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|
#!/usr/bin/env python
EnsureSConsVersion(0, 98, 1)
import string
import os
import os.path
import glob
import sys
import methods
import gles_builders
from platform_methods import run_in_subprocess
# scan possible build platforms
platform_list = [] # list of platforms
platform_opts = {} # options for each platform
platform_flags = {} # flags for each platform
active_platforms = []
active_platform_ids = []
platform_exporters = []
platform_apis = []
global_defaults = []
for x in sorted(glob.glob("platform/*")):
if (not os.path.isdir(x) or not os.path.exists(x + "/detect.py")):
continue
tmppath = "./" + x
sys.path.append(tmppath)
import detect
if (os.path.exists(x + "/export/export.cpp")):
platform_exporters.append(x[9:])
if (os.path.exists(x + "/api/api.cpp")):
platform_apis.append(x[9:])
if (os.path.exists(x + "/globals/global_defaults.cpp")):
global_defaults.append(x[9:])
if (detect.is_active()):
active_platforms.append(detect.get_name())
active_platform_ids.append(x)
if (detect.can_build()):
x = x.replace("platform/", "") # rest of world
x = x.replace("platform\\", "") # win32
platform_list += [x]
platform_opts[x] = detect.get_opts()
platform_flags[x] = detect.get_flags()
sys.path.remove(tmppath)
sys.modules.pop('detect')
module_list = methods.detect_modules()
methods.save_active_platforms(active_platforms, active_platform_ids)
custom_tools = ['default']
platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False))
if os.name == "nt" and (platform_arg == "android" or ARGUMENTS.get("use_mingw", False)):
custom_tools = ['mingw']
elif platform_arg == 'javascript':
# Use generic POSIX build toolchain for Emscripten.
custom_tools = ['cc', 'c++', 'ar', 'link', 'textfile', 'zip']
env_base = Environment(tools=custom_tools)
if 'TERM' in os.environ:
env_base['ENV']['TERM'] = os.environ['TERM']
env_base.AppendENVPath('PATH', os.getenv('PATH'))
env_base.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH'))
env_base.global_defaults = global_defaults
env_base.android_maven_repos = []
env_base.android_flat_dirs = []
env_base.android_dependencies = []
env_base.android_gradle_plugins = []
env_base.android_gradle_classpath = []
env_base.android_java_dirs = []
env_base.android_res_dirs = []
env_base.android_asset_dirs = []
env_base.android_aidl_dirs = []
env_base.android_jni_dirs = []
env_base.android_default_config = []
env_base.android_manifest_chunk = ""
env_base.android_permission_chunk = ""
env_base.android_appattributes_chunk = ""
env_base.disabled_modules = []
env_base.use_ptrcall = False
env_base.split_drivers = False
env_base.split_modules = False
env_base.module_version_string = ""
env_base.msvc = False
# To decide whether to rebuild a file, use the MD5 sum only if the timestamp has changed.
# http://scons.org/doc/production/HTML/scons-user/ch06.html#idm139837621851792
env_base.Decider('MD5-timestamp')
# Use cached implicit dependencies by default. Can be overridden by specifying `--implicit-deps-changed` in the command line.
