/*************************************************************************/ /* spatial_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "spatial_editor_plugin.h" #include "print_string.h" #include "os/keyboard.h" #include "scene/3d/visual_instance.h" #include "scene/3d/camera.h" #include "camera_matrix.h" #include "sort.h" #include "tools/editor/editor_node.h" #include "tools/editor/editor_settings.h" #include "scene/resources/surface_tool.h" #include "tools/editor/spatial_editor_gizmos.h" #include "globals.h" #define DISTANCE_DEFAULT 4 #define GIZMO_ARROW_SIZE 0.3 #define GIZMO_RING_HALF_WIDTH 0.1 //#define GIZMO_SCALE_DEFAULT 0.28 #define GIZMO_SCALE_DEFAULT 0.15 //void SpatialEditorViewport::_update_camera(); String SpatialEditorGizmo::get_handle_name(int p_idx) const { return ""; } Variant SpatialEditorGizmo::get_handle_value(int p_idx) const{ return Variant(); } void SpatialEditorGizmo::set_handle(int p_idx,Camera *p_camera, const Point2& p_point) { } void SpatialEditorGizmo::commit_handle(int p_idx,const Variant& p_restore,bool p_cancel){ } bool SpatialEditorGizmo::intersect_frustum(const Camera *p_camera,const Vector &p_frustum) { return false; } bool SpatialEditorGizmo::intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle,bool p_sec_first) { return false; } SpatialEditorGizmo::SpatialEditorGizmo(){ selected=false; } int SpatialEditorViewport::get_selected_count() const { Map &selection = editor_selection->get_selection(); int count=0; for(Map::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->key()->cast_to(); if (!sp) continue; SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data(sp); if (!se) continue; count++; } return count; } float SpatialEditorViewport::get_znear() const { float val = spatial_editor->get_znear(); if (val<0.001) val=0.001; return val; } float SpatialEditorViewport::get_zfar() const{ float val = spatial_editor->get_zfar(); if (val<0.001) val=0.001; return val; } float SpatialEditorViewport::get_fov() const{ float val = spatial_editor->get_fov(); if (val<0.001) val=0.001; if (val>89) val=89; return val; } Transform SpatialEditorViewport::_get_camera_transform() const { return camera->get_global_transform(); } Vector3 SpatialEditorViewport::_get_camera_pos() const { return _get_camera_transform().origin; } Point2 SpatialEditorViewport::_point_to_screen(const Vector3& p_point) { return camera->unproject_position(p_point); } Vector3 SpatialEditorViewport::_get_ray_pos(const Vector2& p_pos) const { return camera->project_ray_origin(p_pos); } Vector3 SpatialEditorViewport::_get_camera_normal() const { return -_get_camera_transform().basis.get_axis(2); } Vector3 SpatialEditorViewport::_get_ray(const Vector2& p_pos) { return camera->project_ray_normal(p_pos); } /* void SpatialEditorViewport::_clear_id(Spatial *p_node) { editor_selection->remove_node(p_node); } */ void SpatialEditorViewport::_clear_selected() { editor_selection->clear(); } void SpatialEditorViewport::_select_clicked(bool p_append,bool p_single) { if (!clicked) return; Object *obj = ObjectDB::get_instance(clicked); if (!obj) return; Spatial *sp = obj->cast_to(); if (!sp) return; _select(sp, clicked_wants_append,true); } void SpatialEditorViewport::_select(Spatial *p_node, bool p_append,bool p_single) { if (!p_append) { // should not modify the selection.. editor_selection->clear(); editor_selection->add_node(p_node); } else { if (editor_selection->is_selected(p_node) && p_single) { //erase editor_selection->remove_node(p_node); } else { editor_selection->add_node(p_node); } } } ObjectID SpatialEditorViewport::_select_ray(const Point2& p_pos, bool p_append,bool &r_includes_current,int *r_gizmo_handle,bool p_alt_select) { if (r_gizmo_handle) *r_gizmo_handle=-1; Vector3 ray=_get_ray(p_pos); Vector3 pos=_get_ray_pos(p_pos); Vector instances=VisualServer::get_singleton()->instances_cull_ray(pos,ray,get_tree()->get_root()->get_world()->get_scenario() ); Set > found_gizmos; //uint32_t closest=0; // float closest_dist=0; r_includes_current=false; List<_RayResult> results; Vector3 cn=_get_camera_normal(); Plane cplane(pos,cn.normalized()); float min_d=1e20; for (int i=0;iinstance_get_object_instance_ID(instances[i]); Object *obj=ObjectDB::get_instance(id); if (!obj) continue; Spatial *spat=obj->cast_to(); if (!spat) continue; Ref seg = spat->get_gizmo(); if (!seg.is_valid()) continue; if (found_gizmos.has(seg)) continue; found_gizmos.insert(seg); Vector3 point; Vector3 normal; int handle=-1; bool inters = seg->intersect_ray(camera,p_pos,point,normal,NULL,p_alt_select); if (!inters) continue; float dist = pos.distance_to(point); if (dist<0) continue; if (editor_selection->is_selected(spat)) r_includes_current=true; _RayResult res; res.item=spat; res.depth=dist; res.handle=handle; results.push_back(res); } if (results.empty()) return 0; results.sort(); Spatial *s=NULL; if (!r_includes_current || results.size()==1 || (r_gizmo_handle && results.front()->get().handle>=0)) { //return the nearest one s = results.front()->get().item; if (r_gizmo_handle) *r_gizmo_handle=results.front()->get().handle; } else { //returns the next one from a curent selection List<_RayResult>::Element *E=results.front(); List<_RayResult>::Element *S=NULL; while(true) { //very strange loop algorithm that complies with object selection standards (tm). if (S==E) { //went all around and anothing was found //since can't rotate the selection //just return the first one s=results.front()->get().item; break; } if (!S && editor_selection->is_selected(E->get().item)) { //found an item currently in the selection, //so start from this one S=E; } if (S && !editor_selection->is_selected(E->get().item)) { // free item after a selected item, this one is desired. s=E->get().item; break; } E=E->next(); if (!E) { if (!S) { //did a loop but nothing was selected, select first s=results.front()->get().item; break; } E=results.front(); } } } if (!s) return 0; return s->get_instance_ID(); } void SpatialEditorViewport::_find_items_at_pos(const Point2& p_pos,bool &r_includes_current,Vector<_RayResult> &results,bool p_alt_select) { Vector3 ray=_get_ray(p_pos); Vector3 pos=_get_ray_pos(p_pos); Vector instances=VisualServer::get_singleton()->instances_cull_ray(pos,ray,get_tree()->get_root()->get_world()->get_scenario() ); Set > found_gizmos; r_includes_current=false; for (int i=0;iinstance_get_object_instance_ID(instances[i]); Object *obj=ObjectDB::get_instance(id); if (!obj) continue; Spatial *spat=obj->cast_to(); if (!spat) continue; Ref seg = spat->get_gizmo(); if (!seg.is_valid()) continue; if (found_gizmos.has(seg)) continue; found_gizmos.insert(seg); Vector3 point; Vector3 normal; int handle=-1; bool inters = seg->intersect_ray(camera,p_pos,point,normal,NULL,p_alt_select); if (!inters) continue; float dist = pos.distance_to(point); if (dist<0) continue; if (editor_selection->is_selected(spat)) r_includes_current=true; _RayResult res; res.item=spat; res.depth=dist; res.handle=handle; results.push_back(res); } if (results.empty()) return; results.sort(); } Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3& p_pos) { CameraMatrix cm; cm.set_perspective(get_fov(),get_size().get_aspect(),get_znear(),get_zfar()); float screen_w,screen_h; cm.get_viewport_size(screen_w,screen_h); Transform camera_transform; camera_transform.translate( cursor.pos ); camera_transform.basis.rotate(Vector3(0,1,0),cursor.y_rot); camera_transform.basis.rotate(Vector3(1,0,0),cursor.x_rot); camera_transform.translate(0,0,cursor.distance); return camera_transform.xform(Vector3( ((p_pos.x/get_size().width)*2.0-1.0)*screen_w, ((1.0-(p_pos.y/get_size().height))*2.0-1.0)*screen_h,-get_znear())); } void SpatialEditorViewport::_select_region() { if (cursor.region_begin==cursor.region_end) return; //nothing really Vector3 box[4]={ Vector3( MIN( cursor.region_begin.x, cursor.region_end.x), MIN( cursor.region_begin.y, cursor.region_end.y), 0 ), Vector3( MAX( cursor.region_begin.x, cursor.region_end.x), MIN( cursor.region_begin.y, cursor.region_end.y), 0 ), Vector3( MAX( cursor.region_begin.x, cursor.region_end.x), MAX( cursor.region_begin.y, cursor.region_end.y), 0 ), Vector3( MIN( cursor.region_begin.x, cursor.region_end.x), MAX( cursor.region_begin.y, cursor.region_end.y), 0 ) }; Vector frustum; Vector3 cam_pos=_get_camera_pos(); Set > found_gizmos; for(int i=0;i<4;i++) { Vector3 a=_get_screen_to_space(box[i]); Vector3 b=_get_screen_to_space(box[(i+1)%4]); frustum.push_back( Plane(a,b,cam_pos) ); } Plane near( cam_pos, -_get_camera_normal() ); near.d-=get_znear(); frustum.push_back( near ); Plane far=-near; far.d+=500.0; frustum.push_back( far ); Vector instances=VisualServer::get_singleton()->instances_cull_convex(frustum,get_tree()->get_root()->get_world()->get_scenario()); for (int i=0;iinstance_get_object_instance_ID(instances[i]); Object *obj=ObjectDB::get_instance(id); if (!obj) continue; Spatial *sp = obj->cast_to(); if (!sp) continue; Ref seg = sp->get_gizmo(); if (!seg.is_valid()) continue; if (found_gizmos.has(seg)) continue; if (seg->intersect_frustum(camera,frustum)) _select(sp,true,false); } } void SpatialEditorViewport::_update_name() { String ortho = orthogonal?"Orthogonal":"Perspective"; if (name!="") view_menu->set_text("[ "+name+" "+ortho+" ]"); else view_menu->set_text("[ "+ortho+" ]"); } void SpatialEditorViewport::_compute_edit(const Point2& p_point) { _edit.click_ray=_get_ray( Vector2( p_point.x, p_point.y ) ); _edit.click_ray_pos=_get_ray_pos( Vector2( p_point.x, p_point.y ) ); _edit.plane=TRANSFORM_VIEW; spatial_editor->update_transform_gizmo(); _edit.center=spatial_editor->get_gizmo_transform().origin; List &selection = editor_selection->get_selected_node_list(); // Vector3 center; // int nc=0; for(List::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->get()->cast_to(); if (!sp) continue; SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data(sp); if (!se) continue; se->original=se->sp->get_global_transform(); // center+=se->original.origin; // nc++; } // if (nc) // _edit.center=center/float(nc); } static int _get_key_modifier(const String& p_property) { switch(EditorSettings::get_singleton()->get(p_property).operator int()) { case 0: return 0; case 1: return KEY_SHIFT; case 2: return KEY_ALT; case 3: return KEY_META; case 4: return KEY_CONTROL; } return 0; } SpatialEditorViewport::NavigationScheme SpatialEditorViewport::_get_navigation_schema(const String& p_property) { switch(EditorSettings::get_singleton()->get(p_property).operator int()) { case 0: return NAVIGATION_GODOT; case 1: return NAVIGATION_MAYA; case 2: return NAVIGATION_MODO; } return NAVIGATION_GODOT; } SpatialEditorViewport::NavigationZoomStyle SpatialEditorViewport::_get_navigation_zoom_style(const String& p_property) { switch(EditorSettings::get_singleton()->get(p_property).operator int()) { case 0: return NAVIGATION_ZOOM_VERTICAL; case 1: return NAVIGATION_ZOOM_HORIZONTAL; } return NAVIGATION_ZOOM_VERTICAL; } bool SpatialEditorViewport::_gizmo_select(const Vector2& p_screenpos,bool p_hilite_only) { if (!spatial_editor->is_gizmo_visible()) return false; if (get_selected_count()==0) { if (p_hilite_only) spatial_editor->select_gizmo_hilight_axis(-1); return false; } Vector3 ray_pos=_get_ray_pos( Vector2( p_screenpos.x, p_screenpos.y ) ); Vector3 ray=_get_ray( Vector2( p_screenpos.x, p_screenpos.y ) ); Vector3 cn=_get_camera_normal(); Plane cplane(ray_pos,cn.normalized()); Transform gt = spatial_editor->get_gizmo_transform(); float gs=gizmo_scale; /* if (orthogonal) { gs= cursor.distance/surface->get_size().get_aspect(); } else { gs = cplane.distance_to(gt.origin); } gs*=GIZMO_SCALE_DEFAULT; */ if (spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_MOVE) { int col_axis=-1; float col_d=1e20; for(int i=0;i<3;i++) { Vector3 grabber_pos = gt.origin+gt.basis.get_axis(i)*gs; float grabber_radius = gs*GIZMO_ARROW_SIZE; Vector3 r; if (Geometry::segment_intersects_sphere(ray_pos,ray_pos+ray*10000.0,grabber_pos,grabber_radius,&r)) { float d = r.distance_to(ray_pos); if (dselect_gizmo_hilight_axis(col_axis); } else { //handle rotate _edit.mode=TRANSFORM_TRANSLATE; _compute_edit(Point2(p_screenpos.x,p_screenpos.y)); _edit.plane=TransformPlane(TRANSFORM_X_AXIS+col_axis); } return true; } } if (spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_ROTATE) { int