#pragma once #include "Point2.h" namespace Javelin { class Bitmap { public: int width; int height; unsigned char *data; Bitmap(int w, int h, int bytesPerPixel) : width(w) , height(h) , data(new unsigned char[width * height * bytesPerPixel]) { } virtual ~Bitmap() { delete [] data; } Point2<int> GetSize() const { return Point2<int>(width, height); } int GetArea() const { return width * height; } int GetBitmapWidth() const { return width; } int GetBitmapHeight() const { return height; } const unsigned char *GetRawData() const { return data; } }; }