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path: root/.github/workflows/macos_builds.yml
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name: 🍎 macOS Builds
on: [push, pull_request]

# Global Settings
env:
  # Only used for the cache key. Increment version to force clean build.
  GODOT_BASE_BRANCH: master-v2
  SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes

concurrency:
  group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-macos
  cancel-in-progress: true

jobs:
  build-macos:
    runs-on: "macos-latest"
    name: ${{ matrix.name }}
    strategy:
      fail-fast: false
      matrix:
        include:
          - name: Editor (target=release_debug, tools=yes, tests=yes)
            cache-name: macos-editor
            target: release_debug
            tools: true
            tests: true
            bin: "./bin/godot.osx.opt.tools.64"

          - name: Template (target=release, tools=no)
            cache-name: macos-template
            target: release
            tools: false
            tests: false
            sconsflags: debug_symbols=no

    steps:
      - uses: actions/checkout@v2

      - name: Setup Godot build cache
        uses: ./.github/actions/godot-cache
        with:
          cache-name: ${{ matrix.cache-name }}
        continue-on-error: true

      - name: Setup python and scons
        uses: ./.github/actions/godot-deps

      - name: Compilation
        uses: ./.github/actions/godot-build
        with:
          sconsflags: ${{ env.SCONSFLAGS }}
          platform: osx
          target: ${{ matrix.target }}
          tools: ${{ matrix.tools }}
          tests: ${{ matrix.tests }}

      # Execute unit tests for the editor
      - name: Unit tests
        if: ${{ matrix.tests }}
        run: |
          ${{ matrix.bin }} --test

      - name: Prepare artifact
        run: |
          strip bin/godot.*

      - name: Upload artifact
        uses: ./.github/actions/upload-artifact
        with:
          name: ${{ matrix.cache-name }}