// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ********************************************************************** * Copyright (c) 2002-2014, International Business Machines * Corporation and others. All Rights Reserved. ********************************************************************** */ #ifndef USETITER_H #define USETITER_H #include "unicode/utypes.h" #if U_SHOW_CPLUSPLUS_API #include "unicode/uobject.h" #include "unicode/unistr.h" /** * \file * \brief C++ API: UnicodeSetIterator iterates over the contents of a UnicodeSet. */ U_NAMESPACE_BEGIN class UnicodeSet; class UnicodeString; /** * * UnicodeSetIterator iterates over the contents of a UnicodeSet. It * iterates over either code points or code point ranges. After all * code points or ranges have been returned, it returns the * multicharacter strings of the UnicodeSet, if any. * * This class is not intended for public subclassing. * *
To iterate over code points and strings, use a loop like this: *
 * UnicodeSetIterator it(set);
 * while (it.next()) {
 *     processItem(it.getString());
 * }
 * 
 * Each item in the set is accessed as a string. Set elements * consisting of single code points are returned as strings containing * just the one code point. * *
To iterate over code point ranges, instead of individual code points, * use a loop like this: *
 * UnicodeSetIterator it(set);
 * while (it.nextRange()) {
 *   if (it.isString()) {
 *     processString(it.getString());
 *   } else {
 *     processCodepointRange(it.getCodepoint(), it.getCodepointEnd());
 *   }
 * }
 * 
 *
 * To iterate over only the strings, start with skipToStrings().
 *
 * @author M. Davis
 * @stable ICU 2.4
 */
class U_COMMON_API UnicodeSetIterator U_FINAL : public UObject {
    /**
     * Value of codepoint if the iterator points to a string.
     * If codepoint == IS_STRING, then examine
     * string for the current iteration result.
     */
    enum { IS_STRING = -1 };
    /**
     * Current code point, or the special value IS_STRING, if
     * the iterator points to a string.
     */
    UChar32 codepoint;
    /**
     * When iterating over ranges using nextRange(),
     * codepointEnd contains the inclusive end of the
     * iteration range, if codepoint != IS_STRING.  If
     * iterating over code points using next(), or if
     * codepoint == IS_STRING, then the value of
     * codepointEnd is undefined.
     */
    UChar32 codepointEnd;
    /**
     * If codepoint == IS_STRING, then string points
     * to the current string.  If codepoint != IS_STRING, the
     * value of string is undefined.
     */
    const UnicodeString* string;
 public:
    /**
     * Create an iterator over the given set.  The iterator is valid
     * only so long as set is valid.
     * @param set set to iterate over
     * @stable ICU 2.4
     */
    UnicodeSetIterator(const UnicodeSet& set);
    /**
     * Create an iterator over nothing.  next() and
     * nextRange() return false. This is a convenience
     * constructor allowing the target to be set later.
     * @stable ICU 2.4
     */
    UnicodeSetIterator();
    /**
     * Destructor.
     * @stable ICU 2.4
     */
    virtual ~UnicodeSetIterator();
    /**
     * Returns true if the current element is a string.  If so, the
     * caller can retrieve it with getString().  If this
     * method returns false, the current element is a code point or
     * code point range, depending on whether next() or
     * nextRange() was called.
     * Elements of types string and codepoint can both be retrieved
     * with the function getString().
     * Elements of type codepoint can also be retrieved with
     * getCodepoint().
     * For ranges, getCodepoint() returns the starting codepoint
     * of the range, and getCodepointEnd() returns the end
     * of the range.
     * @stable ICU 2.4
     */
    inline UBool isString() const;
    /**
     * Returns the current code point, if isString() returned
     * false.  Otherwise returns an undefined result.
     * @stable ICU 2.4
     */
    inline UChar32 getCodepoint() const;
    /**
     * Returns the end of the current code point range, if
     * isString() returned false and nextRange() was
     * called.  Otherwise returns an undefined result.
     * @stable ICU 2.4
     */
    inline UChar32 getCodepointEnd() const;
    /**
     * Returns the current string, if isString() returned
     * true.  If the current iteration item is a code point, a UnicodeString
     * containing that single code point is returned.