# http://scons.org/doc/production/HTML/scons-user/ch06s04.html
env_base.SetOption('implicit_cache', 1)
env_base.__class__.android_add_maven_repository = methods.android_add_maven_repository
env_base.__class__.android_add_flat_dir = methods.android_add_flat_dir
env_base.__class__.android_add_dependency = methods.android_add_dependency
env_base.__class__.android_add_java_dir = methods.android_add_java_dir
env_base.__class__.android_add_res_dir = methods.android_add_res_dir
env_base.__class__.android_add_asset_dir = methods.android_add_asset_dir
env_base.__class__.android_add_aidl_dir = methods.android_add_aidl_dir
env_base.__class__.android_add_jni_dir = methods.android_add_jni_dir
env_base.__class__.android_add_default_config = methods.android_add_default_config
env_base.__class__.android_add_to_manifest = methods.android_add_to_manifest
env_base.__class__.android_add_to_permissions = methods.android_add_to_permissions
env_base.__class__.android_add_to_attributes = methods.android_add_to_attributes
env_base.__class__.android_add_gradle_plugin = methods.android_add_gradle_plugin
env_base.__class__.android_add_gradle_classpath = methods.android_add_gradle_classpath
env_base.__class__.disable_module = methods.disable_module
env_base.__class__.add_module_version_string = methods.add_module_version_string
env_base.__class__.add_source_files = methods.add_source_files
env_base.__class__.use_windows_spawn_fix = methods.use_windows_spawn_fix
env_base.__class__.split_lib = methods.split_lib
env_base.__class__.add_shared_library = methods.add_shared_library
env_base.__class__.add_library = methods.add_library
env_base.__class__.add_program = methods.add_program
env_base.__class__.CommandNoCache = methods.CommandNoCache
env_base.__class__.disable_warnings = methods.disable_warnings
env_base["x86_libtheora_opt_gcc"] = False
env_base["x86_libtheora_opt_vc"] = False
# Build options
customs = ['custom.py']
profile = ARGUMENTS.get("profile", False)
if profile:
import os.path
if os.path.isfile(profile):
customs.append(profile)
elif os.path.isfile(profile + ".py"):
customs.append(profile + ".py")
opts = Variables(customs, ARGUMENTS)
# Target build options
opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", '')
opts.Add(EnumVariable('bits', "Target platform bits", 'default', ('default', '32', '64')))
opts.Add('p', "Platform (alias for 'platform')", '')
opts.Add('platform', "Target platform (%s)" % ('|'.join(platform_list), ), '')
opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release_debug', 'release')))
opts.Add(EnumVariable('optimize', "Optimization type", 'speed', ('speed', 'size')))
opts.Add(BoolVariable('tools', "Build the tools (a.k.a. the Godot editor)", True))
opts.Add(BoolVariable('use_lto', 'Use link-time optimization', False))
# Components
opts.Add(BoolVariable('deprecated', "Enable deprecated features", True))
opts.Add(BoolVariable('gdscript', "Enable GDScript support", True))
opts.Add(BoolVariable('minizip', "Enable ZIP archive support using minizip", True))
opts.Add(BoolVariable('xaudio2', "Enable the XAudio2 audio driver", False))
# Advanced options
opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for a smaller executable", False))
opts.Add(BoolVariable('disable_advanced_gui', "Disable advanced 3D GUI nodes and behaviors", False))
opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '')
opts.Add(BoolVariable('verbose', "Enable verbose output for the compilation", False))
opts.Add(BoolVariable('vsproj', "Generate a Visual Studio solution", False))
opts.Add(EnumVariable('warnings', "Set the level of warnings emitted during compilation", 'no', ('extra', 'all', 'moderate', 'no')))
opts.Add(BoolVariable('progress', "Show a progress indicator during compilation", True))
opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=all", False))
opts.Add(EnumVariable('macports_clang', "Build using Clang from MacPorts", 'no', ('no', '5.0', 'devel')))
opts.Add(BoolVariable('no_editor_splash', "Don't use the custom splash screen for the editor", False))