col_axis=-1; float col_d=1e20; for(int i=0;i<3;i++) { Plane plane(gt.origin,gt.basis.get_axis(i).normalized()); Vector3 r; if (!plane.intersects_ray(ray_pos,ray,&r)) continue; float dist = r.distance_to(gt.origin); if (dist > gs*(1-GIZMO_RING_HALF_WIDTH) && dist < gs *(1+GIZMO_RING_HALF_WIDTH)) { float d = ray_pos.distance_to(r); if (dselect_gizmo_hilight_axis(col_axis+3); } else { //handle rotate _edit.mode=TRANSFORM_ROTATE; _compute_edit(Point2(p_screenpos.x,p_screenpos.y)); _edit.plane=TransformPlane(TRANSFORM_X_AXIS+col_axis); } return true; } } if (p_hilite_only) spatial_editor->select_gizmo_hilight_axis(-1); return false; } void SpatialEditorViewport::_smouseenter() { if (!surface->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field())) surface->grab_focus(); } void SpatialEditorViewport::_sinput(const InputEvent &p_event) { if (previewing) return; //do NONE { EditorNode *en = editor; EditorPlugin *over_plugin = en->get_editor_plugin_over(); if (over_plugin) { bool discard = over_plugin->forward_spatial_input_event(camera,p_event); if (discard) return; } } switch(p_event.type) { case InputEvent::MOUSE_BUTTON: { const InputEventMouseButton &b=p_event.mouse_button; switch(b.button_index) { case BUTTON_WHEEL_UP: { cursor.distance/=1.08; if (cursor.distance<0.001) cursor.distance=0.001; } break; case BUTTON_WHEEL_DOWN: { if (cursor.distance<0.001) cursor.distance=0.001; cursor.distance*=1.08; } break; case BUTTON_RIGHT: { NavigationScheme nav_scheme = _get_navigation_schema("3d_editor/navigation_scheme"); if (b.pressed && _edit.gizmo.is_valid()) { //restore _edit.gizmo->commit_handle(_edit.gizmo_handle,_edit.gizmo_initial_value,true); _edit.gizmo=Ref(); } if (_edit.mode==TRANSFORM_NONE && b.pressed) { Plane cursor_plane(cursor.cursor_pos,_get_camera_normal()); Vector3 ray_origin = _get_ray_pos(Vector2(b.x,b.y)); Vector3 ray_dir = _get_ray(Vector2(b.x,b.y)); //gizmo modify if (b.mod.control) { Vector instances=VisualServer::get_singleton()->instances_cull_ray(ray_origin,ray_dir,get_tree()->get_root()->get_world()->get_scenario() ); Plane p(ray_origin,_get_camera_normal()); float min_d=1e10; bool found=false; for (int i=0;iinstance_get_object_instance_ID(instances[i]); Object *obj=ObjectDB::get_instance(id); if (!obj) continue; VisualInstance *vi=obj->cast_to(); if (!vi) continue; //optimize by checking AABB (although should pre sort by distance) AABB aabb = vi->get_global_transform().xform(vi->get_aabb()); if (p.distance_to(aabb.get_support(-ray_dir))>min_d) continue; DVector faces = vi->get_faces(VisualInstance::FACES_SOLID); int c = faces.size(); if (c>0) { DVector::Read r = faces.read(); for(int j=0;jinstance_set_transform(cursor_instance,Transform(Matrix3(),cursor.cursor_pos)); } } else { Vector3 new_pos; if (cursor_plane.intersects_ray(ray_origin,ray_dir,&new_pos)) { //cursor.cursor_pos=new_pos; //VisualServer::get_singleton()->instance_set_transform(cursor_instance,Transform(Matrix3(),cursor.cursor_pos)); } } if (b.mod.alt) { if (nav_scheme == NAVIGATION_MAYA) break; _find_items_at_pos(Vector2( b.x, b.y ),clicked_includes_current,selection_results,b.mod.shift); clicked_wants_append=b.mod.shift; if (selection_results.size() == 1) { clicked=selection_results[0].item->get_instance_ID(); selection_results.clear(); if (clicked) { _select_clicked(clicked_wants_append,true); clicked=0; } } else if (!selection_results.empty()) { NodePath root_path = get_tree()->get_edited_scene_root()->get_path(); StringName root_name = root_path.get_name(root_path.get_name_count()-1); for (int i = 0; i < selection_results.size(); i++) { Spatial *spat=selection_results[i].item; Ref icon; if (spat->has_meta("_editor_icon")) icon=spat->get_meta("_editor_icon"); else icon=get_icon( has_icon(spat->get_type(),"EditorIcons")?spat->get_type():String("Object"),"EditorIcons"); String node_path="/"+root_name+"/"+root_path.rel_path_to(spat->get_path()); selection_menu->add_item(spat->get_name()); selection_menu->set_item_icon(i, icon ); selection_menu->set_item_metadata(i, node_path); selection_menu->set_item_tooltip(i,String(spat->get_name())+ "\nType: "+spat->get_type()+"\nPath: "+node_path); } selection_menu->set_global_pos(Vector2( b.global_x, b.global_y )); selection_menu->popup(); selection_menu->call_deferred("grab_click_focus"); break; } } } if (_edit.mode!=TRANSFORM_NONE && b.pressed) { //cancel motion _edit.mode=TRANSFORM_NONE; //_validate_selection(); List &selection = editor_selection->get_selected_node_list(); for(List::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->get()->cast_to(); if (!sp) continue; SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data(sp); if (!se) continue; sp->set_global_transform( se->original ); } surface->update(); //VisualServer::get_singleton()->poly_clear(indicators); set_message("Transform Aborted.",3); } } break; case BUTTON_MIDDLE: { if (b.pressed && _edit.mode!=TRANSFORM_NONE) { switch(_edit.plane ) { case TRANSFORM_VIEW: { _edit.plane=TRANSFORM_X_AXIS; set_message("View Plane Transform.",2); name=""; _update_name(); } break; case TRANSFORM_X_AXIS: { _edit.plane=TRANSFORM_Y_AXIS; set_message("X-Axis Transform.",2); } break; case TRANSFORM_Y_AXIS: { _edit.plane=TRANSFORM_Z_AXIS; set_message("Y-Axis Transform.",2); } break; case TRANSFORM_Z_AXIS: { _edit.plane=TRANSFORM_VIEW; set_message("Z-Axis Transform.",2); } break; } } } break; case BUTTON_LEFT: { if (b.pressed) { NavigationScheme nav_scheme = _get_navigation_schema("3d_editor/navigation_scheme"); if ( (nav_scheme==NAVIGATION_MAYA || nav_scheme==NAVIGATION_MODO) && b.mod.alt) { break; } _edit.mouse_pos=Point2(b.x,b.y); _edit.snap=false; _edit.mode=TRANSFORM_NONE; //gizmo has priority over everything bool can_select_gizmos=true; { int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS); can_select_gizmos = view_menu->get_popup()->is_item_checked( idx ); } if (can_select_gizmos && spatial_editor->get_selected()) { Ref seg = spatial_editor->get_selected()->get_gizmo(); if (seg.is_valid()) { int handle=-1; Vector3 point; Vector3 normal; bool inters = seg->intersect_ray(camera,_edit.mouse_pos,point,normal,&handle,b.mod.shift); if (inters && handle!=-1) { _edit.gizmo=seg; _edit.gizmo_handle=handle; //_edit.gizmo_initial_pos=seg->get_handle_pos(gizmo_handle); _edit.gizmo_initial_value=seg->get_handle_value(handle); break; } } } if (_gizmo_select(_edit.mouse_pos)) break; clicked=0; clicked_includes_current=false; if ((spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_SELECT && b.mod.control) || spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_ROTATE) { /* HANDLE ROTATION */ if (get_selected_count()==0) break; //bye //handle rotate _edit.mode=TRANSFORM_ROTATE; _compute_edit(Point2(b.x,b.y)); break; } if (spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_MOVE) { if (get_selected_count()==0) break; //bye //handle rotate _edit.mode=TRANSFORM_TRANSLATE; _compute_edit(Point2(b.x,b.y)); break; } if (spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_SCALE) { if (get_selected_count()==0) break; //bye //handle rotate _edit.mode=TRANSFORM_SCALE; _compute_edit(Point2(b.x,b.y)); break; } // todo scale int gizmo_handle=-1; clicked=_select_ray(Vector2( b.x, b.y ),b.mod.shift,clicked_includes_current,&gizmo_handle,b.mod.shift); //clicking is always deferred to either move or release clicked_wants_append=b.mod.shift; if (!clicked) { if (!clicked_wants_append) _clear_selected(); //default to regionselect cursor.region_select=true; cursor.region_begin=Point2(b.x,b.y); cursor.region_end=Point2(b.x,b.y); } if (clicked && gizmo_handle>=0) { Object *obj=ObjectDB::get_instance(clicked); if (obj) { Spatial *spa = obj->cast_to(); if (spa) { Ref seg=spa->get_gizmo(); if (seg.is_valid()) { _edit.gizmo=seg; _edit.gizmo_handle=gizmo_handle; //_edit.gizmo_initial_pos=seg->get_handle_pos(gizmo_handle); _edit.gizmo_initial_value=seg->get_handle_value(gizmo_handle); //print_line("GIZMO: "+itos(gizmo_handle)+" FROMPOS: "+_edit.orig_gizmo_pos); break; } } } //_compute_edit(Point2(b.x,b.y)); //in case a motion happens.. } surface->update(); } else { if (_edit.gizmo.is_valid()) { _edit.gizmo->commit_handle(_edit.gizmo_handle,_edit.gizmo_initial_value,false); _edit.gizmo=Ref(); break; } if (clicked) { _select_clicked(clicked_wants_append,true); //clickd processing was deferred clicked=0; } if (cursor.region_select) { _select_region(); cursor.region_select=false; surface->update(); } if (_edit.mode!=TRANSFORM_NONE) { static const char* _transform_name[4]={"None","Rotate","Translate","Scale"}; undo_redo->create_action(_transform_name[_edit.mode]); List &selection = editor_selection->get_selected_node_list(); for(List::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->get()->cast_to(); if (!sp) continue; SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data(sp); if (!se) continue; undo_redo->add_do_method(sp,"set_global_transform",sp->get_global_transform()); undo_redo->add_undo_method(sp,"set_global_transform",se->original); } undo_redo->commit_action(); _edit.mode=TRANSFORM_NONE; //VisualServer::get_singleton()->poly_clear(indicators); set_message(""); } surface->update(); } } break; } } break; case InputEvent::MOUSE_MOTION: { const InputEventMouseMotion &m=p_event.mouse_motion; _edit.mouse_pos=Point2(p_event.mouse_motion.x,p_event.mouse_motion.y); if (spatial_editor->get_selected()) { Ref seg = spatial_editor->get_selected()->get_gizmo(); if (seg.is_valid()) { int selected_handle=-1; int handle=-1; Vector3 point; Vector3 normal; bool inters = seg->intersect_ray(camera,_edit.mouse_pos,point,normal,&handle,false); if (inters && handle!=-1) { selected_handle=handle; } if (selected_handle!=spatial_editor->get_over_gizmo_handle()) { spatial_editor->set_over_gizmo_handle(selected_handle); spatial_editor->get_selected()->update_gizmo(); if (selected_handle!=-1) spatial_editor->select_gizmo_hilight_axis(-1); } } } if (spatial_editor->get_over_gizmo_handle()==-1 && !(m.button_mask&1) && !_edit.gizmo.is_valid()) { _gizmo_select(_edit.mouse_pos,true); } NavigationScheme nav_scheme = _get_navigation_schema("3d_editor/navigation_scheme"); NavigationMode nav_mode = NAVIGATION_NONE; if (_edit.gizmo.is_valid()) { Plane plane=Plane(_edit.gizmo_initial_pos,_get_camera_normal()); Vector3 ray_pos=_get_ray_pos( Vector2( m.x, m.y ) ); Vector3 ray=_get_ray( Vector2( m.x, m.y ) ); //Vector3 intersection; //if (!plane.intersects_ray(ray_pos,ray,&intersection)) // break; _edit.gizmo->set_handle(_edit.gizmo_handle,camera,Vector2(m.x,m.y)); Variant v = _edit.gizmo->get_handle_value(_edit.gizmo_handle); String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle); set_message(n+": "+String(v)); } else if (m.button_mask&1) { if (nav_scheme == NAVIGATION_MAYA && m.mod.alt) { nav_mode = NAVIGATION_ORBIT; } else if (nav_scheme == NAVIGATION_MODO && m.mod.alt && m.mod.shift) { nav_mode = NAVIGATION_PAN; } else if (nav_scheme == NAVIGATION_MODO && m.mod.alt && m.mod.control) { nav_mode = NAVIGATION_ZOOM; } else if (nav_scheme == NAVIGATION_MODO && m.mod.alt) { nav_mode = NAVIGATION_ORBIT; } else { if (clicked) { if (!clicked_includes_current) { _select_clicked(clicked_wants_append,true); //clickd processing was deferred } _compute_edit(_edit.mouse_pos); clicked=0; _edit.mode=TRANSFORM_TRANSLATE; } if (cursor.region_select && nav_mode == NAVIGATION_NONE) { cursor.region_end=Point2(m.x,m.y); surface->update(); return; } if (_edit.mode==TRANSFORM_NONE && nav_mode == NAVIGATION_NONE) break; Vector3 ray_pos=_get_ray_pos( Vector2( m.x, m.y ) ); Vector3 ray=_get_ray( Vector2( m.x, m.y ) ); switch(_edit.mode) { case TRANSFORM_SCALE: { Plane plane=Plane(_edit.center,_get_camera_normal()); Vector3 intersection; if (!plane.intersects_ray(ray_pos,ray,&intersection)) break; Vector3 click; if (!plane.intersects_ray(_edit.click_ray_pos,_edit.click_ray,&click)) break; float center_click_dist = click.distance_to(_edit.center); float center_inters_dist = intersection.distance_to(_edit.center); if (center_click_dist==0) break; float scale = (center_inters_dist / center_click_dist)*100.0; if (_edit.snap || spatial_editor->is_snap_enabled()) { scale = Math::stepify(scale,spatial_editor->get_scale_snap()); } set_message("Scaling to "+String::num(scale,1)+"%."); scale/=100.0; Transform r; r.basis.scale(Vector3(scale,scale,scale)); List &selection = editor_selection->get_selected_node_list(); for(List::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->get()->cast_to(); if (!sp) continue; SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data(sp); if (!se) continue; Transform original=se->original; Transform base=Transform( Matrix3(), _edit.center); Transform t=base * (r * (base.inverse() * original)); sp->set_global_transform(t); } surface->update(); } break; case TRANSFORM_TRANSLATE: { Vector3 motion_mask; Plane plane; switch( _edit.plane ) { case TRANSFORM_VIEW: motion_mask=Vector3(0,0,0); plane=Plane(_edit.center,_get_camera_normal()); break; case TRANSFORM_X_AXIS: motion_mask=spatial_editor->get_gizmo_transform().basis.get_axis(0); plane=Plane(_edit.center,motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); break; case TRANSFORM_Y_AXIS: motion_mask=spatial_editor->get_gizmo_transform().basis.get_axis(1); plane=Plane(_edit.center,motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); break; case TRANSFORM_Z_AXIS: motion_mask=spatial_editor->get_gizmo_transform().basis.get_axis(2); plane=Plane(_edit.center,motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); break; } Vector3 intersection; if (!plane.intersects_ray(ray_pos,ray,&intersection)) break; Vector3 click; if (!plane.intersects_ray(_edit.click_ray_pos,_edit.click_ray,&click)) break; //_validate_selection(); Vector3 motion = intersection-click; if (motion_mask!