// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ******************************************************************************* * * Copyright (C) 1997-2016, International Business Machines * Corporation and others. All Rights Reserved. * ******************************************************************************* * file name: locdispnames.cpp * encoding: UTF-8 * tab size: 8 (not used) * indentation:4 * * created on: 2010feb25 * created by: Markus W. Scherer * * Code for locale display names, separated out from other .cpp files * that then do not depend on resource bundle code and display name data. */ #include "unicode/utypes.h" #include "unicode/brkiter.h" #include "unicode/locid.h" #include "unicode/uenum.h" #include "unicode/uloc.h" #include "unicode/ures.h" #include "unicode/ustring.h" #include "bytesinkutil.h" #include "charstr.h" #include "cmemory.h" #include "cstring.h" #include "putilimp.h" #include "ulocimp.h" #include "uresimp.h" #include "ureslocs.h" #include "ustr_imp.h" // C++ API ----------------------------------------------------------------- *** U_NAMESPACE_BEGIN UnicodeString& Locale::getDisplayLanguage(UnicodeString& dispLang) const { return this->getDisplayLanguage(getDefault(), dispLang); } /*We cannot make any assumptions on the size of the output display strings * Yet, since we are calling through to a C API, we need to set limits on * buffer size. For all the following getDisplay functions we first attempt * to fill up a stack allocated buffer. If it is to small we heap allocated * the exact buffer we need copy it to the UnicodeString and delete it*/ UnicodeString& Locale::getDisplayLanguage(const Locale &displayLocale, UnicodeString &result) const { UChar *buffer; UErrorCode errorCode=U_ZERO_ERROR; int32_t length; buffer=result.getBuffer(ULOC_FULLNAME_CAPACITY); if(buffer==0) { result.truncate(0); return result; } length=uloc_getDisplayLanguage(fullName, displayLocale.fullName, buffer, result.getCapacity(), &errorCode); result.releaseBuffer(U_SUCCESS(errorCode) ? length : 0); if(errorCode==U_BUFFER_OVERFLOW_ERROR) { buffer=result.getBuffer(length); if(buffer==0) { result.truncate(0); return result; } errorCode=U_ZERO_ERROR; length=uloc_getDisplayLanguage(fullName, displayLocale.fullName, buffer, result.getCapacity(), &errorCode); result.releaseBuffer(U_SUCCESS(errorCode) ? length : 0); } return result; } UnicodeString& Locale::getDisplayScript(UnicodeString& dispScript) const { return this->getDisplayScript(getDefault(), dispScript); } UnicodeString& Locale::getDisplayScript(const Locale &displayLocale, UnicodeString &result) const { UChar *buffer; UErrorCode errorCode=U_ZERO_ERROR; int32_t length; buffer=result.getBuffer(ULOC_FULLNAME_CAPACITY); if(buffer==0) { result.truncate(0); return result; } length=uloc_getDisplayScript(fullName, displayLocale.fullName, buffer, result.getCapacity(), &errorCode); result.releaseBuffer(U_SUCCESS(errorCode) ? length : 0); if(errorCode==U_BUFFER_OVERFLOW_ERROR) { buffer=result.getBuffer(length); if(buffer==0) { result.truncate(0); return result; } errorCode=U_ZERO_ERROR; length=uloc_getDisplayScript(fullName, displayLocale.fullName, buffer, result.getCapacity(), &errorCode); result.releaseBuffer(U_SUCCESS(errorCode) ? length : 0); } return result; } UnicodeString& Locale::getDisplayCountry(UnicodeString& dispCntry) const { return this->getDisplayCountry(getDefault(), dispCntry); } UnicodeString& Locale::getDisplayCountry(const Locale &displayLocale, UnicodeString &result) const { UChar *buffer; UErrorCode errorCode=U_ZERO_ERROR; int32_t length; buffer=result.getBuffer(ULOC_FULLNAME_CAPACITY); if(buffer==0) { result.truncate(0); return result; } length=uloc_getDisplayCountry(fullName, displayLocale.fullName, buffer, result.getCapacity(), &errorCode); result.releaseBuffer(U_SUCCESS(errorCode) ? length : 0); if(errorCode==U_BUFFER_OVERFLOW_ERROR) { buffer=result.getBuffer(length); if(buffer==0) { result.truncate(0); return result; } errorCode=U_ZERO_ERROR; length=uloc_getDisplayCountry(fullName, displayLocale.fullName, buffer, result.getCapacity(), &errorCode); result.releaseBuffer(U_SUCCESS(errorCode) ? length : 0); } return result; } UnicodeString& Locale::getDisplayVariant(UnicodeString& dispVar) const { return this->getDisplayVariant(getDefault(), dispVar); } UnicodeString& Locale::getDisplayVariant(const Locale &displayLocale, UnicodeString &result) const { UChar *buffer; UErrorCode errorCode=U_ZERO_ERROR; int32_t length; buffer=result.getBuffer(ULOC_FULLNAME_CAPACITY); if(buffer==0) { result.truncate(0); return result; } length=uloc_getDisplayVariant(fullName, displayLocale.fullName, buffer, result.getCapacity(), &errorCode); result.releaseBuffer(U_SUCCESS(errorCode) ? length : 0); if(errorCode==U_BUFFER_OVERFLOW_ERROR) { buffer=result.getBuffer(length); if(buffer==0) { result.truncate(0); return result; } errorCode=U_ZERO_ERROR; length=uloc_getDisplayVariant(fullName, displayLocale.fullName, buffer, result.getCapacity(), &errorCode); result.releaseBuffer(U_SUCCESS(errorCode) ? length : 0); } return result; } UnicodeString& Locale::getDisplayName( UnicodeString& name ) const { return this->getDisplayName(getDefault(), name); } UnicodeString& Locale::getDisplayName(const Locale &displayLocale, UnicodeString &result) const { UChar *buffer; UErrorCode errorCode=U_ZERO_ERROR; int32_t length; buffer=result.getBuffer(ULOC_FULLNAME_CAPACITY); if(buffer==0) { result.truncate(0); return result; } length=uloc_getDisplayName(fullName, displayLocale.fullName, buffer, result.getCapacity(), &errorCode); result.releaseBuffer(U_SUCCESS(errorCode) ? length : 0); if(errorCode==U_BUFFER_OVERFLOW_ERROR) { buffer=result.getBuffer(length); if(buffer==0) { result.truncate(0); return result; } errorCode=U_ZERO_ERROR; length=uloc_getDisplayName(fullName, displayLocale.fullName, buffer, result.getCapacity(), &errorCode); result.releaseBuffer(U_SUCCESS(errorCode) ? length : 0); } return result; } #if ! UCONFIG_NO_BREAK_ITERATION // ------------------------------------- // Gets the objectLocale display name in the default locale language. UnicodeString& U_EXPORT2 BreakIterator::getDisplayName(const Locale& objectLocale, UnicodeString& name) { return objectLocale.getDisplayName(name); } // ------------------------------------- // Gets the objectLocale display name in the displayLocale language. UnicodeString& U_EXPORT2 BreakIterator::getDisplayName(const Locale& objectLocale, const Locale& displayLocale, UnicodeString& name) { return objectLocale.getDisplayName(displayLocale, name); } #endif U_NAMESPACE_END // C API ------------------------------------------------------------------- *** U_NAMESPACE_USE /* ### Constants **************************************************/ /* These strings describe the resources we attempt to load from the locale ResourceBundle data file.