opts.Add('system_certs_path', "Use this path as SSL certificates default for editor (for package maintainers)", '')
# Thirdparty libraries
opts.Add(BoolVariable('builtin_bullet', "Use the built-in Bullet library", True))
opts.Add(BoolVariable('builtin_certs', "Bundle default SSL certificates to be used if you don't specify an override in the project settings", True))
opts.Add(BoolVariable('builtin_enet', "Use the built-in ENet library", True))
opts.Add(BoolVariable('builtin_freetype', "Use the built-in FreeType library", True))
opts.Add(BoolVariable('builtin_libogg', "Use the built-in libogg library", True))
opts.Add(BoolVariable('builtin_libpng', "Use the built-in libpng library", True))
opts.Add(BoolVariable('builtin_libtheora', "Use the built-in libtheora library", True))
opts.Add(BoolVariable('builtin_libvorbis', "Use the built-in libvorbis library", True))
opts.Add(BoolVariable('builtin_libvpx', "Use the built-in libvpx library", True))
opts.Add(BoolVariable('builtin_libwebp', "Use the built-in libwebp library", True))
opts.Add(BoolVariable('builtin_libwebsockets', "Use the built-in libwebsockets library", True))
opts.Add(BoolVariable('builtin_mbedtls', "Use the built-in mbedTLS library", True))
opts.Add(BoolVariable('builtin_miniupnpc', "Use the built-in miniupnpc library", True))
opts.Add(BoolVariable('builtin_opus', "Use the built-in Opus library", True))
opts.Add(BoolVariable('builtin_pcre2', "Use the built-in PCRE2 library)", True))
opts.Add(BoolVariable('builtin_recast', "Use the built-in Recast library", True))
opts.Add(BoolVariable('builtin_squish', "Use the built-in squish library", True))
opts.Add(BoolVariable('builtin_thekla_atlas', "Use the built-in thekla_altas library", True))
opts.Add(BoolVariable('builtin_xatlas', "Use the built-in xatlas library", True))
opts.Add(BoolVariable('builtin_zlib', "Use the built-in zlib library", True))
opts.Add(BoolVariable('builtin_zstd', "Use the built-in Zstd library", True))
# Compilation environment setup
opts.Add("CXX", "C++ compiler")
opts.Add("CC", "C compiler")
opts.Add("LINK", "Linker")
opts.Add("CCFLAGS", "Custom flags for both the C and C++ compilers")
opts.Add("CXXFLAGS", "Custom flags for the C++ compiler")
opts.Add("CFLAGS", "Custom flags for the C compiler")
opts.Add("LINKFLAGS", "Custom flags for the linker")
# add platform specific options
for k in platform_opts.keys():
opt_list = platform_opts[k]
for o in opt_list:
opts.Add(o)
for x in module_list:
module_enabled = True
tmppath = "./modules/" + x
sys.path.append(tmppath)
import config
enabled_attr = getattr(config, "is_enabled", None)
if (callable(enabled_attr) and not config.is_enabled()):
module_enabled = False
sys.path.remove(tmppath)
sys.modules.pop('config')
opts.Add(BoolVariable('module_' + x + '_enabled', "Enable module '%s'" % (x, ), module_enabled))
opts.Update(env_base) # update environment
Help(opts.GenerateHelpText(env_base)) # generate help
# add default include paths
env_base.Append(CPPPATH=['#editor', '#'])
# configure ENV for platform
env_base.platform_exporters = platform_exporters
env_base.platform_apis = platform_apis
if (env_base['target'] == 'debug'):
env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC','DISABLE_FORCED_INLINE'])
if (env_base['no_editor_splash']):
env_base.Append(CPPDEFINES=['NO_EDITOR_SPLASH'])
if not env_base['deprecated']:
env_base.Append(CPPDEFINES=['DISABLE_DEPRECATED'])
env_base.platforms = {}
selected_platform = ""
if env_base['platform'] != "":
selected_platform = env_base['platform']
elif env_base['p'] != "":
selected_platform = env_base['p']
env_base["platform"] = selected_platform
if selected_platform in platform_list:
sys.path.append("./platform/" + selected_platform)
import detect
if "create" in dir(detect):
env = detect.create(env_base)
else:
env = env_base.Clone()
if env['dev']:
env["warnings"] = "all"
env['verbose'] = True
if env['vsproj']:
env.vs_incs = []
env.vs_srcs = []
def AddToVSProject(sources):
for x in sources:
if type(x) == type(""):
fname = env.File(x).path
else:
fname = env.File(x)[0].path
pieces = fname.split(".")