=Vector3()) { motion=motion_mask.dot(motion)*motion_mask; } float snap=0; if (_edit.snap || spatial_editor->is_snap_enabled()) { snap = spatial_editor->get_translate_snap(); motion.snap(snap); } //set_message("Translating: "+motion); List &selection = editor_selection->get_selected_node_list(); for(List::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->get()->cast_to(); if (!sp) { continue; } SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data(sp); if (!se) { continue; } Transform t=se->original; t.origin+=motion; sp->set_global_transform(t); } } break; case TRANSFORM_ROTATE: { Plane plane; switch( _edit.plane ) { case TRANSFORM_VIEW: plane=Plane(_edit.center,_get_camera_normal()); break; case TRANSFORM_X_AXIS: plane=Plane(_edit.center,spatial_editor->get_gizmo_transform().basis.get_axis(0)); break; case TRANSFORM_Y_AXIS: plane=Plane(_edit.center,spatial_editor->get_gizmo_transform().basis.get_axis(1)); break; case TRANSFORM_Z_AXIS: plane=Plane(_edit.center,spatial_editor->get_gizmo_transform().basis.get_axis(2)); break; } Vector3 intersection; if (!plane.intersects_ray(ray_pos,ray,&intersection)) break; Vector3 click; if (!plane.intersects_ray(_edit.click_ray_pos,_edit.click_ray,&click)) break; Vector3 y_axis=(click-_edit.center).normalized(); Vector3 x_axis=plane.normal.cross(y_axis).normalized(); float angle=Math::atan2( x_axis.dot(intersection-_edit.center), y_axis.dot(intersection-_edit.center) ); if (_edit.snap || spatial_editor->is_snap_enabled()) { float snap = spatial_editor->get_rotate_snap(); if (snap) { angle=Math::rad2deg(angle)+snap*0.5; //else it wont reach +180 angle-=Math::fmod(angle,snap); set_message("Rotating "+rtos(angle)+" degrees."); angle=Math::deg2rad(angle); } else set_message("Rotating "+rtos(Math::rad2deg(angle))+" degrees."); } else { set_message("Rotating "+rtos(Math::rad2deg(angle))+" degrees."); } Transform r; r.basis.rotate(plane.normal,-angle); List &selection = editor_selection->get_selected_node_list(); for(List::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->get()->cast_to(); if (!sp) continue; SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data(sp); if (!se) continue; Transform original=se->original; Transform base=Transform( Matrix3(), _edit.center); Transform t=base * (r * (base.inverse() * original)); sp->set_global_transform(t); } surface->update(); /* VisualServer::get_singleton()->poly_clear(indicators); Vector points; Vector empty; Vector colors; points.push_back(intersection); points.push_back(_edit.original.origin); colors.push_back( Color(255,155,100) ); colors.push_back( Color(255,155,100) ); VisualServer::get_singleton()->poly_add_primitive(indicators,points,empty,colors,empty); */ } break; default:{} } } } else if (m.button_mask&2) { if (nav_scheme == NAVIGATION_MAYA && m.mod.alt) { nav_mode = NAVIGATION_ZOOM; } } else if (m.button_mask&4) { if (nav_scheme == NAVIGATION_GODOT) { int mod = 0; if (m.mod.shift) mod=KEY_SHIFT; if (m.mod.alt) mod=KEY_ALT; if (m.mod.control) mod=KEY_CONTROL; if (m.mod.meta) mod=KEY_META; if (mod == _get_key_modifier("3d_editor/pan_modifier")) nav_mode = NAVIGATION_PAN; else if (mod == _get_key_modifier("3d_editor/zoom_modifier")) nav_mode = NAVIGATION_ZOOM; else if (mod == _get_key_modifier("3d_editor/orbit_modifier")) nav_mode = NAVIGATION_ORBIT; } else if (nav_scheme == NAVIGATION_MAYA) { if (m.mod.alt) nav_mode = NAVIGATION_PAN; } } switch(nav_mode) { case NAVIGATION_PAN:{ real_t pan_speed = 1/150.0; int pan_speed_modifier = 10; if (nav_scheme==NAVIGATION_MAYA && m.mod.shift) pan_speed *= pan_speed_modifier; Transform camera_transform; camera_transform.translate(cursor.pos); camera_transform.basis.rotate(Vector3(0,1,0),cursor.y_rot); camera_transform.basis.rotate(Vector3(1,0,0),cursor.x_rot); Vector3 translation(-m.relative_x*pan_speed,m.relative_y*pan_speed,0); translation*=cursor.distance/DISTANCE_DEFAULT; camera_transform.translate(translation); cursor.pos=camera_transform.origin; } break; case NAVIGATION_ZOOM: { real_t zoom_speed = 1/80.0; int zoom_speed_modifier = 10; if (nav_scheme==NAVIGATION_MAYA && m.mod.shift) zoom_speed *= zoom_speed_modifier; NavigationZoomStyle zoom_style = _get_navigation_zoom_style("3d_editor/zoom_style"); if (zoom_style == NAVIGATION_ZOOM_HORIZONTAL) { if ( m.relative_x > 0) cursor.distance*=1-m.relative_x*zoom_speed; else if (m.relative_x < 0) cursor.distance/=1+m.relative_x*zoom_speed; } else { if ( m.relative_y > 0) cursor.distance*=1+m.relative_y*zoom_speed; else if (m.relative_y < 0) cursor.distance/=1-m.relative_y*zoom_speed; } } break; case NAVIGATION_ORBIT: { cursor.x_rot+=m.relative_y/80.0; cursor.y_rot+=m.relative_x/80.0; if (cursor.x_rot>Math_PI/2.0) cursor.x_rot=Math_PI/2.0; if (cursor.x_rot<-Math_PI/2.0) cursor.x_rot=-Math_PI/2.0; name=""; _update_name(); } break; default: {} } } break; case InputEvent::KEY: { const InputEventKey &k = p_event.key; switch(k.scancode) { case KEY_S: { if (_edit.mode!=TRANSFORM_NONE) { _edit.snap=true; } } break; case KEY_KP_7: { cursor.y_rot=0; if (k.mod.shift) { cursor.x_rot=-Math_PI/2.0; set_message("Bottom View.",2); name="Bottom"; _update_name(); } else { cursor.x_rot=Math_PI/2.0; set_message("Top View.",2); name="Top"; _update_name(); } } break; case KEY_KP_1: { cursor.x_rot=0; if (k.mod.shift) { cursor.y_rot=Math_PI; set_message("Rear View.",2); name="Rear"; _update_name(); } else { cursor.y_rot=0; set_message("Front View.",2); name="Front"; _update_name(); } } break; case KEY_KP_3: { cursor.x_rot=0; if (k.mod.shift) { cursor.y_rot=Math_PI/2.0; set_message("Left View.",2); name="Left"; _update_name(); } else { cursor.y_rot=-Math_PI/2.0; set_message("Right View.",2); name="Right"; _update_name(); } } break; case KEY_KP_5: { orthogonal = !orthogonal; _menu_option(orthogonal?VIEW_PERSPECTIVE:VIEW_ORTHOGONAL); _update_name(); } break; case KEY_K: { if (!get_selected_count() || _edit.mode!=TRANSFORM_NONE) break; if (!editor->get_animation_editor()->has_keying()) { set_message("Keying is disabled (no key inserted)."); break; } List &selection = editor_selection->get_selected_node_list(); for(List::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->get()->cast_to(); if (!sp) continue; emit_signal("transform_key_request",sp,"",sp->get_transform()); } set_message("Animation Key Inserted."); } break; case KEY_F: { if (k.pressed && k.mod.shift && k.mod.control) { _menu_option(VIEW_ALIGN_SELECTION_WITH_VIEW); } else if (k.pressed) { _menu_option(VIEW_CENTER_TO_SELECTION); } } break; case KEY_SPACE: { if (!k.pressed) emit_signal("toggle_maximize_view", this); } break; } } break; } } void SpatialEditorViewport::set_message(String p_message,float p_time) { message=p_message; message_time=p_time; } void SpatialEditorViewport::_notification(int p_what) { if (p_what==NOTIFICATION_VISIBILITY_CHANGED) { bool visible=is_visible(); set_process(visible); call_deferred("update_transform_gizmo_view"); } if (p_what==NOTIFICATION_RESIZED) { call_deferred("update_transform_gizmo_view"); } if (p_what==NOTIFICATION_PROCESS) { //force editr camera /* current_camera=get_root_node()->get_current_camera(); if (current_camera!=camera) { } */ if (orthogonal) { Size2 size=get_size(); Size2 vpsize = Point2(cursor.distance*size.get_aspect(),cursor.distance/size.get_aspect()); //camera->set_orthogonal(size.width*cursor.distance,get_znear(),get_zfar()); camera->set_orthogonal(2*cursor.distance,0.1,8192); } else camera->set_perspective(get_fov(),get_znear(),get_zfar()); Transform camera_transform; camera_transform.translate( cursor.pos ); camera_transform.basis.rotate(Vector3(0,1,0),cursor.y_rot); camera_transform.basis.rotate(Vector3(1,0,0),cursor.x_rot); if (orthogonal) camera_transform.translate(0,0,4096); else camera_transform.translate(0,0,cursor.distance); if (camera->get_global_transform()!=camera_transform) { camera->set_global_transform( camera_transform ); update_transform_gizmo_view(); } Map &selection = editor_selection->get_selection(); bool changed=false; bool exist=false; for(Map::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->key()->cast_to(); if (!sp) continue; SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data(sp); if (!se) continue; /* ?? if (!se->poly_instance.is_valid()) continue; if (!ObjectDB::get_instance( E->key() )) { VisualServer::get_singleton()->free( se->poly_instance ); se->poly_instance=RID(); continue; } */ VisualInstance *vi=sp->cast_to(); if (se->aabb.has_no_surface()) { se->aabb=vi?vi->get_aabb():AABB( Vector3(-0.2,-0.2,-0.2),Vector3(0.4,0.4,0.4)); } Transform t=sp->get_global_transform(); t.translate(se->aabb.pos); t.basis.scale( se->aabb.size ); exist=true; if (se->last_xform==t) continue; changed=true; se->last_xform=t; VisualServer::get_singleton()->instance_set_transform(se->sbox_instance,t); } if (changed || (spatial_editor->is_gizmo_visible() && !exist)) { spatial_editor->update_transform_gizmo(); } if (message_time>0) { if (message!=last_message) { surface->update(); last_message=message; } message_time-=get_fixed_process_delta_time(); if (message_time<0) surface->update(); } //grid Vector3 grid_cam_axis=_get_camera_normal(); /* for(int i=0;i<3;i++) { Vector3 axis; axis[i]=1; bool should_be_visible= grid_enabled && (grid_enable[i] || (Math::abs(grid_cam_axis.dot(axis))>0.99 && orthogonal)); if (should_be_visible!=grid_visible[i]) { VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,should_be_visible); grid_visible[i]=should_be_visible; } } if (last_grid_snap!