*/ static const char _kLanguages[] = "Languages"; static const char _kScripts[] = "Scripts"; static const char _kScriptsStandAlone[] = "Scripts%stand-alone"; static const char _kCountries[] = "Countries"; static const char _kVariants[] = "Variants"; static const char _kKeys[] = "Keys"; static const char _kTypes[] = "Types"; //static const char _kRootName[] = "root"; static const char _kCurrency[] = "currency"; static const char _kCurrencies[] = "Currencies"; static const char _kLocaleDisplayPattern[] = "localeDisplayPattern"; static const char _kPattern[] = "pattern"; static const char _kSeparator[] = "separator"; /* ### Display name **************************************************/ static int32_t _getStringOrCopyKey(const char *path, const char *locale, const char *tableKey, const char* subTableKey, const char *itemKey, const char *substitute, UChar *dest, int32_t destCapacity, UErrorCode *pErrorCode) { const UChar *s = NULL; int32_t length = 0; if(itemKey==NULL) { /* top-level item: normal resource bundle access */ icu::LocalUResourceBundlePointer rb(ures_open(path, locale, pErrorCode)); if(U_SUCCESS(*pErrorCode)) { s=ures_getStringByKey(rb.getAlias(), tableKey, &length, pErrorCode); /* see comment about closing rb near "return item;" in _res_getTableStringWithFallback() */ } } else { bool isLanguageCode = (uprv_strncmp(tableKey, _kLanguages, 9) == 0); /* Language code should not be a number. If it is, set the error code. */ if (isLanguageCode && uprv_strtol(itemKey, NULL, 10)) { *pErrorCode = U_MISSING_RESOURCE_ERROR; } else { /* second-level item, use special fallback */ s=uloc_getTableStringWithFallback(path, locale, tableKey, subTableKey, itemKey, &length, pErrorCode); if (U_FAILURE(*pErrorCode) && isLanguageCode && itemKey != nullptr) { // convert itemKey locale code to canonical form and try again, ICU-20870 *pErrorCode = U_ZERO_ERROR; Locale canonKey = Locale::createCanonical(itemKey); s=uloc_getTableStringWithFallback(path, locale, tableKey, subTableKey, canonKey.getName(), &length, pErrorCode); } } } if(U_SUCCESS(*pErrorCode)) { int32_t copyLength=uprv_min(length, destCapacity); if(copyLength>0 && s != NULL) { u_memcpy(dest, s, copyLength); } } else { /* no string from a resource bundle: convert the substitute */ length=(int32_t)uprv_strlen(substitute); u_charsToUChars(substitute, dest, uprv_min(length, destCapacity)); *pErrorCode=U_USING_DEFAULT_WARNING; } return u_terminateUChars(dest, destCapacity, length, pErrorCode); } typedef int32_t U_CALLCONV UDisplayNameGetter(const char *, char *, int32_t, UErrorCode *); static int32_t _getDisplayNameForComponent(const char *locale, const char *displayLocale, UChar *dest, int32_t destCapacity, UDisplayNameGetter *getter, const char *tag, UErrorCode *pErrorCode) { char localeBuffer[ULOC_FULLNAME_CAPACITY*4]; int32_t length; UErrorCode localStatus; const char* root = NULL; /* argument checking */ if(pErrorCode==NULL || U_FAILURE(*pErrorCode)) { return 0; } if(destCapacity<0 || (destCapacity>0 && dest==NULL)) { *pErrorCode=U_ILLEGAL_ARGUMENT_ERROR; return 0; } localStatus = U_ZERO_ERROR; length=(*getter)(locale, localeBuffer, sizeof(localeBuffer), &localStatus); if(U_FAILURE(localStatus) || localStatus==U_STRING_NOT_TERMINATED_WARNING) { *pErrorCode=U_ILLEGAL_ARGUMENT_ERROR; return 0; } if(length==0) { // For the display name, we treat this as unknown language (ICU-20273). if (getter == uloc_getLanguage) { uprv_strcpy(localeBuffer, "und"); } else { return u_terminateUChars(dest, destCapacity, 0, pErrorCode); } } root = tag == _kCountries ? U_ICUDATA_REGION : U_ICUDATA_LANG; return _getStringOrCopyKey(root, displayLocale, tag, NULL, localeBuffer, localeBuffer, dest, destCapacity, pErrorCode); } U_CAPI int32_t U_EXPORT2 uloc_getDisplayLanguage(const char *locale, const char *displayLocale, UChar *dest, int32_t destCapacity, UErrorCode *pErrorCode) { return _getDisplayNameForComponent(locale, displayLocale, dest, destCapacity, uloc_getLanguage, _kLanguages, pErrorCode); } U_CAPI int32_t U_EXPORT2 uloc_getDisplayScript(const char* locale, const char* displayLocale, UChar *dest, int32_t destCapacity, UErrorCode *pErrorCode) { UErrorCode err = U_ZERO_ERROR; int32_t res = _getDisplayNameForComponent(locale, displayLocale, dest, destCapacity, uloc_getScript, _kScriptsStandAlone, &err); if (destCapacity == 0 && err == U_BUFFER_OVERFLOW_ERROR) { // For preflight, return the max of the value and the fallback. int32_t fallback_res = _getDisplayNameForComponent(locale, displayLocale, dest, destCapacity, uloc_getScript, _kScripts, pErrorCode); return (fallback_res > res) ? fallback_res : res; } if ( err == U_USING_DEFAULT_WARNING ) { return _getDisplayNameForComponent(locale, displayLocale, dest, destCapacity, uloc_getScript, _kScripts, pErrorCode); } else { *pErrorCode = err; return res; } } static int32_t uloc_getDisplayScriptInContext(const char* locale, const char* displayLocale, UChar *dest, int32_t destCapacity, UErrorCode *pErrorCode) { return _getDisplayNameForComponent(locale, displayLocale, dest, destCapacity, uloc_getScript, _kScripts, pErrorCode); } U_CAPI int32_t U_EXPORT2 uloc_getDisplayCountry(const char *locale, const char *displayLocale, UChar *dest, int32_t destCapacity, UErrorCode *pErrorCode) { return _getDisplayNameForComponent(locale, displayLocale, dest, destCapacity, uloc_getCountry, _kCountries, pErrorCode); } /* * TODO separate variant1_variant2_variant3... * by getting each tag's display string and concatenating them with ", " * in between - similar to uloc_getDisplayName() */ U_CAPI int32_t U_EXPORT2 uloc_getDisplayVariant(const char *locale, const char *displayLocale, UChar *dest, int32_t destCapacity, UErrorCode *pErrorCode) { return _getDisplayNameForComponent(locale, displayLocale, dest, destCapacity, uloc_getVariant, _kVariants, pErrorCode); } /* Instead of having a separate pass for 'special' patterns, reintegrate the two * so we don't get bitten by preflight bugs again. We can be reasonably efficient * without two separate code paths, this code isn't that performance-critical. * * This code is general enough to deal with patterns that have a prefix or swap the * language and remainder components, since we gave developers enough rope to do such * things if they futz with the pattern data. But since we don't give them a way to * specify a pattern for arbitrary combinations of components, there's not much use in * that. I don't think our data includes such patterns, the only variable I know if is * whether there is a space before the open paren, or not. Oh, and zh uses different * chars than the standard open/close paren (which ja and ko use, btw). */ U_CAPI int32_t U_EXPORT2 uloc_getDisplayName(const char *locale, const char *displayLocale, UChar *dest, int32_t destCapacity, UErrorCode *pErrorCode) { static const UChar defaultSeparator[9] = { 0x007b, 0x0030, 0x007d, 0x002c, 0x0020, 0x007b, 0x0031, 0x007d, 0x0000 }; /* "{0}, {1}" */ static const UChar sub0[4] = { 0x007b, 0x0030, 0x007d , 0x0000 } ; /* {0} */ static const UChar sub1[4] = { 0x007b, 0x0031, 0x007d , 