// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "scene.h" #include "../bvh/bvh4_factory.h" #include "../bvh/bvh8_factory.h" #include "../../common/algorithms/parallel_reduce.h" namespace embree { /* error raising rtcIntersect and rtcOccluded functions */ void missing_rtcCommit() { throw_RTCError(RTC_ERROR_INVALID_OPERATION,"scene not committed"); } void invalid_rtcIntersect1() { throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcIntersect and rtcOccluded not enabled"); } void invalid_rtcIntersect4() { throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcIntersect4 and rtcOccluded4 not enabled"); } void invalid_rtcIntersect8() { throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcIntersect8 and rtcOccluded8 not enabled"); } void invalid_rtcIntersect16() { throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcIntersect16 and rtcOccluded16 not enabled"); } void invalid_rtcIntersectN() { throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcIntersectN and rtcOccludedN not enabled"); } Scene::Scene (Device* device) : device(device), flags_modified(true), enabled_geometry_types(0), scene_flags(RTC_SCENE_FLAG_NONE), quality_flags(RTC_BUILD_QUALITY_MEDIUM), is_build(false), modified(true), progressInterface(this), progress_monitor_function(nullptr), progress_monitor_ptr(nullptr), progress_monitor_counter(0) { device->refInc(); intersectors = Accel::Intersectors(missing_rtcCommit); /* one can overwrite flags through device for debugging */ if (device->quality_flags != -1) quality_flags = (RTCBuildQuality) device->quality_flags; if (device->scene_flags != -1) scene_flags = (RTCSceneFlags) device->scene_flags; } Scene::~Scene() noexcept { device->refDec(); } void Scene::printStatistics() { /* calculate maximum number of time segments */ unsigned max_time_steps = 0; for (size_t i=0; inumTimeSteps); } /* initialize vectors*/ std::vector statistics[Geometry::GTY_END]; for (size_t i=0; igetType(); assert(tynumTimeSegments(); assert((unsigned int)timesegments < max_time_steps); statistics[ty][timesegments] += get(i)->size(); } /* print statistics */ std::cout << std::setw(23) << "segments" << ": "; for (size_t t=0; ttri_accel == "default") { if (quality_flags != RTC_BUILD_QUALITY_LOW) { int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel(); switch (mode) { case /*0b00*/ 0: #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX()) { if (quality_flags == RTC_BUILD_QUALITY_HIGH) accels_add(device->bvh8_factory->BVH8Triangle4(this,BVHFactory::BuildVariant::HIGH_QUALITY,BVHFactory::IntersectVariant::FAST)); else accels_add(device->bvh8_factory->BVH8Triangle4(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST)); } else #endif { if (quality_flags == RTC_BUILD_QUALITY_HIGH) accels_add(device->bvh4_factory->BVH4Triangle4(this,BVHFactory::BuildVariant::HIGH_QUALITY,BVHFactory::IntersectVariant::FAST)); else accels_add(device->bvh4_factory->BVH4Triangle4(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST)); } break; case /*0b01*/ 1: #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX()) accels_add(device->bvh8_factory->BVH8Triangle4v(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); else #endif accels_add(device->bvh4_factory->BVH4Triangle4v(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); break; case /*0b10*/ 2: accels_add(device->bvh4_factory->BVH4Triangle4i(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST )); break; case /*0b11*/ 3: accels_add(device->bvh4_factory->BVH4Triangle4i(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); break; } } else /* dynamic */ { #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX()) { int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel(); switch (mode) { case /*0b00*/ 0: accels_add(device->bvh8_factory->BVH8Triangle4 (this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::FAST )); break; case /*0b01*/ 1: accels_add(device->bvh8_factory->BVH8Triangle4v(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::ROBUST)); break; case /*0b10*/ 2: accels_add(device->bvh4_factory->BVH4Triangle4i(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::FAST )); break; case /*0b11*/ 3: accels_add(device->bvh4_factory->BVH4Triangle4i(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::ROBUST)); break; } } else #endif { int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel(); switch (mode) { case /*0b00*/ 0: accels_add(device->bvh4_factory->BVH4Triangle4 (this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::FAST )); break; case /*0b01*/ 1: accels_add(device->bvh4_factory->BVH4Triangle4v(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::ROBUST)); break; case /*0b10*/ 2: accels_add(device->bvh4_factory->BVH4Triangle4i(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::FAST )); break; case /*0b11*/ 3: accels_add(device->bvh4_factory->BVH4Triangle4i(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::ROBUST)); break; } } } } else if (device->tri_accel == "bvh4.triangle4") accels_add(device->bvh4_factory->BVH4Triangle4 (this)); else if (device->tri_accel == "bvh4.triangle4v") accels_add(device->bvh4_factory->BVH4Triangle4v(this)); else if (device->tri_accel == "bvh4.triangle4i") accels_add(device->bvh4_factory->BVH4Triangle4i(this)); else if (device->tri_accel == "qbvh4.triangle4i") accels_add(device->bvh4_factory->BVH4QuantizedTriangle4i(this)); #if defined (EMBREE_TARGET_SIMD8) else if (device->tri_accel == "bvh8.triangle4") accels_add(device->bvh8_factory->BVH8Triangle4 (this)); else if (device->tri_accel == "bvh8.triangle4v") accels_add(device->bvh8_factory->BVH8Triangle4v(this)); else if (device->tri_accel == "bvh8.triangle4i") accels_add(device->bvh8_factory->BVH8Triangle4i(this)); else if (device->tri_accel == "qbvh8.triangle4i") accels_add(device->bvh8_factory->BVH8QuantizedTriangle4i(this)); else if (device->tri_accel == "qbvh8.triangle4") accels_add(device->bvh8_factory->BVH8QuantizedTriangle4(this)); #endif else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown triangle acceleration structure "+device->tri_accel); #endif } void Scene::createTriangleMBAccel() { #if defined(EMBREE_GEOMETRY_TRIANGLE) if (device->tri_accel_mb == "default") { int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel(); #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX2()) // BVH8 reduces performance on AVX only-machines { switch (mode) { case /*0b00*/ 0: accels_add(device->bvh8_factory->BVH8Triangle4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST )); break; case /*0b01*/ 1: accels_add(device->bvh8_factory->BVH8Triangle4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); break; case /*0b10*/ 2: accels_add(device->bvh4_factory->BVH4Triangle4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST )); break; case /*0b11*/ 3: accels_add(device->bvh4_factory->BVH4Triangle4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); break; } } else #endif { switch (mode) { case /*0b00*/ 0: accels_add(device->bvh4_factory->BVH4Triangle4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST )); break; case /*0b01*/ 1: accels_add(device->bvh4_factory->BVH4Triangle4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); break; case /*0b10*/ 2: accels_add(device->bvh4_factory->BVH4Triangle4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST )); break; case /*0b11*/ 3: accels_add(device->bvh4_factory->BVH4Triangle4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); break; } } } else if (device->tri_accel_mb == "bvh4.triangle4imb") accels_add(device->bvh4_factory->BVH4Triangle4iMB(this)); else if (device->tri_accel_mb == "bvh4.triangle4vmb") accels_add(device->bvh4_factory->BVH4Triangle4vMB(this)); #if defined (EMBREE_TARGET_SIMD8) else if (device->tri_accel_mb == "bvh8.triangle4imb") accels_add(device->bvh8_factory->BVH8Triangle4iMB(this)); else if (device->tri_accel_mb == "bvh8.triangle4vmb") accels_add(device->bvh8_factory->BVH8Triangle4vMB(this)); #endif else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown motion blur