/*************************************************************************/ /* scene_tree_editor.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "scene_tree_editor.h" #include "scene/gui/label.h" #include "editor_node.h" #include "print_string.h" #include "message_queue.h" #include "scene/main/viewport.h" #include "tools/editor/plugins/canvas_item_editor_plugin.h" #include "scene/resources/packed_scene.h" Node *SceneTreeEditor::get_scene_node() { ERR_FAIL_COND_V(!is_inside_tree(),NULL); return get_tree()->get_edited_scene_root(); } void SceneTreeEditor::_subscene_option(int p_idx) { Object *obj = ObjectDB::get_instance(instance_node); if (!obj) return; Node *node = obj->cast_to(); if (!node) return; switch(p_idx) { case SCENE_MENU_EDITABLE_CHILDREN: { bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node); editable = !editable; //node->set_instance_children_editable(editable); EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,editable); instance_menu->set_item_checked(0,editable); if (editable) { node->set_scene_instance_load_placeholder(false); instance_menu->set_item_checked(1,false); } _update_tree(); } break; case SCENE_MENU_USE_PLACEHOLDER: { bool placeholder = node->get_scene_instance_load_placeholder(); placeholder = !placeholder; //node->set_instance_children_editable(editable); if (placeholder) { EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,false); } node->set_scene_instance_load_placeholder(placeholder); instance_menu->set_item_checked(0,false); instance_menu->set_item_checked(1,placeholder); _update_tree(); } break; case SCENE_MENU_OPEN: { emit_signal("open",node->get_filename()); } break; case SCENE_MENU_CLEAR_INHERITANCE: { clear_inherit_confirm->popup_centered_minsize(); } break; case SCENE_MENU_CLEAR_INSTANCING: { Node*root=EditorNode::get_singleton()->get_edited_scene(); if (!root) break; ERR_FAIL_COND(node->get_filename()==String()); undo_redo->create_action("Discard Instancing"); undo_redo->add_do_method(node,"set_filename",""); undo_redo->add_undo_method(node,"set_filename",node->get_filename()); _node_replace_owner(node,node,root); undo_redo->add_do_method(this,"update_tree"); undo_redo->add_undo_method(this,"update_tree"); undo_redo->commit_action(); } break; case SCENE_MENU_OPEN_INHERITED: { if (node && node->get_scene_inherited_state().is_valid()) { emit_signal("open",node->get_scene_inherited_state()->get_path()); } } break; case SCENE_MENU_CLEAR_INHERITANCE_CONFIRM: { if (node && node->get_scene_inherited_state().is_valid()) { node->set_scene_inherited_state(Ref()); update_tree(); EditorNode::get_singleton()->get_property_editor()->update_tree(); } } break; } } void SceneTreeEditor::_node_replace_owner(Node* p_base,Node* p_node,Node* p_root) { if (p_base!=p_node) { if (p_node->get_owner()==p_base) { undo_redo->add_do_method(p_node,"set_owner",p_root); undo_redo->add_undo_method(p_node,"set_owner",p_base); } } for(int i=0;iget_child_count();i++) { _node_replace_owner(p_base,p_node->get_child(i),p_root); } } void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) { TreeItem *item=p_item->cast_to(); ERR_FAIL_COND(!item); NodePath np = item->get_metadata(0); Node *n=get_node(np); ERR_FAIL_COND(!n); if (p_id==BUTTON_SUBSCENE) { //open scene request Rect2 item_rect = tree->get_item_rect(item,0); item_rect.pos.y-=tree->get_scroll().y; item_rect.pos+=tree->get_global_pos(); if (n==get_scene_node()) { inheritance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y)); inheritance_menu->set_size(Vector2(item_rect.size.x,0)); inheritance_menu->popup(); instance_node=n->get_instance_ID(); } else { instance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y)); instance_menu->set_size(Vector2(item_rect.size.x,0)); if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(n)) instance_menu->set_item_checked(0,true); else