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/*************************************************************************/
/*  resource_loader.h                                                    */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#ifndef RESOURCE_LOADER_H
#define RESOURCE_LOADER_H

#include "resource.h"

/**
	@author Juan Linietsky <reduzio@gmail.com>
*/

class ResourceInteractiveLoader : public Reference {

	OBJ_TYPE(ResourceInteractiveLoader,Reference);
protected:

	static void _bind_methods();
public:

	virtual void set_local_path(const String& p_local_path)=0;
	virtual Ref<Resource> get_resource()=0;
	virtual Error poll()=0;
	virtual int get_stage() const=0;
	virtual int get_stage_count() const=0;	
	virtual Error wait();

	ResourceInteractiveLoader() {}
};


class ResourceFormatLoader {
public:

	virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path);
	virtual RES load(const String &p_path,const String& p_original_path="");
	virtual void get_recognized_extensions(List<String> *p_extensions) const=0;
	virtual void get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions) const;
	bool recognize(const String& p_extension) const;
	virtual bool handles_type(const String& p_type) const=0;
	virtual String get_resource_type(const String &p_path) const=0;
	virtual void get_dependencies(const String& p_path,List<String> *p_dependencies);
	virtual Error load_import_metadata(const String &p_path, Ref<ResourceImportMetadata>& r_var) const { return ERR_UNAVAILABLE; }

	virtual ~ResourceFormatLoader() {}
};


typedef void (*ResourceLoadErrorNotify)(void *p_ud,const String& p_text);


class ResourceLoader {	
	
	enum {
		MAX_LOADERS=64
	};
	
	static ResourceFormatLoader *loader[MAX_LOADERS];
	static int loader_count;
	static bool timestamp_on_load;

	static void* err_notify_ud;
	static ResourceLoadErrorNotify err_notify;
	static bool abort_on_missing_resource;

	static String find_complete_path(const String& p_path,const String& p_type);
public:


	
	static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path,const String& p_type_hint="",bool p_no_cache=false);
	static RES load(const String &p_path,const String& p_type_hint="",bool p_no_cache=false);
	static Ref<ResourceImportMetadata> load_import_metadata(const String &p_path);

	static void get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions);
	static void add_resource_format_loader(ResourceFormatLoader *p_format_loader);
	static String get_resource_type(const String &p_path);
	static void get_dependencies(const String& p_path,List<String> *p_dependencies);

	static String guess_full_filename(const String &p_path,const String& p_type);

	static void set_timestamp_on_load(bool p_timestamp) { timestamp_on_load=p_timestamp; }

	static void notify_load_error(const String& p_err) { if (err_notify) err_notify(err_notify_ud,p_err); }
	static void set_error_notify_func(void* p_ud,ResourceLoadErrorNotify p_err_notify) { err_notify=p_err_notify; err_notify_ud=p_ud;}
	static void set_abort_on_missing_resources(bool p_abort) { abort_on_missing_resource=p_abort; }
	static bool get_abort_on_missing_resources() { return abort_on_missing_resource; }
};

#endif