triangle acceleration structure "+device->tri_accel_mb); #endif } void Scene::createQuadAccel() { #if defined(EMBREE_GEOMETRY_QUAD) if (device->quad_accel == "default") { if (quality_flags != RTC_BUILD_QUALITY_LOW) { /* static */ int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel(); switch (mode) { case /*0b00*/ 0: #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX()) { if (quality_flags == RTC_BUILD_QUALITY_HIGH) accels_add(device->bvh8_factory->BVH8Quad4v(this,BVHFactory::BuildVariant::HIGH_QUALITY,BVHFactory::IntersectVariant::FAST)); else accels_add(device->bvh8_factory->BVH8Quad4v(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST)); } else #endif { if (quality_flags == RTC_BUILD_QUALITY_HIGH) accels_add(device->bvh4_factory->BVH4Quad4v(this,BVHFactory::BuildVariant::HIGH_QUALITY,BVHFactory::IntersectVariant::FAST)); else accels_add(device->bvh4_factory->BVH4Quad4v(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST)); } break; case /*0b01*/ 1: #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX()) accels_add(device->bvh8_factory->BVH8Quad4v(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); else #endif accels_add(device->bvh4_factory->BVH4Quad4v(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); break; case /*0b10*/ 2: accels_add(device->bvh4_factory->BVH4Quad4i(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST)); break; case /*0b11*/ 3: accels_add(device->bvh4_factory->BVH4Quad4i(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); break; } } else /* dynamic */ { #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX()) { int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel(); switch (mode) { case /*0b00*/ 0: accels_add(device->bvh8_factory->BVH8Quad4v(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::FAST)); break; case /*0b01*/ 1: accels_add(device->bvh8_factory->BVH8Quad4v(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::ROBUST)); break; case /*0b10*/ 2: accels_add(device->bvh4_factory->BVH4Quad4v(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::FAST)); break; case /*0b11*/ 3: accels_add(device->bvh4_factory->BVH4Quad4v(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::ROBUST)); break; } } else #endif { int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel(); switch (mode) { case /*0b00*/ 0: accels_add(device->bvh4_factory->BVH4Quad4v(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::FAST)); break; case /*0b01*/ 1: accels_add(device->bvh4_factory->BVH4Quad4v(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::ROBUST)); break; case /*0b10*/ 2: accels_add(device->bvh4_factory->BVH4Quad4v(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::FAST)); break; case /*0b11*/ 3: accels_add(device->bvh4_factory->BVH4Quad4v(this,BVHFactory::BuildVariant::DYNAMIC,BVHFactory::IntersectVariant::ROBUST)); break; } } } } else if (device->quad_accel == "bvh4.quad4v") accels_add(device->bvh4_factory->BVH4Quad4v(this)); else if (device->quad_accel == "bvh4.quad4i") accels_add(device->bvh4_factory->BVH4Quad4i(this)); else if (device->quad_accel == "qbvh4.quad4i") accels_add(device->bvh4_factory->BVH4QuantizedQuad4i(this)); #if defined (EMBREE_TARGET_SIMD8) else if (device->quad_accel == "bvh8.quad4v") accels_add(device->bvh8_factory->BVH8Quad4v(this)); else if (device->quad_accel == "bvh8.quad4i") accels_add(device->bvh8_factory->BVH8Quad4i(this)); else if (device->quad_accel == "qbvh8.quad4i") accels_add(device->bvh8_factory->BVH8QuantizedQuad4i(this)); #endif else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown quad acceleration structure "+device->quad_accel); #endif } void Scene::createQuadMBAccel() { #if defined(EMBREE_GEOMETRY_QUAD) if (device->quad_accel_mb == "default") { int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel(); switch (mode) { case /*0b00*/ 0: #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX()) accels_add(device->bvh8_factory->BVH8Quad4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST)); else #endif accels_add(device->bvh4_factory->BVH4Quad4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST)); break; case /*0b01*/ 1: #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX()) accels_add(device->bvh8_factory->BVH8Quad4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); else #endif accels_add(device->bvh4_factory->BVH4Quad4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); break; case /*0b10*/ 2: accels_add(device->bvh4_factory->BVH4Quad4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::FAST )); break; case /*0b11*/ 3: accels_add(device->bvh4_factory->BVH4Quad4iMB(this,BVHFactory::BuildVariant::STATIC,BVHFactory::IntersectVariant::ROBUST)); break; } } else if (device->quad_accel_mb == "bvh4.quad4imb") accels_add(device->bvh4_factory->BVH4Quad4iMB(this)); #if defined (EMBREE_TARGET_SIMD8) else if (device->quad_accel_mb == "bvh8.quad4imb") accels_add(device->bvh8_factory->BVH8Quad4iMB(this)); #endif else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown quad motion blur acceleration structure "+device->quad_accel_mb); #endif } void Scene::createHairAccel() { #if defined(EMBREE_GEOMETRY_CURVE) || defined(EMBREE_GEOMETRY_POINT) if (device->hair_accel == "default") { int mode = 2*(int)isCompactAccel() + 1*(int)isRobustAccel(); #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX2()) // only enable on HSW machines, for SNB this codepath is slower { switch (mode) { case /*0b00*/ 0: accels_add(device->bvh8_factory->BVH8OBBVirtualCurve8v(this,BVHFactory::IntersectVariant::FAST)); break; case /*0b01*/ 1: accels_add(device->bvh8_factory->BVH8OBBVirtualCurve8v(this,BVHFactory::IntersectVariant::ROBUST)); break; case /*0b10*/ 2: accels_add(device->bvh4_factory->BVH4OBBVirtualCurve8i(this,BVHFactory::IntersectVariant::FAST)); break; case /*0b11*/ 3: accels_add(device->bvh4_factory->BVH4OBBVirtualCurve8i(this,BVHFactory::IntersectVariant::ROBUST)); break; } } else #endif { switch (mode) { case /*0b00*/ 0: accels_add(device->bvh4_factory->BVH4OBBVirtualCurve4v(this,BVHFactory::IntersectVariant::FAST)); break; case /*0b01*/ 1: accels_add(device->bvh4_factory->BVH4OBBVirtualCurve4v(this,BVHFactory::IntersectVariant::ROBUST)); break; case /*0b10*/ 2: accels_add(device->bvh4_factory->BVH4OBBVirtualCurve4i(this,BVHFactory::IntersectVariant::FAST)); break; case /*0b11*/ 3: accels_add(device->bvh4_factory->BVH4OBBVirtualCurve4i(this,BVHFactory::IntersectVariant::ROBUST)); break; } } } else if (device->hair_accel == "bvh4obb.virtualcurve4v" ) accels_add(device->bvh4_factory->BVH4OBBVirtualCurve4v(this,BVHFactory::IntersectVariant::FAST)); else if (device->hair_accel == "bvh4obb.virtualcurve4i" ) accels_add(device->bvh4_factory->BVH4OBBVirtualCurve4i(this,BVHFactory::IntersectVariant::FAST)); #if defined (EMBREE_TARGET_SIMD8) else if (device->hair_accel == "bvh8obb.virtualcurve8v" ) accels_add(device->bvh8_factory->BVH8OBBVirtualCurve8v(this,BVHFactory::IntersectVariant::FAST)); else if (device->hair_accel == "bvh4obb.virtualcurve8i" ) accels_add(device->bvh4_factory->BVH4OBBVirtualCurve8i(this,BVHFactory::IntersectVariant::FAST)); #endif else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown hair acceleration structure "+device->hair_accel); #endif } void Scene::createHairMBAccel() { #if defined(EMBREE_GEOMETRY_CURVE) || defined(EMBREE_GEOMETRY_POINT) if (device->hair_accel_mb == "default") { #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX2()) // only enable on HSW machines, on SNB this codepath is slower { if (isRobustAccel()) accels_add(device->bvh8_factory->BVH8OBBVirtualCurve8iMB(this,BVHFactory::IntersectVariant::ROBUST)); else accels_add(device->bvh8_factory->BVH8OBBVirtualCurve8iMB(this,BVHFactory::IntersectVariant::FAST)); } else #endif { if (isRobustAccel()) accels_add(device->bvh4_factory->BVH4OBBVirtualCurve4iMB(this,BVHFactory::IntersectVariant::ROBUST)); else accels_add(device->bvh4_factory->BVH4OBBVirtualCurve4iMB(this,BVHFactory::IntersectVariant::FAST)); } } else if (device->hair_accel_mb == "bvh4.virtualcurve4imb") accels_add(device->bvh4_factory->BVH4OBBVirtualCurve4iMB(this,BVHFactory::IntersectVariant::FAST)); #if defined (EMBREE_TARGET_SIMD8) else if (device->hair_accel_mb == "bvh4.virtualcurve8imb") accels_add(device->bvh4_factory->BVH4OBBVirtualCurve8iMB(this,BVHFactory::IntersectVariant::FAST)); else if (device->hair_accel_mb == "bvh8.virtualcurve8imb") accels_add(device->bvh8_factory->BVH8OBBVirtualCurve8iMB(this,BVHFactory::IntersectVariant::FAST)); #endif else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown motion blur hair acceleration structure "+device->hair_accel_mb); #endif } void Scene::createSubdivAccel() { #if defined(EMBREE_GEOMETRY_SUBDIVISION) if (device->subdiv_accel == "default") { accels_add(device->bvh4_factory->BVH4SubdivPatch1(this)); } else if (device->subdiv_accel == "bvh4.grid.eager" ) accels_add(device->bvh4_factory->BVH4SubdivPatch1(this)); else if (device->subdiv_accel == "bvh4.subdivpatch1eager" ) accels_add(device->bvh4_factory->BVH4SubdivPatch1(this)); else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown subdiv accel "+device->subdiv_accel); #endif } void Scene::createSubdivMBAccel() { #if defined(EMBREE_GEOMETRY_SUBDIVISION) if (device->subdiv_accel_mb == "default") { accels_add(device->bvh4_factory->BVH4SubdivPatch1MB(this)); } else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown subdiv mblur accel "+device->subdiv_accel_mb); #endif } void Scene::createUserGeometryAccel() { #if defined(EMBREE_GEOMETRY_USER) if (device->object_accel == "default") { #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX() && !isCompactAccel()) { if (quality_flags != RTC_BUILD_QUALITY_LOW) { accels_add(device->bvh8_factory->BVH8UserGeometry(this,BVHFactory::BuildVariant::STATIC)); } else { accels_add(device->bvh8_factory->BVH8UserGeometry(this,BVHFactory::BuildVariant::DYNAMIC)); } } else #endif { if (quality_flags != RTC_BUILD_QUALITY_LOW) { accels_add(device->bvh4_factory->BVH4UserGeometry(this,BVHFactory::BuildVariant::STATIC)); } else { accels_add(device->bvh4_factory->BVH4UserGeometry(this,BVHFactory::BuildVariant::DYNAMIC)); } } } else if (device->object_accel == "bvh4.object") accels_add(device->bvh4_factory->BVH4UserGeometry(this)); #if defined (EMBREE_TARGET_SIMD8) else if (device->object_accel == "bvh8.object") accels_add(device->bvh8_factory->BVH8UserGeometry(this)); #endif else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown user geometry accel "+device->object_accel); #endif } void Scene::createUserGeometryMBAccel() { #if defined(EMBREE_GEOMETRY_USER) if (device->object_accel_mb == "default" ) { #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX() && !isCompactAccel()) accels_add(device->bvh8_factory->BVH8UserGeometryMB(this)); else #endif accels_add(device->bvh4_factory->BVH4UserGeometryMB(this)); } else if (device->object_accel_mb == "bvh4.object") accels_add(device->bvh4_factory->BVH4UserGeometryMB(this)); #if defined (EMBREE_TARGET_SIMD8) else if (device->object_accel_mb == "bvh8.object") accels_add(device->bvh8_factory->BVH8UserGeometryMB(this)); #endif else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown user geometry mblur accel "+device->object_accel_mb); #endif } void Scene::createInstanceAccel() { #if defined(EMBREE_GEOMETRY_INSTANCE) // if (device->object_accel == "default") { #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX() && !isCompactAccel()) { if (quality_flags != RTC_BUILD_QUALITY_LOW) { accels_add(device->bvh8_factory->BVH8Instance(this, false, BVHFactory::BuildVariant::STATIC)); } else { accels_add(device->bvh8_factory->BVH8Instance(this, false, BVHFactory::BuildVariant::DYNAMIC)); } } else #endif { if (quality_flags != RTC_BUILD_QUALITY_LOW) { accels_add(device->bvh4_factory->BVH4Instance(this, false, BVHFactory::BuildVariant::STATIC)); } else { accels_add(device->bvh4_factory->BVH4Instance(this, false, BVHFactory::BuildVariant::DYNAMIC)); } } } // else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown instance accel "+device->instance_accel); #endif } void Scene::createInstanceMBAccel() { #if defined(EMBREE_GEOMETRY_INSTANCE) //if (device->instance_accel_mb == "default") { #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX() && !isCompactAccel()) accels_add(device->bvh8_factory->BVH8InstanceMB(this, false)); else #endif accels_add(device->bvh4_factory->BVH4InstanceMB(this, false)); } //else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown instance mblur accel "+device->instance_accel_mb); #endif } void Scene::createInstanceExpensiveAccel() { #if defined(EMBREE_GEOMETRY_INSTANCE) // if (device->object_accel == "default") { #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX() && !isCompactAccel()) { if (quality_flags != RTC_BUILD_QUALITY_LOW) { accels_add(device->bvh8_factory->BVH8Instance(this, true, BVHFactory::BuildVariant::STATIC)); } else { accels_add(device->bvh8_factory->BVH8Instance(this, true, BVHFactory::BuildVariant::DYNAMIC)); } } else #endif { if (quality_flags != RTC_BUILD_QUALITY_LOW) { accels_add(device->bvh4_factory->BVH4Instance(this, true, BVHFactory::BuildVariant::STATIC)); } else { accels_add(device->bvh4_factory->BVH4Instance(this, true, BVHFactory::BuildVariant::DYNAMIC)); } } } // else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown instance accel "+device->instance_accel); #endif } void Scene::createInstanceExpensiveMBAccel() { #if defined(EMBREE_GEOMETRY_INSTANCE) //if (device->instance_accel_mb == "default") { #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX() && !isCompactAccel()) accels_add(device->bvh8_factory->BVH8InstanceMB(this, true)); else #endif accels_add(device->bvh4_factory->BVH4InstanceMB(this, true)); } //else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown instance mblur accel "+device->instance_accel_mb); #endif } void Scene::createGridAccel() { BVHFactory::IntersectVariant ivariant = isRobustAccel() ? BVHFactory::IntersectVariant::ROBUST : BVHFactory::IntersectVariant::FAST; #if defined(EMBREE_GEOMETRY_GRID) if (device->grid_accel == "default") { #if defined (EMBREE_TARGET_SIMD8) if (device->canUseAVX() && !isCompactAccel()) { accels_add(device->bvh8_factory->BVH8Grid(this,BVHFactory::BuildVariant::STATIC,ivariant)); } else #endif { accels_add(device->bvh4_factory->BVH4Grid(this,BVHFactory::BuildVariant::STATIC,ivariant)); } } else if (device->grid_accel == "bvh4.grid") accels_add(device->bvh4_factory->BVH4Grid(this,BVHFactory::BuildVariant::STATIC,ivariant)); #if defined (EMBREE_TARGET_SIMD8) else if (device->grid_accel == "bvh8.grid") accels_add(device->bvh8_factory->BVH8Grid(this,BVHFactory::BuildVariant::STATIC,ivariant)); #endif else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown grid accel "+device->grid_accel); #endif } void Scene::createGridMBAccel() { #if defined(EMBREE_GEOMETRY_GRID) if (device->grid_accel_mb == "default") { accels_add(device->bvh4_factory->BVH4GridMB(this,BVHFactory::BuildVariant::STATIC)); } else if (device->grid_accel_mb == "bvh4mb.grid") accels_add(device->bvh4_factory->BVH4GridMB(this)); else throw_RTCError(RTC_ERROR_INVALID_ARGUMENT,"unknown grid mb accel "+device->grid_accel); #endif } void Scene::clear() { } unsigned Scene::bind(unsigned geomID, Ref geometry) { Lock lock(geometriesMutex); if (geomID == RTC_INVALID_GEOMETRY_ID) { geomID = id_pool.allocate(); if (geomID == RTC_INVALID_GEOMETRY_ID) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"too many geometries inside scene"); } else { if (!id_pool.add(geomID)) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"invalid geometry ID provided"); } if (geomID >= geometries.size()) { geometries.resize(geomID+1); vertices.resize(geomID+1); geometryModCounters_.resize(geomID+1); } geometries[geomID] = geometry; geometryModCounters_[geomID] = 0; if (geometry->isEnabled()) { setModified (); } return geomID; } void Scene::detachGeometry(size_t geomID) { Lock lock(geometriesMutex); if (geomID >= geometries.size()) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"invalid