/*************************************************************************/ /* collada.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifdef TOOLS_ENABLED #include "collada.h" #include "stdio.h" //#define DEBUG_DEFAULT_ANIMATION //#define DEBUG_COLLADA #ifdef DEBUG_COLLADA #define COLLADA_PRINT(m_what) print_line(m_what) #else #define COLLADA_PRINT(m_what) #endif #define COLLADA_IMPORT_SCALE_SCENE /* HELPERS */ String Collada::Effect::get_texture_path(const String& p_source,Collada& state) const { String image=p_source; ERR_FAIL_COND_V(!state.state.image_map.has(image),""); return state.state.image_map[image].path; } Transform Collada::get_root_transform() const { Transform unit_scale_transform; #ifndef COLLADA_IMPORT_SCALE_SCENE unit_scale_transform.scale(Vector3(state.unit_scale,state.unit_scale,state.unit_scale)); #endif return unit_scale_transform; } void Collada::Vertex::fix_unit_scale(Collada &state) { #ifdef COLLADA_IMPORT_SCALE_SCENE vertex*=state.state.unit_scale; #endif } static String _uri_to_id(const String& p_uri) { if (p_uri.begins_with("#")) return p_uri.substr(1,p_uri.size()-1); else return p_uri; } /** HELPER FUNCTIONS **/ Transform Collada::fix_transform(const Transform& p_transform) { Transform tr=p_transform; #ifndef NO_UP_AXIS_SWAP if (state.up_axis!=Vector3::AXIS_Y) { for(int i=0;i<3;i++) SWAP(tr.basis[1][i],tr.basis[state.up_axis][i]); for(int i=0;i<3;i++) SWAP(tr.basis[i][1],tr.basis[i][state.up_axis]); SWAP(tr.origin[1],tr.origin[state.up_axis]); tr.basis[state.up_axis][0]=-tr.basis[state.up_axis][0]; tr.basis[state.up_axis][1]=-tr.basis[state.up_axis][1]; tr.basis[0][state.up_axis]=-tr.basis[0][state.up_axis]; tr.basis[1][state.up_axis]=-tr.basis[1][state.up_axis]; tr.origin[state.up_axis]=-tr.origin[state.up_axis]; } #endif // tr.scale(Vector3(state.unit_scale.unit_scale.unit_scale)); return tr; //return state.matrix_fix * p_transform; } static Transform _read_transform_from_array(const Vector& array, int ofs=0) { Transform tr; // i wonder why collada matrices are transposed, given that's opposed to opengl.. tr.basis.elements[0][0]=array[0+ofs]; tr.basis.elements[0][1]=array[1+ofs]; tr.basis.elements[0][2]=array[2+ofs]; tr.basis.elements[1][0]=array[4+ofs]; tr.basis.elements[1][1]=array[5+ofs]; tr.basis.elements[1][2]=array[6+ofs]; tr.basis.elements[2][0]=array[8+ofs]; tr.basis.elements[2][1]=array[9+ofs]; tr.basis.elements[2][2]=array[10+ofs]; tr.origin.x=array[3+ofs]; tr.origin.y=array[7+ofs]; tr.origin.z=array[11+ofs]; return tr; } /* STRUCTURES */ Transform Collada::Node::compute_transform(Collada &state) const { Transform xform; for(int i=0;i=4) { xform_step.rotate(Vector3(xf.data[0],xf.data[1],xf.data[2]),-Math::deg2rad(xf.data[3])); } } break; case XForm::OP_SCALE: { if (xf.data.size()>=3) { xform_step.scale(Vector3(xf.data[0],xf.data[1],xf.data[2])); } } break; case XForm::OP_TRANSLATE: { if (xf.data.size()>=3) { xform_step.origin=Vector3(xf.data[0],xf.data[1],xf.data[2]); } } break; case XForm::OP_MATRIX: { if (xf.data.size()>=16) { xform_step = _read_transform_from_array(xf.data,0); } } break; default: {} } xform = xform * xform_step; } #ifdef COLLADA_IMPORT_SCALE_SCENE xform.origin*=state.state.unit_scale; #endif return xform; } Transform Collada::Node::get_transform() const { return default_transform; } Transform Collada::Node::get_global_transform() const { if (parent) return parent->get_global_transform() * default_transform; else return default_transform; } Vector Collada::AnimationTrack::get_value_at_time(float p_time) { ERR_FAIL_COND_V(keys.size()==0,Vector()); int i=0; for(i=0;ip_time) break; } if (i==0) return keys[0].data; if (i==keys.size()) return keys[keys.size()-1].data; switch(keys[i].interp_type) { case INTERP_BEZIER: //wait for bezier case INTERP_LINEAR: { float c = (p_time-keys[i-1].time)/(keys[i].time-keys[i-1].time); if (keys[i].data.size()==16) { //interpolate a matrix Transform src = _read_transform_from_array(keys[i-1].data); Transform dst = _read_transform_from_array(keys[i].data); Transform interp = c<0.001 ? src : src.interpolate_with(dst,c); Vector ret; ret.resize(16); Transform tr; // i wonder why collada matrices are transposed, given that's opposed to opengl.. ret[0]=interp.basis.elements[0][0]; ret[1]=interp.basis.elements[0][1]; ret[2]=interp.basis.elements[0][2]; ret[4]=interp.basis.elements[1][0]; ret[5]=interp.basis.elements[1][1]; ret[6]=interp.basis.elements[1][2]; ret[8]=interp.basis.elements[2][0]; ret[9]=interp.basis.elements[2][1]; ret[10]=interp.basis.elements[2][2]; ret[3]=interp.origin.x; ret[7]=interp.origin.y; ret[11]=interp.origin.z; ret[12]=0; ret[13]=0; ret[14]=0; ret[15]=1; return ret; } else { Vector dest; dest.resize(keys[i].data.size()); for(int j=0;j()); } void Collada::_parse_asset(XMLParser& parser) { while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String name = parser.get_node_name(); if (name=="up_axis") { parser.read(); if (parser.get_node_data()=="X_UP") state.up_axis=Vector3::AXIS_X; if (parser.get_node_data()=="Y_UP") state.up_axis=Vector3::AXIS_Y; if (parser.get_node_data()=="Z_UP") state.up_axis=Vector3::AXIS_Z; COLLADA_PRINT("up axis: "+parser.get_node_data()); } else if (name=="unit") { state.unit_scale = parser.get_attribute_value("meter").to_double(); COLLADA_PRINT("unit scale: "+rtos(state.unit_scale)); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="asset") break; //end of } } void Collada::_parse_image(XMLParser& parser) { String id=parser.get_attribute_value("id"); if (!(state.import_flags&IMPORT_FLAG_SCENE)) { if (!parser.is_empty()) parser.skip_section(); return; } Image image; if (state.versionlocalize_path(state.local_path.get_base_dir()+"/"+path.percent_decode()); } } else { while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String name = parser.get_node_name(); if (name=="init_from") { parser.read(); String path = parser.get_node_data().strip_edges().percent_decode(); if (path.find("://")==-1 && path.is_rel_path()) { // path is relative to file being loaded, so convert to a resource path path=Globals::get_singleton()->localize_path(state.local_path.get_base_dir()+"/"+path); } else if (path.find("file:///")==0) { path=path.replace_first("file:///",""); path=Globals::get_singleton()->localize_path(path); } image.path=path; } if (name=="data") { ERR_PRINT("COLLADA Embedded image data not supported!"); } else if (name=="extra" && !parser.is_empty()) parser.skip_section(); } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="image") break; //end of } } state.image_map[id]=image; } void Collada::_parse_material(XMLParser& parser) { if (!