=spatial_editor->get_translate_snap()) { last_grid_snap=spatial_editor->get_translate_snap() Transform gridt; gridt.basis.scale(Vector3(last_grid_snap,last_grid_snap,last_grid_snap)); for(int i=0;i<3;i++) VisualServer::get_singleton()->instance_set_transform(grid_instance[i],gridt); }*/ } if (p_what==NOTIFICATION_ENTER_TREE) { surface->connect("draw",this,"_draw"); surface->connect("input_event",this,"_sinput"); surface->connect("mouse_enter",this,"_smouseenter"); preview_camera->set_icon(get_icon("Camera","EditorIcons")); _init_gizmo_instance(index); } if (p_what==NOTIFICATION_EXIT_TREE) { _finish_gizmo_instances(); } if (p_what==NOTIFICATION_MOUSE_ENTER) { } if (p_what==NOTIFICATION_DRAW) { } } void SpatialEditorViewport::_draw() { if (surface->has_focus()) { Size2 size = surface->get_size(); Rect2 r =Rect2(Point2(),size); get_stylebox("EditorFocus","EditorStyles")->draw(surface->get_canvas_item(),r); } RID ci=surface->get_canvas_item(); if (cursor.region_select) { VisualServer::get_singleton()->canvas_item_add_rect(ci,Rect2(cursor.region_begin,cursor.region_end-cursor.region_begin),Color(0.7,0.7,1.0,0.3)); } if (message_time>0) { Ref font = get_font("font","Label"); Point2 msgpos=Point2(5,get_size().y-20); font->draw(ci,msgpos+Point2(1,1),message,Color(0,0,0,0.8)); font->draw(ci,msgpos+Point2(-1,-1),message,Color(0,0,0,0.8)); font->draw(ci,msgpos,message,Color(1,1,1,1)); } if (_edit.mode==TRANSFORM_ROTATE) { Point2 center = _point_to_screen(_edit.center); VisualServer::get_singleton()->canvas_item_add_line(ci,_edit.mouse_pos, center, Color(0.4,0.7,1.0,0.8)); } if (previewing) { Size2 ss = Size2( Globals::get_singleton()->get("display/width"), Globals::get_singleton()->get("display/height") ); float aspect = ss.get_aspect(); Size2 s = get_size(); Rect2 draw_rect; switch(previewing->get_keep_aspect_mode()) { case Camera::KEEP_WIDTH: { draw_rect.size = Size2(s.width,s.width/aspect); draw_rect.pos.x=0; draw_rect.pos.y=(s.height-draw_rect.size.y)*0.5; } break; case Camera::KEEP_HEIGHT: { draw_rect.size = Size2(s.height*aspect,s.height); draw_rect.pos.y=0; draw_rect.pos.x=(s.width-draw_rect.size.x)*0.5; } break; } draw_rect = Rect2(Vector2(),s).clip(draw_rect); surface->draw_line(draw_rect.pos,draw_rect.pos+Vector2(draw_rect.size.x,0),Color(0.6,0.6,0.1,0.5),2.0); surface->draw_line(draw_rect.pos+Vector2(draw_rect.size.x,0),draw_rect.pos+draw_rect.size,Color(0.6,0.6,0.1,0.5),2.0); surface->draw_line(draw_rect.pos+draw_rect.size,draw_rect.pos+Vector2(0,draw_rect.size.y),Color(0.6,0.6,0.1,0.5),2.0); surface->draw_line(draw_rect.pos,draw_rect.pos+Vector2(0,draw_rect.size.y),Color(0.6,0.6,0.1,0.5),2.0); } } void SpatialEditorViewport::_menu_option(int p_option) { switch(p_option) { case VIEW_TOP: { cursor.x_rot=Math_PI/2.0; cursor.y_rot=0; name="Top"; _update_name(); } break; case VIEW_BOTTOM: { cursor.x_rot=-Math_PI/2.0; cursor.y_rot=0; name="Bottom"; _update_name(); } break; case VIEW_LEFT: { cursor.y_rot=Math_PI/2.0; cursor.x_rot=0; name="Left"; _update_name(); } break; case VIEW_RIGHT: { cursor.y_rot=-Math_PI/2.0; cursor.x_rot=0; name="Right"; _update_name(); } break; case VIEW_FRONT: { cursor.y_rot=0; cursor.x_rot=0; name="Front"; _update_name(); } break; case VIEW_REAR: { cursor.y_rot=Math_PI; cursor.x_rot=0; name="Rear"; _update_name(); } break; case VIEW_CENTER_TO_SELECTION: { if (!get_selected_count()) break; Vector3 center; int count=0; List &selection = editor_selection->get_selected_node_list(); for(List::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->get()->cast_to(); if (!sp) continue; SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data(sp); if (!se) continue; center+=sp->get_global_transform().origin; count++; } center/=float(count); cursor.pos=center; } break; case VIEW_ALIGN_SELECTION_WITH_VIEW: { if (!get_selected_count()) break; Transform camera_transform = camera->get_global_transform(); List &selection = editor_selection->get_selected_node_list(); undo_redo->create_action("Align with view"); for(List::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->get()->cast_to(); if (!sp) continue; SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data(sp); if (!se) continue; Vector3 original_scale = sp->get_scale(); sp->set_global_transform(camera_transform); sp->set_scale(original_scale); undo_redo->add_do_method(sp,"set_global_transform",sp->get_global_transform()); undo_redo->add_undo_method(sp,"set_global_transform",se->original); } undo_redo->commit_action(); } break; case VIEW_ENVIRONMENT: { int idx = view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT); bool current = view_menu->get_popup()->is_item_checked( idx ); current=!current; if (current) { camera->set_environment(RES()); } else { camera->set_environment(SpatialEditor::get_singleton()->get_viewport_environment()); } view_menu->get_popup()->set_item_checked( idx, current ); } break; case VIEW_PERSPECTIVE: { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), false ); orthogonal=false; call_deferred("update_transform_gizmo_view"); _update_name(); } break; case VIEW_ORTHOGONAL: { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), true ); orthogonal=true; call_deferred("update_transform_gizmo_view"); _update_name(); } break; case VIEW_AUDIO_LISTENER: { int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER); bool current = view_menu->get_popup()->is_item_checked( idx ); current=!current; viewport->set_as_audio_listener(current); view_menu->get_popup()->set_item_checked( idx, current ); } break; case VIEW_GIZMOS: { int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS); bool current = view_menu->get_popup()->is_item_checked( idx ); current=!current; if (current) camera->set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+index))|(1<set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+index))|(1<get_popup()->set_item_checked( idx, current ); } break; } } void SpatialEditorViewport::_preview_exited_scene() { preview_camera->set_pressed(false); _toggle_camera_preview(false); view_menu->show(); } void SpatialEditorViewport::_init_gizmo_instance(int p_idx) { uint32_t layer=1<<(GIZMO_BASE_LAYER+p_idx);//|(1<instance_create(); VS::get_singleton()->instance_set_base(move_gizmo_instance[i],spatial_editor->get_move_gizmo(i)->get_rid()); VS::get_singleton()->instance_set_scenario(move_gizmo_instance[i],get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i],VS::INSTANCE_FLAG_VISIBLE,false); //VS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i],VS::INSTANCE_FLAG_DEPH_SCALE,true); VS::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i],VS::INSTANCE_FLAG_CAST_SHADOW,false); VS::get_singleton()->instance_set_layer_mask(move_gizmo_instance[i],layer); rotate_gizmo_instance[i]=VS::get_singleton()->instance_create(); VS::get_singleton()->instance_set_base(rotate_gizmo_instance[i],spatial_editor->get_rotate_gizmo(i)->get_rid()); VS::get_singleton()->instance_set_scenario(rotate_gizmo_instance[i],get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_VISIBLE,false); //VS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_DEPH_SCALE,true); VS::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_CAST_SHADOW,false); VS::get_singleton()->instance_set_layer_mask(rotate_gizmo_instance[i],layer); } } void SpatialEditorViewport::_finish_gizmo_instances() { for(int i=0;i<3;i++) { VS::get_singleton()->free(move_gizmo_instance[i]); VS::get_singleton()->free(rotate_gizmo_instance[i]); } } void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) { ERR_FAIL_COND(p_activate && !preview); ERR_FAIL_COND(!p_activate && !previewing); if (!p_activate) { previewing->disconnect("exit_tree",this,"_preview_exited_scene"); previewing=NULL; VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), camera->get_camera() ); //restore if (!preview) preview_camera->hide(); view_menu->show(); surface->update(); } else { previewing=preview; previewing->connect("exit_tree",this,"_preview_exited_scene"); VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), preview->get_camera() ); //replace view_menu->hide(); surface->update(); } } void SpatialEditorViewport::_selection_result_pressed(int p_result) { if (selection_results.size() <= p_result) return; clicked=selection_results[p_result].item->get_instance_ID(); if (clicked) { _select_clicked(clicked_wants_append,true); clicked=0; } } void SpatialEditorViewport::_selection_menu_hide() { selection_results.clear(); selection_menu->clear(); selection_menu->set_size(Vector2(0, 0)); } void SpatialEditorViewport::set_can_preview(Camera* p_preview) { preview=p_preview; if (!preview_camera->is_pressed()) { if (p_preview) { preview_camera->show(); } else { preview_camera->hide(); } } } void SpatialEditorViewport::update_transform_gizmo_view() { if (!is_visible()) return; Transform xform = spatial_editor->get_gizmo_transform(); Transform camera_xform = camera->get_transform(); Vector3 camz = -camera_xform.get_basis().get_axis(2).normalized(); Vector3 camy = -camera_xform.get_basis().get_axis(1).normalized(); Plane p(camera_xform.origin,camz); float gizmo_d = Math::abs( p.distance_to(xform.origin )); float d0 = camera->unproject_position(camera_xform.origin+camz*gizmo_d).y; float d1 = camera->unproject_position(camera_xform.origin+camz*gizmo_d+camy).y; float dd = Math::abs(d0-d1); if (dd==0) dd=0.0001; float gsize = EditorSettings::get_singleton()->get("3d_editor/manipulator_gizmo_size"); gizmo_scale=(gsize/Math::abs(dd)); Vector3 scale = Vector3(1,1,1) * gizmo_scale; xform.basis.scale(scale); //xform.basis.scale(GIZMO_SCALE_DEFAULT*Vector3(1,1,1)); for(int i=0;i<3;i++) { VisualServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], xform ); VisualServer::get_singleton()->instance_geometry_set_flag(move_gizmo_instance[i],VS::INSTANCE_FLAG_VISIBLE,spatial_editor->is_gizmo_visible()&& (spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_MOVE) ); VisualServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], xform ); VisualServer::get_singleton()->instance_geometry_set_flag(rotate_gizmo_instance[i],VS::INSTANCE_FLAG_VISIBLE,spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode()==SpatialEditor::TOOL_MODE_ROTATE) ); } } void SpatialEditorViewport::set_state(const Dictionary& p_state) { cursor.pos=p_state["pos"]; cursor.x_rot=p_state["x_rot"]; cursor.y_rot=p_state["y_rot"]; cursor.distance=p_state["distance"]; bool env = p_state["use_environment"]; bool orth = p_state["use_orthogonal"]; if (orth) _menu_option(VIEW_ORTHOGONAL); else _menu_option(VIEW_PERSPECTIVE); if (env != camera->get_environment().is_valid()) _menu_option(VIEW_ENVIRONMENT); if (p_state.has("listener")) { bool listener = p_state["listener"]; int idx = view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER); viewport->set_as_audio_listener(listener); view_menu->get_popup()->set_item_checked( idx, listener ); } if (p_state.has("previewing")) { Node *pv = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["previewing"]); if (pv && pv->cast_to()) { previewing=pv->cast_to(); previewing->connect("exit_tree",this,"_preview_exited_scene"); VS::get_singleton()->viewport_attach_camera( viewport->get_viewport(), previewing->get_camera() ); //replace view_menu->hide(); surface->update(); preview_camera->set_pressed(true); preview_camera->show(); } } } Dictionary SpatialEditorViewport::get_state() const { Dictionary d; d["pos"]=cursor.pos; d["x_rot"]=cursor.x_rot; d["y_rot"]=cursor.y_rot; d["distance"]=cursor.distance; d["use_environment"]=camera->get_environment().is_valid(); d["use_orthogonal"]=camera->get_projection()==Camera::PROJECTION_ORTHOGONAL; d["listener"]=viewport->is_audio_listener(); if (previewing) { d["previewing"]=EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing); } return d; } void SpatialEditorViewport::_bind_methods(){ ObjectTypeDB::bind_method(_MD("_draw"),&SpatialEditorViewport::_draw); ObjectTypeDB::bind_method(_MD("_smouseenter"),&SpatialEditorViewport::_smouseenter); ObjectTypeDB::bind_method(_MD("_sinput"),&SpatialEditorViewport::_sinput); ObjectTypeDB::bind_method(_MD("_menu_option"),&SpatialEditorViewport::_menu_option); ObjectTypeDB::bind_method(_MD("_toggle_camera_preview"),&SpatialEditorViewport::_toggle_camera_preview); ObjectTypeDB::bind_method(_MD("_preview_exited_scene"),&SpatialEditorViewport::_preview_exited_scene); ObjectTypeDB::bind_method(_MD("update_transform_gizmo_view"),&SpatialEditorViewport::update_transform_gizmo_view); ObjectTypeDB::bind_method(_MD("_selection_result_pressed"),&SpatialEditorViewport::_selection_result_pressed); ObjectTypeDB::bind_method(_MD("_selection_menu_hide"),&SpatialEditorViewport::_selection_menu_hide); ADD_SIGNAL( MethodInfo("toggle_maximize_view", PropertyInfo(Variant::OBJECT, "viewport")) ); } void SpatialEditorViewport::reset() { orthogonal=false; message_time=0; message=""; last_message=""; name="Top"; cursor.x_rot=0; cursor.y_rot=0; cursor.distance=4; cursor.region_select=false; _update_name(); } SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) { _edit.mode=TRANSFORM_NONE; _edit.plane=TRANSFORM_VIEW; _edit.edited_gizmo=0; _edit.snap=1; _edit.gizmo_handle=0; index=p_index; editor=p_editor; editor_selection=editor->get_editor_selection();; undo_redo=editor->get_undo_redo(); clicked=0; clicked_includes_current=false; orthogonal=false; message_time=0; spatial_editor=p_spatial_editor; Control *c=memnew(Control); add_child(c); c->set_area_as_parent_rect(); viewport = memnew( Viewport ); c->add_child(viewport); surface = memnew( Control ); add_child(surface); surface->set_area_as_parent_rect(); camera = memnew(Camera); camera->set_disable_gizmo(true); camera->set_visible_layers( ((1<<20)-1)|(1<<(GIZMO_BASE_LAYER+p_index))|(1<set_environment(SpatialEditor::get_singleton()->get_viewport_environment()); viewport->add_child(camera); camera->make_current(); surface->set_focus_mode(FOCUS_ALL); view_menu = memnew( MenuButton ); surface->add_child(view_menu); view_menu->set_pos( Point2(4,4)); view_menu->set_self_opacity(0.5); view_menu->get_popup()->add_item("Top (Num7)",VIEW_TOP); view_menu->get_popup()->add_item("Bottom (Shift+Num7)",VIEW_BOTTOM); view_menu->get_popup()->add_item("Left (Num3)",VIEW_LEFT); view_menu->get_popup()->add_item("Right (Shift+Num3)",VIEW_RIGHT); view_menu->get_popup()->add_item("Front (Num1)",VIEW_FRONT); view_menu->get_popup()->add_item("Rear (Shift+Num1)",VIEW_REAR); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_item("Perspective (Num5)",VIEW_PERSPECTIVE); view_menu->get_popup()->add_check_item("Orthogonal (Num5)",VIEW_ORTHOGONAL); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE),true); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_item("Environment",VIEW_ENVIRONMENT); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT),true); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_item("Audio Listener",VIEW_AUDIO_LISTENER); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_item("Gizmos",VIEW_GIZMOS); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_GIZMOS),true); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_item("Selection (F)",VIEW_CENTER_TO_SELECTION); view_menu->get_popup()->add_item("Align with view (Ctrl+Shift+F)",VIEW_ALIGN_SELECTION_WITH_VIEW); view_menu->get_popup()->connect("item_pressed",this,"_menu_option"); preview_camera = memnew( Button ); preview_camera->set_toggle_mode(true); preview_camera->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_END,90); preview_camera->set_anchor_and_margin(MARGIN_TOP,ANCHOR_BEGIN,10); preview_camera->set_text("preview"); surface->add_child(preview_camera); preview_camera->hide(); preview_camera->connect("toggled",this,"_toggle_camera_preview"); previewing=NULL; preview=NULL; gizmo_scale=1.0; selection_menu = memnew( PopupMenu ); add_child(selection_menu); selection_menu->set_custom_minimum_size(Vector2(100, 0)); selection_menu->connect("item_pressed", this, "_selection_result_pressed"); selection_menu->connect("popup_hide", this, "_selection_menu_hide"); if (p_index==0) { view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUDIO_LISTENER),true); viewport->set_as_audio_listener(true); } name="Top"; _update_name(); EditorSettings::get_singleton()->connect("settings_changed",this,"update_transform_gizmo_view"); } SpatialEditor *SpatialEditor::singleton=NULL; SpatialEditorSelectedItem::~SpatialEditorSelectedItem() { if (sbox_instance.is_valid()) VisualServer::get_singleton()->free(sbox_instance); } void SpatialEditor::select_gizmo_hilight_axis(int p_axis) { for(int i=0;i<3;i++) { move_gizmo[i]->surface_set_material(0,i==p_axis?gizmo_hl:gizmo_color[i]); rotate_gizmo[i]->surface_set_material(0,(i+3)==p_axis?gizmo_hl:gizmo_color[i]); } } void SpatialEditor::update_transform_gizmo() { List &selection = editor_selection->get_selected_node_list(); AABB center; bool first=true; Matrix3 gizmo_basis; bool local_gizmo_coords = transform_menu->get_popup()->is_item_checked( transform_menu->get_popup()->get_item_index(MENU_TRANSFORM_LOCAL_COORDS) ); for(List::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->get()->cast_to(); if (!sp) continue; SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data(sp); if (!se) continue; Transform xf = se->sp->get_global_transform(); if (first) { center.pos=xf.origin; first=false; if (local_gizmo_coords) { gizmo_basis=xf.basis; gizmo_basis.orthonormalize(); } } else { center.expand_to(xf.origin); gizmo_basis=Matrix3(); } // count++; } Vector3 pcenter = center.pos+center.size*0.5; gizmo.visible=!first; gizmo.transform.origin=pcenter; gizmo.transform.basis=gizmo_basis; for(int i=0;i<4;i++) { viewports[i]->update_transform_gizmo_view(); } } Object *SpatialEditor::_get_editor_data(Object *p_what) { Spatial *sp = p_what->cast_to(); if (!sp) return NULL; SpatialEditorSelectedItem *si = memnew( SpatialEditorSelectedItem ); si->sp=sp; si->sbox_instance=VisualServer::get_singleton()->instance_create2(selection_box->get_rid(),sp->get_world()->get_scenario()); VS::get_singleton()->instance_geometry_set_flag(si->sbox_instance,VS::INSTANCE_FLAG_CAST_SHADOW,false); RID inst = sp->call("_get_visual_instance_rid"); // if (inst.is_valid()) // si->aabb = VisualServer::get_singleton()->instance_get_base_aabb(inst); if (get_tree()->is_editor_hint()) editor->call("edit_node",sp); return si; } void SpatialEditor::_generate_selection_box() { AABB aabb( Vector3(), Vector3(1,1,1) ); aabb.grow_by( aabb.get_longest_axis_size()/20.0 ); Ref st = memnew( SurfaceTool ); st->begin(Mesh::PRIMITIVE_LINES); for (int i=0;i<12;i++) { Vector3 a,b; aabb.get_edge(i,a,b); /*Vector points; Vector colors; points.push_back(a); points.push_back(b);*/ st->add_color( Color(1.0,1.0,0.8,0.8) ); st->add_vertex(a); st->add_color( Color(1.0,1.0,0.8,0.4) ); st->add_vertex(a.linear_interpolate(b,0.2)); st->add_color( Color(1.0,1.0,0.8,0.4) ); st->add_vertex(a.linear_interpolate(b,0.8)); st->add_color( Color(1.0,1.0,0.8,0.8) ); st->add_vertex(b); } Ref mat = memnew( FixedMaterial ); mat->set_flag(Material::FLAG_UNSHADED,true); mat->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1)); mat->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true); mat->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY,true); st->set_material(mat); selection_box = st->commit(); } Dictionary SpatialEditor::get_state() const { Dictionary d; int vc=0; if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT) )) vc=1; else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS) )) vc=2; else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS) )) vc=3; else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS) )) vc=4; else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT) )) vc=5; else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT) )) vc=6; d["viewport_mode"]=vc; Array vpdata; for(int i=0;i<4;i++) { vpdata.push_back( viewports[i]->get_state() ); } d["viewports"]=vpdata; d["default_light"]=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT) );; d["ambient_light_color"]=settings_ambient_color->get_color(); d["default_srgb"]=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_DEFAULT_SRGB) );; d["show_grid"]=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_GRID) );; d["show_origin"]=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN) );; d["fov"]=get_fov(); d["znear"]=get_znear(); d["zfar"]=get_zfar(); d["deflight_rot_x"]=settings_default_light_rot_x; d["deflight_rot_y"]=settings_default_light_rot_y; return d; } void SpatialEditor::set_state(const Dictionary& p_state) { Dictionary d = p_state; ERR_FAIL_COND(!d.has("viewport_mode")); ERR_FAIL_COND(!d.has("viewports")); ERR_FAIL_COND(!d.has("default_light")); ERR_FAIL_COND(!d.has("show_grid")); ERR_FAIL_COND(!d.has("show_origin")); ERR_FAIL_COND(!d.has("fov")); ERR_FAIL_COND(!d.has("znear")); ERR_FAIL_COND(!d.has("zfar")); int vc = d["viewport_mode"]; if (vc==1) _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); else if (vc==2) _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS); else if (vc==3) _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS); else if (vc==4) _menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS); else if (vc==5) _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS_ALT); else if (vc==6) _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS_ALT); Array vp = d["viewports"]; ERR_FAIL_COND(vp.size()>4); for(int i=0;i<4;i++) { viewports[i]->set_state(vp[i]); } if (d.has("zfar")) settings_zfar->set_val(float(d["zfar"])); if (d.has("znear")) settings_znear->set_val(float(d["znear"])); if (d.has("fov")) settings_fov->set_val(float(d["fov"])); if (d.has("default_light")) { bool use = d["default_light"]; bool existing = light_instance.is_valid(); if (use!=existing) { if (existing) { VisualServer::get_singleton()->free(light_instance); light_instance=RID(); } else { light_instance=VisualServer::get_singleton()->instance_create2(light,get_tree()->get_root()->get_world()->get_scenario()); VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform); } view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT), light_instance.is_valid() ); } } if (d.has("ambient_light_color")) { settings_ambient_color->set_color(d["ambient_light_color"]); viewport_environment->fx_set_param(Environment::FX_PARAM_AMBIENT_LIGHT_COLOR,d["ambient_light_color"]); } if (d.has("default_srgb")) { bool use = d["default_srgb"]; viewport_environment->set_enable_fx(Environment::FX_SRGB,use); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_DEFAULT_SRGB), use ); } if (d.has("show_grid")) { bool use = d["show_grid"]; if (use!=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_GRID))) { _menu_item_pressed(MENU_VIEW_GRID); } } if (d.has("show_origin")) { bool use = d["show_origin"]; if (use!=view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN))) { view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN), use ); VisualServer::get_singleton()->instance_geometry_set_flag(origin_instance,VS::INSTANCE_FLAG_VISIBLE,use); } } if (d.has("deflight_rot_x")) settings_default_light_rot_x=d["deflight_rot_x"]; if (d.has("deflight_rot_y")) settings_default_light_rot_y=d["deflight_rot_y"]; _update_default_light_angle(); } void SpatialEditor::edit(Spatial *p_spatial) { if (p_spatial!=selected) { if (selected) { Ref seg = selected->get_gizmo(); if (seg.is_valid()) { seg->set_selected(false); selected->update_gizmo(); } } selected=p_spatial; over_gizmo_handle=-1; if (selected) { Ref seg = selected->get_gizmo(); if (seg.is_valid()) { seg->set_selected(true); selected->update_gizmo(); } } } if (p_spatial) { //_validate_selection(); //if (selected.has(p_spatial->get_instance_ID()) && selected.size()==1) // return; //_select(p_spatial->get_instance_ID(),false,true); // should become the selection } } void SpatialEditor::_xform_dialog_action() { Transform t; //translation Vector3 scale; Vector3 rotate; Vector3 translate; for(int i=0;i<3;i++) { translate[i]=xform_translate[i]->get_text().to_double(); rotate[i]=Math::deg2rad(xform_rotate[i]->get_text().to_double()); scale[i]=xform_scale[i]->get_text().to_double(); } t.origin=translate; for(int i=0;i<3;i++) { if (!rotate[i]) continue; Vector3 axis; axis[i]=1.0; t.basis.rotate(axis,rotate[i]); } for(int i=0;i<3;i++) { if (scale[i]==1) continue; t.basis.set_axis(i,t.basis.get_axis(i)*scale[i]); } undo_redo->create_action("XForm Dialog"); List &selection = editor_selection->get_selected_node_list(); for(List::Element *E=selection.front();E;E=E->next()) { Spatial *sp = E->get()->cast_to(); if (!sp) continue; SpatialEditorSelectedItem *se=editor_selection->get_node_editor_data(sp); if (!se) continue; bool post = xform_type->get_selected()>0; Transform tr = sp->get_global_transform(); if (post) tr = tr * t; else { tr.basis = t.basis * tr.basis; tr.origin+=t.origin; } undo_redo->add_do_method(sp,"set_global_transform",tr); undo_redo->add_undo_method(sp,"set_global_transform",sp->get_global_transform()); } undo_redo->commit_action(); } void SpatialEditor::_menu_item_pressed(int p_option) { switch(p_option) { case MENU_TOOL_SELECT: case MENU_TOOL_MOVE: case MENU_TOOL_ROTATE: case MENU_TOOL_SCALE: { for(int i=0;i<4;i++) tool_button[i]->set_pressed(i==p_option); tool_mode=(ToolMode)p_option; static const char *_mode[]={"Selection Mode.","Translation Mode.","Rotation Mode.","Scale Mode."