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/*************************************************************************/
/*  resource_loader.cpp                                                  */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                    http://www.godotengine.org                         */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/
#include "resource_loader.h"
#include "print_string.h"
#include "globals.h"
#include "path_remap.h"
#include "os/file_access.h"
#include "os/os.h"
ResourceFormatLoader *ResourceLoader::loader[MAX_LOADERS];

int ResourceLoader::loader_count=0;


Error ResourceInteractiveLoader::wait() {

	Error err = poll();
	while (err==OK) {
		err=poll();
	}

	return err;
}

bool ResourceFormatLoader::recognize_path(const String& p_path,const String& p_for_type) const {


	String extension = p_path.get_extension();

	List<String> extensions;
	if (p_for_type==String()) {
		get_recognized_extensions(&extensions);
	} else {
		get_recognized_extensions_for_type(p_for_type,&extensions);
	}

	for (List<String>::Element *E=extensions.front();E;E=E->next()) {

		if (E->get().nocasecmp_to(extension)==0)
			return true;
	}

	return false;

}


void ResourceFormatLoader::get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions) const {

	if (p_type=="" || handles_type(p_type))
		get_recognized_extensions(p_extensions);
}

void ResourceLoader::get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions) {

	for (int i=0;i<loader_count;i++) {
		loader[i]->get_recognized_extensions_for_type(p_type,p_extensions);
	}

}

void ResourceInteractiveLoader::_bind_methods() {

	ClassDB::bind_method(D_METHOD("get_resource"),&ResourceInteractiveLoader::get_resource);
	ClassDB::bind_method(D_METHOD("poll"),&ResourceInteractiveLoader::poll);
	ClassDB::bind_method(D_METHOD("wait"),&ResourceInteractiveLoader::wait);
	ClassDB::bind_method(D_METHOD("get_stage"),&ResourceInteractiveLoader::get_stage);
	ClassDB::bind_method(D_METHOD("get_stage_count"),&ResourceInteractiveLoader::get_stage_count);
}

class ResourceInteractiveLoaderDefault : public ResourceInteractiveLoader {

	GDCLASS( ResourceInteractiveLoaderDefault, ResourceInteractiveLoader );
public:

	Ref<Resource> resource;

	virtual void set_local_path(const String& p_local_path) { /*scene->set_filename(p_local_path);*/ }
	virtual Ref<Resource> get_resource() { return resource; }
	virtual Error poll() { return ERR_FILE_EOF; }
	virtual int get_stage() const { return 1; }
	virtual int get_stage_count() const { return 1; }

	ResourceInteractiveLoaderDefault() {}
};



Ref<ResourceInteractiveLoader> ResourceFormatLoader::load_interactive(const String &p_path, Error *r_error) {

	//either this
	Ref<Resource> res = load(p_path,p_path,r_error);
	if (res.is_null())
		return Ref<ResourceInteractiveLoader>();

	Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>( memnew( ResourceInteractiveLoaderDefault ));
	ril->resource=res;
	return ril;
}

RES ResourceFormatLoader::load(const String &p_path, const String& p_original_path, Error *r_error) {


	String path=p_path;

	//or this must be implemented
	Ref<ResourceInteractiveLoader> ril = load_interactive(p_path,r_error);
	if (!ril.is_valid())
		return RES();
	ril->set_local_path(p_original_path);

	while(true) {

		Error err = ril->poll();

		if (err==ERR_FILE_EOF) {
			if (r_error)
				*r_error=OK;
			return ril->get_resource();
		}

		if (r_error)
			*r_error=err;

		ERR_FAIL_COND_V(err!=OK,RES());
	}

	return RES();

}

void ResourceFormatLoader::get_dependencies(const String& p_path, List<String> *p_dependencies, bool p_add_types) {

	//do nothing by default
}


///////////////////////////////////


RES ResourceLoader::load(const String &p_path, const String& p_type_hint, bool p_no_cache, Error *r_error) {

	if (r_error)
		*r_error=ERR_CANT_OPEN;

	String local_path;
	if (p_path.is_rel_path())
		local_path="res://"+p_path;
	else
		local_path = GlobalConfig::get_singleton()->localize_path(p_path);