if len(pieces) > 0:
basename = pieces[0]
basename = basename.replace('\\\\', '/')
if os.path.isfile(basename + ".h"):
env.vs_incs = env.vs_incs + [basename + ".h"]
elif os.path.isfile(basename + ".hpp"):
env.vs_incs = env.vs_incs + [basename + ".hpp"]
if os.path.isfile(basename + ".c"):
env.vs_srcs = env.vs_srcs + [basename + ".c"]
elif os.path.isfile(basename + ".cpp"):
env.vs_srcs = env.vs_srcs + [basename + ".cpp"]
env.AddToVSProject = AddToVSProject
env.extra_suffix = ""
if env["extra_suffix"] != '':
env.extra_suffix += '.' + env["extra_suffix"]
CCFLAGS = env.get('CCFLAGS', '')
env['CCFLAGS'] = ''
env.Append(CCFLAGS=str(CCFLAGS).split())
CFLAGS = env.get('CFLAGS', '')
env['CFLAGS'] = ''
env.Append(CFLAGS=str(CFLAGS).split())
LINKFLAGS = env.get('LINKFLAGS', '')
env['LINKFLAGS'] = ''
env.Append(LINKFLAGS=str(LINKFLAGS).split())
flag_list = platform_flags[selected_platform]
for f in flag_list:
if not (f[0] in ARGUMENTS): # allow command line to override platform flags
env[f[0]] = f[1]
# must happen after the flags, so when flags are used by configure, stuff happens (ie, ssl on x11)
detect.configure(env)
if (env["warnings"] == 'yes'):
print("WARNING: warnings=yes is deprecated; assuming warnings=all")
if env.msvc:
# Truncations, narrowing conversions, signed/unsigned comparisons...
disable_nonessential_warnings = ['/wd4267', '/wd4244', '/wd4305', '/wd4018', '/wd4800']
if (env["warnings"] == 'extra'):
env.Append(CCFLAGS=['/Wall']) # Implies /W4
elif (env["warnings"] == 'all' or env["warnings"] == 'yes'):
env.Append(CCFLAGS=['/W3'] + disable_nonessential_warnings)
elif (env["warnings"] == 'moderate'):
env.Append(CCFLAGS=['/W2'] + disable_nonessential_warnings)
else: # 'no'
env.Append(CCFLAGS=['/w'])
# Set exception handling model to avoid warnings caused by Windows system headers.
env.Append(CCFLAGS=['/EHsc'])
else: # Rest of the world
disable_nonessential_warnings = ['-Wno-sign-compare']
if (env["warnings"] == 'extra'):
env.Append(CCFLAGS=['-Wall', '-Wextra'])
elif (env["warnings"] == 'all' or env["warnings"] == 'yes'):
env.Append(CCFLAGS=['-Wall'] + disable_nonessential_warnings)
elif (env["warnings"] == 'moderate'):
env.Append(CCFLAGS=['-Wall', '-Wno-unused'] + disable_nonessential_warnings)
else: # 'no'
env.Append(CCFLAGS=['-w'])
env.Append(CCFLAGS=['-Werror=return-type'])
suffix = "." + selected_platform
if (env["target"] == "release"):
if env["tools"]:
print("Tools can only be built with targets 'debug' and 'release_debug'.")
