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path: root/.github/workflows/ios_builds.yml
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name: 🍏 iOS Builds
on: [push, pull_request]

# Global Settings
env:
  # Only used for the cache key. Increment version to force clean build.
  GODOT_BASE_BRANCH: master
  SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes

concurrency:
  group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-ios
  cancel-in-progress: true

jobs:
  ios-template:
    runs-on: "macos-latest"
    name: Template (target=release, tools=no)

    steps:
      - uses: actions/checkout@v2

      - name: Setup Godot build cache
        uses: ./.github/actions/godot-cache
        continue-on-error: true

      - name: Setup python and scons
        uses: ./.github/actions/godot-deps

      - name: Compilation (arm64v8)
        uses: ./.github/actions/godot-build
        with:
          sconsflags: ${{ env.SCONSFLAGS }}
          platform: ios
          target: release
          tools: false
          tests: false

      - name: Upload artifact
        uses: ./.github/actions/upload-artifact