(state.import_flags&IMPORT_FLAG_SCENE)) { if (!parser.is_empty()) parser.skip_section(); return; } Material material; String id=parser.get_attribute_value("id"); if (parser.has_attribute("name")) material.name=parser.get_attribute_value("name"); if (state.version } } state.material_map[id]=material; } //! reads floats from inside of xml element until end of xml element Vector Collada::_read_float_array(XMLParser& parser) { if (parser.is_empty()) return Vector(); Vector splitters; splitters.push_back(" "); splitters.push_back("\n"); splitters.push_back("\r"); splitters.push_back("\t"); Vector array; while(parser.read()==OK) { // TODO: check for comments inside the element // and ignore them. if (parser.get_node_type() == XMLParser::NODE_TEXT) { // parse float data String str = parser.get_node_data(); array=str.split_floats_mk(splitters,false); //array=str.split_floats(" ",false); } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END) break; // end parsing text } return array; } Vector Collada::_read_string_array(XMLParser& parser) { if (parser.is_empty()) return Vector(); Vector array; while(parser.read()==OK) { // TODO: check for comments inside the element // and ignore them. if (parser.get_node_type() == XMLParser::NODE_TEXT) { // parse String data String str = parser.get_node_data(); array=str.split(" ",false); } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END) break; // end parsing text } return array; } Transform Collada::_read_transform(XMLParser& parser) { if (parser.is_empty()) return Transform(); Vector array; while(parser.read()==OK) { // TODO: check for comments inside the element // and ignore them. if (parser.get_node_type() == XMLParser::NODE_TEXT) { // parse float data String str = parser.get_node_data(); array=str.split_floats(" ",false); } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END) break; // end parsing text } ERR_FAIL_COND_V(array.size()!=16,Transform()); return _read_transform_from_array(array); } Variant Collada::_parse_param(XMLParser& parser) { if (parser.is_empty()) return Variant(); String from = parser.get_node_name(); Variant data; while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name() == "float") { parser.read(); if (parser.get_node_type()==XMLParser::NODE_TEXT) { data=parser.get_node_data().to_double(); } } else if (parser.get_node_name() == "float2") { Vector v2 = _read_float_array(parser); if (v2.size()>=2) { data=Vector2(v2[0],v2[1]); } } else if (parser.get_node_name() == "float3") { Vector v3 = _read_float_array(parser); if (v3.size()>=3) { data=Vector3(v3[0],v3[1],v3[2]); } } else if (parser.get_node_name() == "float4") { Vector v4 = _read_float_array(parser); if (v4.size()>=4) { data=Color(v4[0],v4[1],v4[2],v4[3]); } } else if (parser.get_node_name() == "sampler2D") { while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name()=="source") { parser.read(); if (parser.get_node_type() == XMLParser::NODE_TEXT) { data=parser.get_node_data(); } } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="sampler2D") break; } } else if (parser.get_node_name() == "surface") { while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name()=="init_from") { parser.read(); if (parser.get_node_type() == XMLParser::NODE_TEXT) { data=parser.get_node_data(); } } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="surface") break; } } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==from) break; } COLLADA_PRINT("newparam ending "+parser.get_node_name()); return data; } void Collada::_parse_effect_material(XMLParser& parser,Effect &effect,String &id) { if (!(state.import_flags&IMPORT_FLAG_SCENE)) { if (!parser.is_empty()) parser.skip_section(); return; } while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { // first come the tags we descend, but ignore the top-levels COLLADA_PRINT("node name: "+parser.get_node_name()); if (!parser.is_empty() && (parser.get_node_name() == "profile_COMMON" || parser.get_node_name() == "technique" || parser.get_node_name() == "extra")) { _parse_effect_material(parser,effect,id); // try again } else if (parser.get_node_name() == "newparam") { String name = parser.get_attribute_value("sid"); Variant value = _parse_param(parser); effect.params[name]=value; COLLADA_PRINT("param: "+name+" value:"+String(value)); } else if (parser.get_node_name() == "constant" || parser.get_node_name() == "lambert" || parser.get_node_name() == "phong" || parser.get_node_name() == "blinn" ) { COLLADA_PRINT("shade model: "+parser.get_node_name()); while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String what = parser.get_node_name(); if ( what=="emission" || what=="diffuse" || what=="specular" || what=="reflective") { // color or texture types while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name()=="color") { Vector colorarr = _read_float_array(parser); COLLADA_PRINT("colorarr size: "+rtos(colorarr.size())); if (colorarr.size()>=3) { // alpha strangely not allright? maybe it needs to be multiplied by value as a channel intensity Color color(colorarr[0],colorarr[1],colorarr[2],1.0); if (what=="diffuse") effect.diffuse.color=color; if (what=="specular") effect.specular.color=color; if (what=="emission") effect.emission.color=color; COLLADA_PRINT(what+" color: "+color); } } else if (parser.get_node_name()=="texture") { String sampler = parser.get_attribute_value("texture"); if (!effect.params.has(sampler)) { ERR_PRINT(String("Couldn't find sampler: "+sampler+" in material:"+id).utf8().get_data()); } else { String surface = effect.params[sampler]; if (!effect.params.has(surface)) { ERR_PRINT(String("Couldn't find surface: "+surface+" in material:"+id).utf8().get_data()); } else { String uri = effect.params[surface]; int channel=0; //if (parser.has_attribute("texcoord")) if (what=="diffuse") { effect.diffuse.texture=uri; } else if (what=="specular") { effect.specular.texture=uri; } else if (what=="emission") { effect.emission.texture=uri; } else if (what=="bump") { if (parser.has_attribute("bumptype") && parser.get_attribute_value("bumptype")!