0x0000 } ; /* {1} */ static const int32_t subLen = 3; static const UChar defaultPattern[10] = { 0x007b, 0x0030, 0x007d, 0x0020, 0x0028, 0x007b, 0x0031, 0x007d, 0x0029, 0x0000 }; /* {0} ({1}) */ static const int32_t defaultPatLen = 9; static const int32_t defaultSub0Pos = 0; static const int32_t defaultSub1Pos = 5; int32_t length; /* of formatted result */ const UChar *separator; int32_t sepLen = 0; const UChar *pattern; int32_t patLen = 0; int32_t sub0Pos, sub1Pos; UChar formatOpenParen = 0x0028; // ( UChar formatReplaceOpenParen = 0x005B; // [ UChar formatCloseParen = 0x0029; // ) UChar formatReplaceCloseParen = 0x005D; // ] UBool haveLang = TRUE; /* assume true, set false if we find we don't have a lang component in the locale */ UBool haveRest = TRUE; /* assume true, set false if we find we don't have any other component in the locale */ UBool retry = FALSE; /* set true if we need to retry, see below */ int32_t langi = 0; /* index of the language substitution (0 or 1), virtually always 0 */ if(pErrorCode==NULL || U_FAILURE(*pErrorCode)) { return 0; } if(destCapacity<0 || (destCapacity>0 && dest==NULL)) { *pErrorCode=U_ILLEGAL_ARGUMENT_ERROR; return 0; } { UErrorCode status = U_ZERO_ERROR; icu::LocalUResourceBundlePointer locbundle( ures_open(U_ICUDATA_LANG, displayLocale, &status)); icu::LocalUResourceBundlePointer dspbundle( ures_getByKeyWithFallback(locbundle.getAlias(), _kLocaleDisplayPattern, NULL, &status)); separator=ures_getStringByKeyWithFallback(dspbundle.getAlias(), _kSeparator, &sepLen, &status); pattern=ures_getStringByKeyWithFallback(dspbundle.getAlias(), _kPattern, &patLen, &status); } /* If we couldn't find any data, then use the defaults */ if(sepLen == 0) { separator = defaultSeparator; } /* #10244: Even though separator is now a pattern, it is awkward to handle it as such * here since we are trying to build the display string in place in the dest buffer, * and to handle it as a pattern would entail having separate storage for the * substrings that need to be combined (the first of which may be the result of * previous such combinations). So for now we continue to treat the portion between * {0} and {1} as a string to be appended when joining substrings, ignoring anything * that is before {0} or after {1} (no existing separator pattern has any such thing). * This is similar to how pattern is handled below. */ { UChar *p0=u_strstr(separator, sub0); UChar *p1=u_strstr(separator, sub1); if (p0==NULL || p1==NULL || p1(p1 - separator); } if(patLen==0 || (patLen==defaultPatLen && !u_strncmp(pattern, defaultPattern, patLen))) { pattern=defaultPattern; patLen=defaultPatLen; sub0Pos=defaultSub0Pos; sub1Pos=defaultSub1Pos; // use default formatOpenParen etc. set above } else { /* non-default pattern */ UChar *p0=u_strstr(pattern, sub0); UChar *p1=u_strstr(pattern, sub1); if (p0==NULL || p1==NULL) { *pErrorCode=U_ILLEGAL_ARGUMENT_ERROR; return 0; } sub0Pos = static_cast(p0-pattern); sub1Pos = static_cast(p1-pattern); if (sub1Pos < sub0Pos) { /* a very odd pattern */ int32_t t=sub0Pos; sub0Pos=sub1Pos; sub1Pos=t; langi=1; } if (u_strchr(pattern, 0xFF08) != NULL) { formatOpenParen = 0xFF08; // fullwidth ( formatReplaceOpenParen = 0xFF3B; // fullwidth [ formatCloseParen = 0xFF09; // fullwidth ) formatReplaceCloseParen = 0xFF3D; // fullwidth ] } } /* We loop here because there is one case in which after the first pass we could need to * reextract the data. If there's initial padding before the first element, we