvalue);

	Vector2i operator%(const Vector2i &p_v1) const;
	Vector2i operator%(const int32_t &rvalue) const;
	void operator%=(const int32_t &rvalue);

	Vector2i operator-() const;
	bool operator<(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); }
	bool operator>(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); }

	bool operator<=(const Vector2i &p_vec2) const { return x == p_vec2.x ? (y <= p_vec2.y) : (x < p_vec2.x); }
	bool operator>=(const Vector2i &p_vec2) const { return x == p_vec2.x ? (y >= p_vec2.y) : (x > p_vec2.x); }

	bool operator==(const Vector2i &p_vec2) const;
	bool operator!=(const Vector2i &p_vec2) const;

	int64_t length_squared() const;
	double length() const;

	real_t aspect() const { return width / (real_t)height; }
	Vector2i sign() const { return Vector2i(SIGN(x), SIGN(y)); }
	Vector2i abs() const { return Vector2i(ABS(x), ABS(y)); }
	Vector2i clamp(const Vector2i &p_min, const Vector2i &p_max) const;

	operator String() const;
	operator Vector2() const;

	inline Vector2i() {}
	inline Vector2i(const int32_t p_x, const int32_t p_y) {
		x = p_x;
		y = p_y;
	}
};

// Multiplication operators required to workaround issues with LLVM using implicit conversion.

_FORCE_INLINE_ Vector2i operator*(const int32_t p_scalar, const Vector2i &p_vector) {
	return p_vector * p_scalar;
}

_FORCE_INLINE_ Vector2i operator*(const int64_t p_scalar, const Vector2i &p_vector) {
	return p_vector * p_scalar;
}

_FORCE_INLINE_ Vector2i operator*(const float p_scalar, const Vector2i &p_vector) {
	return p_vector * p_scalar;
}

_FORCE_INLINE_ Vector2i operator*(const double p_scalar, const Vector2i &p_vector) {
	return p_vector * p_scalar;
}

typedef Vector2i Size2i;
typedef Vector2i Point2i;

#endif // VECTOR2I_H