summaryrefslogtreecommitdiff
path: root/core/io/dir_access.cpp
blob: bed41b8d891161211ecc214472689285a404537f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
/*************************************************************************/
/*  dir_access.cpp                                                       */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
/*                      https://godotengine.org                          */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
/*                                                                       */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the       */
/* "Software"), to deal in the Software without restriction, including   */
/* without limitation the rights to use, copy, modify, merge, publish,   */
/* distribute, sublicense, and/or sell copies of the Software, and to    */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions:                                             */
/*                                                                       */
/* The above copyright notice and this permission notice shall be        */
/* included in all copies or substantial portions of the Software.       */
/*                                                                       */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
/*************************************************************************/

#include "dir_access.h"

#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/os/memory.h"
#include "core/os/os.h"
#include "core/templates/local_vector.h"

String DirAccess::_get_root_path() const {
	switch (_access_type) {
		case ACCESS_RESOURCES:
			return ProjectSettings::get_singleton()->get_resource_path();
		case ACCESS_USERDATA:
			return OS::get_singleton()->get_user_data_dir();
		default:
			return "";
	}
}

String DirAccess::_get_root_string() const {
	switch (_access_type) {
		case ACCESS_RESOURCES:
			return "res://";
		case ACCESS_USERDATA:
			return "user://";
		default:
			return "";
	}
}

int DirAccess::get_current_drive() {
	String path = get_current_dir().to_lower();
	for (int i = 0; i < get_drive_count(); i++) {
		String d = get_drive(i).to_lower();
		if (path.begins_with(d)) {
			return i;
		}
	}

	return 0;
}

bool DirAccess::drives_are_shortcuts() {
	return false;
}

static Error _erase_recursive(DirAccess *da) {
	List<String> dirs;
	List<String> files;

	da->list_dir_begin();
	String n = da->get_next();
	while (!n.is_empty()) {
		if (n != "." && n != "..") {
			if (da->current_is_dir()) {
				dirs.push_back(n);
			} else {
				files.push_back(n);
			}
		}

		n = da->get_next();
	}

	da->list_dir_end();

	for (const String &E : dirs) {
		Error err = da->change_dir(E);
		if (err == OK) {
			err = _erase_recursive(da);
			if (err) {
				da->change_dir("..");
				return err;
			}
			err = da->change_dir("..");
			if (err) {
				return err;
			}
			err = da->remove(da->get_current_dir().path_join(E));
			if (err) {
				return err;
			}
		} else {
			return err;
		}
	}

	for (const String &E : files) {
		Error err = da->remove(da->get_current_dir().path_join(E));
		if (err) {
			return err;
		}
	}

	return OK;
}

Error DirAccess::erase_contents_recursive() {
	return _erase_recursive(this);
}

Error DirAccess::make_dir_recursive(String p_dir) {
	if (p_dir.length() < 1) {
		return OK;
	}

	String full_dir;

	if (p_dir.is_relative_path()) {
		//append current
		full_dir = get_current_dir().path_join(p_dir);

	} else {
		full_dir = p_dir;
	}

	full_dir = full_dir.replace("\\", "/");

	String base;

	if (full_dir.begins_with("res://")) {
		base = "res://";
	} else if (full_dir.begins_with("user://")) {
		base = "user://";
	} else if (full_dir.is_network_share_path()) {
		int pos = full_dir.find("/", 2);
		ERR_FAIL_COND_V(pos < 0, ERR_INVALID_PARAMETER);
		pos = full_dir.find("/", pos + 1);
		ERR_FAIL_COND_V(pos < 0, ERR_INVALID_PARAMETER);
		base = full_dir.substr(0, pos + 1);
	} else if (full_dir.begins_with("/")) {
		base = "/";
	} else if (full_dir.contains(":/")) {
		base = full_dir.substr(0, full_dir.find(":/") + 2);
	} else {
		ERR_FAIL_V(ERR_INVALID_PARAMETER);
	}

	full_dir = full_dir.replace_first(base, "").simplify_path();

	Vector<String> subdirs = full_dir.split("/");