instance_menu->set_item_checked(0,false); if (n->get_owner()==get_scene_node()) { instance_menu->set_item_checked(1,n->get_scene_instance_load_placeholder()); instance_menu->set_item_disabled(1,false); } else { instance_menu->set_item_checked(1,false); instance_menu->set_item_disabled(1,true); } instance_menu->popup(); instance_node=n->get_instance_ID(); } //emit_signal("open",n->get_filename()); } else if (p_id==BUTTON_SCRIPT) { RefPtr script=n->get_script(); if (!script.is_null()) emit_signal("open_script",script); } else if (p_id==BUTTON_VISIBILITY) { if (n->is_class("Spatial")) { bool v = !bool(n->call("is_hidden")); undo_redo->create_action(TTR("Toggle Spatial Visible")); undo_redo->add_do_method(n,"_set_visible_",!v); undo_redo->add_undo_method(n,"_set_visible_",v); undo_redo->commit_action(); } else if (n->is_class("CanvasItem")) { bool v = !bool(n->call("is_hidden")); undo_redo->create_action(TTR("Toggle CanvasItem Visible")); undo_redo->add_do_method(n,v?"hide":"show"); undo_redo->add_undo_method(n,v?"show":"hide"); undo_redo->commit_action(); } } else if (p_id==BUTTON_LOCK) { if (n->is_class("CanvasItem")) { n->set_meta("_edit_lock_", Variant()); _update_tree(); emit_signal("node_changed"); } } else if (p_id==BUTTON_GROUP) { if (n->is_class("CanvasItem")) { n->set_meta("_edit_group_", Variant()); _update_tree(); emit_signal("node_changed"); } } else if (p_id==BUTTON_WARNING) { String config_err = n->get_configuration_warning(); if (config_err==String()) return; config_err=config_err.word_wrap(80); warning->set_text(config_err); warning->popup_centered_minsize(); } else if (p_id==BUTTON_SIGNALS) { editor_selection->clear(); editor_selection->add_node(n); set_selected(n); NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index()); NodeDock::singleton->show_connections(); } else if (p_id==BUTTON_GROUPS) { editor_selection->clear(); editor_selection->add_node(n); set_selected(n); NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index()); NodeDock::singleton->show_groups(); } } bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) { if (!p_node) return false; // only owned nodes are editable, since nodes can create their own (manually owned) child nodes, // which the editor needs not to know about. bool part_of_subscene=false; if (!display_foreign && p_node->get_owner()!=get_scene_node() && p_node!=get_scene_node()) { if ((show_enabled_subscene || can_open_instance) && p_node->get_owner() && (get_scene_node()->is_editable_instance(p_node->get_owner()))) { part_of_subscene=true; //allow } else { return false; } } else { part_of_subscene = p_node!=get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node))>=0; } TreeItem *item = tree->create_item(p_parent); item->set_text(0, p_node->get_name() ); if (can_rename && !part_of_subscene /*(p_node->get_owner() == get_scene_node() || p_node==get_scene_node())*/) item->set_editable(0, true); item->set_selectable(0,true); if (can_rename) { #ifdef ENABLE_DEPRECATED if (p_node->has_meta("_editor_collapsed")) { //remove previous way of storing folding, which did not get along with scene inheritance and instancing if ((bool)p_node->get_meta("_editor_collapsed")) p_node->set_display_folded(true); p_node->set_meta("_editor_collapsed",Variant()); } #endif bool collapsed = p_node->is_displayed_folded(); if (collapsed) item->set_collapsed(true); } Ref icon; if (p_node->has_meta("_editor_icon")) icon=p_node->get_meta("_editor_icon"); else icon=get_icon( (has_icon(p_node->get_class(),"EditorIcons")?p_node->get_class():String("Object")),"EditorIcons"); item->set_icon(0, icon ); item->set_metadata( 0,p_node->get_path() ); if (part_of_subscene) { //item->set_selectable(0,marked_selectable); item->set_custom_color(0,Color(0.8,0.4,0.20)); } else if (marked.has(p_node)) { item->set_selectable(0,marked_selectable); item->set_custom_color(0,Color(0.8,0.1,0.10)); } else if (!marked_selectable && !marked_children_selectable) { Node *node=p_node; while(node) { if (marked.has(node)) { item->set_selectable(0,false); item->set_custom_color(0,Color(0.8,0.1,0.10)); break; } node=node->get_parent(); } } if (can_rename) { //should be can edit.. String warning = p_node->get_configuration_warning(); if (warning!