// SPDX-License-Identifier: MIT OR MPL-2.0 OR LGPL-2.1-or-later OR GPL-2.0-or-later // Copyright 2010, SIL International, All rights reserved. #pragma once #include "inc/Main.h" #include "inc/FeatureVal.h" namespace graphite2 { // Forward declarations for implmentation types class FeatureMap; class Face; class FeatureSetting { public: FeatureSetting(int16 theValue, uint16 labelId) : m_label(labelId), m_value(theValue) {}; uint16 label() const { return m_label; } int16 value() const { return m_value; } CLASS_NEW_DELETE; private: FeatureSetting(const FeatureSetting & fs) : m_label(fs.m_label), m_value(fs.m_value) {}; uint16 m_label; int16 m_value; }; class FeatureRef { typedef uint32 chunk_t; static const uint8 SIZEOF_CHUNK = sizeof(chunk_t)*8; public: enum flags_t : uint16 { HIDDEN = 0x0800 }; FeatureRef() throw(); FeatureRef(const Face & face, unsigned short & bits_offset, uint32 max_val, uint32 name, uint16 uiName, flags_t flags, FeatureSetting *settings, uint16 num_set) throw(); ~FeatureRef() throw(); bool applyValToFeature(uint32 val, Features& pDest) const; //defined in GrFaceImp.h void maskFeature(Features & pDest) const { if (m_index < pDest.size()) //defensive pDest[m_index] |= m_mask; } uint32 getFeatureVal(const Features& feats) const; //defined in GrFaceImp.h uint32 getId() const { return m_id; } uint16 getNameId() const { return m_nameid; } uint16 getNumSettings() const { return m_numSet; } uint16 getSettingName(uint16 index) const { return m_nameValues[index].label(); } int16 getSettingValue(uint16 index) const { return m_nameValues[index].value(); } flags_t getFlags() const { return m_flags; } uint32 maxVal() const { return m_max; } const Face & getFace() const { assert(m_face); return *m_face;} const FeatureMap* getFeatureMap() const;// { return m_pFace;} CLASS_NEW_DELETE; private: FeatureRef(const FeatureRef & rhs); const Face * m_face; FeatureSetting * m_nameValues; // array of name table ids for feature values chunk_t m_mask, // bit mask to get the value from the vector m_max; // max value the value can take uint32 m_id; // feature identifier/name uint16 m_nameid, // Name table id for feature name m_numSet; // number of values (number of entries in m_nameValues) flags_t m_flags; // feature flags see FeatureRef::flags_t. byte m_bits, // how many bits to shift the value into place m_index; // index into the array to find the ulong to mask private: //unimplemented FeatureRef& operator=(const FeatureRef&); }; inline FeatureRef::FeatureRef() throw() : m_face(0), m_nameValues(0), m_mask(0), m_max(0), m_id(0), m_nameid(0), m_numSet(0), m_flags(flags_t(0)), m_bits(0), m_index(0) { } class NameAndFeatureRef { public: NameAndFeatureRef(uint32 name = 0) : m_name(name) , m_pFRef(NULL){} NameAndFeatureRef(FeatureRef const & p) : m_name(p.getId()), m_pFRef(&p) {} bool operator<(const NameAndFeatureRef& rhs) const //orders by m_name { return m_name