#pragma once #include namespace msdfgen { /// Fill rule dictates how intersection total is interpreted during rasterization. enum FillRule { FILL_NONZERO, FILL_ODD, // "even-odd" FILL_POSITIVE, FILL_NEGATIVE }; /// Resolves the number of intersection into a binary fill value based on fill rule. bool interpretFillRule(int intersections, FillRule fillRule); /// Represents a horizontal scanline intersecting a shape. class Scanline { public: /// An intersection with the scanline. struct Intersection { /// X coordinate. double x; /// Normalized Y direction of the oriented edge at the point of intersection. int direction; }; static double overlap(const Scanline &a, const Scanline &b, double xFrom, double xTo, FillRule fillRule); Scanline(); /// Populates the intersection list. void setIntersections(const std::vector &intersections); #ifdef MSDFGEN_USE_CPP11 void setIntersections(std::vector &&intersections); #endif /// Returns the number of intersections left of x. int countIntersections(double x) const; /// Returns the total sign of intersections left of x. int sumIntersections(double x) const; /// Decides whether the scanline is filled at x based on fill rule. bool filled(double x, FillRule fillRule) const; private: std::vector intersections; mutable int lastIndex; void preprocess(); int moveTo(double x) const; }; }