=String()) { item->add_button(0,get_icon("NodeWarning","EditorIcons"),BUTTON_WARNING); } bool has_connections = p_node->has_persistent_signal_connections(); bool has_groups = p_node->has_persistent_groups(); if (has_connections && has_groups) { item->add_button(0,get_icon("ConnectionAndGroups","EditorIcons"),BUTTON_SIGNALS); } else if (has_connections) { item->add_button(0,get_icon("Connect","EditorIcons"),BUTTON_SIGNALS); } else if (has_groups) { item->add_button(0,get_icon("Groups","EditorIcons"),BUTTON_GROUPS); } } if (p_node==get_scene_node() && p_node->get_scene_inherited_state().is_valid()) { item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE); item->set_tooltip(0,TTR("Inherits:")+" "+p_node->get_scene_inherited_state()->get_path()+"\n"+TTR("Type:")+" "+p_node->get_class()); } else if (p_node!=get_scene_node() && p_node->get_filename()!="" && can_open_instance) { item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE); item->set_tooltip(0,TTR("Instance:")+" "+p_node->get_filename()+"\n"+TTR("Type:")+" "+p_node->get_class()); } else { item->set_tooltip(0,String(p_node->get_name())+"\n"+TTR("Type:")+" "+p_node->get_class()); } if (can_open_instance) { if (!p_node->is_connected("script_changed",this,"_node_script_changed")) p_node->connect("script_changed",this,"_node_script_changed",varray(p_node)); if (!p_node->get_script().is_null()) { item->add_button(0,get_icon("Script","EditorIcons"),BUTTON_SCRIPT); } if (p_node->is_class("CanvasItem")) { bool is_locked = p_node->has_meta("_edit_lock_");//_edit_group_ if (is_locked) item->add_button(0,get_icon("Lock", "EditorIcons"), BUTTON_LOCK); bool is_grouped = p_node->has_meta("_edit_group_"); if (is_grouped) item->add_button(0,get_icon("Group", "EditorIcons"), BUTTON_GROUP); bool h = p_node->call("is_hidden"); if (h) item->add_button(0,get_icon("Hidden","EditorIcons"),BUTTON_VISIBILITY); else item->add_button(0,get_icon("Visible","EditorIcons"),BUTTON_VISIBILITY); if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed")) p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node)); _update_visibility_color(p_node, item); } else if (p_node->is_class("Spatial")) { bool h = p_node->call("is_hidden"); if (h) item->add_button(0,get_icon("Hidden","EditorIcons"),BUTTON_VISIBILITY); else item->add_button(0,get_icon("Visible","EditorIcons"),BUTTON_VISIBILITY); if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed")) p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node)); _update_visibility_color(p_node, item); } } if (editor_selection) { if (editor_selection->is_selected(p_node)) { item->select(0); } } if (selected==p_node) { if (!editor_selection) item->select(0); item->set_as_cursor(0); } bool keep= (filter.is_subsequence_ofi(String(p_node->get_name()))); for (int i=0;iget_child_count();i++) { bool child_keep = _add_nodes(p_node->get_child(i),item); keep = keep || child_keep; } if (!keep) { memdelete(item); return false; } else { return true; } } void SceneTreeEditor::_node_visibility_changed(Node *p_node) { if (p_node!