// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ******************************************************************************* * Copyright (C) 2002-2014, International Business Machines Corporation and * others. All Rights Reserved. ******************************************************************************* */ #include "unicode/utypes.h" #if !UCONFIG_NO_SERVICE || !UCONFIG_NO_TRANSLITERATION #include "unicode/resbund.h" #include "unicode/uenum.h" #include "cmemory.h" #include "ustrfmt.h" #include "locutil.h" #include "charstr.h" #include "ucln_cmn.h" #include "uassert.h" #include "umutex.h" // see LocaleUtility::getAvailableLocaleNames static icu::UInitOnce LocaleUtilityInitOnce {}; static icu::Hashtable * LocaleUtility_cache = NULL; #define UNDERSCORE_CHAR ((UChar)0x005f) #define AT_SIGN_CHAR ((UChar)64) #define PERIOD_CHAR ((UChar)46) /* ****************************************************************** */ /** * Release all static memory held by Locale Utility. */ U_CDECL_BEGIN static UBool U_CALLCONV service_cleanup(void) { if (LocaleUtility_cache) { delete LocaleUtility_cache; LocaleUtility_cache = NULL; } return true; } static void U_CALLCONV locale_utility_init(UErrorCode &status) { using namespace icu; U_ASSERT(LocaleUtility_cache == NULL); ucln_common_registerCleanup(UCLN_COMMON_SERVICE, service_cleanup); LocaleUtility_cache = new Hashtable(status); if (U_FAILURE(status)) { delete LocaleUtility_cache; LocaleUtility_cache = NULL; return; } if (LocaleUtility_cache == NULL) { status = U_MEMORY_ALLOCATION_ERROR; return; } LocaleUtility_cache->setValueDeleter(uhash_deleteHashtable); } U_CDECL_END U_NAMESPACE_BEGIN UnicodeString& LocaleUtility::canonicalLocaleString(const UnicodeString* id, UnicodeString& result) { if (id == NULL) { result.setToBogus(); } else { // Fix case only (no other changes) up to the first '@' or '.' or // end of string, whichever comes first. In 3.0 I changed this to // stop at first '@' or '.'. It used to run out to the end of // string. My fix makes the tests pass but is probably // structurally incorrect. See below. [alan 3.0] // TODO: Doug, you might want to revise this... result = *id; int32_t i = 0; int32_t end = result.indexOf(AT_SIGN_CHAR); int32_t n = result.indexOf(PERIOD_CHAR); if (n >= 0 && n < end) { end = n; } if (end < 0) { end = result.length(); } n = result.indexOf(UNDERSCORE_CHAR); if (n < 0) { n = end; } for (; i < n; ++i) { UChar c = result.charAt(i); if (c >= 0x0041 && c <= 0x005a) { c += 0x20; result.setCharAt(i, c); } } for (n = end; i < n; ++i) { UChar c = result.charAt(i); if (c >= 0x0061 && c <= 0x007a) { c -= 0x20; result.setCharAt(i, c); } } } return result; #if 0 // This code does a proper full level 2 canonicalization of id. // It's nasty to go from UChar to char to char to UChar -- but // that's what you have to do to use the uloc_canonicalize // function on UnicodeStrings. // I ended up doing the alternate fix (see above) not for // performance reasons, although performance will certainly be // better, but because doing a full level 2 canonicalization // causes some tests to fail. [alan 3.0] // TODO: Doug, you might want to revisit this... result.setToBogus(); if (id != 0) { int32_t buflen = id->length() + 8; // space for NUL char* buf = (char*) uprv_malloc(buflen); char* canon = (buf == 0) ? 