	ERR_FAIL_COND_V(local_path=="",RES());

	if (!p_no_cache && ResourceCache::has(local_path)) {

		if (OS::get_singleton()->is_stdout_verbose())
			print_line("load resource: "+local_path+" (cached)");

		return RES( ResourceCache::get(local_path ) );
	}

	if (OS::get_singleton()->is_stdout_verbose())
		print_line("load resource: "+local_path);
	bool found=false;

	for (int i=0;i<loader_count;i++) {

		if (!loader[i]->recognize_path(local_path,p_type_hint))
			continue;
		found=true;
		RES res = loader[i]->load(local_path,local_path,r_error);
		if (res.is_null())
			continue;
		if (!p_no_cache)
			res->set_path(local_path);
#ifdef TOOLS_ENABLED

		res->set_edited(false);
		if (timestamp_on_load) {
			uint64_t mt = FileAccess::get_modified_time(local_path);
			//printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt);
			res->set_last_modified_time(mt);
		}
#endif

		return res;
	}

	if (found) {
		ERR_EXPLAIN("Failed loading resource: "+p_path);
	} else {
		ERR_EXPLAIN("No loader found for resource: "+p_path);
	}
	ERR_FAIL_V(RES());
	return RES();
}



Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_path,const String& p_type_hint,bool p_no_cache,Error *r_error) {


	if (r_error)
		*r_error=ERR_CANT_OPEN;

	String local_path;
	if (p_path.is_rel_path())
		local_path="res://"+p_path;
	else
		local_path = GlobalConfig::get_singleton()->localize_path(p_path);


	ERR_FAIL_COND_V(local_path=="",Ref<ResourceInteractiveLoader>());



	if (!p_no_cache && ResourceCache::has(local_path)) {

		if (OS::get_singleton()->is_stdout_verbose())
			print_line("load resource: "+local_path+" (cached)");

		Ref<Resource> res_cached = ResourceCache::get(local_path);
		Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault));

		ril->resource = res_cached;
		return ril;
	}

	if (OS::get_singleton()->is_stdout_verbose())
		print_line("load resource: ");

	bool found=false;

	for (int i=0;i<loader_count;i++) {

		if (!loader[i]->recognize_path(local_path,p_type_hint))
			continue;
		found=true;
		Ref<ResourceInteractiveLoader> ril = loader[i]->load_interactive(local_path,r_error);
		if (ril.is_null())
			continue;
		if (!p_no_cache)
			ril->set_local_path(local_path);

		return ril;
	}

	if (found) {
		ERR_EXPLAIN("Failed loading resource: "+p_path);
	} else {
		ERR_EXPLAIN("No loader found for resource: "+p_path);
	}
	ERR_FAIL_V(Ref<ResourceInteractiveLoader>());
	return Ref<ResourceInteractiveLoader>();

}

void ResourceLoader::add_resource_format_loader(ResourceFormatLoader *p_format_loader, bool p_at_front) {

	ERR_FAIL_COND( loader_count >= MAX_LOADERS );
	if (p_at_front) {
		for(int i=loader_count;i>0;i--) {
			loader[i]=loader[i-1];
		}
		loader[0]=p_format_loader;
		loader_count++;
	} else {
		loader[loader_count++]=p_format_loader;
	}
}

void ResourceLoader::get_dependencies(const String& p_path, List<String> *p_dependencies, bool p_add_types) {


	String local_path;
	if (p_path.is_rel_path())
		local_path="res://"+p_path;
	else
		local_path = GlobalConfig::get_singleton()->localize_path(p_path);

	for (int i=0;i<loader_count;i++) {

		if (!loader[i]->recognize_path(local_path))
			continue;
		/*
		if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
			continue;
		*/

		loader[i]->get_dependencies(local_path,p_dependencies,p_add_types);

	}
}

Error ResourceLoader::rename_dependencies(const String &p_path,const Map<String,String>& p_map) {


	String local_path;
	if (p_path.is_rel_path())
		local_path="res://"+p_path;
	else
		local_path = GlobalConfig::get_singleton()->localize_path(p_path);


	for (int i=0;i<loader_count;i++) {

		if (!loader[i]->recognize_path(local_path))
			continue;
		/*
		if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
			continue;
		*/

		return loader[i]->rename_dependencies(local_path,p_map);

	}

	return OK; // ??

}



String ResourceLoader::get_resource_type(const String &p_path) {

	String local_path;
	if (p_path.is_rel_path())
		local_path="res://"+p_path;
	else
		local_path = GlobalConfig::get_singleton()->localize_path(p_path);


	for (int i=0;i<loader_count;i++) {

		String result = loader[i]->get_resource_type(local_path);
		if (result!="")
			return result;
	}

	return "";

}
ResourceLoadErrorNotify ResourceLoader::err_notify=NULL;
void *ResourceLoader::err_notify_ud=NULL;

DependencyErrorNotify ResourceLoader::dep_err_notify=NULL;
void *ResourceLoader::dep_err_notify_ud=NULL;

bool ResourceLoader::abort_on_missing_resource=true;
bool ResourceLoader::timestamp_on_load=false;