=get_scene_node() && !p_node->get_owner()) { return; } TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL; if (!item) { return; } int idx=item->get_button_by_id(0,BUTTON_VISIBILITY); ERR_FAIL_COND(idx==-1); bool visible=false; if (p_node->is_class("CanvasItem")) { visible = !p_node->call("is_hidden"); } else if (p_node->is_class("Spatial")) { visible = !p_node->call("is_hidden"); } if (!visible) item->set_button(0,idx,get_icon("Hidden","EditorIcons")); else item->set_button(0,idx,get_icon("Visible","EditorIcons")); _update_visibility_color(p_node, item); } void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) { if (p_node->is_class("CanvasItem") || p_node->is_class("Spatial")) { Color color(1,1,1,1); bool visible_on_screen = p_node->call("is_visible"); if (!visible_on_screen) { color = Color(0.6,0.6,0.6,1); } int idx=p_item->get_button_by_id(0,BUTTON_VISIBILITY); p_item->set_button_color(0,idx,color); } } void SceneTreeEditor::_node_script_changed(Node *p_node) { _update_tree(); /* changes the order :| TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL; if (p_node->get_script().is_null()) { int idx=item->get_button_by_id(0,2); if (idx>=0) item->erase_button(0,idx); } else { int idx=item->get_button_by_id(0,2); if (idx<0) item->add_button(0,get_icon("Script","EditorIcons"),2); }*/ } void SceneTreeEditor::_node_removed(Node *p_node) { if (EditorNode::get_singleton()->is_exiting()) return; //speed up exit if (p_node->is_connected("script_changed",this,"_node_script_changed")) p_node->disconnect("script_changed",this,"_node_script_changed"); if (p_node->is_class("Spatial") || p_node->is_class("CanvasItem")) { if (p_node->is_connected("visibility_changed",this,"_node_visibility_changed")) p_node->disconnect("visibility_changed",this,"_node_visibility_changed"); } if (p_node==selected) { selected=NULL; emit_signal("node_selected"); } } void SceneTreeEditor::_update_tree() { if (!is_inside_tree()) { tree_dirty=false; return; } updating_tree=true; tree->clear(); if (get_scene_node()) { _add_nodes( get_scene_node(), NULL ); last_hash = hash_djb2_one_64(0); _compute_hash(get_scene_node(),last_hash); } updating_tree=false; tree_dirty=false; } void SceneTreeEditor::_compute_hash(Node *p_node,uint64_t &hash) { hash=hash_djb2_one_64(p_node->get_instance_ID(),hash); if (p_node->get_parent()) hash=hash_djb2_one_64(p_node->get_parent()->get_instance_ID(),hash); //so a reparent still produces a different hash for(int i=0;iget_child_count();i++) { _compute_hash(p_node->get_child(i),hash); } } void SceneTreeEditor::_test_update_tree() { pending_test_update=false; if (!is_inside_tree()) return; if(tree_dirty) return; // don't even bother uint64_t hash = hash_djb2_one_64(0); if (get_scene_node()) _compute_hash(get_scene_node(),hash); //test hash if (hash==last_hash) return; // did not change MessageQueue::get_singleton()->push_call(this,"_update_tree"); tree_dirty=true; } void SceneTreeEditor::_tree_changed() { if (EditorNode::get_singleton()->is_exiting()) return; //speed up exit if (pending_test_update) return; if (tree_dirty) return; MessageQueue::get_singleton()->push_call(this,"_test_update_tree"); pending_test_update=true; } void SceneTreeEditor::_selected_changed() { TreeItem *s = tree->get_selected(); ERR_FAIL_COND(!s); NodePath np = s->get_metadata(0); Node *n=get_node(np); if (n==selected) return; selected = get_node(np); blocked++; emit_signal("node_selected"); blocked--; } void SceneTreeEditor::_cell_multi_selected(Object *p_object,int p_cell,bool p_selected) { TreeItem *item = p_object->cast_to(); ERR_FAIL_COND(!item); NodePath np = item->get_metadata(0); Node *n=get_node(np); if (!n) return; if (!editor_selection) return; if (p_selected) { editor_selection->add_node(n); } else { editor_selection->remove_node(n); } } void SceneTreeEditor::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { get_tree()->connect("tree_changed",this,"_tree_changed"); get_tree()->connect("node_removed",this,"_node_removed"); get_tree()->connect("node_configuration_warning_changed",this,"_warning_changed"); instance_menu->set_item_icon(5,get_icon("Load","EditorIcons")); tree->connect("item_collapsed",this,"_cell_collapsed"); inheritance_menu->set_item_icon(2,get_icon("Load","EditorIcons")); clear_inherit_confirm->connect("confirmed",this,"_subscene_option",varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM)); EditorSettings::get_singleton()->connect("settings_changed",this,"_editor_settings_changed"); // get_scene()->connect("tree_changed",this,"_tree_changed",Vector(),CONNECT_DEFERRED); // get_scene()->connect("node_removed",this,"_node_removed",Vector(),CONNECT_DEFERRED); _update_tree(); } if (p_what==NOTIFICATION_EXIT_TREE) { get_tree()->disconnect("tree_changed",this,"_tree_changed"); get_tree()->disconnect("node_removed",this,"_node_removed"); tree->disconnect("item_collapsed",this,"_cell_collapsed"); clear_inherit_confirm->disconnect("confirmed",this,"_subscene_option"); get_tree()->disconnect("node_configuration_warning_changed",this,"_warning_changed"); EditorSettings::get_singleton()->disconnect("settings_changed",this,"_editor_settings_changed"); } } TreeItem* SceneTreeEditor::_find(TreeItem *p_node,const NodePath& p_path) { if (!p_node) return NULL; NodePath np=p_node->get_metadata(0); if (np==p_path) return p_node; TreeItem *children=p_node->get_children(); while(children) { TreeItem *n=_find(children,p_path); if (n) return n; children=children->get_next(); } return NULL; } void SceneTreeEditor::set_selected(Node *p_node,bool p_emit_selected) { ERR_FAIL_COND(blocked>0); if (pending_test_update) _test_update_tree(); if (tree_dirty) _update_tree(); if (selected==p_node) return; TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL; if (item) { // make visible when it's collapsed TreeItem* node=item->get_parent(); while (node && node!=tree->get_root()) { node->set_collapsed(false); node=node->get_parent(); } item->select(0); item->set_as_cursor(0); selected=p_node; tree->ensure_cursor_is_visible(); } else { if (!p_node) selected=NULL; _update_tree(); selected=p_node; if (p_emit_selected) emit_signal("node_selected"); } } void SceneTreeEditor::_rename_node(ObjectID p_node,const String& p_name) { Object *o = ObjectDB::get_instance(p_node); ERR_FAIL_COND(!o); Node *n = o->cast_to(); ERR_FAIL_COND(!n); TreeItem* item=_find(tree->get_root(),n->get_path()); ERR_FAIL_COND(!item); n->set_name( p_name ); item->set_metadata(0,n->get_path()); item->set_text(0,p_name); emit_signal("node_renamed"); if (!tree_dirty) { MessageQueue::get_singleton()->push_call(this,"_update_tree"); tree_dirty=true; } } void SceneTreeEditor::_renamed() { TreeItem *which=tree->get_edited(); ERR_FAIL_COND(!which); NodePath np = which->get_metadata(0); Node *n=get_node(np); ERR_FAIL_COND(!n); String new_name=which->get_text(0); if (new_name.find(".") != -1 || new_name.find("/") != -1) { error->set_text(TTR("Invalid node name, the following characters are not allowed:")+"\n \".\", \"/\""); error->popup_centered_minsize(); new_name=n->get_name(); } if (new_name==n->get_name()) return; if (!undo_redo) { n->set_name( new_name ); which->set_metadata(0,n->get_path()); emit_signal("node_renamed"); } else { undo_redo->create_action(TTR("Rename Node")); emit_signal("node_prerename",n,new_name); undo_redo->add_do_method(this,"_rename_node",n->get_instance_ID(),new_name); undo_redo->add_undo_method(this,"_rename_node",n->get_instance_ID(),n->get_name()); undo_redo->commit_action(); } } Node *SceneTreeEditor::get_selected() { return selected; } void SceneTreeEditor::set_marked(const Set& p_marked,bool p_selectable,bool p_children_selectable) { if (tree_dirty) _update_tree(); marked=p_marked; marked_selectable=p_selectable; marked_children_selectable=p_children_selectable; _update_tree(); } void SceneTreeEditor::set_marked(Node *p_marked,bool p_selectable,bool p_children_selectable) { Set s; if (p_marked) s.insert(p_marked); set_marked(s,p_selectable,p_children_selectable); } void