/* * Copyright (c) 2020 - 2022 Samsung Electronics Co., Ltd. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include "tvgLoader.h" #include "tvgRawLoader.h" /************************************************************************/ /* Internal Class Implementation */ /************************************************************************/ /************************************************************************/ /* External Class Implementation */ /************************************************************************/ RawLoader::~RawLoader() { if (copy && content) { free((void*)content); content = nullptr; } } bool RawLoader::open(const uint32_t* data, uint32_t w, uint32_t h, bool copy) { if (!data || w == 0 || h == 0) return false; this->w = (float)w; this->h = (float)h; this->copy = copy; if (copy) { content = (uint32_t*)malloc(sizeof(uint32_t) * w * h); if (!content) return false; memcpy((void*)content, data, sizeof(uint32_t) * w * h); } else content = data; return true; } bool RawLoader::read() { return true; } bool RawLoader::close() { return true; } unique_ptr RawLoader::bitmap() { if (!content) return nullptr; auto surface = static_cast(malloc(sizeof(Surface))); surface->buffer = (uint32_t*)(content); surface->stride = w; surface->w = w; surface->h = h; surface->cs = SwCanvas::ARGB8888; return unique_ptr(surface); }