="NORMALMAP") { WARN_PRINT("'bump' texture type is not NORMALMAP, only NORMALMAP is supported.") } effect.bump.texture=uri; } COLLADA_PRINT(what+" texture: "+uri); } } } else if (!parser.is_empty()) parser.skip_section(); } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == what) break; } } else if (what=="shininess") { #if 1 effect.shininess=_parse_param(parser); #else parser.read(); float shininess = parser.get_node_data().to_double(); effect.shininess=shininess; COLLADA_PRINT("shininess: "+rtos(shininess)); #endif } } if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && ( parser.get_node_name()=="constant" || parser.get_node_name()=="lambert" || parser.get_node_name()=="phong" || parser.get_node_name()=="blinn")) break; } } else if (parser.get_node_name()=="double_sided" || parser.get_node_name()=="show_double_sided") { // colladamax / google earth // 3DS Max / Google Earth double sided extension parser.read(); effect.found_double_sided=true; effect.double_sided=parser.get_node_data().to_int(); COLLADA_PRINT("double sided: "+itos(parser.get_node_data().to_int())); } else if (parser.get_node_name()=="bump") { // color or texture types while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name()=="texture") { String sampler = parser.get_attribute_value("texture"); if (!effect.params.has(sampler)) { ERR_PRINT(String("Couldn't find sampler: "+sampler+" in material:"+id).utf8().get_data()); } else { String surface = effect.params[sampler]; if (!effect.params.has(surface)) { ERR_PRINT(String("Couldn't find surface: "+surface+" in material:"+id).utf8().get_data()); } else { String uri = effect.params[surface]; int channel=0; //if (parser.has_attribute("texcoord")) if (parser.has_attribute("bumptype") && parser.get_attribute_value("bumptype")!="NORMALMAP") { WARN_PRINT("'bump' texture type is not NORMALMAP, only NORMALMAP is supported.") } effect.bump.texture=uri; COLLADA_PRINT(" bump: "+uri); } } } else if (!parser.is_empty()) parser.skip_section(); } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name() == "bump") break; } } else if (!parser.is_empty()) parser.skip_section(); } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && (parser.get_node_name() == "effect" || parser.get_node_name() == "profile_COMMON" || parser.get_node_name() == "technique" || parser.get_node_name() == "extra")) break; } } void Collada::_parse_effect(XMLParser& parser) { if (!(state.import_flags&IMPORT_FLAG_SCENE)) { if (!parser.is_empty()) parser.skip_section(); return; } String id=parser.get_attribute_value("id"); Effect effect; if (parser.has_attribute("name")) effect.name=parser.get_attribute_value("name"); _parse_effect_material(parser,effect,id); state.effect_map[id]=effect; COLLADA_PRINT("Effect ID:"+id); } void Collada::_parse_camera(XMLParser& parser) { if (!(state.import_flags&IMPORT_FLAG_SCENE)) { if (!parser.is_empty()) parser.skip_section(); return; } String id=parser.get_attribute_value("id"); state.camera_data_map[id]=CameraData(); CameraData &camera=state.camera_data_map[id]; while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String name = parser.get_node_name(); if (name=="perspective") { camera.mode=CameraData::MODE_PERSPECTIVE; } else if (name=="orthogonal") { camera.mode=CameraData::MODE_ORTHOGONAL; } else if (name=="xfov") { parser.read(); camera.perspective.x_fov = parser.get_node_data().to_double(); } else if (name=="yfov") { parser.read(); camera.perspective.y_fov = parser.get_node_data().to_double(); } else if (name=="xmag") { parser.read(); camera.orthogonal.x_mag = parser.get_node_data().to_double(); } else if (name=="ymag") { parser.read(); camera.orthogonal.y_mag = parser.get_node_data().to_double(); } else if (name=="aspect_ratio") { parser.read(); camera.aspect = parser.get_node_data().to_double(); } else if (name=="znear") { parser.read(); camera.z_near = parser.get_node_data().to_double(); } else if (name=="zfar") { parser.read(); camera.z_far = parser.get_node_data().to_double(); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="camera") break; //end of } COLLADA_PRINT("Camera ID:"+id); } void Collada::_parse_light(XMLParser& parser) { if (!(state.import_flags&IMPORT_FLAG_SCENE)) { if (!parser.is_empty()) parser.skip_section(); return; } String id=parser.get_attribute_value("id"); state.light_data_map[id]=LightData(); LightData &light=state.light_data_map[id]; while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String name = parser.get_node_name(); if (name=="ambient") { light.mode=LightData::MODE_AMBIENT; } else if (name=="directional") { light.mode=LightData::MODE_DIRECTIONAL; } else if (name=="point") { light.mode=LightData::MODE_OMNI; } else if (name=="spot") { light.mode=LightData::MODE_SPOT; } else if (name=="color") { parser.read(); Vector colorarr = _read_float_array(parser); COLLADA_PRINT("colorarr size: "+rtos(colorarr.size())); if (colorarr.size()>=4) { // alpha strangely not allright? maybe it needs to be multiplied by value as a channel intensity Color color(colorarr[0],colorarr[1],colorarr[2],1.0); light.color=color; } } else if (name=="constant_attenuation") { parser.read(); light.constant_att=parser.get_node_data().to_double(); } else if (name=="linear_attenuation") { parser.read(); light.linear_att=parser.get_node_data().to_double(); } else if (name=="quadratic_attenuation") { parser.read(); light.quad_att=parser.get_node_data().to_double(); } else if (name=="falloff_angle") { parser.read(); light.spot_angle= parser.get_node_data().to_double(); } else if (name=="falloff_exponent") { parser.read(); light.spot_exp= parser.get_node_data().to_double(); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="light") break; //end of } COLLADA_PRINT("Light ID:"+id); } void Collada::_parse_curve_geometry(XMLParser& parser,String p_id,String p_name) { if (!