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/*************************************************************************/
/* resource_loader.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef RESOURCE_LOADER_H
#define RESOURCE_LOADER_H
#include "core/io/resource.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
class ResourceFormatLoader : public Reference {
GDCLASS(ResourceFormatLoader, Reference);
protected:
static void _bind_methods();
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual bool exists(const String &p_path) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
virtual Error rename_dependencies(const String &p_path, const Map<String, String> &p_map);
virtual bool is_import_valid(const String &p_path) const { return true; }
virtual bool is_imported(const String &p_path) const { return false; }
virtual int get_import_order(const String &p_path) const { return 0; }
virtual String get_import_group_file(const String &p_path) const { return ""; } //no group
virtual ~ResourceFormatLoader() {}
};
typedef void (*ResourceLoadErrorNotify)(void *p_ud, const String &p_text);
typedef void (*DependencyErrorNotify)(void *p_ud, const String &p_loading, const String &p_which, const String &p_type);
typedef Error (*ResourceLoaderImport)(const String &p_path);
typedef void (*ResourceLoadedCallback)(RES p_resource, const String &p_path);
class ResourceLoader {
enum {
MAX_LOADERS = 64
};
public:
enum ThreadLoadStatus {
THREAD_LOAD_INVALID_RESOURCE,
THREAD_LOAD_IN_PROGRESS,
THREAD_LOAD_FAILED,
THREAD_LOAD_LOADED
};
private:
static Ref<ResourceFormatLoader> loader[MAX_LOADERS];
static int loader_count;
static bool timestamp_on_load;
static void *err_notify_ud;
static ResourceLoadErrorNotify err_notify;
static void *dep_err_notify_ud;
static DependencyErrorNotify dep_err_notify;
static bool abort_on_missing_resource;
static HashMap<String, Vector<String>> translation_remaps;
static HashMap<String, String> path_remaps;
static String _path_remap(const String &p_path, bool *r_translation_remapped = nullptr);
friend class Resource;
static SelfList<Resource>::List remapped_list;
friend class ResourceFormatImporter;
friend class ResourceInteractiveLoader;
//internal load function
static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error, bool p_use_sub_threads, float *r_progress);
static ResourceLoadedCallback _loaded_callback;
static Ref<ResourceFormatLoader> _find_custom_resource_format_loader(String path);
struct ThreadLoadTask {
Thread *thread = nullptr;
Thread::ID loader_id = 0;
Semaphore *semaphore = nullptr;
String local_path;
String remapped_path;
String type_hint;
float progress = 0.0;
ThreadLoadStatus status = THREAD_LOAD_IN_PROGRESS;
Error error = OK;
RES resource;
bool xl_remapped = false;
bool use_sub_threads = false;
bool start_next = true;
int requests = 0;
int poll_requests = 0;
Set<String> sub_tasks;
};
static void _thread_load_function(void *p_userdata);
static Mutex *thread_load_mutex;
static HashMap<String, ThreadLoadTask> thread_load_tasks;
static Semaphore *thread_load_semaphore;
static int thread_waiting_count;
static int thread_loading_count;
static int thread_suspended_count;
static int thread_load_max;
static float _dependency_get_progress(const String &p_path);
public:
static Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false, const String &p_source_resource = String());
static ThreadLoadStatus load_threaded_get_status(const String &p_path, float *r_progress = nullptr);
static RES load_threaded_get(const String &p_path, Error *r_error = nullptr);
static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = nullptr);
static bool exists(const String &p_path, const String &p_type_hint = "");
static void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions);
static void add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front = false);
static void remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader);
static String get_resource_type(const String &p_path);
static void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
static Error rename_dependencies(const String &p_path, const Map<String, String> &p_map);
static bool is_import_valid(const String &p_path);
static String get_import_group_file(const String &p_path);
static bool is_imported(const String &p_path);
static int get_import_order(const String &p_path);
static void set_timestamp_on_load(bool p_timestamp) { timestamp_on_load = p_timestamp; }
static bool get_timestamp_on_load() { return timestamp_on_load; }
static void notify_load_error(const String &p_err) {
if (err_notify) {
err_notify(err_notify_ud, p_err);
}
}
static void set_error_notify_func(void *p_ud, ResourceLoadErrorNotify p_err_notify) {
err_notify = p_err_notify;
err_notify_ud = p_ud;
}
static void notify_dependency_error(const String &p_path, const String &p_dependency, const String &p_type) {
if (dep_err_notify) {
dep_err_notify(dep_err_notify_ud, p_path, p_dependency, p_type);
}
}
static void set_dependency_error_notify_func(void *p_ud, DependencyErrorNotify p_err_notify) {
dep_err_notify = p_err_notify;
dep_err_notify_ud = p_ud;
}
static void set_abort_on_missing_resources(bool p_abort) { abort_on_missing_resource = p_abort; }
static bool get_abort_on_missing_resources() { return abort_on_missing_resource; }
static String path_remap(const String &p_path);
static String import_remap(const String &p_path);
static void load_path_remaps();
static void clear_path_remaps();
static void reload_translation_remaps();
static void load_translation_remaps();
static void clear_translation_remaps();
static void set_load_callback(ResourceLoadedCallback p_callback);
static ResourceLoaderImport import;
static bool add_custom_resource_format_loader(String script_path);
static void remove_custom_resource_format_loader(String script_path);
static void add_custom_loaders();
static void remove_custom_loaders();
static void initialize();
static void finalize();
};
#endif // RESOURCE_LOADER_H
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