	String curpath = base;
	for (int i = 0; i < subdirs.size(); i++) {
		curpath = curpath.path_join(subdirs[i]);
		Error err = make_dir(curpath);
		if (err != OK && err != ERR_ALREADY_EXISTS) {
			ERR_FAIL_V_MSG(err, "Could not create directory: " + curpath);
		}
	}

	return OK;
}

DirAccess::AccessType DirAccess::get_access_type() const {
	return _access_type;
}

String DirAccess::fix_path(String p_path) const {
	switch (_access_type) {
		case ACCESS_RESOURCES: {
			if (ProjectSettings::get_singleton()) {
				if (p_path.begins_with("res://")) {
					String resource_path = ProjectSettings::get_singleton()->get_resource_path();
					if (!resource_path.is_empty()) {
						return p_path.replace_first("res:/", resource_path);
					}
					return p_path.replace_first("res://", "");
				}
			}

		} break;
		case ACCESS_USERDATA: {
			if (p_path.begins_with("user://")) {
				String data_dir = OS::get_singleton()->get_user_data_dir();
				if (!data_dir.is_empty()) {
					return p_path.replace_first("user:/", data_dir);
				}
				return p_path.replace_first("user://", "");
			}

		} break;
		case ACCESS_FILESYSTEM: {
			return p_path;
		} break;
		case ACCESS_MAX:
			break; // Can't happen, but silences warning
	}

	return p_path;
}

DirAccess::CreateFunc DirAccess::create_func[ACCESS_MAX] = { nullptr, nullptr, nullptr };

Ref<DirAccess> DirAccess::create_for_path(const String &p_path) {
	Ref<DirAccess> da;
	if (p_path.begins_with("res://")) {
		da = create(ACCESS_RESOURCES);
	} else if (p_path.begins_with("user://")) {
		da = create(ACCESS_USERDATA);
	} else {
		da = create(ACCESS_FILESYSTEM);
	}

	return da;
}

Ref<DirAccess> DirAccess::open(const String &p_path, Error *r_error) {
	Ref<DirAccess> da = create_for_path(p_path);
	ERR_FAIL_COND_V_MSG(da.is_null(), nullptr, "Cannot create DirAccess for path '" + p_path + "'.");
	Error err = da->change_dir(p_path);
	if (r_error) {
		*r_error = err;
	}
	if (err != OK) {
		return nullptr;
	}

	return da;
}

Ref<DirAccess> DirAccess::create(AccessType p_access) {
	Ref<DirAccess> da = create_func[p_access] ? create_func[p_access]() : nullptr;
	if (da.is_valid()) {
		da->_access_type = p_access;

		// for ACCESS_RESOURCES and ACCESS_FILESYSTEM, current_dir already defaults to where game was started
		// in case current directory is force changed elsewhere for ACCESS_RESOURCES
		if (p_access == ACCESS_RESOURCES) {
			da->change_dir("res://");
		} else if (p_access == ACCESS_USERDATA) {
			da->change_dir("user://");
		}
	}

	return da;
}

String DirAccess::get_full_path(const String &p_path, AccessType p_access) {
	Ref<DirAccess> d = DirAccess::create(p_access);
	if (d.is_null()) {
		return p_path;
	}

	d->change_dir(p_path);
	String full = d->get_current_dir();
	return full;
}

Error DirAccess::copy(String p_from, String p_to, int p_chmod_flags) {
	//printf("copy %s -> %s\n",p_from.ascii().get_data(),p_to.ascii().get_data());
	Error err;
	{
		Ref<FileAccess> fsrc = FileAccess::open(p_from, FileAccess::READ, &err);
		ERR_FAIL_COND_V_MSG(err != OK, err, "Failed to open " + p_from);