SceneTreeEditor::set_filter(const String& p_filter) { filter=p_filter; _update_tree(); } String SceneTreeEditor::get_filter() const { return filter; } void SceneTreeEditor::set_display_foreign_nodes(bool p_display) { display_foreign=p_display; _update_tree(); } bool SceneTreeEditor::get_display_foreign_nodes() const { return display_foreign; } void SceneTreeEditor::set_editor_selection(EditorSelection *p_selection) { editor_selection=p_selection; tree->set_select_mode(Tree::SELECT_MULTI); tree->set_cursor_can_exit_tree(false); editor_selection->connect("selection_changed",this,"_selection_changed"); } void SceneTreeEditor::_update_selection(TreeItem *item) { ERR_FAIL_COND(!item); NodePath np = item->get_metadata(0); if (!has_node(np)) return; Node *n=get_node(np); if (!n) return; if (editor_selection->is_selected(n)) item->select(0); else item->deselect(0); TreeItem *c=item->get_children(); while(c) { _update_selection(c); c=c->get_next(); } } void SceneTreeEditor::_selection_changed() { if (!editor_selection) return; TreeItem *root=tree->get_root(); if (!root) return; _update_selection(root); } void SceneTreeEditor::_cell_collapsed(Object *p_obj) { if (updating_tree) return; if (!can_rename) return; TreeItem *ti=p_obj->cast_to(); if (!ti) return; bool collapsed=ti->is_collapsed(); NodePath np = ti->get_metadata(0); Node *n=get_node(np); ERR_FAIL_COND(!n); n->set_display_folded(collapsed); } Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from) { if (!can_rename) return Variant(); //not editable tree Vector selected; Vector > icons; TreeItem *next=tree->get_next_selected(NULL); while (next) { NodePath np = next->get_metadata(0); Node *n=get_node(np); if (n) { selected.push_back(n); icons.push_back(next->get_icon(0)); } next=tree->get_next_selected(next); } if (selected.empty()) return Variant(); VBoxContainer *vb = memnew( VBoxContainer ); Array objs; int list_max = 10; float opacity_step = 1.0f / list_max; float opacity_item = 1.0f; for(int i=0;iset_texture(icons[i]); hb->add_child(tf); Label *label = memnew( Label( selected[i]->get_name() ) ); hb->add_child(label); vb->add_child(hb); hb->set_modulate(Color(1,1,1,opacity_item)); opacity_item -= opacity_step; } NodePath p = selected[i]->get_path(); objs.push_back(p); } set_drag_preview(vb); Dictionary drag_data; drag_data["type"]="nodes"; drag_data["nodes"]=objs; tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN|Tree::DROP_MODE_ON_ITEM); emit_signal("nodes_dragged"); return drag_data; } bool SceneTreeEditor::_is_script_type(const StringName &p_type) const { return (script_types->find(p_type)); } bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const { if (!can_rename) return false; //not editable tree if (filter!=String()) return false; //can't rearrange tree with filter turned on Dictionary d=p_data; if (!d.has("type")) return false; TreeItem *item = tree->get_item_at_pos(p_point); if (!item) return false; int section = tree->get_drop_section_at_pos(p_point); if (section<-1 || (section==-1 && !item->get_parent())) return false; if (String(d["type"])=="files") { Vector files = d["files"]; if (files.size()==0) return false; //weird if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(files[0]))) { tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM); return true; } for(int i=0;iget_file_type(file); if (ftype!