diff --git a/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp b/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp index 81da99c2c4..1cbd616e98 100644 --- a/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp +++ b/thirdparty/glslang/glslang/OSDependent/Unix/ossource.cpp @@ -65,43 +65,6 @@ static void DetachThreadLinux(void *) DetachThread(); } -// -// Registers cleanup handler, sets cancel type and state, and executes the thread specific -// cleanup handler. This function will be called in the Standalone.cpp for regression -// testing. When OpenGL applications are run with the driver code, Linux OS does the -// thread cleanup. -// -void OS_CleanupThreadData(void) -{ -#if defined(__ANDROID__) || defined(__Fuchsia__) - DetachThreadLinux(NULL); -#else - int old_cancel_state, old_cancel_type; - void *cleanupArg = NULL; - - // - // Set thread cancel state and push cleanup handler. - // - pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, &old_cancel_state); - pthread_cleanup_push(DetachThreadLinux, (void *) cleanupArg); - - // - // Put the thread in deferred cancellation mode. - // - pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, &old_cancel_type); - - // - // Pop cleanup handler and execute it prior to unregistering the cleanup handler. - // - pthread_cleanup_pop(1); - - // - // Restore the thread's previous cancellation mode. - // - pthread_setcanceltype(old_cancel_state, NULL); -#endif -} - // // Thread Local Storage Operations // diff --git a/thirdparty/glslang/glslang/OSDependent/osinclude.h b/thirdparty/glslang/glslang/OSDependent/osinclude.h index 218abe4f23..fcfeff2cc4 100644 --- a/thirdparty/glslang/glslang/OSDependent/osinclude.h +++ b/thirdparty/glslang/glslang/OSDependent/osinclude.h @@ -54,8 +54,6 @@ void ReleaseGlobalLock(); typedef unsigned int (*TThreadEntrypoint)(void*); -void OS_CleanupThreadData(void); - void OS_DumpMemoryCounters(); } // end namespace glslang