/* * Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "tvgMath.h" #include "tvgShapeImpl.h" /************************************************************************/ /* Internal Class Implementation */ /************************************************************************/ constexpr auto PATH_KAPPA = 0.552284f; /************************************************************************/ /* External Class Implementation */ /************************************************************************/ Shape :: Shape() : pImpl(new Impl(this)) { Paint::pImpl->id = TVG_CLASS_ID_SHAPE; Paint::pImpl->method(new PaintMethod(pImpl)); } Shape :: ~Shape() { delete(pImpl); } unique_ptr Shape::gen() noexcept { return unique_ptr(new Shape); } uint32_t Shape::identifier() noexcept { return TVG_CLASS_ID_SHAPE; } Result Shape::reset() noexcept { pImpl->path.reset(); pImpl->flag = RenderUpdateFlag::Path; return Result::Success; } uint32_t Shape::pathCommands(const PathCommand** cmds) const noexcept { if (!cmds) return 0; *cmds = pImpl->path.cmds; return pImpl->path.cmdCnt; } uint32_t Shape::pathCoords(const Point** pts) const noexcept { if (!pts) return 0; *pts = pImpl->path.pts; return pImpl->path.ptsCnt; } Result Shape::appendPath(const PathCommand *cmds, uint32_t cmdCnt, const Point* pts, uint32_t ptsCnt) noexcept { if (cmdCnt == 0 || ptsCnt == 0 || !cmds || !pts) return Result::InvalidArguments; pImpl->path.grow(cmdCnt, ptsCnt); pImpl->path.append(cmds, cmdCnt, pts, ptsCnt); pImpl->flag |= RenderUpdateFlag::Path; return Result::Success; } Result Shape::moveTo(float x, float y) noexcept { pImpl->path.moveTo(x, y); pImpl->flag |= RenderUpdateFlag::Path; return Result::Success; } Result Shape::lineTo(float x, float y) noexcept { pImpl->path.lineTo(x, y); pImpl->flag |= RenderUpdateFlag::Path; return Result::Success; } Result Shape::cubicTo(float cx1, float cy1, float cx2, float cy2, float x, float y) noexcept { pImpl->path.cubicTo(cx1, cy1, cx2, cy2, x, y); pImpl->flag |= RenderUpdateFlag::Path; return Result::Success; } Result Shape::close() noexcept { pImpl->path.close(); pImpl->flag |= RenderUpdateFlag::Path; return Result::Success; } Result Shape::appendCircle(float cx, float cy, float rx, float ry) noexcept { auto rxKappa = rx * PATH_KAPPA; auto ryKappa = ry * PATH_KAPPA; pImpl->path.grow(6, 13); pImpl->path.moveTo(cx, cy - ry); pImpl->path.cubicTo(cx + rxKappa, cy - ry, cx + rx, cy - ryKappa, cx + rx, cy); pImpl->path.cubicTo(cx + rx, cy + ryKappa, cx + rxKappa, cy + ry, cx, cy + ry); pImpl->path.cubicTo(cx - rxKappa, cy + ry, cx - rx, cy + ryKappa, cx - rx, cy); pImpl->path.cubicTo(cx - rx, cy - ryKappa, cx - rxKappa, cy - ry, cx, cy - ry); pImpl->path.close(); pImpl->flag |= RenderUpdateFlag::Path; return Result::Success; } Result Shape::appendArc(float cx, float cy, float radius, float startAngle, float sweep, bool pie) noexcept { //just circle if (sweep >= 360.0f || sweep <= -360.0f) return appendCircle(cx, cy, radius, radius); startAngle = (startAngle * M_PI) / 180.0f; sweep = sweep * M_PI / 180.0f; auto nCurves = ceil(fabsf(sweep / float(M_PI_2))); auto sweepSign = (sweep < 0 ? -1 : 1); auto fract = fmodf(sweep, float(M_PI_2)); fract = (mathZero(fract)) ? float(M_PI_2) * sweepSign : fract; //Start from here Point start = {radius * cosf(startAngle), radius * sinf(startAngle)}; if (pie) { pImpl->path.moveTo(cx, cy); pImpl->path.lineTo(start.x + cx, start.y + cy); } else { pImpl->path.moveTo(start.x + cx, start.y + cy); } for (int i = 0; i < nCurves; ++i) { auto endAngle = startAngle + ((i != nCurves - 1) ? float(M_PI_2) * sweepSign : fract); Point end = {radius * cosf(endAngle), radius * sinf(endAngle)}; //variables needed to calculate bezier control points //get bezier control points using article: //(http://itc.ktu.lt/index.php/ITC/article/view/11812/6479) auto ax = start.x; auto ay = start.y; auto bx = end.x; auto by = end.y; auto q1 = ax * ax + ay * ay; auto q2 = ax * bx + ay * by + q1; auto k2 = (4.0f/3.0f) * ((sqrtf(2 * q1 * q2) - q2) / (ax * by - ay * bx)); start = end; //Next start point is the current end point end.x += cx; end.y += cy; Point ctrl1 = {ax - k2 * ay + cx, ay + k2 * ax + cy}; Point ctrl2 = {bx + k2 * by + cx, by - k2 * bx + cy}; pImpl->path.cubicTo(ctrl1.x, ctrl1.y, ctrl2.x, ctrl2.y, end.x, end.y); startAngle = endAngle; } if (pie) pImpl->path.close(); pImpl->flag |= RenderUpdateFlag::Path; return Result::Success; } Result Shape::appendRect(float x, float y, float w, float h, float rx, float ry) noexcept { auto halfW = w * 0.5f; auto halfH = h * 0.5f; //clamping cornerRadius by minimum size if (rx > halfW) rx = halfW; if (ry > halfH) ry = halfH; //rectangle if (rx == 0 && ry == 0) { pImpl->path.grow(5, 4); pImpl->path.moveTo(x, y); pImpl->path.lineTo(x + w, y); pImpl->path.lineTo(x + w, y + h); pImpl->path.lineTo(x, y + h); pImpl->path.close(); //circle } else if (mathEqual(rx, halfW) && mathEqual(ry, halfH)) { return appendCircle(x + (w * 0.5f), y + (h * 0.5f), rx, ry); } else { auto hrx = rx * 0.5f; auto hry = ry * 0.5f; pImpl->path.grow(10, 17); pImpl->path.moveTo(x + rx, y); pImpl->path.lineTo(x + w - rx, y); pImpl->path.cubicTo(x + w - rx + hrx, y, x + w, y + ry - hry, x + w, y + ry); pImpl->path.lineTo(x + w, y + h - ry); pImpl->path.cubicTo(x + w, y + h - ry + hry, x + w - rx + hrx, y + h, x + w - rx, y + h); pImpl->path.lineTo(x + rx, y + h); pImpl->path.cubicTo(x + rx - hrx, y + h, x, y + h - ry + hry, x, y + h - ry); pImpl->path.lineTo(x, y + ry); pImpl->path.cubicTo(x, y + ry - hry, x + rx - hrx, y, x + rx, y); pImpl->path.close(); } pImpl->flag |= RenderUpdateFlag::Path; return Result::Success; } Result Shape::fill(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept { pImpl->color[0] = r; pImpl->color[1] = g; pImpl->color[2] = b; pImpl->color[3] = a; pImpl->flag |= RenderUpdateFlag::Color; if (pImpl->fill) { delete(pImpl->fill); pImpl->fill = nullptr; pImpl->flag |= RenderUpdateFlag::Gradient; } return Result::Success; } Result Shape::fill(unique_ptr f) noexcept { auto p = f.release(); if (!p) return Result::MemoryCorruption; if (pImpl->fill && pImpl->fill != p) delete(pImpl->fill); pImpl->fill = p; pImpl->flag |= RenderUpdateFlag::Gradient; return Result::Success; } Result Shape::fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept { if (r) *r = pImpl->color[0]; if (g) *g = pImpl->color[1]; if (b) *b = pImpl->color[2]; if (a) *a = pImpl->color[3]; return Result::Success; } const Fill* Shape::fill() const noexcept { return pImpl->fill; } Result Shape::stroke(float width) noexcept { if (!pImpl->strokeWidth(width)) return Result::FailedAllocation; return Result::Success; } float Shape::strokeWidth() const noexcept { if (!pImpl->stroke) return 0; return pImpl->stroke->width; } Result Shape::stroke(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept { if (!pImpl->strokeColor(r, g, b, a)) return Result::FailedAllocation; return Result::Success; } Result Shape::strokeColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept { if (!pImpl->stroke) return Result::InsufficientCondition; if (r) *r = pImpl->stroke->color[0]; if (g) *g = pImpl->stroke->color[1]; if (b) *b = pImpl->stroke->color[2]; if (a) *a = pImpl->stroke->color[3]; return Result::Success; } Result Shape::stroke(unique_ptr f) noexcept { return pImpl->strokeFill(move(f)); } const Fill* Shape::strokeFill() const noexcept { if (!pImpl->stroke) return nullptr; return pImpl->stroke->fill; } Result Shape::stroke(const float* dashPattern, uint32_t cnt) noexcept { if ((cnt == 1) || (!dashPattern && cnt > 0) || (dashPattern && cnt == 0)) { return Result::InvalidArguments; } for (uint32_t i = 0; i < cnt; i++) if (dashPattern[i] < FLT_EPSILON) return Result::InvalidArguments; if (!pImpl->strokeDash(dashPattern, cnt)) return Result::FailedAllocation; return Result::Success; } uint32_t Shape::strokeDash(const float** dashPattern) const noexcept { if (!pImpl->stroke) return 0; if (dashPattern) *dashPattern = pImpl->stroke->dashPattern; return pImpl->stroke->dashCnt; } Result Shape::stroke(StrokeCap cap) noexcept { if (!pImpl->strokeCap(cap)) return Result::FailedAllocation; return Result::Success; } Result Shape::stroke(StrokeJoin join) noexcept { if (!pImpl->strokeJoin(join)) return Result::FailedAllocation; return Result::Success; } StrokeCap Shape::strokeCap() const noexcept { if (!pImpl->stroke) return StrokeCap::Square; return pImpl->stroke->cap; } StrokeJoin Shape::strokeJoin() const noexcept { if (!pImpl->stroke) return StrokeJoin::Bevel; return pImpl->stroke->join; } Result Shape::fill(FillRule r) noexcept { pImpl->rule = r; return Result::Success; } FillRule Shape::fillRule() const noexcept { return pImpl->rule; }