}; // set_message(_mode[p_option],3); update_transform_gizmo(); } break; case MENU_TRANSFORM_USE_SNAP: { bool is_checked = transform_menu->get_popup()->is_item_checked( transform_menu->get_popup()->get_item_index(p_option) ); snap_enabled=!is_checked; transform_menu->get_popup()->set_item_checked( transform_menu->get_popup()->get_item_index(p_option), snap_enabled ); } break; case MENU_TRANSFORM_CONFIGURE_SNAP: { snap_dialog->popup_centered(Size2(200,160)); } break; case MENU_TRANSFORM_LOCAL_COORDS: { bool is_checked = transform_menu->get_popup()->is_item_checked( transform_menu->get_popup()->get_item_index(p_option) ); transform_menu->get_popup()->set_item_checked( transform_menu->get_popup()->get_item_index(p_option), !is_checked ); update_transform_gizmo(); } break; case MENU_TRANSFORM_DIALOG: { for(int i=0;i<3;i++) { xform_translate[i]->set_text("0"); xform_rotate[i]->set_text("0"); xform_scale[i]->set_text("1"); } xform_dialog->popup_centered(Size2(200,200)); } break; case MENU_VIEW_USE_DEFAULT_LIGHT: { bool is_checked = view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(p_option) ); if (is_checked) { VisualServer::get_singleton()->free(light_instance); light_instance=RID(); } else { light_instance=VisualServer::get_singleton()->instance_create2(light,get_tree()->get_root()->get_world()->get_scenario()); VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform); _update_default_light_angle(); } view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(p_option), light_instance.is_valid() ); } break; case MENU_VIEW_USE_DEFAULT_SRGB: { bool is_checked = view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(p_option) ); if (is_checked) { viewport_environment->set_enable_fx(Environment::FX_SRGB,false); } else { viewport_environment->set_enable_fx(Environment::FX_SRGB,true); } is_checked = ! is_checked; view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(p_option), is_checked ); } break; case MENU_VIEW_USE_1_VIEWPORT: { for(int i=1;i<4;i++) { viewports[i]->hide(); } viewports[0]->set_area_as_parent_rect(); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), true ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false ); } break; case MENU_VIEW_USE_2_VIEWPORTS: { for(int i=1;i<4;i++) { if (i==1 || i==3) viewports[i]->hide(); else viewports[i]->show(); } viewports[0]->set_area_as_parent_rect(); viewports[0]->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_RATIO,0.5); viewports[2]->set_area_as_parent_rect(); viewports[2]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), true ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false ); } break; case MENU_VIEW_USE_2_VIEWPORTS_ALT: { for(int i=1;i<4;i++) { if (i==1 || i==3) viewports[i]->hide(); else viewports[i]->show(); } viewports[0]->set_area_as_parent_rect(); viewports[0]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5); viewports[2]->set_area_as_parent_rect(); viewports[2]->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_RATIO,0.5); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), true ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false ); } break; case MENU_VIEW_USE_3_VIEWPORTS: { for(int i=1;i<4;i++) { if (i==1) viewports[i]->hide(); else viewports[i]->show(); } viewports[0]->set_area_as_parent_rect(); viewports[0]->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_RATIO,0.5); viewports[2]->set_area_as_parent_rect(); viewports[2]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5); viewports[2]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5); viewports[3]->set_area_as_parent_rect(); viewports[3]->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_RATIO,0.5); viewports[3]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), true ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false ); } break; case MENU_VIEW_USE_3_VIEWPORTS_ALT: { for(int i=1;i<4;i++) { if (i==1) viewports[i]->hide(); else viewports[i]->show(); } viewports[0]->set_area_as_parent_rect(); viewports[0]->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_RATIO,0.5); viewports[0]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5); viewports[2]->set_area_as_parent_rect(); viewports[2]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5); viewports[2]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5); viewports[3]->set_area_as_parent_rect(); viewports[3]->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_RATIO,0.5); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), true ); } break; case MENU_VIEW_USE_4_VIEWPORTS: { for(int i=1;i<4;i++) { viewports[i]->show(); } viewports[0]->set_area_as_parent_rect(); viewports[0]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5); viewports[0]->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_RATIO,0.5); viewports[1]->set_area_as_parent_rect(); viewports[1]->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_RATIO,0.5); viewports[1]->set_anchor_and_margin(MARGIN_BOTTOM,ANCHOR_RATIO,0.5); viewports[2]->set_area_as_parent_rect(); viewports[2]->set_anchor_and_margin(MARGIN_RIGHT,ANCHOR_RATIO,0.5); viewports[2]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5); viewports[3]->set_area_as_parent_rect(); viewports[3]->set_anchor_and_margin(MARGIN_LEFT,ANCHOR_RATIO,0.5); viewports[3]->set_anchor_and_margin(MARGIN_TOP,ANCHOR_RATIO,0.5); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), true ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), false ); } break; case MENU_VIEW_DISPLAY_NORMAL: { VisualServer::get_singleton()->scenario_set_debug( get_tree()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_DISABLED ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), true ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_SHADELESS), false ); } break; case MENU_VIEW_DISPLAY_WIREFRAME: { VisualServer::get_singleton()->scenario_set_debug( get_tree()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_WIREFRAME ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), true ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_SHADELESS), false ); } break; case MENU_VIEW_DISPLAY_OVERDRAW: { VisualServer::get_singleton()->scenario_set_debug( get_tree()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_OVERDRAW ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), true ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_SHADELESS), false ); } break; case MENU_VIEW_DISPLAY_SHADELESS: { VisualServer::get_singleton()->scenario_set_debug( get_tree()->get_root()->get_world()->get_scenario(), VisualServer::SCENARIO_DEBUG_SHADELESS ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_NORMAL), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_WIREFRAME), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_OVERDRAW), false ); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_DISPLAY_SHADELESS), true ); } break; case MENU_VIEW_ORIGIN: { bool is_checked = view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(p_option) ); is_checked=!is_checked; VisualServer::get_singleton()->instance_geometry_set_flag(origin_instance,VS::INSTANCE_FLAG_VISIBLE,is_checked); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(p_option), is_checked); } break; case MENU_VIEW_GRID: { bool is_checked = view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(p_option) ); grid_enabled=!is_checked; for(int i=0;i<3;++i) { if (grid_enable[i]) { VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,grid_enabled); grid_visible[i]=grid_enabled; } } view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(p_option), grid_enabled ); } break; case MENU_VIEW_CAMERA_SETTINGS: { settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size()+Size2(50,50)); } break; } } void SpatialEditor::_init_indicators() { //make sure that the camera indicator is not selectable light=VisualServer::get_singleton()->light_create( VisualServer::LIGHT_DIRECTIONAL ); //VisualServer::get_singleton()->light_set_shadow( light, true ); light_instance=VisualServer::get_singleton()->instance_create2(light,get_tree()->get_root()->get_world()->get_scenario()); light_transform.rotate(Vector3(1,0,0),Math_PI/5.0); VisualServer::get_singleton()->instance_set_transform(light_instance,light_transform); //RID mat = VisualServer::get_singleton()->fixed_material_create(); ///VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); //VisualServer::get_singleton()->fixed_material_set_flag(mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); { indicator_mat = VisualServer::get_singleton()->fixed_material_create(); VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_UNSHADED, true ); VisualServer::get_singleton()->material_set_flag( indicator_mat, VisualServer::MATERIAL_FLAG_ONTOP, false ); VisualServer::get_singleton()->fixed_material_set_flag(indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); VisualServer::get_singleton()->fixed_material_set_flag(indicator_mat, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); DVector grid_colors[3]; DVector grid_points[3]; Vector origin_colors; Vector origin_points; for(int i=0;i<3;i++) { Vector3 axis; axis[i]=1; Vector3 axis_n1; axis_n1[(i+1)%3]=1; Vector3 axis_n2; axis_n2[(i+2)%3]=1; origin_colors.push_back(Color(axis.x,axis.y,axis.z)); origin_colors.push_back(Color(axis.x,axis.y,axis.z)); origin_points.push_back(axis*4096); origin_points.push_back(axis*-4096); #define ORIGIN_GRID_SIZE 25 for(int j=-ORIGIN_GRID_SIZE;j<=ORIGIN_GRID_SIZE;j++) { grid_colors[i].push_back(Color(axis.x,axis.y,axis.z,0.2)); grid_colors[i].push_back(Color(axis.x,axis.y,axis.z,0.2)); grid_colors[i].push_back(Color(axis.x,axis.y,axis.z,0.2)); grid_colors[i].push_back(Color(axis.x,axis.y,axis.z,0.2)); grid_points[i].push_back(axis_n1*ORIGIN_GRID_SIZE+axis_n2*j); grid_points[i].push_back(-axis_n1*ORIGIN_GRID_SIZE+axis_n2*j); grid_points[i].push_back(axis_n2*ORIGIN_GRID_SIZE+axis_n1*j); grid_points[i].push_back(-axis_n2*ORIGIN_GRID_SIZE+axis_n1*j); } grid[i] = VisualServer::get_singleton()->mesh_create(); Array d; d.resize(VS::ARRAY_MAX); d[VisualServer::ARRAY_VERTEX]=grid_points[i]; d[VisualServer::ARRAY_COLOR]=grid_colors[i]; VisualServer::get_singleton()->mesh_add_surface(grid[i],VisualServer::PRIMITIVE_LINES,d); VisualServer::get_singleton()->mesh_surface_set_material(grid[i],0,indicator_mat); grid_instance[i] = VisualServer::get_singleton()->instance_create2(grid[i],get_tree()->get_root()->get_world()->get_scenario()); grid_visible[i]=false; grid_enable[i]=false; VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,false); VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_CAST_SHADOW,false); VS::get_singleton()->instance_set_layer_mask(grid_instance[i],1<mesh_create(); Array d; d.resize(VS::ARRAY_MAX); d[VisualServer::ARRAY_VERTEX]=origin_points; d[VisualServer::ARRAY_COLOR]=origin_colors; VisualServer::get_singleton()->mesh_add_surface(origin,VisualServer::PRIMITIVE_LINES,d); VisualServer::get_singleton()->mesh_surface_set_material(origin,0,indicator_mat); // origin = VisualServer::get_singleton()->poly_create(); // VisualServer::get_singleton()->poly_add_primitive(origin,origin_points,Vector(),origin_colors,Vector()); // VisualServer::get_singleton()->poly_set_material(origin,indicator_mat,true); origin_instance = VisualServer::get_singleton()->instance_create2(origin,get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_set_layer_mask(origin_instance,1<instance_geometry_set_flag(origin_instance,VS::INSTANCE_FLAG_CAST_SHADOW,false); VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[1],VS::INSTANCE_FLAG_VISIBLE,true); grid_enable[1]=true; grid_visible[1]=true; grid_enabled=true; last_grid_snap=1; } { cursor_mesh = VisualServer::get_singleton()->mesh_create(); DVector cursor_points; float cs = 0.25; cursor_points.push_back(Vector3(+cs,0,0)); cursor_points.push_back(Vector3(-cs,0,0)); cursor_points.push_back(Vector3(0,+cs,0)); cursor_points.push_back(Vector3(0,-cs,0)); cursor_points.push_back(Vector3(0,0,+cs)); cursor_points.push_back(Vector3(0,0,-cs)); cursor_material=VisualServer::get_singleton()->fixed_material_create(); VisualServer::get_singleton()->fixed_material_set_param(cursor_material,VS::FIXED_MATERIAL_PARAM_DIFFUSE,Color(0,1,1)); VisualServer::get_singleton()->material_set_flag( cursor_material, VisualServer::MATERIAL_FLAG_UNSHADED, true ); VisualServer::get_singleton()->fixed_material_set_flag(cursor_material, VisualServer::FIXED_MATERIAL_FLAG_USE_ALPHA,true); VisualServer::get_singleton()->fixed_material_set_flag(cursor_material, VisualServer::FIXED_MATERIAL_FLAG_USE_COLOR_ARRAY,true); Array d; d.resize(VS::ARRAY_MAX); d[VS::ARRAY_VERTEX]=cursor_points; VisualServer::get_singleton()->mesh_add_surface(cursor_mesh,VS::PRIMITIVE_LINES,d); VisualServer::get_singleton()->mesh_surface_set_material(cursor_mesh,0,cursor_material); cursor_instance = VisualServer::get_singleton()->instance_create2(cursor_mesh,get_tree()->get_root()->get_world()->get_scenario()); VS::get_singleton()->instance_set_layer_mask(cursor_instance,1<instance_geometry_set_flag(cursor_instance,VS::INSTANCE_FLAG_CAST_SHADOW,false); } { //move gizmo float gizmo_alph = EditorSettings::get_singleton()->get("3d_editor/manipulator_gizmo_opacity"); gizmo_hl = Ref( memnew( FixedMaterial ) ); gizmo_hl->set_flag(Material::FLAG_UNSHADED, true); gizmo_hl->set_flag(Material::FLAG_ONTOP, true); gizmo_hl->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); gizmo_hl->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1,gizmo_alph+0.2f)); for(int i=0;i<3;i++) { move_gizmo[i]=Ref( memnew( Mesh ) ); rotate_gizmo[i]=Ref( memnew( Mesh ) ); Ref mat = memnew( FixedMaterial ); mat->set_flag(Material::FLAG_UNSHADED, true); mat->set_flag(Material::FLAG_ONTOP, true); mat->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); Color col; col[i]=1.0; col.a= gizmo_alph; mat->set_parameter(FixedMaterial::PARAM_DIFFUSE,col); gizmo_color[i]=mat; Vector3 ivec; ivec[i]=1; Vector3 nivec; nivec[(i+1)%3]=1; nivec[(i+2)%3]=1; Vector3 ivec2; ivec2[(i+1)%3]=1; Vector3 ivec3; ivec3[(i+2)%3]=1; { Ref surftool = memnew( SurfaceTool ); surftool->begin(Mesh::PRIMITIVE_TRIANGLES); //translate const int arrow_points=5; Vector3 arrow[5]={ nivec*0.0+ivec*0.0, nivec*0.01+ivec*0.0, nivec*0.01+ivec*1.0, nivec*0.1+ivec*1.0, nivec*0.0+ivec*(1+GIZMO_ARROW_SIZE), }; int arrow_sides=6; for(int k = 0; k < 7 ; k++) { Matrix3 ma(ivec,Math_PI*2*float(k)/arrow_sides); Matrix3 mb(ivec,Math_PI*2*float(k+1)/arrow_sides); for(int j=0;jadd_vertex(points[0]); surftool->add_vertex(points[1]); surftool->add_vertex(points[2]); surftool->add_vertex(points[0]); surftool->add_vertex(points[2]); surftool->add_vertex(points[3]); } } surftool->set_material(mat); surftool->commit(move_gizmo[i]); } { Ref surftool = memnew( SurfaceTool ); surftool->begin(Mesh::PRIMITIVE_TRIANGLES); Vector3 circle[5]={ ivec*0.02+ivec2*0.02+ivec2*1.0, ivec*-0.02+ivec2*0.02+ivec2*1.0, ivec*-0.02+ivec2*-0.02+ivec2*1.0, ivec*0.02+ivec2*-0.02+ivec2*1.0, ivec*0.02+ivec2*0.02+ivec2*1.0, }; for(int k = 0; k < 33 ; k++) { Matrix3 ma(ivec,Math_PI*2*float(k)/32); Matrix3 mb(ivec,Math_PI*2*float(k+1)/32); for(int j=0;j<4;j++) { Vector3 points[4]={ ma.xform(circle[j]), mb.xform(circle[j]), mb.xform(circle[j+1]), ma.xform(circle[j+1]), }; surftool->add_vertex(points[0]); surftool->add_vertex(points[1]); surftool->add_vertex(points[2]); surftool->add_vertex(points[0]); surftool->add_vertex(points[2]); surftool->add_vertex(points[3]); } } surftool->set_material(mat); surftool->commit(rotate_gizmo[i]); } } } /*for(int i=0;i<4;i++) { viewports[i]->init_gizmo_instance(i); }*/ _generate_selection_box(); //get_scene()->get_root_node()->cast_to()->get_scene_root()->add_child(camera); //current_camera=camera; } void SpatialEditor::_finish_indicators() { VisualServer::get_singleton()->free(origin_instance); VisualServer::get_singleton()->free(origin); for(int i=0;i<3;i++) { VisualServer::get_singleton()->free(grid_instance[i]); VisualServer::get_singleton()->free(grid[i]); } VisualServer::get_singleton()->free(light_instance); VisualServer::get_singleton()->free(light); //VisualServer::get_singleton()->free(poly); //VisualServer::get_singleton()->free(indicators_instance); //VisualServer::get_singleton()->free(indicators); VisualServer::get_singleton()->free(cursor_instance); VisualServer::get_singleton()->free(cursor_mesh); VisualServer::get_singleton()->free(indicator_mat); VisualServer::get_singleton()->free(cursor_material); } void SpatialEditor::_instance_scene() { #if 0 EditorNode *en = get_scene()->get_root_node()->cast_to(); ERR_FAIL_COND(!en); String path = en->get_scenes_dock()->get_selected_path(); if (path=="") { set_message("No scene selected to instance!"); return; } undo_redo->create_action("Instance at Cursor"); Node* scene = en->request_instance_scene(path); if (!scene) { set_message("Could not instance scene!"); undo_redo->commit_action(); //bleh return; } Spatial *s = scene->cast_to(); if (s) { undo_redo->add_do_method(s,"set_global_transform",Transform(Matrix3(),cursor.cursor_pos)); } undo_redo->commit_action(); #endif } /* void SpatialEditor::_update_selection() { } */ void SpatialEditor::_unhandled_key_input(InputEvent p_event) { if (!is_visible()) return; { EditorNode *en = editor; EditorPlugin *over_plugin = en->get_editor_plugin_over(); if (over_plugin && over_plugin->forward_input_event(p_event)) { return; //ate the over input event } } switch(p_event.type) { case InputEvent::KEY: { const InputEventKey &k=p_event.key; if (!k.pressed) break; switch(k.scancode) { case KEY_Q: _menu_item_pressed(MENU_TOOL_SELECT); break; case KEY_W: _menu_item_pressed(MENU_TOOL_MOVE); break; case KEY_E: _menu_item_pressed(MENU_TOOL_ROTATE); break; case KEY_R: _menu_item_pressed(MENU_TOOL_SCALE); break; #if 0 #endif } } break; } } void SpatialEditor::_notification(int p_what) { if (p_what==NOTIFICATION_READY) { tool_button[SpatialEditor::TOOL_MODE_SELECT]->set_icon( get_icon("ToolSelect","EditorIcons") ); tool_button[SpatialEditor::TOOL_MODE_MOVE]->set_icon( get_icon("ToolMove","EditorIcons") ); tool_button[SpatialEditor::TOOL_MODE_ROTATE]->set_icon( get_icon("ToolRotate","EditorIcons") ); tool_button[SpatialEditor::TOOL_MODE_SCALE]->set_icon( get_icon("ToolScale","EditorIcons") ); instance_button->set_icon( get_icon("SpatialAdd","EditorIcons") ); instance_button->hide(); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT),get_icon("Panels1","EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS),get_icon("Panels2","EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT),get_icon("Panels2Alt","EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS),get_icon("Panels3","EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT),get_icon("Panels3Alt","EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS),get_icon("Panels4","EditorIcons")); _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); get_tree()->connect("node_removed",this,"_node_removed"); VS::get_singleton()->scenario_set_fallback_environment(get_viewport()->find_world()->get_scenario(),viewport_environment->get_rid()); } if (p_what==NOTIFICATION_ENTER_TREE) { gizmos = memnew( SpatialEditorGizmos ); _init_indicators(); _update_default_light_angle(); } if (p_what==NOTIFICATION_EXIT_TREE) { _finish_indicators(); memdelete( gizmos ); } } void SpatialEditor::add_control_to_menu_panel(Control *p_control) { hbc_menu->add_child(p_control); } void SpatialEditor::set_can_preview(Camera* p_preview) { for(int i=0;i<4;i++) { viewports[i]->set_can_preview(p_preview); } } VSplitContainer *SpatialEditor::get_shader_split() { return shader_split; } HSplitContainer *SpatialEditor::get_palette_split() { return palette_split; } void SpatialEditor::_request_gizmo(Object* p_obj) { Spatial *sp=p_obj->cast_to(); if (!sp) return; if (editor->get_edited_scene() && (sp==editor->get_edited_scene() || sp->get_owner()==editor->get_edited_scene())) { Ref seg = gizmos->get_gizmo(sp); if (seg.is_valid()) { sp->set_gizmo(seg); } for (List::Element *E=gizmo_plugins.front();E;E=E->next()) { if (E->get()->create_spatial_gizmo(sp)) { seg = sp->get_gizmo(); if (sp==selected && seg.is_valid()) { seg->set_selected(true); selected->update_gizmo(); } return; } } if (seg.is_valid() && sp==selected) { seg->set_selected(true); selected->update_gizmo(); } } } void SpatialEditor::_toggle_maximize_view(Object* p_viewport) { if (!p_viewport) return; SpatialEditorViewport *current_viewport = p_viewport->cast_to(); if (!current_viewport) return; int index=-1; bool maximized = false; for(int i=0;i<4;i++) { if (viewports[i]==current_viewport) { index=i; if ( current_viewport->get_global_rect() == viewport_base->get_global_rect() ) maximized=true; break; } } if (index==-1) return; if (!maximized) { for(int i=0;i<4;i++) { if (i==index) viewports[i]->set_area_as_parent_rect(); else viewports[i]->hide(); } } else { for(int i=0;i<4;i++) viewports[i]->show(); if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT) )) _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS) )) _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS); else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT) )) _menu_item_pressed(MENU_VIEW_USE_2_VIEWPORTS_ALT); else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS) )) _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS); else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT) )) _menu_item_pressed(MENU_VIEW_USE_3_VIEWPORTS_ALT); else if (view_menu->get_popup()->is_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS) )) _menu_item_pressed(MENU_VIEW_USE_4_VIEWPORTS); } } void SpatialEditor::_node_removed(Node* p_node) { if (p_node==selected) selected=NULL; } void SpatialEditor::_bind_methods() { // ObjectTypeDB::bind_method("_input_event",&SpatialEditor::_input_event); ObjectTypeDB::bind_method("_unhandled_key_input",&SpatialEditor::_unhandled_key_input); ObjectTypeDB::bind_method("_node_removed",&SpatialEditor::_node_removed); ObjectTypeDB::bind_method("_menu_item_pressed",&SpatialEditor::_menu_item_pressed); ObjectTypeDB::bind_method("_xform_dialog_action",&SpatialEditor::_xform_dialog_action); ObjectTypeDB::bind_method("_instance_scene",&SpatialEditor::_instance_scene); // ObjectTypeDB::bind_method("_update_selection",&SpatialEditor::_update_selection); ObjectTypeDB::bind_method("_get_editor_data",&SpatialEditor::_get_editor_data); ObjectTypeDB::bind_method("_request_gizmo",&SpatialEditor::_request_gizmo); ObjectTypeDB::bind_method("_default_light_angle_input",&SpatialEditor::_default_light_angle_input); ObjectTypeDB::bind_method("_update_ambient_light_color",&SpatialEditor::_update_ambient_light_color); ObjectTypeDB::bind_method("_toggle_maximize_view",&SpatialEditor::_toggle_maximize_view); ADD_SIGNAL( MethodInfo("transform_key_request") ); } void SpatialEditor::clear() { settings_fov->set_val(EDITOR_DEF("3d_editor/default_fov",60.0)); settings_znear->set_val(EDITOR_DEF("3d_editor/default_z_near",0.1)); settings_zfar->set_val(EDITOR_DEF("3d_editor/default_z_far",1500.0)); for(int i=0;i<4;i++) { viewports[i]->reset(); } _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); _menu_item_pressed(MENU_VIEW_DISPLAY_NORMAL); VisualServer::get_singleton()->instance_geometry_set_flag(origin_instance,VS::INSTANCE_FLAG_VISIBLE,true); view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_ORIGIN), true); for(int i=0;i<3;++i) { if (grid_enable[i]) { VisualServer::get_singleton()->instance_geometry_set_flag(grid_instance[i],VS::INSTANCE_FLAG_VISIBLE,true); grid_visible[i]=true; } } for(int i=0;i<4;i++) { viewports[i]->view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(SpatialEditorViewport::VIEW_AUDIO_LISTENER),i==0); viewports[i]->viewport->set_as_audio_listener(i==0); } view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(MENU_VIEW_GRID), true ); settings_default_light_rot_x=Math_PI*0.3; settings_default_light_rot_y=Math_PI*0.2; viewport_environment->fx_set_param(Environment::FX_PARAM_AMBIENT_LIGHT_COLOR,Color(0.15,0.15,0.15)); settings_ambient_color->set_color(Color(0.15,0.15,0.15)); if (!light_instance.is_valid()) _menu_item_pressed(MENU_VIEW_USE_DEFAULT_LIGHT); _update_default_light_angle(); } void SpatialEditor::_update_ambient_light_color(const Color& p_color) { viewport_environment->fx_set_param(Environment::FX_PARAM_AMBIENT_LIGHT_COLOR,settings_ambient_color->get_color()); } void SpatialEditor::_update_default_light_angle() { Transform t; t.basis.rotate(Vector3(1,0,0),settings_default_light_rot_x); t.basis.rotate(Vector3(0,1,0),settings_default_light_rot_y); settings_dlight->set_transform(t); if (light_instance.is_valid()) { VS::get_singleton()->instance_set_transform(light_instance,t); } } void SpatialEditor::_default_light_angle_input(const InputEvent& p_event) { if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask&(0x1|0x2|0x4)) { settings_default_light_rot_y = Math::fposmod(settings_default_light_rot_y - p_event.mouse_motion.relative_x*0.01,Math_PI*2.0); settings_default_light_rot_x = Math::fposmod(settings_default_light_rot_x - p_event.mouse_motion.relative_y*0.01,Math_PI*2.0); _update_default_light_angle(); } } SpatialEditor::SpatialEditor(EditorNode *p_editor) { gizmo.visible=true; gizmo.scale=1.0; viewport_environment = Ref( memnew( Environment ) ); undo_redo=p_editor->get_undo_redo(); VBoxContainer *vbc = this; custom_camera=NULL; singleton=this; editor=p_editor; editor_selection=editor->get_editor_selection(); editor_selection->add_editor_plugin(this); editor_selection->connect("selection_changed",this,"_update_selection"); snap_enabled=false; tool_mode = TOOL_MODE_SELECT; //set_focus_mode(FOCUS_ALL); hbc_menu = memnew( HBoxContainer ); vbc->add_child(hbc_menu); Vector button_binds; button_binds.resize(1); tool_button[TOOL_MODE_SELECT] = memnew( ToolButton ); hbc_menu->add_child( tool_button[TOOL_MODE_SELECT] ); tool_button[TOOL_MODE_SELECT]->set_toggle_mode(true); tool_button[TOOL_MODE_SELECT]->set_flat(true); tool_button[TOOL_MODE_SELECT]->set_pressed(true); button_binds[0]=MENU_TOOL_SELECT; tool_button[TOOL_MODE_SELECT]->connect("pressed", this,"_menu_item_pressed",button_binds); tool_button[TOOL_MODE_SELECT]->set_tooltip("Select Mode (Q)"); tool_button[TOOL_MODE_MOVE] = memnew( ToolButton ); hbc_menu->add_child( tool_button[TOOL_MODE_MOVE] ); tool_button[TOOL_MODE_MOVE]->set_toggle_mode(true); tool_button[TOOL_MODE_MOVE]->set_flat(true); button_binds[0]=MENU_TOOL_MOVE; tool_button[TOOL_MODE_MOVE]->connect("pressed", this,"_menu_item_pressed",button_binds); tool_button[TOOL_MODE_MOVE]->set_tooltip("Move Mode (W)"); tool_button[TOOL_MODE_ROTATE] = memnew( ToolButton ); hbc_menu->add_child( tool_button[TOOL_MODE_ROTATE] ); tool_button[TOOL_MODE_ROTATE]->set_toggle_mode(true); tool_button[TOOL_MODE_ROTATE]->set_flat(true); button_binds[0]=MENU_TOOL_ROTATE; tool_button[TOOL_MODE_ROTATE]->connect("pressed", this,"_menu_item_pressed",button_binds); tool_button[TOOL_MODE_ROTATE]->set_tooltip("Rotate Mode (E)"); tool_button[TOOL_MODE_SCALE] = memnew( ToolButton ); hbc_menu->add_child( tool_button[TOOL_MODE_SCALE] ); tool_button[TOOL_MODE_SCALE]->set_toggle_mode(true); tool_button[TOOL_MODE_SCALE]->set_flat(true); button_binds[0]=MENU_TOOL_SCALE; tool_button[TOOL_MODE_SCALE]->connect("pressed", this,"_menu_item_pressed",button_binds); tool_button[TOOL_MODE_SCALE]->set_tooltip("Scale Mode (R)"); instance_button = memnew( Button ); hbc_menu->add_child( instance_button ); instance_button->set_flat(true); instance_button->connect("pressed",this,"_instance_scene"); VSeparator *vs = memnew( VSeparator ); hbc_menu->add_child(vs); PopupMenu *p; transform_menu = memnew( MenuButton ); transform_menu->set_text("Transform"); hbc_menu->add_child( transform_menu ); p = transform_menu->get_popup(); p->add_check_item("Use Snap",MENU_TRANSFORM_USE_SNAP); p->add_item("Configure Snap..",MENU_TRANSFORM_CONFIGURE_SNAP); p->add_separator(); p->add_check_item("Local Coords",MENU_TRANSFORM_LOCAL_COORDS); //p->set_item_checked(p->get_item_count()-1,true); p->add_separator(); p->add_item("Transform Dialog..",MENU_TRANSFORM_DIALOG); p->connect("item_pressed", this,"_menu_item_pressed"); view_menu = memnew( MenuButton ); view_menu->set_text("View"); view_menu->set_pos( Point2( 212,0) ); hbc_menu->add_child( view_menu ); p = view_menu->get_popup(); p->add_check_item("Use Default Light",MENU_VIEW_USE_DEFAULT_LIGHT); p->add_check_item("Use Default sRGB",MENU_VIEW_USE_DEFAULT_SRGB); p->add_separator(); p->add_check_item("1 Viewport",MENU_VIEW_USE_1_VIEWPORT,KEY_MASK_CMD+KEY_1); p->add_check_item("2 Viewports",MENU_VIEW_USE_2_VIEWPORTS,KEY_MASK_CMD+KEY_2); p->add_check_item("2 Viewports (Alt)",MENU_VIEW_USE_2_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_2); p->add_check_item("3 Viewports",MENU_VIEW_USE_3_VIEWPORTS,KEY_MASK_CMD+KEY_3); p->add_check_item("3 Viewports (Alt)",MENU_VIEW_USE_3_VIEWPORTS_ALT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_3); p->add_check_item("4 Viewports",MENU_VIEW_USE_4_VIEWPORTS,KEY_MASK_CMD+KEY_4); p->add_separator(); p->add_check_item("Display Normal",MENU_VIEW_DISPLAY_NORMAL); p->add_check_item("Display Wireframe",MENU_VIEW_DISPLAY_WIREFRAME); p->add_check_item("Display Overdraw",MENU_VIEW_DISPLAY_OVERDRAW); p->add_check_item("Display Shadeless",MENU_VIEW_DISPLAY_SHADELESS); p->add_separator(); p->add_check_item("View Origin",MENU_VIEW_ORIGIN); p->add_check_item("View Grid",MENU_VIEW_GRID); p->add_separator(); p->add_item("Settings",MENU_VIEW_CAMERA_SETTINGS); p->set_item_checked( p->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT), true ); p->set_item_checked( p->get_item_index(MENU_VIEW_DISPLAY_NORMAL), true ); p->set_item_checked( p->get_item_index(MENU_VIEW_ORIGIN), true ); p->set_item_checked( p->get_item_index(MENU_VIEW_GRID), true ); p->connect("item_pressed", this,"_menu_item_pressed"); /* REST OF MENU */ palette_split = memnew( HSplitContainer); palette_split->set_v_size_flags(SIZE_EXPAND_FILL); vbc->add_child(palette_split); shader_split = memnew( VSplitContainer ); shader_split->set_h_size_flags(SIZE_EXPAND_FILL); palette_split->add_child(shader_split); viewport_base = memnew( Control ); shader_split->add_child(viewport_base); viewport_base->set_v_size_flags(SIZE_EXPAND_FILL); for(int i=0;i<4;i++) { viewports[i] = memnew( SpatialEditorViewport(this,editor,i) ); viewports[i]->connect("toggle_maximize_view",this,"_toggle_maximize_view"); viewport_base->add_child(viewports[i]); } //vbc->add_child(viewport_base); /* SNAP DIALOG */ snap_dialog = memnew( ConfirmationDialog ); snap_dialog->set_title("Snap Settings"); add_child(snap_dialog); Label *l = memnew(Label); l->set_text("Translate Snap:"); l->set_pos(Point2(5,5)); snap_dialog->add_child(l); snap_translate = memnew( LineEdit ); snap_translate->set_anchor( MARGIN_RIGHT, ANCHOR_END ); snap_translate->set_begin( Point2(15,22) ); snap_translate->set_end( Point2(15,35) ); snap_translate->set_text("1"); snap_dialog->add_child(snap_translate); l = memnew(Label); l->set_text("Rotate Snap (deg.):"); l->set_pos(Point2(5,45)); snap_dialog->add_child(l); snap_rotate = memnew( LineEdit ); snap_rotate->set_anchor( MARGIN_RIGHT, ANCHOR_END ); snap_rotate->set_begin( Point2(15,62) ); snap_rotate->set_end( Point2(15,75) ); snap_rotate->set_text("5"); snap_dialog->add_child(snap_rotate); l = memnew(Label); l->set_text("Scale Snap (%):"); l->set_pos(Point2(5,85)); snap_dialog->add_child(l); snap_scale = memnew( LineEdit ); snap_scale->set_anchor( MARGIN_RIGHT, ANCHOR_END ); snap_scale->set_begin( Point2(15,102) ); snap_scale->set_end( Point2(15,115) ); snap_scale->set_text("5"); snap_dialog->add_child(snap_scale); //snap_dialog->get_cancel()->hide(); /* SNAP DIALOG */ settings_dialog = memnew( ConfirmationDialog ); settings_dialog->set_title("Viewport Settings"); add_child(settings_dialog); settings_vbc = memnew( VBoxContainer ); settings_vbc->set_custom_minimum_size(Size2(200,0)); settings_dialog->add_child(settings_vbc); settings_dialog->set_child_rect(settings_vbc); settings_light_base = memnew( Control ); settings_light_base->set_custom_minimum_size(Size2(128,128)); settings_light_base->connect("input_event",this,"_default_light_angle_input"); settings_vbc->add_margin_child("Default Light Normal:",settings_light_base); settings_light_vp = memnew( Viewport ); settings_light_vp->set_use_own_world(true); settings_light_base->add_child(settings_light_vp); settings_dlight = memnew( DirectionalLight ); settings_light_vp->add_child(settings_dlight); settings_sphere = memnew( ImmediateGeometry ); settings_sphere->begin(Mesh::PRIMITIVE_TRIANGLES,Ref()); settings_sphere->set_color(Color(1,1,1)); settings_sphere->add_sphere(32,16,1); settings_sphere->end(); settings_light_vp->add_child(settings_sphere); settings_camera = memnew( Camera ); settings_light_vp->add_child(settings_camera); settings_camera->set_translation(Vector3(0,0,2)); settings_camera->set_orthogonal(2.1,0.1,5); settings_default_light_rot_x=Math_PI*0.3; settings_default_light_rot_y=Math_PI*0.2; settings_ambient_color = memnew( ColorPickerButton ); settings_vbc->add_margin_child("Ambient Light Color:",settings_ambient_color); settings_ambient_color->connect("color_changed",this,"_update_ambient_light_color"); viewport_environment->set_enable_fx(Environment::FX_AMBIENT_LIGHT,true); viewport_environment->fx_set_param(Environment::FX_PARAM_AMBIENT_LIGHT_COLOR,Color(0.15,0.15,0.15)); settings_ambient_color->set_color(Color(0.15,0.15,0.15)); settings_fov = memnew( SpinBox ); settings_fov->set_max(179); settings_fov->set_min(1); settings_fov->set_step(0.01); settings_fov->set_val(EDITOR_DEF("3d_editor/default_fov",60.0)); settings_vbc->add_margin_child("Perspective FOV (deg.):",settings_fov); settings_znear = memnew( SpinBox ); settings_znear->set_max(10000); settings_znear->set_min(0.1); settings_znear->set_step(0.01); settings_znear->set_val(EDITOR_DEF("3d_editor/default_z_near",0.1)); settings_vbc->add_margin_child("View Z-Near:",settings_znear); settings_zfar = memnew( SpinBox ); settings_zfar->set_max(10000); settings_zfar->set_min(0.1); settings_zfar->set_step(0.01); settings_zfar->set_val(EDITOR_DEF("3d_editor/default_z_far",1500)); settings_vbc->add_margin_child("View Z-Far:",settings_zfar); //settings_dialog->get_cancel()->hide(); /* XFORM DIALOG */ xform_dialog = memnew( ConfirmationDialog ); xform_dialog->set_title("Transform Change"); add_child(xform_dialog); l = memnew(Label); l->set_text("Translate:"); l->set_pos(Point2(5,5)); xform_dialog->add_child(l); for(int i=0;i<3;i++) { xform_translate[i] = memnew( LineEdit ); xform_translate[i]->set_pos( Point2(15+i*60,22) ); xform_translate[i]->set_size( Size2(50,12 ) ); xform_dialog->add_child( xform_translate[i] ); } l = memnew(Label); l->set_text("Rotate (deg.):"); l->set_pos(Point2(5,45)); xform_dialog->add_child(l); for(int i=0;i<3;i++) { xform_rotate[i] = memnew( LineEdit ); xform_rotate[i]->set_pos( Point2(15+i*60,62) ); xform_rotate[i]->set_size( Size2(50,22 ) ); xform_dialog->add_child(xform_rotate[i]); } l = memnew(Label); l->set_text("Scale (ratio):"); l->set_pos(Point2(5,85)); xform_dialog->add_child(l); for(int i=0;i<3;i++) { xform_scale[i] = memnew( LineEdit ); xform_scale[i]->set_pos( Point2(15+i*60,102) ); xform_scale[i]->set_size( Size2(50,22 ) ); xform_dialog->add_child(xform_scale[i]); } l = memnew(Label); l->set_text("Transform Type"); l->set_pos(Point2(5,125)); xform_dialog->add_child(l); xform_type = memnew( OptionButton ); xform_type->set_anchor( MARGIN_RIGHT, ANCHOR_END ); xform_type->set_begin( Point2(15,142) ); xform_type->set_end( Point2(15,75) ); xform_type->add_item("Pre"); xform_type->add_item("Post"); xform_dialog->add_child(xform_type); xform_dialog->connect("confirmed", this,"_xform_dialog_action"); scenario_debug=VisualServer::SCENARIO_DEBUG_DISABLED; selected=NULL; set_process_unhandled_key_input(true); add_to_group("_spatial_editor_group"); EDITOR_DEF("3d_editor/manipulator_gizmo_size",80); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT,"3d_editor/manipulator_gizmo_size",PROPERTY_HINT_RANGE,"16,1024,1")); EDITOR_DEF("3d_editor/manipulator_gizmo_opacity",0.2); over_gizmo_handle=-1; } SpatialEditor::~SpatialEditor() { } void SpatialEditorPlugin::make_visible(bool p_visible) { if (p_visible) { spatial_editor->show(); spatial_editor->set_process(true); //VisualServer::get_singleton()->viewport_set_hide_scenario(editor->get_scene_root()->get_viewport(),false); spatial_editor->grab_focus(); } else { spatial_editor->hide(); spatial_editor->set_process(false); //VisualServer::get_singleton()->viewport_set_hide_scenario(editor->get_scene_root()->get_viewport(),true); } } void SpatialEditorPlugin::edit(Object *p_object) { spatial_editor->edit(p_object->cast_to()); } bool SpatialEditorPlugin::handles(Object *p_object) const { return p_object->is_type("Spatial"); } Dictionary SpatialEditorPlugin::get_state() const { return spatial_editor->get_state(); } void SpatialEditorPlugin::set_state(const Dictionary& p_state) { spatial_editor->set_state(p_state); } void SpatialEditor::snap_cursor_to_plane(const Plane& p_plane) { // cursor.pos=p_plane.project(cursor.pos); } void SpatialEditorPlugin::_bind_methods() { ObjectTypeDB::bind_method("snap_cursor_to_plane",&SpatialEditorPlugin::snap_cursor_to_plane); } void SpatialEditorPlugin::snap_cursor_to_plane(const Plane& p_plane) { spatial_editor->snap_cursor_to_plane(p_plane); } SpatialEditorPlugin::SpatialEditorPlugin(EditorNode *p_node) { editor=p_node; spatial_editor = memnew( SpatialEditor(p_node) ); editor->get_viewport()->add_child(spatial_editor); spatial_editor->set_area_as_parent_rect(); spatial_editor->hide(); spatial_editor->connect("transform_key_request",editor,"_transform_keyed"); //spatial_editor->set_process(true); } SpatialEditorPlugin::~SpatialEditorPlugin() { }