(state.import_flags&IMPORT_FLAG_SCENE)) { if (!parser.is_empty()) parser.skip_section(); return; } //load everything into a pre dictionary state.curve_data_map[p_id]=CurveData(); CurveData &curvedata = state.curve_data_map[p_id]; curvedata.name=p_name; COLLADA_PRINT("curve name: "+p_name); String current_source; // handles geometry node and the curve childs in this loop // read sources with arrays and accessor for each curve if (parser.is_empty()) { return; } while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String section = parser.get_node_name(); if (section == "source") { String id=parser.get_attribute_value("id"); curvedata.sources[id]=CurveData::Source(); current_source=id; COLLADA_PRINT("source data: "+id); } else if (section=="float_array" || section=="array" || section=="float_array") { // create a new array and read it. if (curvedata.sources.has(current_source)) { curvedata.sources[current_source].array = _read_float_array(parser); COLLADA_PRINT("section: "+current_source+" read "+itos(curvedata.sources[current_source].array.size())+" values."); } } else if (section=="Name_array") { // create a new array and read it. if (curvedata.sources.has(current_source)) { curvedata.sources[current_source].sarray = _read_string_array(parser); COLLADA_PRINT("section: "+current_source+" read "+itos(curvedata.sources[current_source].array.size())+" values."); } } else if (section == "technique_common") { //skip it } else if (section == "accessor") { // child of source (below a technique tag) if (curvedata.sources.has(current_source)) { curvedata.sources[current_source].stride=parser.get_attribute_value("stride").to_int(); COLLADA_PRINT("section: "+current_source+" stride "+itos(curvedata.sources[current_source].stride)); } } else if (section == "control_vertices") { while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name()=="input") { String semantic = parser.get_attribute_value("semantic"); String source =_uri_to_id( parser.get_attribute_value("source") ); curvedata.control_vertices[semantic]=source; COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section) break; } } else if (!parser.is_empty()){ parser.skip_section(); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="spline") break; } } void Collada::_parse_mesh_geometry(XMLParser& parser,String p_id,String p_name) { if (!(state.import_flags&IMPORT_FLAG_SCENE)) { if (!parser.is_empty()) parser.skip_section(); return; } //load everything into a pre dictionary state.mesh_data_map[p_id]=MeshData(); MeshData &meshdata = state.mesh_data_map[p_id]; meshdata.name=p_name; COLLADA_PRINT("mesh name: "+p_name); String current_source; // handles geometry node and the mesh childs in this loop // read sources with arrays and accessor for each mesh if (parser.is_empty()) { return; } while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String section = parser.get_node_name(); if (section == "source") { String id=parser.get_attribute_value("id"); meshdata.sources[id]=MeshData::Source(); current_source=id; COLLADA_PRINT("source data: "+id); } else if (section=="float_array" || section=="array" || section=="float_array") { // create a new array and read it. if (meshdata.sources.has(current_source)) { meshdata.sources[current_source].array = _read_float_array(parser); COLLADA_PRINT("section: "+current_source+" read "+itos(meshdata.sources[current_source].array.size())+" values."); } } else if (section == "technique_common") { //skip it } else if (section == "accessor") { // child of source (below a technique tag) if (meshdata.sources.has(current_source)) { meshdata.sources[current_source].stride=parser.get_attribute_value("stride").to_int(); COLLADA_PRINT("section: "+current_source+" stride "+itos(meshdata.sources[current_source].stride)); } } else if (section == "vertices") { MeshData::Vertices vert; String id = parser.get_attribute_value("id"); while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name()=="input") { String semantic = parser.get_attribute_value("semantic"); String source =_uri_to_id( parser.get_attribute_value("source") ); vert.sources[semantic]=source; COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section) break; } meshdata.vertices[id]=vert; } else if (section =="triangles" || section=="polylist" || section=="polygons") { bool polygons=(section=="polygons"); if (polygons) { WARN_PRINT("Primitive type \"polygons\" is not well supported (concave shapes may fail). To ensure that the geometry is properly imported, please re-export using \"triangles\" or \"polylist\"."); } MeshData::Primitives prim; if (parser.has_attribute("material")) prim.material=parser.get_attribute_value("material"); prim.count=parser.get_attribute_value("count").to_int(); prim.vertex_size=0; int last_ref=0; while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name()=="input") { String semantic = parser.get_attribute_value("semantic"); String source =_uri_to_id( parser.get_attribute_value("source") ); if (semantic=="TEXCOORD") { /* if (parser.has_attribute("set"))// a texcoord semantic+=parser.get_attribute_value("set"); else semantic="TEXCOORD0";*/ semantic="TEXCOORD"+itos(last_ref++); } int offset = parser.get_attribute_value("offset").to_int(); MeshData::Primitives::SourceRef sref; sref.source=source; sref.offset=offset; prim.sources[semantic]=sref; prim.vertex_size=MAX(prim.vertex_size,offset+1); COLLADA_PRINT(section+" input semantic: "+semantic+" source: "+source+" offset: "+itos(offset)); } else if (parser.get_node_name()=="p") { //indices Vector values = _read_float_array(parser); if (polygons) { prim.polygons.push_back(values.size()/prim.vertex_size); int from = prim.indices.size(); prim.indices.resize(from+values.size()); for(int i=0;i0){ prim.indices=values; } COLLADA_PRINT("read "+itos(values.size())+" index values"); } else if (parser.get_node_name()=="vcount") { // primitive Vector values = _read_float_array(parser); prim.polygons=values; COLLADA_PRINT("read "+itos(values.size())+" polygon values"); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section) break; } meshdata.primitives.push_back(prim); } else if (parser.get_node_name() == "double_sided") { parser.read(); meshdata.found_double_sided=true; meshdata.double_sided=parser.get_node_data().to_int(); } else if (parser.get_node_name() == "polygons") { ERR_PRINT("Primitive type \"polygons\" not supported, re-export using \"polylist\" or \"triangles\"."); } else if (!parser.is_empty()){ parser.skip_section(); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="mesh") break; } } void Collada::_parse_skin_controller(XMLParser& parser,String p_id) { state.skin_controller_data_map[p_id]=SkinControllerData(); SkinControllerData &skindata = state.skin_controller_data_map[p_id]; skindata.base=_uri_to_id(parser.get_attribute_value("source")); String current_source; while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT){ String section = parser.get_node_name(); if (section=="bind_shape_matrix") { skindata.bind_shape=_read_transform(parser); #ifdef COLLADA_IMPORT_SCALE_SCENE skindata.bind_shape.origin *= state.unit_scale; #endif COLLADA_PRINT("skeleton bind shape transform: "+skindata.bind_shape); } else if (section == "source") { String id=parser.get_attribute_value("id"); skindata.sources[id]=SkinControllerData::Source(); current_source=id; COLLADA_PRINT("source data: "+id); } else if (section=="float_array" || section=="array") { // create a new array and read it. if (skindata.sources.has(current_source)) { skindata.sources[current_source].array = _read_float_array(parser); COLLADA_PRINT("section: "+current_source+" read "+itos(skindata.sources[current_source].array.size())+" values."); } } else if (section=="Name_array" || section=="IDREF_array") { // create a new array and read it. if (section=="IDREF_array") skindata.use_idrefs=true; if (skindata.sources.has(current_source)) { skindata.sources[current_source].sarray = _read_string_array(parser); if (section=="IDREF_array") { Vector sa = skindata.sources[current_source].sarray; for(int i=0;i values = _read_float_array(parser); weights.indices=values; COLLADA_PRINT("read "+itos(values.size())+" index values"); } else if (parser.get_node_name()=="vcount") { // weightsitive Vector values = _read_float_array(parser); weights.sets=values; COLLADA_PRINT("read "+itos(values.size())+" polygon values"); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==section) break; } skindata.weights=weights; }// else if (!parser.is_empty()) // parser.skip_section(); } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="skin") break; } /* STORE REST MATRICES */ Vector rests; ERR_FAIL_COND(!skindata.joints.sources.has("JOINT")); ERR_FAIL_COND(!skindata.joints.sources.has("INV_BIND_MATRIX")); String joint_arr = skindata.joints.sources["JOINT"]; String ibm = skindata.joints.sources["INV_BIND_MATRIX"]; ERR_FAIL_COND(!skindata.sources.has(joint_arr)); ERR_FAIL_COND(!skindata.sources.has(ibm)); SkinControllerData::Source &joint_source = skindata.sources[joint_arr]; SkinControllerData::Source &ibm_source = skindata.sources[ibm]; ERR_FAIL_COND(joint_source.sarray.size() != ibm_source.array.size()/16); for(int i=0;i sa = morphdata.sources[current_source].sarray; for(int i=0;icontroller=type=="instance_controller"; geom->source = _uri_to_id(parser.get_attribute_value_safe("url")); if (parser.is_empty()) //nothing else to parse... return geom; // try to find also many materials and skeletons! while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name()=="instance_material") { String symbol=parser.get_attribute_value("symbol"); String target=_uri_to_id(parser.get_attribute_value("target")); NodeGeometry::Material mat; mat.target=target; geom->material_map[symbol]=mat; COLLADA_PRINT("uses material: '"+target+"' on primitive'"+symbol+"'"); } else if (parser.get_node_name()=="skeleton") { parser.read(); String uri = _uri_to_id(parser.get_node_data()); if (uri!="") { geom->skeletons.push_back(uri); } } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==type) break; } if (geom->controller) { if (geom->skeletons.empty()) { //XSI style if (state.skin_controller_data_map.has(geom->source)) { SkinControllerData *skin = &state.skin_controller_data_map[geom->source]; //case where skeletons reference bones with IDREF (XSI) ERR_FAIL_COND_V(!skin->joints.sources.has("JOINT"),geom); String joint_arr = skin->joints.sources["JOINT"]; ERR_FAIL_COND_V(!skin->sources.has(joint_arr),geom); Collada::SkinControllerData::Source &joint_source = skin->sources[joint_arr]; geom->skeletons=joint_source.sarray; //quite crazy, but should work. } } } return geom; } Collada::Node* Collada::_parse_visual_instance_camera(XMLParser& parser) { String type = parser.get_node_name(); NodeCamera *cam=memnew( NodeCamera ); cam->camera= _uri_to_id(parser.get_attribute_value_safe("url")); if (state.up_axis==Vector3::AXIS_Z) //collada weirdness cam->post_transform.basis.rotate(Vector3(1,0,0),Math_PI*0.5); if (parser.is_empty()) //nothing else to parse... return cam; while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="instance_camera") break; } return cam; } Collada::Node* Collada::_parse_visual_instance_light(XMLParser& parser) { String type = parser.get_node_name(); NodeLight *cam=memnew( NodeLight ); cam->light= _uri_to_id(parser.get_attribute_value_safe("url")); if (state.up_axis==Vector3::AXIS_Z) //collada weirdness cam->post_transform.basis.rotate(Vector3(1,0,0),Math_PI*0.5); if (parser.is_empty()) //nothing else to parse... return cam; while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="instance_light") break; } return cam; } Collada::Node* Collada::_parse_visual_node_instance_data(XMLParser& parser) { String instance_type = parser.get_node_name(); if (instance_type=="instance_geometry" || instance_type=="instance_controller") { return _parse_visual_instance_geometry(parser); } else if (instance_type=="instance_camera") { return _parse_visual_instance_camera(parser); } else if (instance_type=="instance_light") { return _parse_visual_instance_light(parser); } if (parser.is_empty()) //nothing else to parse... return NULL; while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()==instance_type) break; } return NULL; } Collada::Node* Collada::_parse_visual_scene_node(XMLParser& parser) { String name; String id = parser.get_attribute_value_safe("id"); bool found_name=false; if (id=="") { id="%NODEID%"+itos(Math::rand()); } else { found_name=true; } Vector xform_list; Vector children; Node *node=NULL; name=parser.has_attribute("name")?parser.get_attribute_value_safe("name"):parser.get_attribute_value_safe("id"); if (name=="") { name=id; } else { found_name=true; } if ((parser.has_attribute("type") && parser.get_attribute_value("type")=="JOINT") || state.idref_joints.has(name)) { // handle a bone NodeJoint *joint = memnew( NodeJoint ); if ( parser.has_attribute("sid") ) { //bones may not have sid joint->sid=parser.get_attribute_value("sid"); // state.bone_map[joint->sid]=joint; } else if (state.idref_joints.has(name)) joint->sid=name; //kind of a cheat but.. if (joint->sid!