="PackedScene") return false; } tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN|Tree::DROP_MODE_ON_ITEM); //so it works.. return true; } if (String(d["type"])=="nodes") { return true; } return false; } void SceneTreeEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) { if (!can_drop_data_fw(p_point,p_data,p_from)) return; TreeItem *item = tree->get_item_at_pos(p_point); if (!item) return; int section = tree->get_drop_section_at_pos(p_point); if (section<-1) return; NodePath np = item->get_metadata(0); Node *n=get_node(np); if (!n) return; Dictionary d=p_data; if (String(d["type"])=="nodes") { Array nodes=d["nodes"]; emit_signal("nodes_rearranged",nodes,np,section); } if (String(d["type"])=="files") { Vector files = d["files"]; String ftype = EditorFileSystem::get_singleton()->get_file_type(files[0]); if (_is_script_type(ftype)) { emit_signal("script_dropped", files[0],np); } else { emit_signal("files_dropped",files,np,section); } } } void SceneTreeEditor::_rmb_select(const Vector2& p_pos) { emit_signal("rmb_pressed",tree->get_global_transform().xform(p_pos)); } void SceneTreeEditor::_warning_changed(Node* p_for_node) { //should use a timer update_timer->start(); // print_line("WARNING CHANGED "+String(p_for_node->get_name())); } void SceneTreeEditor::_editor_settings_changed() { bool enable_rl = EditorSettings::get_singleton()->get("docks/scene_tree/draw_relationship_lines"); Color rl_color = EditorSettings::get_singleton()->get("docks/scene_tree/relationship_line_color"); if (enable_rl) { tree->add_constant_override("draw_relationship_lines",1); tree->add_color_override("relationship_line_color", rl_color); } else tree->add_constant_override("draw_relationship_lines",0); } void SceneTreeEditor::_bind_methods() { ClassDB::bind_method("_tree_changed",&SceneTreeEditor::_tree_changed); ClassDB::bind_method("_update_tree",&SceneTreeEditor::_update_tree); ClassDB::bind_method("_node_removed",&SceneTreeEditor::_node_removed); ClassDB::bind_method("_selected_changed",&SceneTreeEditor::_selected_changed); ClassDB::bind_method("_renamed",&SceneTreeEditor::_renamed); ClassDB::bind_method("_rename_node",&SceneTreeEditor::_rename_node); ClassDB::bind_method("_test_update_tree",&SceneTreeEditor::_test_update_tree); ClassDB::bind_method("_cell_multi_selected",&SceneTreeEditor::_cell_multi_selected); ClassDB::bind_method("_selection_changed",&SceneTreeEditor::_selection_changed); ClassDB::bind_method("_cell_button_pressed",&SceneTreeEditor::_cell_button_pressed); ClassDB::bind_method("_cell_collapsed",&SceneTreeEditor::_cell_collapsed); ClassDB::bind_method("_subscene_option",&SceneTreeEditor::_subscene_option); ClassDB::bind_method("_rmb_select",&SceneTreeEditor::_rmb_select); ClassDB::bind_method("_warning_changed",&SceneTreeEditor::_warning_changed); ClassDB::bind_method("_node_script_changed",&SceneTreeEditor::_node_script_changed); ClassDB::bind_method("_node_visibility_changed",&SceneTreeEditor::_node_visibility_changed); ClassDB::bind_method("_editor_settings_changed", &SceneTreeEditor::_editor_settings_changed); ClassDB::bind_method(_MD("get_drag_data_fw"), &SceneTreeEditor::get_drag_data_fw); ClassDB::bind_method(_MD("can_drop_data_fw"), &SceneTreeEditor::can_drop_data_fw); ClassDB::bind_method(_MD("drop_data_fw"), &SceneTreeEditor::drop_data_fw); ClassDB::bind_method(_MD("update_tree"), &SceneTreeEditor::update_tree); ADD_SIGNAL( MethodInfo("node_selected") ); ADD_SIGNAL( MethodInfo("node_renamed") ); ADD_SIGNAL( MethodInfo("node_prerename") ); ADD_SIGNAL( MethodInfo("node_changed") ); ADD_SIGNAL( MethodInfo("nodes_dragged") ); ADD_SIGNAL( MethodInfo("nodes_rearranged",PropertyInfo(Variant::ARRAY,"paths"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) ); ADD_SIGNAL( MethodInfo("files_dropped",PropertyInfo(Variant::POOL_STRING_ARRAY,"files"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) ); ADD_SIGNAL( MethodInfo("script_dropped",PropertyInfo(Variant::STRING,"file"),PropertyInfo(Variant::NODE_PATH,"to_path"))); ADD_SIGNAL( MethodInfo("rmb_pressed",PropertyInfo(Variant::VECTOR2,"pos")) ) ; ADD_SIGNAL( MethodInfo("open") ); ADD_SIGNAL( MethodInfo("open_script") ); } SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open_instance) { undo_redo=NULL; tree_dirty=true; selected=NULL; marked_selectable=false; marked_children_selectable=false; can_rename=p_can_rename; can_open_instance=p_can_open_instance; display_foreign=false; editor_selection=NULL; if (p_label) { Label *label = memnew( Label ); label->set_pos( Point2(10, 0)); label->set_text(TTR("Scene Tree (Nodes):")); add_child(label); } tree = memnew( Tree ); tree->set_anchor( MARGIN_RIGHT, ANCHOR_END ); tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); tree->set_begin( Point2(0,p_label?18:0 )); tree->set_end( Point2(0,0 )); add_child( tree ); tree->set_drag_forwarding(this); if (p_can_rename) { tree->set_allow_rmb_select(true); tree->connect("item_rmb_selected",this,"_rmb_select"); tree->connect("empty_tree_rmb_selected",this,"_rmb_select"); } tree->connect("cell_selected", this,"_selected_changed"); tree->connect("item_edited", this,"_renamed",varray(),CONNECT_DEFERRED); tree->connect("multi_selected",this,"_cell_multi_selected"); tree->connect("button_pressed",this,"_cell_button_pressed"); // tree->connect("item_edited", this,"_renamed",Vector(),true); error = memnew( AcceptDialog ); add_child(error); warning = memnew( AcceptDialog ); add_child(warning); warning->set_title("Node Configuration Warning!"); show_enabled_subscene=false; last_hash=0; pending_test_update=false; updating_tree=false; blocked=0; instance_menu = memnew( PopupMenu ); instance_menu->add_check_item(TTR("Editable Children"),SCENE_MENU_EDITABLE_CHILDREN); instance_menu->add_check_item(TTR("Load As Placeholder"),SCENE_MENU_USE_PLACEHOLDER); instance_menu->add_separator(); instance_menu->add_item(TTR("Discard Instancing"),SCENE_MENU_CLEAR_INSTANCING); instance_menu->add_separator(); instance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN); instance_menu->connect("id_pressed",this,"_subscene_option"); add_child(instance_menu); inheritance_menu = memnew( PopupMenu ); inheritance_menu->add_item(TTR("Clear Inheritance"),SCENE_MENU_CLEAR_INHERITANCE); inheritance_menu->add_separator(); inheritance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN_INHERITED); inheritance_menu->connect("id_pressed",this,"_subscene_option"); add_child(inheritance_menu); clear_inherit_confirm = memnew( ConfirmationDialog ); clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)")); clear_inherit_confirm->get_ok()->set_text(TTR("Clear!")); add_child(clear_inherit_confirm); update_timer = memnew(Timer); update_timer->connect("timeout",this,"_update_tree"); update_timer->set_one_shot(true); update_timer->set_wait_time(0.5); add_child(update_timer); script_types = memnew(List); ClassDB::get_inheriters_from_class("Script", script_types); } SceneTreeEditor::~SceneTreeEditor() { memdelete(script_types); } /******** DIALOG *********/ void SceneTreeDialog::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { connect("confirmed", this,"_select"); } if (p_what==NOTIFICATION_EXIT_TREE) { disconnect("confirmed", this,"_select"); } if (p_what==NOTIFICATION_DRAW) { RID ci = get_canvas_item(); get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size())); } if (p_what==NOTIFICATION_VISIBILITY_CHANGED && is_visible_in_tree()) { tree->update_tree(); } } void SceneTreeDialog::_cancel() { hide(); } void SceneTreeDialog::_select() { if (tree->get_selected()) { emit_signal("selected",tree->get_selected()->get_path()); hide(); } } void SceneTreeDialog::_bind_methods() { ClassDB::bind_method("_select",&SceneTreeDialog::_select); ClassDB::bind_method("_cancel",&SceneTreeDialog::_cancel); ADD_SIGNAL( MethodInfo("selected",PropertyInfo(Variant::NODE_PATH,"path"))); } SceneTreeDialog::SceneTreeDialog() { set_title(TTR("Select a Node")); tree = memnew( SceneTreeEditor(false,false) ); add_child(tree); //set_child_rect(tree); tree->get_scene_tree()->connect("item_activated",this,"_select"); } SceneTreeDialog::~SceneTreeDialog() { }