/* * Copyright (c) 2021 - 2022 Samsung Electronics Co., Ltd. All rights reserved. * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ static void inline cRasterRGBA32(uint32_t *dst, uint32_t val, uint32_t offset, int32_t len) { dst += offset; while (len--) *dst++ = val; } static bool inline cRasterTranslucentRle(SwSurface* surface, const SwRleData* rle, uint32_t color) { auto span = rle->spans; uint32_t src; for (uint32_t i = 0; i < rle->size; ++i, ++span) { auto dst = &surface->buffer[span->y * surface->stride + span->x]; if (span->coverage < 255) src = ALPHA_BLEND(color, span->coverage); else src = color; for (uint32_t x = 0; x < span->len; ++x, ++dst) { *dst = src + ALPHA_BLEND(*dst, _ialpha(src)); } } return true; } static bool inline cRasterTranslucentRect(SwSurface* surface, const SwBBox& region, uint32_t color) { auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x; auto h = static_cast(region.max.y - region.min.y); auto w = static_cast(region.max.x - region.min.x); auto ialpha = _ialpha(color); for (uint32_t y = 0; y < h; ++y) { auto dst = &buffer[y * surface->stride]; for (uint32_t x = 0; x < w; ++x, ++dst) { *dst = color + ALPHA_BLEND(*dst, ialpha); } } return true; }