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path: root/.github/workflows/android_builds.yml
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name: 🤖 Android Builds
on: [push, pull_request]

# Global Settings
env:
  # Only used for the cache key. Increment version to force clean build.
  GODOT_BASE_BRANCH: master
  SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes

concurrency:
  group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-android
  cancel-in-progress: true

jobs:
  android-template:
    runs-on: "ubuntu-20.04"
    name: Template (target=template_release)

    steps:
      - uses: actions/checkout@v3

      - name: Set up Java 11
        uses: actions/setup-java@v3
        with:
          distribution: temurin
          java-version: 11

      - name: Setup Godot build cache
        uses: ./.github/actions/godot-cache
        continue-on-error: true

      - name: Setup python and scons
        uses: ./.github/actions/godot-deps

      - name: Compilation (arm32)
        uses: ./.github/actions/godot-build
        with:
          sconsflags: ${{ env.SCONSFLAGS }} arch=arm32
          platform: android
          target: template_release
          tests: false

      - name: Compilation (arm64)
        uses: ./.github/actions/godot-build
        with:
          sconsflags: ${{ env.SCONSFLAGS }} arch=arm64
          platform: android
          target: template_release
          tests: false

      - name: Generate Godot templates
        run: |
          cd platform/android/java
          ./gradlew generateGodotTemplates
          cd ../../..
          ls -l bin/

      - name: Upload artifact
        uses: ./.github/actions/upload-artifact