="") { state.sid_to_node_map[joint->sid]=id; } node=joint; } while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String section = parser.get_node_name(); if (section=="translate") { Node::XForm xf; if (parser.has_attribute("sid")) { xf.id=parser.get_attribute_value("sid"); } xf.op=Node::XForm::OP_TRANSLATE; Vector xlt = _read_float_array(parser); xf.data=xlt; xform_list.push_back(xf); } else if (section=="rotate") { Node::XForm xf; if (parser.has_attribute("sid")) { xf.id=parser.get_attribute_value("sid"); } xf.op=Node::XForm::OP_ROTATE; Vector rot = _read_float_array(parser); xf.data=rot; xform_list.push_back(xf); } else if (section=="scale") { Node::XForm xf; if (parser.has_attribute("sid")) { xf.id=parser.get_attribute_value("sid"); } xf.op=Node::XForm::OP_SCALE; Vector scale = _read_float_array(parser); xf.data=scale; xform_list.push_back(xf); } else if (section=="matrix") { Node::XForm xf; if (parser.has_attribute("sid")) { xf.id=parser.get_attribute_value("sid"); } xf.op=Node::XForm::OP_MATRIX; Vector matrix = _read_float_array(parser); xf.data=matrix; String mtx; for(int i=0;i visible = _read_float_array(parser); xf.data=visible; xform_list.push_back(xf); } else if (section=="technique" || section=="extra") { } else if (section!="node") { //usually what defines the type of node //print_line(" dont know what to do with "+section); if (section.begins_with("instance_")) { if (!node) { node = _parse_visual_node_instance_data(parser); } else { ERR_PRINT("Multiple instance_* not supported."); } } } else if (section=="node") { /* Found a child node!! what to do..*/ Node *child = _parse_visual_scene_node(parser); children.push_back(child); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="node") break; } if (!node) { node = memnew( Node ); //generic node, nothing of relevance found } node->noname=!found_name; node->xform_list=xform_list; node->children=children; for(int i=0;ichildren[i]->parent=node; } node->name=name; node->id=id; if (node->children.size()==1) { if (node->children[0]->noname && !node->noname) { node->children[0]->name=node->name; node->name=node->name+"-base"; } } node->default_transform = node->compute_transform(*this); state.scene_map[id]=node; return node; } void Collada::_parse_visual_scene(XMLParser& parser) { String id=parser.get_attribute_value("id"); if (parser.is_empty()) { return; } state.visual_scene_map[id]=VisualScene(); VisualScene &vscene = state.visual_scene_map[id]; if (parser.has_attribute("name")) vscene.name=parser.get_attribute_value("name"); while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String section = parser.get_node_name(); if (section=="node") { vscene.root_nodes.push_back(_parse_visual_scene_node(parser)); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="visual_scene") break; } COLLADA_PRINT("Scene ID:"+id); } void Collada::_parse_animation(XMLParser& parser) { if (!(state.import_flags&IMPORT_FLAG_ANIMATION)) { if (!parser.is_empty()) parser.skip_section(); return; } Map > float_sources; Map > string_sources; Map source_strides; Map > samplers; Map > source_param_names; Map > source_param_types; String id=""; if (parser.has_attribute("id")) id=parser.get_attribute_value("id"); String current_source; String current_sampler; Vector channel_sources; Vector channel_targets; while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String name = parser.get_node_name(); if (name=="source") { current_source=parser.get_attribute_value("id"); source_param_names[current_source]=Vector(); source_param_types[current_source]=Vector(); } else if (name=="float_array") { if (current_source!="") { float_sources[current_source]=_read_float_array(parser); } } else if (name=="Name_array") { if (current_source!="") { string_sources[current_source]=_read_string_array(parser); } } else if (name=="accessor") { if (current_source!="" && parser.has_attribute("stride")) { source_strides[current_source]=parser.get_attribute_value("stride").to_int(); } } else if (name=="sampler") { current_sampler=parser.get_attribute_value("id"); samplers[current_sampler]=Map(); } else if (name=="param") { if (parser.has_attribute("name")) source_param_names[current_source].push_back(parser.get_attribute_value("name")); else source_param_names[current_source].push_back(""); if (parser.has_attribute("type")) source_param_types[current_source].push_back(parser.get_attribute_value("type")); else source_param_types[current_source].push_back(""); } else if (name=="input") { if (current_sampler!="") { samplers[current_sampler][parser.get_attribute_value("semantic")]=parser.get_attribute_value("source"); } } else if (name=="channel") { channel_sources.push_back(parser.get_attribute_value("source")); channel_targets.push_back(parser.get_attribute_value("target")); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="animation") break; //end of } for(int i=0;i& sampler=samplers[source]; ERR_CONTINUE(!sampler.has("INPUT")); //no input semantic? wtf? String input_id=_uri_to_id(sampler["INPUT"]); COLLADA_PRINT("input id is "+input_id); ERR_CONTINUE(!float_sources.has(input_id)); ERR_CONTINUE(!sampler.has("OUTPUT")); String output_id=_uri_to_id(sampler["OUTPUT"]); ERR_CONTINUE(!float_sources.has(output_id)); ERR_CONTINUE(!source_param_names.has(output_id)); Vector &names = source_param_names[output_id]; for(int l=0;l &time_keys=float_sources[input_id]; int key_count = time_keys.size(); AnimationTrack track; //begin crating track track.id=id; track.keys.resize(key_count); for(int j=0;j &output = float_sources[output_id]; ERR_EXPLAIN("Wrong number of keys in output"); ERR_CONTINUE( (output.size()/stride) != key_count ); for(int j=0;j &interps=string_sources[interp_id]; ERR_CONTINUE(interps.size()!=key_count); for(int j=0;j &intangents=float_sources[intangent_id]; ERR_CONTINUE(intangents.size()!=key_count*2*names.size()); String outangent_id=_uri_to_id(sampler["OUT_TANGENT"]); ERR_CONTINUE(!float_sources.has(outangent_id)); Vector &outangents=float_sources[outangent_id]; ERR_CONTINUE(outangents.size()!=key_count*2*names.size()); for(int j=0;j1 && track.component=="") { //this is a guess because the collada spec is ambiguous here... //i suppose if you have many names (outputs) you can't use a component and i should abide to that. track.component=name; } } else { track.target=target; } state.animation_tracks.push_back(track); if (!state.referenced_tracks.has(target)) state.referenced_tracks[target]=Vector(); state.referenced_tracks[target].push_back(state.animation_tracks.size()-1); if (id!