sys.exit(255)
suffix += ".opt"
env.Append(CPPDEFINES=['NDEBUG'])
elif (env["target"] == "release_debug"):
if env["tools"]:
suffix += ".opt.tools"
else:
suffix += ".opt.debug"
else:
if env["tools"]:
suffix += ".tools"
else:
suffix += ".debug"
if env["arch"] != "":
suffix += "." + env["arch"]
elif (env["bits"] == "32"):
suffix += ".32"
elif (env["bits"] == "64"):
suffix += ".64"
suffix += env.extra_suffix
sys.path.remove("./platform/" + selected_platform)
sys.modules.pop('detect')
env.module_list = []
env.doc_class_path = {}
for x in module_list:
if not env['module_' + x + '_enabled']:
continue
tmppath = "./modules/" + x
sys.path.append(tmppath)
env.current_module = x
import config
# can_build changed number of arguments between 3.0 (1) and 3.1 (2),
# so try both to preserve compatibility for 3.0 modules
can_build = False
try:
can_build = config.can_build(env, selected_platform)
except TypeError:
print("Warning: module '%s' uses a deprecated `can_build` "
"signature in its config.py file, it should be "
"`can_build(env, platform)`." % x)
can_build = config.can_build(selected_platform)
if (can_build):
config.configure(env)
env.module_list.append(x)
try:
doc_classes = config.get_doc_classes()
doc_path = config.get_doc_path()
for c in doc_classes:
env.doc_class_path[c] = "modules/" + x + "/" + doc_path
except:
pass
sys.path.remove(tmppath)
sys.modules.pop('config')
methods.update_version(env.module_version_string)
env["PROGSUFFIX"] = suffix + env.module_version_string + env["PROGSUFFIX"]
env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
# (SH)LIBSUFFIX will be used for our own built libraries
# LIBSUFFIXES contains LIBSUFFIX and SHLIBSUFFIX by default,
# so we need to append the default suffixes to keep the ability
# to link against thirdparty libraries (.a, .so, .dll, etc.).
env["LIBSUFFIXES"] += [env["LIBSUFFIX"], env["SHLIBSUFFIX"]]
env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"]
env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"]
if (env.use_ptrcall):
env.Append(CPPDEFINES=['PTRCALL_ENABLED'])
if env['tools']:
env.Append(CPPDEFINES=['TOOLS_ENABLED'])
if env['disable_3d']:
if env['tools']:
print("Build option 'disable_3d=yes' cannot be used with 'tools=yes' (editor), only with 'tools=no' (export template).")
sys.exit(255)
else:
env.Append(CPPDEFINES=['_3D_DISABLED'])
if env['gdscript']:
env.Append(CPPDEFINES=['GDSCRIPT_ENABLED'])
if env['disable_advanced_gui']:
if env['tools']:
print("Build option 'disable_advanced_gui=yes' cannot be used with 'tools=yes' (editor), only with 'tools=no' (export template).")
sys.exit(255)
else:
env.Append(CPPDEFINES=['ADVANCED_GUI_DISABLED'])
if env['minizip']:
env.Append(CPPDEFINES=['MINIZIP_ENABLED'])
if not env['verbose']:
methods.no_verbose(sys, env)
if (not env["platform"] == "server"): # FIXME: detect GLES3
env.Append(BUILDERS = { 'GLES3_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles3_headers), suffix='glsl.gen.h', src_suffix='.glsl')})
env.Append(BUILDERS = { 'GLES2_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles2_headers), suffix='glsl.gen.h', src_suffix='.glsl')})
scons_cache_path = os.environ.get("SCONS_CACHE")
if scons_cache_path != None:
CacheDir(scons_cache_path)
print("Scons cache enabled... (path: '" + scons_cache_path + "')")
Export('env')
# build subdirs, the build order is dependent on link order.
SConscript("core/SCsub")
SConscript("servers/SCsub")
SConscript("scene/SCsub")
SConscript("editor/SCsub")
SConscript("drivers/SCsub")
SConscript("platform/SCsub")
SConscript("modules/SCsub")
SConscript("main/SCsub")
SConscript("platform/" + selected_platform + "/SCsub") # build selected platform
# Microsoft Visual Studio Project Generation
if env['vsproj']:
env['CPPPATH'] = [Dir(path) for path in env['CPPPATH']]
methods.generate_vs_project(env, GetOption("num_jobs"))
methods.generate_cpp_hint_file("cpp.hint")
# Check for the existence of headers
conf = Configure(env)
if ("check_c_headers" in env):
for header in env["check_c_headers"]:
if (conf.CheckCHeader(header[0])):
env.AppendUnique(CPPDEFINES=[header[1]])
else:
print("No valid target platform selected.")
