/* * Copyright (c) 2020 - 2022 Samsung Electronics Co., Ltd. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef _TVG_SHAPE_IMPL_H_ #define _TVG_SHAPE_IMPL_H_ #include #include "tvgPaint.h" /************************************************************************/ /* Internal Class Implementation */ /************************************************************************/ struct ShapeStroke { float width; uint8_t color[4]; Fill *fill; float* dashPattern; uint32_t dashCnt; StrokeCap cap; StrokeJoin join; void copy(const ShapeStroke* src) { width = src->width; dashCnt = src->dashCnt; cap = src->cap; join = src->join; memcpy(color, src->color, sizeof(color)); if (dashCnt > 0) { dashPattern = static_cast(malloc(sizeof(float) * dashCnt)); memcpy(dashPattern, src->dashPattern, sizeof(float) * dashCnt); } if (src->fill) fill = src->fill->duplicate(); } void clear() { if (dashPattern) free(dashPattern); if (fill) delete(fill); } }; struct ShapePath { PathCommand* cmds = nullptr; uint32_t cmdCnt = 0; uint32_t reservedCmdCnt = 0; Point *pts = nullptr; uint32_t ptsCnt = 0; uint32_t reservedPtsCnt = 0; ~ShapePath() { if (cmds) free(cmds); if (pts) free(pts); } ShapePath() { } void duplicate(const ShapePath* src) { if (src->cmdCnt == 0 || src->ptsCnt == 0) return; cmdCnt = src->cmdCnt; reservedCmdCnt = src->reservedCmdCnt; ptsCnt = src->ptsCnt; reservedPtsCnt = src->reservedPtsCnt; cmds = static_cast(malloc(sizeof(PathCommand) * reservedCmdCnt)); if (!cmds) return; memcpy(cmds, src->cmds, sizeof(PathCommand) * cmdCnt); pts = static_cast(malloc(sizeof(Point) * reservedPtsCnt)); if (!pts) { free(cmds); return; } memcpy(pts, src->pts, sizeof(Point) * ptsCnt); } void reserveCmd(uint32_t cmdCnt) { if (cmdCnt <= reservedCmdCnt) return; reservedCmdCnt = cmdCnt; cmds = static_cast(realloc(cmds, sizeof(PathCommand) * reservedCmdCnt)); } void reservePts(uint32_t ptsCnt) { if (ptsCnt <= reservedPtsCnt) return; reservedPtsCnt = ptsCnt; pts = static_cast(realloc(pts, sizeof(Point) * reservedPtsCnt)); } void grow(uint32_t cmdCnt, uint32_t ptsCnt) { reserveCmd(this->cmdCnt + cmdCnt); reservePts(this->ptsCnt + ptsCnt); } void reset() { cmdCnt = 0; ptsCnt = 0; } void append(const PathCommand* cmds, uint32_t cmdCnt, const Point* pts, uint32_t ptsCnt) { memcpy(this->cmds + this->cmdCnt, cmds, sizeof(PathCommand) * cmdCnt); memcpy(this->pts + this->ptsCnt, pts, sizeof(Point) * ptsCnt); this->cmdCnt += cmdCnt; this->ptsCnt += ptsCnt; } void moveTo(float x, float y) { if (cmdCnt + 1 > reservedCmdCnt) reserveCmd((cmdCnt + 1) * 2); if (ptsCnt + 2 > reservedPtsCnt) reservePts((ptsCnt + 2) * 2); cmds[cmdCnt++] = PathCommand::MoveTo; pts[ptsCnt++] = {x, y}; } void lineTo(float x, float y) { if (cmdCnt + 1 > reservedCmdCnt) reserveCmd((cmdCnt + 1) * 2); if (ptsCnt + 2 > reservedPtsCnt) reservePts((ptsCnt + 2) * 2); cmds[cmdCnt++] = PathCommand::LineTo; pts[ptsCnt++] = {x, y}; } void cubicTo(float cx1, float cy1, float cx2, float cy2, float x, float y) { if (cmdCnt + 1 > reservedCmdCnt) reserveCmd((cmdCnt + 1) * 2); if (ptsCnt + 3 > reservedPtsCnt) reservePts((ptsCnt + 3) * 2); cmds[cmdCnt++] = PathCommand::CubicTo; pts[ptsCnt++] = {cx1, cy1}; pts[ptsCnt++] = {cx2, cy2}; pts[ptsCnt++] = {x, y}; } void close() { if (cmdCnt > 0 && cmds[cmdCnt - 1] == PathCommand::Close) return; if (cmdCnt + 1 > reservedCmdCnt) reserveCmd((cmdCnt + 1) * 2); cmds[cmdCnt++] = PathCommand::Close; } bool bounds(float* x, float* y, float* w, float* h) const { if (ptsCnt == 0) return false; Point min = { pts[0].x, pts[0].y }; Point max = { pts[0].x, pts[0].y }; for (uint32_t i = 1; i < ptsCnt; ++i) { if (pts[i].x < min.x) min.x = pts[i].x; if (pts[i].y < min.y) min.y = pts[i].y; if (pts[i].x > max.x) max.x = pts[i].x; if (pts[i].y > max.y) max.y = pts[i].y; } if (x) *x = min.x; if (y) *y = min.y; if (w) *w = max.x - min.x; if (h) *h = max.y - min.y; return true; } }; struct Shape::Impl { ShapePath path; Fill *fill = nullptr; ShapeStroke *stroke = nullptr; uint8_t color[4] = {0, 0, 0, 0}; //r, g, b, a FillRule rule = FillRule::Winding; RenderData rdata = nullptr; //engine data Shape *shape = nullptr; uint32_t flag = RenderUpdateFlag::None; Impl(Shape* s) : shape(s) { } ~Impl() { if (fill) delete(fill); if (stroke) { stroke->clear(); free (stroke); } } bool dispose(RenderMethod& renderer) { auto ret = renderer.dispose(rdata); rdata = nullptr; return ret; } bool render(RenderMethod& renderer) { return renderer.renderShape(rdata); } void* update(RenderMethod& renderer, const RenderTransform* transform, uint32_t opacity, Array& clips, RenderUpdateFlag pFlag) { this->rdata = renderer.prepare(*shape, this->rdata, transform, opacity, clips, static_cast(pFlag | flag)); flag = RenderUpdateFlag::None; return this->rdata; } RenderRegion bounds(RenderMethod& renderer) { return renderer.region(rdata); } bool bounds(float* x, float* y, float* w, float* h) { auto ret = path.bounds(x, y, w, h); //Stroke feathering if (stroke) { if (x) *x -= stroke->width * 0.5f; if (y) *y -= stroke->width * 0.5f; if (w) *w += stroke->width; if (h) *h += stroke->width; } return ret; } bool strokeWidth(float width) { //TODO: Size Exception? if (!stroke) stroke = static_cast(calloc(sizeof(ShapeStroke), 1)); stroke->width = width; flag |= RenderUpdateFlag::Stroke; return true; } bool strokeCap(StrokeCap cap) { if (!stroke) stroke = static_cast(calloc(sizeof(ShapeStroke), 1)); stroke->cap = cap; flag |= RenderUpdateFlag::Stroke; return true; } bool strokeJoin(StrokeJoin join) { if (!stroke) stroke = static_cast(calloc(sizeof(ShapeStroke), 1)); stroke->join = join; flag |= RenderUpdateFlag::Stroke; return true; } bool strokeColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a) { if (!stroke) stroke = static_cast(calloc(sizeof(ShapeStroke), 1)); if (stroke->fill) { delete(stroke->fill); stroke->fill = nullptr; flag |= RenderUpdateFlag::GradientStroke; } stroke->color[0] = r; stroke->color[1] = g; stroke->color[2] = b; stroke->color[3] = a; flag |= RenderUpdateFlag::Stroke; return true; } Result strokeFill(unique_ptr f) { auto p = f.release(); if (!p) return Result::MemoryCorruption; if (!stroke) stroke = static_cast(calloc(sizeof(ShapeStroke), 1)); if (stroke->fill && stroke->fill != p) delete(stroke->fill); stroke->fill = p; flag |= RenderUpdateFlag::Stroke; flag |= RenderUpdateFlag::GradientStroke; return Result::Success; } bool strokeDash(const float* pattern, uint32_t cnt) { //Reset dash if (!pattern && cnt == 0) { free(stroke->dashPattern); stroke->dashPattern = nullptr; } else { if (!stroke) stroke = static_cast(calloc(sizeof(ShapeStroke), 1)); if (stroke->dashCnt != cnt) { free(stroke->dashPattern); stroke->dashPattern = nullptr; } if (!stroke->dashPattern) { stroke->dashPattern = static_cast(malloc(sizeof(float) * cnt)); if (!stroke->dashPattern) return false; } for (uint32_t i = 0; i < cnt; ++i) { stroke->dashPattern[i] = pattern[i]; } } stroke->dashCnt = cnt; flag |= RenderUpdateFlag::Stroke; return true; } Paint* duplicate() { auto ret = Shape::gen(); auto dup = ret.get()->pImpl; dup->rule = rule; //Color memcpy(dup->color, color, sizeof(color)); dup->flag = RenderUpdateFlag::Color; //Path dup->path.duplicate(&path); dup->flag |= RenderUpdateFlag::Path; //Stroke if (stroke) { dup->stroke = static_cast(calloc(sizeof(ShapeStroke), 1)); dup->stroke->copy(stroke); dup->flag |= RenderUpdateFlag::Stroke; if (stroke->fill) dup->flag |= RenderUpdateFlag::GradientStroke; } //Fill if (fill) { dup->fill = fill->duplicate(); dup->flag |= RenderUpdateFlag::Gradient; } return ret.release(); } Iterator* iterator() { return nullptr; } }; #endif //_TVG_SHAPE_IMPL_H_