="") { if (!state.by_id_tracks.has(id)) state.by_id_tracks[id]=Vector(); state.by_id_tracks[id].push_back(state.animation_tracks.size()-1); } COLLADA_PRINT("loaded animation with "+itos(key_count)+" keys"); } } } void Collada::_parse_animation_clip(XMLParser& parser) { if (!(state.import_flags&IMPORT_FLAG_ANIMATION)) { if (!parser.is_empty()) parser.skip_section(); return; } AnimationClip clip; if (parser.has_attribute("name")) clip.name=parser.get_attribute_value("name"); if (parser.has_attribute("start")) clip.begin=parser.get_attribute_value("start").to_double(); if (parser.has_attribute("end")) clip.end=parser.get_attribute_value("end").to_double(); while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String name = parser.get_node_name(); if (name=="instance_animation") { String url = _uri_to_id(parser.get_attribute_value("url")); clip.tracks.push_back(url); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="animation_clip") break; //end of } state.animation_clips.push_back(clip); print_line("found anim clip: "+clip.name); } void Collada::_parse_scene(XMLParser& parser) { if (parser.is_empty()) { return; } while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String name = parser.get_node_name(); if (name=="instance_visual_scene") { state.root_visual_scene=_uri_to_id(parser.get_attribute_value("url")); } if (name=="instance_physics_scene") { state.root_physics_scene=_uri_to_id(parser.get_attribute_value("url")); } } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="scene") break; //end of } } void Collada::_parse_library(XMLParser& parser) { if (parser.is_empty()) { return; } while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { String name = parser.get_node_name(); COLLADA_PRINT("library name is: "+name); if (name=="image") { _parse_image(parser); } else if (name=="material") { _parse_material(parser); } else if (name=="effect") { _parse_effect(parser); } else if (name=="camera") { _parse_camera(parser); } else if (name=="light") { _parse_light(parser); } else if (name=="geometry") { String id = parser.get_attribute_value("id"); String name = parser.get_attribute_value_safe("name"); while(parser.read()==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name()=="mesh") { state.mesh_name_map[id]=(name!="")?name:id; _parse_mesh_geometry(parser,id,name); } else if (parser.get_node_name()=="spline") { state.mesh_name_map[id]=(name!="")?name:id; _parse_curve_geometry(parser,id,name); } else if (!parser.is_empty()) parser.skip_section(); } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name()=="geometry") break; } } else if (name=="controller") { _parse_controller(parser); } else if (name=="animation") { _parse_animation(parser); } else if (name=="animation_clip") { _parse_animation_clip(parser); } else if (name=="visual_scene") { COLLADA_PRINT("visual scene"); _parse_visual_scene(parser); } else if (!parser.is_empty()) parser.skip_section(); } else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END && parser.get_node_name().begins_with("library_")) break; //end of } } void Collada::_joint_set_owner(Collada::Node *p_node, NodeSkeleton *p_owner) { if (p_node->type==Node::TYPE_JOINT) { NodeJoint *nj = static_cast(p_node); nj->owner=p_owner; for(int i=0;ichildren.size();i++) { _joint_set_owner(nj->children[i],p_owner); } } } void Collada::_create_skeletons(Collada::Node **p_node) { Node *node = *p_node; if (node->type==Node::TYPE_JOINT) { // ohohohoohoo it's a joint node, time to work! NodeSkeleton *sk = memnew( NodeSkeleton ); *p_node=sk; sk->children.push_back(node); sk->parent=node->parent; node->parent=sk; _joint_set_owner(node,sk); } else { for(int i=0;ichildren.size();i++) { _create_skeletons(&node->children[i]); } } } bool Collada::_remove_node(Node *p_parent,Node *p_node) { for(int i=0;ichildren.size();i++) { if (p_parent->children[i]==p_node) { p_parent->children.remove(i); return true; } if (_remove_node(p_parent->children[i],p_node)) return true; } return false; } void Collada::_remove_node(VisualScene *p_vscene,Node *p_node) { for(int i=0;iroot_nodes.size();i++) { if (p_vscene->root_nodes[i]==p_node) { p_vscene->root_nodes.remove(i); return; } if (_remove_node(p_vscene->root_nodes[i],p_node)) return; } ERR_PRINT("ERROR: Not found node to remove?"); } void Collada::_merge_skeletons(VisualScene *p_vscene,Node *p_node) { if (p_node->type==Node::TYPE_GEOMETRY) { NodeGeometry *gnode = static_cast(p_node); if (gnode->controller) { // recount skeletons used Set skeletons; for(int i=0;iskeletons.size();i++) { String nodeid = gnode->skeletons[i]; ERR_CONTINUE( !state.scene_map.has( nodeid )); //weird, it should have it... NodeJoint *nj = SAFE_CAST(state.scene_map[nodeid]); ERR_CONTINUE( !nj->owner ); //weird, node should have a skeleton owner skeletons.insert(nj->owner); } if (skeletons.size()>1) { //do the merger!! Set::Element *E=skeletons.front(); NodeSkeleton *base = E->get(); for(E=E->next();E;E=E->next() ) { NodeSkeleton *merged = E->get(); _remove_node(p_vscene,merged); for(int i=0;ichildren.size();i++) { _joint_set_owner(merged->children[i],base); base->children.push_back( merged->children[i] ); merged->children[i]->parent=base; } merged->children.clear(); //take children from it memdelete( merged ); } } } } for(int i=0;ichildren.size();i++) { _merge_skeletons(p_vscene,p_node->children[i]); } } void Collada::_merge_skeletons2(VisualScene *p_vscene) { for (Map::Element *E=state.skin_controller_data_map.front();E;E=E->next()) { SkinControllerData &cd=E->get(); NodeSkeleton *skeleton=NULL; for (Map::Element *F=cd.bone_rest_map.front();F;F=F->next()) { String name; if (!state.sid_to_node_map.has(F->key())) { continue; } name = state.sid_to_node_map[F->key()]; if (!state.scene_map.has(name)) { print_line("no foundie node for: "+name); } ERR_CONTINUE( !state.scene_map.has(name) ); Node *node=state.scene_map[name]; ERR_CONTINUE( node->type!=Node::TYPE_JOINT ); if (node->type!=Node::TYPE_JOINT) continue; NodeSkeleton *sk=NULL; while(node && !sk) { if (node->type==Node::TYPE_SKELETON) { sk=static_cast(node); } node=node->parent; } ERR_CONTINUE( !sk ); if (!sk) continue; //bleh if (!skeleton) { skeleton=sk; continue; } if (skeleton!