print("The following platforms were detected:")
for x in platform_list:
print("\t" + x)
print("\nPlease run SCons again with the argument: platform=<string>")
# The following only makes sense when the env is defined, and assumes it is
if 'env' in locals():
screen = sys.stdout
# Progress reporting is not available in non-TTY environments since it
# messes with the output (for example, when writing to a file)
show_progress = (env['progress'] and sys.stdout.isatty())
node_count = 0
node_count_max = 0
node_count_interval = 1
node_count_fname = str(env.Dir('#')) + '/.scons_node_count'
import time, math
class cache_progress:
# The default is 1 GB cache and 12 hours half life
def __init__(self, path = None, limit = 1073741824, half_life = 43200):
self.path = path
self.limit = limit
self.exponent_scale = math.log(2) / half_life
if env['verbose'] and path != None:
screen.write('Current cache limit is ' + self.convert_size(limit) + ' (used: ' + self.convert_size(self.get_size(path)) + ')\n')
self.delete(self.file_list())
def __call__(self, node, *args, **kw):
global node_count, node_count_max, node_count_interval, node_count_fname, show_progress
if show_progress:
# Print the progress percentage
node_count += node_count_interval
if (node_count_max > 0 and node_count <= node_count_max):
screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max))
screen.flush()
elif (node_count_max > 0 and node_count > node_count_max):
screen.write('\r[100%] ')
screen.flush()
else:
screen.write('\r[Initial build] ')
screen.flush()
def delete(self, files):
if len(files) == 0:
return
if env['verbose']:
# Utter something
screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file'))
[os.remove(f) for f in files]
def file_list(self):
if self.path == None:
# Nothing to do
return []
# Gather a list of (filename, (size, atime)) within the
# cache directory
file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, '*', '*'))]
if file_stat == []:
# Nothing to do
return []
# Weight the cache files by size (assumed to be roughly
# proportional to the recompilation time) times an exponential
# decay since the ctime, and return a list with the entries
# (filename, size, weight).
current_time = time.time()
file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat]
# Sort by the most resently accessed files (most sensible to keep) first
file_stat.sort(key=lambda x: x[2])
# Search for the first entry where the storage limit is
# reached
sum, mark = 0, None
for i,x in enumerate(file_stat):
sum += x[1]
if sum > self.limit:
mark = i
break
if mark == None:
return []
else:
return [x[0] for x in file_stat[mark:]]
def convert_size(self, size_bytes):
if size_bytes == 0:
return "0 bytes"
size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
i = int(math.floor(math.log(size_bytes, 1024)))
p = math.pow(1024, i)
s = round(size_bytes / p, 2)
return "%s %s" % (int(s) if i == 0 else s, size_name[i])
def get_size(self, start_path = '.'):
total_size = 0
for dirpath, dirnames, filenames in os.walk(start_path):
for f in filenames:
fp = os.path.join(dirpath, f)
total_size += os.path.getsize(fp)
return total_size
def progress_finish(target, source, env):
global node_count, progressor
with open(node_count_fname, 'w') as f:
f.write('%d\n' % node_count)
progressor.delete(progressor.file_list())
try:
with open(node_count_fname) as f:
node_count_max = int(f.readline())
except:
pass
cache_directory = os.environ.get("SCONS_CACHE")
# Simple cache pruning, attached to SCons' progress callback. Trim the
# cache directory to a size not larger than cache_limit.
cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
progressor = cache_progress(cache_directory, cache_limit)
Progress(progressor, interval = node_count_interval)
progress_finish_command = Command('progress_finish', [], progress_finish)
AlwaysBuild(progress_finish_command)
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