geometry ID"); Ref& geometry = geometries[geomID]; if (geometry == null) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"invalid geometry"); setModified (); accels_deleteGeometry(unsigned(geomID)); id_pool.deallocate((unsigned)geomID); geometries[geomID] = null; vertices[geomID] = nullptr; geometryModCounters_[geomID] = 0; } void Scene::updateInterface() { is_build = true; } void Scene::commit_task () { checkIfModifiedAndSet (); if (!isModified()) { return; } /* print scene statistics */ if (device->verbosity(2)) printStatistics(); progress_monitor_counter = 0; /* gather scene stats and call preCommit function of each geometry */ this->world = parallel_reduce (size_t(0), geometries.size(), GeometryCounts (), [this](const range& r)->GeometryCounts { GeometryCounts c; for (auto i=r.begin(); iisEnabled()) { geometries[i]->preCommit(); geometries[i]->addElementsToCount (c); c.numFilterFunctions += (int) geometries[i]->hasFilterFunctions(); } } return c; }, std::plus() ); /* select acceleration structures to build */ unsigned int new_enabled_geometry_types = world.enabledGeometryTypesMask(); if (flags_modified || new_enabled_geometry_types != enabled_geometry_types) { accels_init(); /* we need to make all geometries modified, otherwise two level builder will not rebuild currently not modified geometries */ parallel_for(geometryModCounters_.size(), [&] ( const size_t i ) { geometryModCounters_[i] = 0; }); if (getNumPrimitives(TriangleMesh::geom_type,false)) createTriangleAccel(); if (getNumPrimitives(TriangleMesh::geom_type,true)) createTriangleMBAccel(); if (getNumPrimitives(QuadMesh::geom_type,false)) createQuadAccel(); if (getNumPrimitives(QuadMesh::geom_type,true)) createQuadMBAccel(); if (getNumPrimitives(GridMesh::geom_type,false)) createGridAccel(); if (getNumPrimitives(GridMesh::geom_type,true)) createGridMBAccel(); if (getNumPrimitives(SubdivMesh::geom_type,false)) createSubdivAccel(); if (getNumPrimitives(SubdivMesh::geom_type,true)) createSubdivMBAccel(); if (getNumPrimitives(Geometry::MTY_CURVES,false)) createHairAccel(); if (getNumPrimitives(Geometry::MTY_CURVES,true)) createHairMBAccel(); if (getNumPrimitives(UserGeometry::geom_type,false)) createUserGeometryAccel(); if (getNumPrimitives(UserGeometry::geom_type,true)) createUserGeometryMBAccel(); if (getNumPrimitives(Geometry::MTY_INSTANCE_CHEAP,false)) createInstanceAccel(); if (getNumPrimitives(Geometry::MTY_INSTANCE_CHEAP,true)) createInstanceMBAccel(); if (getNumPrimitives(Geometry::MTY_INSTANCE_EXPENSIVE,false)) createInstanceExpensiveAccel(); if (getNumPrimitives(Geometry::MTY_INSTANCE_EXPENSIVE,true)) createInstanceExpensiveMBAccel(); flags_modified = false; enabled_geometry_types = new_enabled_geometry_types; } /* select fast code path if no filter function is present */ accels_select(hasFilterFunction()); /* build all hierarchies of this scene */ accels_build(); /* make static geometry immutable */ if (!isDynamicAccel()) { accels_immutable(); flags_modified = true; // in non-dynamic mode we have to re-create accels } /* call postCommit function of each geometry */ parallel_for(geometries.size(), [&] ( const size_t i ) { if (geometries[i] && geometries[i]->isEnabled()) { geometries[i]->postCommit(); vertices[i] = geometries[i]->getCompactVertexArray(); geometryModCounters_[i] = geometries[i]->getModCounter(); } }); updateInterface(); if (device->verbosity(2)) { std::cout << "created scene intersector" << std::endl; accels_print(2); std::cout << "selected scene intersector" << std::endl; intersectors.print(2); } setModified(false); } void Scene::setBuildQuality(RTCBuildQuality quality_flags_i) { if (quality_flags == quality_flags_i) return; quality_flags = quality_flags_i; flags_modified = true; } RTCBuildQuality Scene::getBuildQuality() const { return quality_flags; } void Scene::setSceneFlags(RTCSceneFlags scene_flags_i) { if (scene_flags == scene_flags_i) return; scene_flags = scene_flags_i; flags_modified = true; } RTCSceneFlags Scene::getSceneFlags() const { return scene_flags; } #if defined(TASKING_INTERNAL) void Scene::commit (bool join) { Lock buildLock(buildMutex,false); /* allocates own taskscheduler for each build */ Ref scheduler = nullptr; { Lock lock(schedulerMutex); scheduler = this->scheduler; if (scheduler == null) { buildLock.lock(); this->scheduler = scheduler = new TaskScheduler; } } /* worker threads join build */ if (!buildLock.isLocked()) { if (!join) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"use rtcJoinCommitScene to join a build operation"); scheduler->join(); return; } /* initiate build */ // -- GODOT start -- // try { scheduler->spawn_root([&]() { commit_task(); Lock lock(schedulerMutex); this->scheduler = nullptr; }, 1, !join); // } // catch (...) { // accels_clear(); // updateInterface(); // Lock lock(schedulerMutex); // this->scheduler = nullptr; // throw; // } // -- GODOT end -- } #endif #if defined(TASKING_TBB) void Scene::commit (bool join) { #if defined(TASKING_TBB) && (TBB_INTERFACE_VERSION_MAJOR < 8) if (join) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcJoinCommitScene not supported with this TBB version"); #endif /* try to obtain build lock */ Lock lock(buildMutex,buildMutex.try_lock()); /* join hierarchy build */ if (!lock.isLocked()) { #if !TASKING_TBB_USE_TASK_ISOLATION if (!join) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"invoking rtcCommitScene from multiple threads is not supported with this TBB version"); #endif do { #if USE_TASK_ARENA if (join) { device->arena->execute([&]{ group.wait(); }); } else #endif { group.wait(); } pause_cpu(); yield(); } while (!buildMutex.try_lock()); buildMutex.unlock(); return; } /* for best performance set FTZ and DAZ flags in the MXCSR control and status register */ const unsigned int mxcsr = _mm_getcsr(); _mm_setcsr(mxcsr | /* FTZ */ (1<<15) | /* DAZ */ (1<<6)); try { #if TBB_INTERFACE_VERSION_MAJOR < 8 tbb::task_group_context ctx( tbb::task_group_context::isolated, tbb::task_group_context::default_traits); #else tbb::task_group_context ctx( tbb::task_group_context::isolated, tbb::task_group_context::default_traits | tbb::task_group_context::fp_settings ); #endif //ctx.set_priority(tbb::priority_high); #if USE_TASK_ARENA if (join) { device->arena->execute([&]{ group.run([&]{ tbb::parallel_for (size_t(0), size_t(1), size_t(1), [&] (size_t) { commit_task(); }, ctx); }); group.wait(); }); } else #endif { group.run([&]{ tbb::parallel_for (size_t(0), size_t(1), size_t(1), [&] (size_t) { commit_task(); }, ctx); }); group.wait(); } /* reset MXCSR register again */ _mm_setcsr(mxcsr); } catch (...) { /* reset MXCSR register again */ _mm_setcsr(mxcsr); accels_clear(); updateInterface(); throw; } } #endif #if defined(TASKING_PPL) void Scene::commit (bool join) { #if defined(TASKING_PPL) if (join) throw_RTCError(RTC_ERROR_INVALID_OPERATION,"rtcJoinCommitScene not supported with PPL"); #endif /* try to obtain build lock */ Lock lock(buildMutex); checkIfModifiedAndSet (); if (!isModified()) { return; } /* for best performance set FTZ and DAZ flags in the MXCSR control and status register */ const unsigned int mxcsr = _mm_getcsr(); _mm_setcsr(mxcsr | /* FTZ */ (1<<15) | /* DAZ */ (1<<6)); try { group.run([&]{ concurrency::parallel_for(size_t(0), size_t(1), size_t(1), [&](size_t) { commit_task(); }); }); group.wait(); /* reset MXCSR register again */ _mm_setcsr(mxcsr); } catch (...) { /* reset MXCSR register again */ _mm_setcsr(mxcsr); accels_clear(); updateInterface(); throw; } } #endif void Scene::setProgressMonitorFunction(RTCProgressMonitorFunction func, void* ptr) { progress_monitor_function = func; progress_monitor_ptr = ptr; } void Scene::progressMonitor(double dn) { if (progress_monitor_function) { size_t n = size_t(dn) + progress_monitor_counter.fetch_add(size_t(dn)); if (!progress_monitor_function(progress_monitor_ptr, n / (double(numPrimitives())))) { throw_RTCError(RTC_ERROR_CANCELLED,"progress monitor forced termination"); } } } }