put in * the padding and then write that element. If it turns out there's no second element, * we didn't need the padding. If we do need the data (no preflight), and the first element * would have fit but for the padding, we need to reextract. In this case (only) we * adjust the parameters so padding is not added, and repeat. */ do { UChar* p=dest; int32_t patPos=0; /* position in the pattern, used for non-substitution portions */ int32_t langLen=0; /* length of language substitution */ int32_t langPos=0; /* position in output of language substitution */ int32_t restLen=0; /* length of 'everything else' substitution */ int32_t restPos=0; /* position in output of 'everything else' substitution */ icu::LocalUEnumerationPointer kenum; /* keyword enumeration */ /* prefix of pattern, extremely likely to be empty */ if(sub0Pos) { if(destCapacity >= sub0Pos) { while (patPos < sub0Pos) { *p++ = pattern[patPos++]; } } else { patPos=sub0Pos; } length=sub0Pos; } else { length=0; } for(int32_t subi=0,resti=0;subi<2;) { /* iterate through patterns 0 and 1*/ UBool subdone = FALSE; /* set true when ready to move to next substitution */ /* prep p and cap for calls to get display components, pin cap to 0 since they complain if cap is negative */ int32_t cap=destCapacity-length; if (cap <= 0) { cap=0; } else { p=dest+length; } if (subi == langi) { /* {0}*/ if(haveLang) { langPos=length; langLen=uloc_getDisplayLanguage(locale, displayLocale, p, cap, pErrorCode); length+=langLen; haveLang=langLen>0; } subdone=TRUE; } else { /* {1} */ if(!haveRest) { subdone=TRUE; } else { int32_t len; /* length of component (plus other stuff) we just fetched */ switch(resti++) { case 0: restPos=length; len=uloc_getDisplayScriptInContext(locale, displayLocale, p, cap, pErrorCode); break; case 1: len=uloc_getDisplayCountry(locale, displayLocale, p, cap, pErrorCode); break; case 2: len=uloc_getDisplayVariant(locale, displayLocale, p, cap, pErrorCode); break; case 3: kenum.adoptInstead(uloc_openKeywords(locale, pErrorCode)); U_FALLTHROUGH; default: { const char* kw=uenum_next(kenum.getAlias(), &len, pErrorCode); if (kw == NULL) { len=0; /* mark that we didn't add a component */ subdone=TRUE; } else { /* incorporating this behavior into the loop made it even more complex, so just special case it here */ len = uloc_getDisplayKeyword(kw, displayLocale, p, cap, pErrorCode); if(len) { if(len < cap) { p[len]=0x3d; /* '=', assume we'll need it */ } len+=1; /* adjust for call to get keyword */ cap-=len; if(cap <= 0) { cap=0; } else { p+=len; } } /* reset for call below */ if(*pErrorCode == U_BUFFER_OVERFLOW_ERROR) { *pErrorCode=U_ZERO_ERROR; } int32_t vlen = uloc_getDisplayKeywordValue(locale, kw, displayLocale, p, cap, pErrorCode); if(len) { if(vlen==0) { --len; /* remove unneeded '=' */ } /* restore cap and p to what they were at start */ cap=destCapacity-length; if(cap <= 0) { cap=0; } else { p=dest+length; } } len+=vlen; /* total we added for key + '=' + value */ } } break; } /* end switch */ if (len>0) { /* we added a component, so add separator and write it if there's room. */ if(len+sepLen<=cap) { const UChar * plimit = p + len; for (; p < plimit; p++) { if (*p == formatOpenParen) { *p = formatReplaceOpenParen; } else if (*p == formatCloseParen) { *p = formatReplaceCloseParen; } } for(int32_t i=0;i0; } } } if(*pErrorCode == U_BUFFER_OVERFLOW_ERROR) { *pErrorCode=U_ZERO_ERROR; } if(subdone) { if(haveLang && haveRest) { /* append internal portion of pattern, the first time, or last portion of pattern the second time */ int32_t padLen; patPos+=subLen; padLen=(subi==0 ? sub1Pos : patLen)-patPos; if(length+padLen <= destCapacity) { p=dest+length; for(int32_t i=0;i0) { /* true length is the length of just the component we got. */ length=haveLang?langLen:restLen; if(dest && sub0Pos!