1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
|
/*************************************************************************/
/* doc_data.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef DOC_DATA_H
#define DOC_DATA_H
#include "core/io/xml_parser.h"
#include "core/variant/variant.h"
struct ScriptMemberInfo {
PropertyInfo propinfo;
String doc_string;
StringName setter;
StringName getter;
bool has_default_value = false;
Variant default_value;
};
class DocData {
public:
struct ArgumentDoc {
String name;
String type;
String enumeration;
String default_value;
bool operator<(const ArgumentDoc &p_arg) const {
if (name == p_arg.name) {
return type < p_arg.type;
}
return name < p_arg.name;
}
};
struct MethodDoc {
String name;
String return_type;
String return_enum;
String qualifiers;
String description;
bool is_deprecated = false;
bool is_experimental = false;
Vector<ArgumentDoc> arguments;
Vector<int> errors_returned;
bool operator<(const MethodDoc &p_method) const {
if (name == p_method.name) {
// Must be an operator or a constructor since there is no other overloading
if (name.left(8) == "operator") {
if (arguments.size() == p_method.arguments.size()) {
if (arguments.size() == 0) {
return false;
}
return arguments[0].type < p_method.arguments[0].type;
}
return arguments.size() < p_method.arguments.size();
} else {
// Must be a constructor
// We want this arbitrary order for a class "Foo":
// - 1. Default constructor: Foo()
// - 2. Copy constructor: Foo(Foo)
// - 3+. Other constructors Foo(Bar, ...) based on first argument's name
if (arguments.size() == 0 || p_method.arguments.size() == 0) { // 1.
return arguments.size() < p_method.arguments.size();
}
if (arguments[0].type == return_type || p_method.arguments[0].type == p_method.return_type) { // 2.
return (arguments[0].type == return_type) || (p_method.arguments[0].type != p_method.return_type);
}
return arguments[0] < p_method.arguments[0];
}
}
return name < p_method.name;
}
};
struct ConstantDoc {
String name;
String value;
bool is_value_valid = false;
String enumeration;
bool is_bitfield = false;
String description;
bool is_deprecated = false;
bool is_experimental = false;
bool operator<(const ConstantDoc &p_const) const {
return name < p_const.name;
}
};
struct EnumDoc {
String name = "@unnamed_enum";
bool is_bitfield = false;
String description;
Vector<DocData::ConstantDoc> values;
};
struct PropertyDoc {
String name;
String type;
String enumeration;
String description;
String setter, getter;
String default_value;
bool overridden = false;
String overrides;
bool is_deprecated = false;
bool is_experimental = false;
bool operator<(const PropertyDoc &p_prop) const {
return name < p_prop.name;
}
};
struct ThemeItemDoc {
String name;
String type;
String data_type;
String description;
String default_value;
bool operator<(const ThemeItemDoc &p_theme_item) const {
// First sort by the data type, then by name.
if (data_type == p_theme_item.data_type) {
return name < p_theme_item.name;
}
return data_type < p_theme_item.data_type;
}
};
struct TutorialDoc {
String link;
String title;
};
struct ClassDoc {
String name;
String inherits;
String category; // FIXME: Wrongly used by VisualScriptPropertySelector, should be removed.
String brief_description;
String description;
Vector<TutorialDoc> tutorials;
Vector<MethodDoc> constructors;
Vector<MethodDoc> methods;
Vector<MethodDoc> operators;
Vector<MethodDoc> signals;
Vector<ConstantDoc> constants;
HashMap<String, String> enums;
Vector<PropertyDoc> properties;
Vector<MethodDoc> annotations;
Vector<ThemeItemDoc> theme_properties;
bool is_deprecated = false;
bool is_experimental = false;
bool is_script_doc = false;
String script_path;
bool operator<(const ClassDoc &p_class) const {
return name < p_class.name;
}
};
static void return_doc_from_retinfo(DocData::MethodDoc &p_method, const PropertyInfo &p_retinfo);
static void argument_doc_from_arginfo(DocData::ArgumentDoc &p_argument, const PropertyInfo &p_arginfo);
static void property_doc_from_scriptmemberinfo(DocData::PropertyDoc &p_property, const ScriptMemberInfo &p_memberinfo);
static void method_doc_from_methodinfo(DocData::MethodDoc &p_method, const MethodInfo &p_methodinfo, const String &p_desc);
static void constant_doc_from_variant(DocData::ConstantDoc &p_const, const StringName &p_name, const Variant &p_value, const String &p_desc);
static void signal_doc_from_methodinfo(DocData::MethodDoc &p_signal, const MethodInfo &p_methodinfo, const String &p_desc);
};
#endif // DOC_DATA_H
|