		Ref<FileAccess> fdst = FileAccess::open(p_to, FileAccess::WRITE, &err);
		ERR_FAIL_COND_V_MSG(err != OK, err, "Failed to open " + p_to);

		const size_t copy_buffer_limit = 65536; // 64 KB

		fsrc->seek_end(0);
		int size = fsrc->get_position();
		fsrc->seek(0);
		err = OK;
		size_t buffer_size = MIN(size * sizeof(uint8_t), copy_buffer_limit);
		LocalVector<uint8_t> buffer;
		buffer.resize(buffer_size);
		while (size > 0) {
			if (fsrc->get_error() != OK) {
				err = fsrc->get_error();
				break;
			}
			if (fdst->get_error() != OK) {
				err = fdst->get_error();
				break;
			}

			int bytes_read = fsrc->get_buffer(buffer.ptr(), buffer_size);
			if (bytes_read <= 0) {
				err = FAILED;
				break;
			}
			fdst->store_buffer(buffer.ptr(), bytes_read);

			size -= bytes_read;
		}
	}

	if (err == OK && p_chmod_flags != -1) {
		err = FileAccess::set_unix_permissions(p_to, p_chmod_flags);
		// If running on a platform with no chmod support (i.e., Windows), don't fail
		if (err == ERR_UNAVAILABLE) {
			err = OK;
		}
	}

	return err;
}

// Changes dir for the current scope, returning back to the original dir
// when scope exits
class DirChanger {
	DirAccess *da;
	String original_dir;

public:
	DirChanger(DirAccess *p_da, String p_dir) :
			da(p_da),
			original_dir(p_da->get_current_dir()) {
		p_da->change_dir(p_dir);
	}

	~DirChanger() {
		da->change_dir(original_dir);
	}
};

Error DirAccess::_copy_dir(Ref<DirAccess> &p_target_da, String p_to, int p_chmod_flags, bool p_copy_links) {
	List<String> dirs;

	String curdir = get_current_dir();
	list_dir_begin();
	String n = get_next();
	while (!n.is_empty()) {
		if (n != "." && n != "..") {
			if (p_copy_links && is_link(get_current_dir().path_join(n))) {
				create_link(read_link(get_current_dir().path_join(n)), p_to + n);
			} else if (current_is_dir()) {
				dirs.push_back(n);
			} else {
				const String &rel_path = n;
				if (!n.is_relative_path()) {
					list_dir_end();
					return ERR_BUG;
				}
				Error err = copy(get_current_dir().path_join(n), p_to + rel_path, p_chmod_flags);
				if (err) {
					list_dir_end();
					return err;
				}
			}
		}

		n = get_next();
	}

	list_dir_end();

	for (const String &rel_path : dirs) {
		String target_dir = p_to + rel_path;
		if (!p_target_da->dir_exists(target_dir)) {
			Error err = p_target_da->make_dir(target_dir);
			ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot create directory '" + target_dir + "'.");
		}

		Error err = change_dir(rel_path);
		ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot change current directory to '" + rel_path + "'.");

		err = _copy_dir(p_target_da, p_to + rel_path + "/", p_chmod_flags, p_copy_links);
		if (err) {
			change_dir("..");
			ERR_FAIL_V_MSG(err, "Failed to copy recursively.");
		}
		err = change_dir("..");
		ERR_FAIL_COND_V_MSG(err != OK, err, "Failed to go back.");
	}

	return OK;
}

Error DirAccess::copy_dir(String p_from, String p_to, int p_chmod_flags, bool p_copy_links) {
	ERR_FAIL_COND_V_MSG(!dir_exists(p_from), ERR_FILE_NOT_FOUND, "Source directory doesn't exist.");

	Ref<DirAccess> target_da = DirAccess::create_for_path(p_to);
	ERR_FAIL_COND_V_MSG(target_da.is_null(), ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_to + "'.");

	if (!target_da->dir_exists(p_to)) {
		Error err = target_da->make_dir_recursive(p_to);
		ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot create directory '" + p_to + "'.");
	}

	if (!p_to.ends_with("/")) {
		p_to = p_to + "/";
	}

	DirChanger dir_changer(this, p_from);
	Error err = _copy_dir(target_da, p_to, p_chmod_flags, p_copy_links);

	return err;
}

bool DirAccess::exists(String p_dir) {
	Ref<DirAccess> da = DirAccess::create_for_path(p_dir);
	return da->change_dir(p_dir) == OK;
}