     *
     * Ownership of the returned string remains with the iterator.
     * The string is guaranteed to remain valid only until the iterator is
     *   advanced to the next item, or until the iterator is deleted.
     * 
     * @stable ICU 2.4
     */
    const UnicodeString& getString();
#ifndef U_HIDE_DRAFT_API
    /**
     * Skips over the remaining code points/ranges, if any.
     * A following call to next() or nextRange() will yield a string, if there is one.
     * No-op if next() would return false, or if it would yield a string anyway.
     *
     * @return *this
     * @draft ICU 70
     * @see UnicodeSet#strings()
     */
    inline UnicodeSetIterator &skipToStrings() {
        // Finish code point/range iteration.
        range = endRange;
        endElement = -1;
        nextElement = 0;
        return *this;
    }
#endif  // U_HIDE_DRAFT_API
    /**
     * Advances the iteration position to the next element in the set, 
     * which can be either a single code point or a string.  
     * If there are no more elements in the set, return false.
     *
     * * If isString() == true, the value is a * string, otherwise the value is a * single code point. Elements of either type can be retrieved * with the function getString(), while elements of * consisting of a single code point can be retrieved with * getCodepoint() * *
The order of iteration is all code points in sorted order, * followed by all strings sorted order. Do not mix * calls to next() and nextRange() without * calling reset() between them. The results of doing so * are undefined. * * @return true if there was another element in the set. * @stable ICU 2.4 */ UBool next(); /** * Returns the next element in the set, either a code point range * or a string. If there are no more elements in the set, return * false. If isString() == true, the value is a * string and can be accessed with getString(). Otherwise the value is a * range of one or more code points from getCodepoint() to * getCodepointeEnd() inclusive. * *
The order of iteration is all code points ranges in sorted * order, followed by all strings sorted order. Ranges are * disjoint and non-contiguous. The value returned from getString() * is undefined unless isString() == true. Do not mix calls to * next() and nextRange() without calling * reset() between them. The results of doing so are * undefined. * * @return true if there was another element in the set. * @stable ICU 2.4 */ UBool nextRange(); /** * Sets this iterator to visit the elements of the given set and * resets it to the start of that set. The iterator is valid only * so long as set is valid. * @param set the set to iterate over. * @stable ICU 2.4 */ void reset(const UnicodeSet& set); /** * Resets this iterator to the start of the set. * @stable ICU 2.4 */ void reset(); /** * ICU "poor man's RTTI", returns a UClassID for this class. * * @stable ICU 2.4 */ static UClassID U_EXPORT2 getStaticClassID(); /** * ICU "poor man's RTTI", returns a UClassID for the actual class. * * @stable ICU 2.4 */ virtual UClassID getDynamicClassID() const override; // ======================= PRIVATES =========================== private: // endElement and nextElements are really UChar32's, but we keep // them as signed int32_t's so we can do comparisons with // endElement set to -1. Leave them as int32_t's. /** The set */ const UnicodeSet* set; /** End range */ int32_t endRange; /** Range */ int32_t range; /** End element */ int32_t endElement; /** Next element */ int32_t nextElement; /** Next string */ int32_t nextString; /** String count */ int32_t stringCount; /** * Points to the string to use when the caller asks for a * string and the current iteration item is a code point, not a string. */ UnicodeString *cpString; /** Copy constructor. Disallowed. */ UnicodeSetIterator(const UnicodeSetIterator&) = delete; /** Assignment operator. Disallowed. */ UnicodeSetIterator& operator=(const UnicodeSetIterator&) = delete; /** Load range */ void loadRange(int32_t range); }; inline UBool UnicodeSetIterator::isString() const { return codepoint < 0; } inline UChar32 UnicodeSetIterator::getCodepoint() const { return codepoint; } inline UChar32 UnicodeSetIterator::getCodepointEnd() const { return codepointEnd; } U_NAMESPACE_END #endif /* U_SHOW_CPLUSPLUS_API */ #endif