=0) { if (sub0Pos+length<=destCapacity) { /* first component not at start of result, but we have full component in buffer. */ u_memmove(dest, dest+(haveLang?langPos:restPos), length); } else { /* would have fit, but didn't because of pattern prefix. */ sub0Pos=0; /* stops initial padding (and a second retry, so we won't end up here again) */ retry=TRUE; } } } ++subi; /* move on to next substitution */ } } } while(retry); return u_terminateUChars(dest, destCapacity, length, pErrorCode); } U_CAPI int32_t U_EXPORT2 uloc_getDisplayKeyword(const char* keyword, const char* displayLocale, UChar* dest, int32_t destCapacity, UErrorCode* status){ /* argument checking */ if(status==NULL || U_FAILURE(*status)) { return 0; } if(destCapacity<0 || (destCapacity>0 && dest==NULL)) { *status=U_ILLEGAL_ARGUMENT_ERROR; return 0; } /* pass itemKey=NULL to look for a top-level item */ return _getStringOrCopyKey(U_ICUDATA_LANG, displayLocale, _kKeys, NULL, keyword, keyword, dest, destCapacity, status); } #define UCURRENCY_DISPLAY_NAME_INDEX 1 U_CAPI int32_t U_EXPORT2 uloc_getDisplayKeywordValue( const char* locale, const char* keyword, const char* displayLocale, UChar* dest, int32_t destCapacity, UErrorCode* status){ /* argument checking */ if(status==NULL || U_FAILURE(*status)) { return 0; } if(destCapacity<0 || (destCapacity>0 && dest==NULL)) { *status=U_ILLEGAL_ARGUMENT_ERROR; return 0; } /* get the keyword value */ CharString keywordValue; { CharStringByteSink sink(&keywordValue); ulocimp_getKeywordValue(locale, keyword, sink, status); } /* * if the keyword is equal to currency .. then to get the display name * we need to do the fallback ourselves */ if(uprv_stricmp(keyword, _kCurrency)==0){ int32_t dispNameLen = 0; const UChar *dispName = NULL; icu::LocalUResourceBundlePointer bundle( ures_open(U_ICUDATA_CURR, displayLocale, status)); icu::LocalUResourceBundlePointer currencies( ures_getByKey(bundle.getAlias(), _kCurrencies, NULL, status)); icu::LocalUResourceBundlePointer currency( ures_getByKeyWithFallback(currencies.getAlias(), keywordValue.data(), NULL, status)); dispName = ures_getStringByIndex(currency.getAlias(), UCURRENCY_DISPLAY_NAME_INDEX, &dispNameLen, status); if(U_FAILURE(*status)){ if(*status == U_MISSING_RESOURCE_ERROR){ /* we just want to write the value over if nothing is available */ *status = U_USING_DEFAULT_WARNING; }else{ return 0; } } /* now copy the dispName over if not NULL */ if(dispName != NULL){ if(dispNameLen <= destCapacity){ u_memcpy(dest, dispName, dispNameLen); return u_terminateUChars(dest, destCapacity, dispNameLen, status); }else{ *status = U_BUFFER_OVERFLOW_ERROR; return dispNameLen; } }else{ /* we have not found the display name for the value .. just copy over */ if(keywordValue.length() <= destCapacity){ u_charsToUChars(keywordValue.data(), dest, keywordValue.length()); return u_terminateUChars(dest, destCapacity, keywordValue.length(), status); }else{ *status = U_BUFFER_OVERFLOW_ERROR; return keywordValue.length(); } } }else{ return _getStringOrCopyKey(U_ICUDATA_LANG, displayLocale, _kTypes, keyword, keywordValue.data(), keywordValue.data(), dest, destCapacity, status); } }