0 : (char*) uprv_malloc(buflen); if (buf != 0 && canon != 0) { U_ASSERT(id->extract(0, INT32_MAX, buf, buflen) < buflen); UErrorCode ec = U_ZERO_ERROR; uloc_canonicalize(buf, canon, buflen, &ec); if (U_SUCCESS(ec)) { result = UnicodeString(canon); } } uprv_free(buf); uprv_free(canon); } return result; #endif } Locale& LocaleUtility::initLocaleFromName(const UnicodeString& id, Locale& result) { enum { BUFLEN = 128 }; // larger than ever needed if (id.isBogus() || id.length() >= BUFLEN) { result.setToBogus(); } else { /* * We need to convert from a UnicodeString to char * in order to * create a Locale. * * Problem: Locale ID strings may contain '@' which is a variant * character and cannot be handled by invariant-character conversion. * * Hack: Since ICU code can handle locale IDs with multiple encodings * of '@' (at least for EBCDIC; it's not known to be a problem for * ASCII-based systems), * we use regular invariant-character conversion for everything else * and manually convert U+0040 into a compiler-char-constant '@'. * While this compilation-time constant may not match the runtime * encoding of '@', it should be one of the encodings which ICU * recognizes. * * There should be only at most one '@' in a locale ID. */ char buffer[BUFLEN]; int32_t prev, i; prev = 0; for(;;) { i = id.indexOf((UChar)0x40, prev); if(i < 0) { // no @ between prev and the rest of the string id.extract(prev, INT32_MAX, buffer + prev, BUFLEN - prev, US_INV); break; // done } else { // normal invariant-character conversion for text between @s id.extract(prev, i - prev, buffer + prev, BUFLEN - prev, US_INV); // manually "convert" U+0040 at id[i] into '@' at buffer[i] buffer[i] = '@'; prev = i + 1; } } result = Locale::createFromName(buffer); } return result; } UnicodeString& LocaleUtility::initNameFromLocale(const Locale& locale, UnicodeString& result) { if (locale.isBogus()) { result.setToBogus(); } else { result.append(UnicodeString(locale.getName(), -1, US_INV)); } return result; } const Hashtable* LocaleUtility::getAvailableLocaleNames(const UnicodeString& bundleID) { // LocaleUtility_cache is a hash-of-hashes. The top-level keys // are path strings ('bundleID') passed to // ures_openAvailableLocales. The top-level values are // second-level hashes. The second-level keys are result strings // from ures_openAvailableLocales. The second-level values are // garbage ((void*)1 or other random pointer). UErrorCode status = U_ZERO_ERROR; umtx_initOnce(LocaleUtilityInitOnce, locale_utility_init, status); Hashtable *cache = LocaleUtility_cache; if (cache == NULL) { // Catastrophic failure. return NULL; } Hashtable* htp; umtx_lock(NULL); htp = (Hashtable*) cache->get(bundleID); umtx_unlock(NULL); if (htp == NULL) { htp = new Hashtable(status); if (htp && U_SUCCESS(status)) { CharString cbundleID; cbundleID.appendInvariantChars(bundleID, status); const char* path = cbundleID.isEmpty() ? NULL : cbundleID.data(); icu::LocalUEnumerationPointer uenum(ures_openAvailableLocales(path, &status)); for (;;) { const UChar* id = uenum_unext(uenum.getAlias(), NULL, &status); if (id == NULL) { break; } htp->put(UnicodeString(id), (void*)htp, status); } if (U_FAILURE(status)) { delete htp; return NULL; } umtx_lock(NULL); Hashtable *t = static_cast(cache->get(bundleID)); if (t != NULL) { // Another thread raced through this code, creating the cache entry first. // Discard ours and return theirs. umtx_unlock(NULL); delete htp; htp = t; } else { cache->put(bundleID, (void*)htp, status); umtx_unlock(NULL); } } } return htp; } UBool LocaleUtility::isFallbackOf(const UnicodeString& root, const UnicodeString& child) { return child.indexOf(root) == 0 && (child.length() == root.length() || child.charAt(root.length()) == UNDERSCORE_CHAR); } U_NAMESPACE_END /* !UCONFIG_NO_SERVICE */ #endif