/*************************************************************************/ /* editor_dir_dialog.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "editor_dir_dialog.h" #include "os/os.h" #include "os/keyboard.h" #include "tools/editor/editor_settings.h" #include "tools/editor/editor_file_system.h" void EditorDirDialog::_update_dir(TreeItem* p_item) { updating=true; p_item->clear_children(); DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES); String cdir = p_item->get_metadata(0); da->change_dir(cdir); da->list_dir_begin(); String p=da->get_next(); List dirs; bool ishidden; bool show_hidden = EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"); while(p!="") { ishidden = da->current_is_hidden(); if (show_hidden || !ishidden) { if (da->current_is_dir() && !p.begins_with(".")) { dirs.push_back(p); } } p=da->get_next(); } dirs.sort(); for(List::Element *E=dirs.front();E;E=E->next()) { TreeItem *ti = tree->create_item(p_item); ti->set_text(0,E->get()); ti->set_icon(0,get_icon("Folder","EditorIcons")); ti->set_collapsed(true); } memdelete(da); updating=false; } void EditorDirDialog::reload() { tree->clear(); TreeItem *root = tree->create_item(); root->set_metadata(0,"res://"); root->set_icon(0,get_icon("Folder","EditorIcons")); root->set_text(0,"/"); _update_dir(root); _item_collapsed(root); } void EditorDirDialog::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { reload(); tree->connect("item_collapsed",this,"_item_collapsed",varray(),CONNECT_DEFERRED); EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"reload"); } } void EditorDirDialog::_item_collapsed(Object* _p_item){ TreeItem *p_item=_p_item->cast_to(); if (updating || p_item->is_collapsed()) return; TreeItem *ci = p_item->get_children(); while(ci) { String p =ci->get_metadata(0); if (p=="") { String pp = p_item->get_metadata(0); ci->set_metadata(0,pp.plus_file(ci->get_text(0))); _update_dir(ci); } ci=ci->get_next(); } } void EditorDirDialog::set_current_path(const String& p_path) { reload(); String p = p_path; if (p.begins_with("res://")) p.replace_first("res://",""); Vector dirs = p.split("/"); TreeItem *r=tree->get_root(); for(int i=0;iget_children(); while(p) { if (p->get_text(0)==d) break; p=p->get_next(); } ERR_FAIL_COND(!p); String pp = p->get_metadata(0); if (pp=="") { _update_dir(p); updating=true; p->set_collapsed(false); updating=false; _item_collapsed(p); } r=p; } r->select(0); } void EditorDirDialog::ok_pressed() { TreeItem *ti=tree->get_selected(); if (!ti) return; String dir = ti->get_metadata(0); emit_signal("dir_selected",dir); hide(); } void EditorDirDialog::_make_dir() { TreeItem *ti=tree->get_selected(); if (!ti) return; makedialog->popup_centered_minsize(Size2(250,80)); } void EditorDirDialog::_make_dir_confirm() { TreeItem *ti=tree->get_selected(); if (!ti) return; String dir = ti->get_metadata(0); DirAccess *d = DirAccess::open(dir); ERR_FAIL_COND(!d); Error err = d->make_dir(makedirname->get_text()); if (err!=OK) { mkdirerr->popup_centered_minsize(Size2(250,80)); } else { reload(); } makedirname->set_text(""); // reset label } void EditorDirDialog::_bind_methods() { ObjectTypeDB::bind_method(_MD("_item_collapsed"),&EditorDirDialog::_item_collapsed); ObjectTypeDB::bind_method(_MD("_make_dir"),&EditorDirDialog::_make_dir); ObjectTypeDB::bind_method(_MD("_make_dir_confirm"),&EditorDirDialog::_make_dir_confirm); ObjectTypeDB::bind_method(_MD("reload"),&EditorDirDialog::reload); ADD_SIGNAL(MethodInfo("dir_selected",PropertyInfo(Variant::STRING,"dir"))); } EditorDirDialog::EditorDirDialog() { updating=false; set_title(TTR("Choose a Directory")); set_hide_on_ok(false); tree = memnew( Tree ); add_child(tree); set_child_rect(tree); tree->connect("item_activated",this,"_ok"); makedir = add_button(TTR("Create Folder"),OS::get_singleton()->get_swap_ok_cancel()?true:false,"makedir"); makedir->connect("pressed",this,"_make_dir"); makedialog = memnew( ConfirmationDialog ); makedialog->set_title(TTR("Create Folder")); add_child(makedialog); VBoxContainer *makevb= memnew( VBoxContainer ); makedialog->add_child(makevb); makedialog->set_child_rect(makevb); makedirname = memnew( LineEdit ); makevb->add_margin_child(TTR("Name:"),makedirname); makedialog->register_text_enter(makedirname); makedialog->connect("confirmed",this,"_make_dir_confirm"); mkdirerr = memnew( AcceptDialog ); mkdirerr->set_text(TTR("Could not create folder.")); add_child(mkdirerr); get_ok()->set_text(TTR("Choose")); }