// Copyright 2012 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Lossless encoder: internal header. // // Author: Vikas Arora (vikaas.arora@gmail.com) #ifndef WEBP_ENC_VP8LI_ENC_H_ #define WEBP_ENC_VP8LI_ENC_H_ #ifdef HAVE_CONFIG_H #include "src/webp/config.h" #endif // Either WEBP_NEAR_LOSSLESS is defined as 0 in config.h when compiling to // disable near-lossless, or it is enabled by default. #ifndef WEBP_NEAR_LOSSLESS #define WEBP_NEAR_LOSSLESS 1 #endif #include "src/enc/backward_references_enc.h" #include "src/enc/histogram_enc.h" #include "src/utils/bit_writer_utils.h" #include "src/webp/encode.h" #include "src/webp/format_constants.h" #ifdef __cplusplus extern "C" { #endif // maximum value of transform_bits_ in VP8LEncoder. #define MAX_TRANSFORM_BITS 6 typedef enum { kEncoderNone = 0, kEncoderARGB, kEncoderNearLossless, kEncoderPalette } VP8LEncoderARGBContent; typedef struct { const WebPConfig* config_; // user configuration and parameters const WebPPicture* pic_; // input picture. uint32_t* argb_; // Transformed argb image data. VP8LEncoderARGBContent argb_content_; // Content type of the argb buffer. uint32_t* argb_scratch_; // Scratch memory for argb rows // (used for prediction). uint32_t* transform_data_; // Scratch memory for transform data. uint32_t* transform_mem_; // Currently allocated memory. size_t transform_mem_size_; // Currently allocated memory size. int current_width_; // Corresponds to packed image width. // Encoding parameters derived from quality parameter. int histo_bits_; int transform_bits_; // <= MAX_TRANSFORM_BITS. int cache_bits_; // If equal to 0, don't use color cache. // Encoding parameters derived from image characteristics. int use_cross_color_; int use_subtract_green_; int use_predict_; int use_palette_; int palette_size_; uint32_t palette_[MAX_PALETTE_SIZE]; // Sorted version of palette_ for cache purposes. uint32_t palette_sorted_[MAX_PALETTE_SIZE]; // Some 'scratch' (potentially large) objects. struct VP8LBackwardRefs refs_[4]; // Backward Refs array for temporaries. VP8LHashChain hash_chain_; // HashChain data for constructing // backward references. } VP8LEncoder; //------------------------------------------------------------------------------ // internal functions. Not public. // Encodes the picture. // Returns 0 if config or picture is NULL or picture doesn't have valid argb // input. int VP8LEncodeImage(const WebPConfig* const config, const WebPPicture* const picture); // Encodes the main image stream using the supplied bit writer. // If 'use_cache' is false, disables the use of color cache. WebPEncodingError VP8LEncodeStream(const WebPConfig* const config, const WebPPicture* const picture, VP8LBitWriter* const bw, int use_cache); #if (WEBP_NEAR_LOSSLESS == 1) // in near_lossless.c // Near lossless preprocessing in RGB color-space. int VP8ApplyNearLossless(const WebPPicture* const picture, int quality, uint32_t* const argb_dst); #endif //------------------------------------------------------------------------------ // Image transforms in predictor.c. void VP8LResidualImage(int width, int height, int bits, int low_effort, uint32_t* const argb, uint32_t* const argb_scratch, uint32_t* const image, int near_lossless, int exact, int used_subtract_green); void VP8LColorSpaceTransform(int width, int height, int bits, int quality, uint32_t* const argb, uint32_t* image); //------------------------------------------------------------------------------ #ifdef __cplusplus } // extern "C" #endif #endif // WEBP_ENC_VP8LI_ENC_H_