/******************************************************************************* * Copyright 2016-2018 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *******************************************************************************/ #ifndef PRIMITIVE_HPP #define PRIMITIVE_HPP #include #include "mkldnn.h" #include "c_types_map.hpp" #include "nstl.hpp" #include "primitive_desc.hpp" #include "primitive_exec_types.hpp" /** \brief A pure virtual primitive class * * Primitive contains links to its inputs & outputs, though it does not track * their readiness on execution step. * * @remark @b Rational. * Dependencies are essential through-out the whole MKL-DNN library, so it * makes sense to include them on the very low level. On the other hand, * tracking them should be a task for corresponding essence, like scheduler, * stream or whatever. Primitive itself should know nothing about the * environment it is running in. * * @note * To make user experience better we should provide API which allows * achieving the best (or good enough) performance when creating primitives * in natural order: i.e. from bottom to top for forward pass and from top to * bottom for backward pass. Please consider restriction [1] in Level 0. */ struct mkldnn_primitive: public mkldnn::impl::c_compatible { mkldnn_primitive(const mkldnn::impl::primitive_desc_t *pd) : pd_(pd->clone()) {} virtual ~mkldnn_primitive() { delete pd_; } /** returns primitive's engine */ mkldnn::impl::engine_t *engine() const { return pd_->engine(); } /** returns primitive's inputs */ const mkldnn::impl::primitive_desc_t *pd() const { return pd_; } /** returns primitive's kind */ mkldnn::impl::primitive_kind_t kind() const { return pd_->kind(); } /** executes primitive with execution context @p ctx */ virtual mkldnn::impl::status_t execute(const mkldnn::impl::exec_ctx_t &ctx) const = 0; protected: const mkldnn::impl::primitive_desc_t *pd_; private: mkldnn_primitive() = delete; mkldnn_primitive(const mkldnn_primitive &) = delete; mkldnn_primitive(mkldnn_primitive &&) = delete; mkldnn_primitive &operator=(const mkldnn_primitive &) = delete; mkldnn_primitive &operator=(mkldnn_primitive &&) = delete; }; #endif // vim: et ts=4 sw=4 cindent cino^=l0,\:0,N-s