=sk) { //whoa.. wtf, merge. print_line("MERGED BONES!!"); //NodeSkeleton *merged = E->get(); _remove_node(p_vscene,sk); for(int i=0;ichildren.size();i++) { _joint_set_owner(sk->children[i],skeleton); skeleton->children.push_back( sk->children[i] ); sk->children[i]->parent=skeleton; } sk->children.clear(); //take children from it memdelete( sk ); } } } } bool Collada::_optimize_skeletons(VisualScene *p_vscene,Node *p_node) { Node *node=p_node; if (node->type==Node::TYPE_SKELETON && node->parent && node->parent->type==Node::TYPE_NODE && node->parent->children.size()==1) { //replace parent by this... Node *parent = node->parent; //i wonder if this is allright.. i think it is since created skeleton (first joint) is already animated by bone.. node->id=parent->id; node->name=parent->name; node->xform_list=parent->xform_list; node->default_transform=parent->default_transform; state.scene_map[node->id]=node; node->parent=parent->parent; if (parent->parent) { Node *gp = parent->parent; bool found=false; for(int i=0;ichildren.size();i++) { if (gp->children[i]==parent) { gp->children[i]=node; found=true; break; } } if (!found) { ERR_PRINT("BUG"); } } else { bool found=false; for(int i=0;iroot_nodes.size();i++) { if (p_vscene->root_nodes[i]==parent) { p_vscene->root_nodes[i]=node; found=true; break; } } if (!found) { ERR_PRINT("BUG"); } } parent->children.clear(); memdelete(parent); return true; } for(int i=0;ichildren.size();i++) { if (_optimize_skeletons(p_vscene,node->children[i])) return false; //stop processing, go up } return false; } bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene,Node *p_node,List *p_mgeom) { // bind shape matrix escala los huesos y los hace gigantes, asi la matriz despues achica // al modelo? // solucion: aplicarle la bind shape matrix a los VERTICES, y si el objeto viene con escala, se la dejo me parece! if (p_node->type==Node::TYPE_GEOMETRY) { NodeGeometry *ng = static_cast(p_node); if (ng->ignore_anim) return false; //already made child of skeleton and processeg if (ng->controller && ng->skeletons.size()) { String nodeid = ng->skeletons[0]; ERR_FAIL_COND_V( !state.scene_map.has( nodeid ), false); //weird, it should have it... NodeJoint *nj = SAFE_CAST(state.scene_map[nodeid]); ERR_FAIL_COND_V(!nj,false); ERR_FAIL_COND_V( !nj->owner,false ); //weird, node should have a skeleton owner NodeSkeleton *sk = nj->owner; Node *p =sk->parent; bool node_is_parent_of_skeleton=false; while (p) { if (p==p_node) { node_is_parent_of_skeleton=true; break; } p=p->parent; // try again } ERR_FAIL_COND_V( node_is_parent_of_skeleton, false); //this should be correct ERR_FAIL_COND_V( !state.skin_controller_data_map.has(ng->source), false); SkinControllerData &skin=state.skin_controller_data_map[ng->source]; Transform skel_inv = sk->get_global_transform().affine_inverse(); p_node->default_transform = skel_inv * (skin.bind_shape /* p_node->get_global_transform()*/); // i honestly have no idea what to do with a previous model xform.. most exporters ignore it //make rests relative to the skeleton (they seem to be always relative to world) for(Map::Element *E=skin.bone_rest_map.front();E;E=E->next()) { E->get() = skel_inv * E->get(); //make the bone rest local to the skeleton state.bone_rest_map[E->key()]=E->get(); // make it remember where the bone is globally, now that it's relative } //but most exporters seem to work only if i do this.. //p_node->default_transform = p_node->get_global_transform(); //p_node->default_transform=Transform(); //this seems to be correct, because bind shape makes the object local to the skeleton p_node->ignore_anim=true; // collada may animate this later, if it does, then this is not supported (redo your original asset and don't animate the base mesh) p_node->parent=sk; //sk->children.push_back(0,p_node); //avoid INFINIT loop p_mgeom->push_back(p_node); return true; } } for(int i=0;ichildren.size();i++) { if (_move_geometry_to_skeletons(p_vscene,p_node->children[i],p_mgeom)) { p_node->children.remove(i); i--; } } return false; } void Collada::_find_morph_nodes(VisualScene *p_vscene,Node *p_node) { if (p_node->type==Node::TYPE_GEOMETRY) { NodeGeometry *nj = static_cast(p_node); if (nj->controller) { String base = nj->source; while(base!="" && !state.mesh_data_map.has(base)) { if (state.skin_controller_data_map.has(base)) { SkinControllerData &sk = state.skin_controller_data_map[base]; base=sk.base; } else if (state.morph_controller_data_map.has(base)) { MorphControllerData &sk = state.morph_controller_data_map[base]; state.morph_ownership_map[base]=nj->id; break; } else { ERR_EXPLAIN("Invalid scene"); ERR_FAIL(); } } } } for(int i=0;ichildren.size();i++) { _find_morph_nodes(p_vscene,p_node->children[i]); } } void Collada::_optimize() { for(Map::Element *E=state.visual_scene_map.front();E;E=E->next()) { VisualScene &vs = E->get(); for(int i=0;i mgeom; if (_move_geometry_to_skeletons(&vs,vs.root_nodes[i],&mgeom)) { vs.root_nodes.remove(i); i--; } while(!mgeom.empty()) { Node * n= mgeom.front()->get(); n->parent->children.push_back(n); mgeom.pop_front(); } } for(int i=0;i parserr = memnew( XMLParser ); XMLParser &parser = *parserr.ptr(); Error err = parser.open(p_path); ERR_FAIL_COND_V(err,err); state.local_path = Globals::get_singleton()->localize_path(p_path); state.import_flags=p_flags; /* Skip headers */ err=OK; while((err=parser.read())==OK) { if (parser.get_node_type() == XMLParser::NODE_ELEMENT) { if (parser.get_node_name() == "COLLADA") { break; } else if (!parser.is_empty()) parser.skip_section();// unknown section, likely headers } } ERR_FAIL_COND_V(err!=OK, ERR_FILE_CORRUPT); /* Start loading Collada */ { //version String version = parser.get_attribute_value("version"); state.version.major=version.get_slice(".",0).to_int(); state.version.minor=version.get_slice(".",1).to_int(); state.version.rev=version.get_slice(".",2).to_int(); COLLADA_PRINT("Collada VERSION: "+version); } while((err=parser.read())==OK) { /* Read all the main sections.. */ if (parser.get_node_type() != XMLParser::NODE_ELEMENT) continue; //no idea what this may be, but skipping anyway String section = parser.get_node_name(); COLLADA_PRINT("section: "+section); if (section=="asset") { _parse_asset(parser); } else if (section.begins_with("library_")) { _parse_library(parser); } else if (section=="scene") { _parse_scene(parser); } else if (!parser.is_empty()) { parser.skip_section(); // unknown section, likely headers } } _optimize(); return OK; } Collada::Collada() { } #endif