// Copyright 2009-2020 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "patch.h" #include "feature_adaptive_eval_grid.h" namespace embree { namespace isa { struct PatchEvalGrid { typedef Patch3fa Patch; typedef Patch::Ref Ref; typedef GeneralCatmullClarkPatch3fa GeneralCatmullClarkPatch; typedef CatmullClarkPatch3fa CatmullClarkPatch; typedef BSplinePatch3fa BSplinePatch; typedef BezierPatch3fa BezierPatch; typedef GregoryPatch3fa GregoryPatch; typedef BilinearPatch3fa BilinearPatch; private: const unsigned x0,x1; const unsigned y0,y1; const unsigned swidth,sheight; const float rcp_swidth, rcp_sheight; float* const Px; float* const Py; float* const Pz; float* const U; float* const V; float* const Nx; float* const Ny; float* const Nz; const unsigned dwidth,dheight; unsigned count; public: PatchEvalGrid (Ref patch, unsigned subPatch, const unsigned x0, const unsigned x1, const unsigned y0, const unsigned y1, const unsigned swidth, const unsigned sheight, float* Px, float* Py, float* Pz, float* U, float* V, float* Nx, float* Ny, float* Nz, const unsigned dwidth, const unsigned dheight) : x0(x0), x1(x1), y0(y0), y1(y1), swidth(swidth), sheight(sheight), rcp_swidth(1.0f/(swidth-1.0f)), rcp_sheight(1.0f/(sheight-1.0f)), Px(Px), Py(Py), Pz(Pz), U(U), V(V), Nx(Nx), Ny(Ny), Nz(Nz), dwidth(dwidth), dheight(dheight), count(0) { assert(swidth < (2<<20) && sheight < (2<<20)); const BBox2f srange(Vec2f(0.0f,0.0f),Vec2f(float(swidth-1),float(sheight-1))); const BBox2f erange(Vec2f(float(x0),float(y0)),Vec2f((float)x1,(float)y1)); bool done MAYBE_UNUSED = eval(patch,subPatch,srange,erange); assert(done); assert(count == (x1-x0+1)*(y1-y0+1)); } template __forceinline void evalLocalGrid(const Patch* patch, const BBox2f& srange, const int lx0, const int lx1, const int ly0, const int ly1) { const float scale_x = rcp(srange.upper.x-srange.lower.x); const float scale_y = rcp(srange.upper.y-srange.lower.y); count += (lx1-lx0)*(ly1-ly0); #if 0 for (unsigned iy=ly0; iypatch.eval(lu,lv); const float u = float(ix)*rcp_swidth; const float v = float(iy)*rcp_sheight; const int ofs = (iy-y0)*dwidth+(ix-x0); Px[ofs] = p.x; Py[ofs] = p.y; Pz[ofs] = p.z; U[ofs] = u; V[ofs] = v; } } #else foreach2(lx0,lx1,ly0,ly1,[&](const vboolx& valid, const vintx& ix, const vintx& iy) { const vfloatx lu = select(ix == swidth -1, vfloatx(1.0f), (vfloatx(ix)-srange.lower.x)*scale_x); const vfloatx lv = select(iy == sheight-1, vfloatx(1.0f), (vfloatx(iy)-srange.lower.y)*scale_y); const Vec3vfx p = patch->patch.eval(lu,lv); Vec3vfx n = zero; if (unlikely(Nx != nullptr)) n = normalize_safe(patch->patch.normal(lu,lv)); const vfloatx u = vfloatx(ix)*rcp_swidth; const vfloatx v = vfloatx(iy)*rcp_sheight; const vintx ofs = (iy-y0)*dwidth+(ix-x0); if (likely(all(valid)) && all(iy==iy[0])) { const unsigned ofs2 = ofs[0]; vfloatx::storeu(Px+ofs2,p.x); vfloatx::storeu(Py+ofs2,p.y); vfloatx::storeu(Pz+ofs2,p.z); vfloatx::storeu(U+ofs2,u); vfloatx::storeu(V+ofs2,v); if (unlikely(Nx != nullptr)) { vfloatx::storeu(Nx+ofs2,n.x); vfloatx::storeu(Ny+ofs2,n.y); vfloatx::storeu(Nz+ofs2,n.z); } } else { foreach_unique_index(valid,iy,[&](const vboolx& valid, const int iy0, const int j) { const unsigned ofs2 = ofs[j]-j; vfloatx::storeu(valid,Px+ofs2,p.x); vfloatx::storeu(valid,Py+ofs2,p.y); vfloatx::storeu(valid,Pz+ofs2,p.z); vfloatx::storeu(valid,U+ofs2,u); vfloatx::storeu(valid,V+ofs2,v); if (unlikely(Nx != nullptr)) { vfloatx::storeu(valid,Nx+ofs2,n.x); vfloatx::storeu(valid,Ny+ofs2,n.y); vfloatx::storeu(valid,Nz+ofs2,n.z); } }); } }); #endif } bool eval(Ref This, const BBox2f& srange, const BBox2f& erange, const unsigned depth) { if (erange.empty()) return true; const int lx0 = (int) ceilf(erange.lower.x); const int lx1 = (int) ceilf(erange.upper.x) + (erange.upper.x == x1 && (srange.lower.x < erange.upper.x || erange.upper.x == 0)); const int ly0 = (int) ceilf(erange.lower.y); const int ly1 = (int) ceilf(erange.upper.y) + (erange.upper.y == y1 && (srange.lower.y < erange.upper.y || erange.upper.y == 0)); if (lx0 >= lx1 || ly0 >= ly1) return true; if (!This) return false; switch (This.type()) { case Patch::BILINEAR_PATCH: { evalLocalGrid((Patch::BilinearPatch*)This.object(),srange,lx0,lx1,ly0,ly1); return true; } case Patch::BSPLINE_PATCH: { evalLocalGrid((Patch::BSplinePatch*)This.object(),srange,lx0,lx1,ly0,ly1); return true; } case Patch::BEZIER_PATCH: { evalLocalGrid((Patch::BezierPatch*)This.object(),srange,lx0,lx1,ly0,ly1); return true; } case Patch::GREGORY_PATCH: { evalLocalGrid((Patch::GregoryPatch*)This.object(),srange,lx0,lx1,ly0,ly1); return true; } case Patch::SUBDIVIDED_QUAD_PATCH: { const Vec2f c = srange.center(); const BBox2f srange0(srange.lower,c); const BBox2f srange1(Vec2f(c.x,srange.lower.y),Vec2f(srange.upper.x,c.y)); const BBox2f srange2(c,srange.upper); const BBox2f srange3(Vec2f(srange.lower.x,c.y),Vec2f(c.x,srange.upper.y)); Patch::SubdividedQuadPatch* patch = (Patch::SubdividedQuadPatch*)This.object(); eval(patch->child[0],srange0,intersect(srange0,erange),depth+1); eval(patch->child[1],srange1,intersect(srange1,erange),depth+1); eval(patch->child[2],srange2,intersect(srange2,erange),depth+1); eval(patch->child[3],srange3,intersect(srange3,erange),depth+1); return true; } case Patch::EVAL_PATCH: { CatmullClarkPatch patch; patch.deserialize(This.object()); FeatureAdaptiveEvalGrid(patch,srange,erange,depth,x0,x1,y0,y1,swidth,sheight,Px,Py,Pz,U,V,Nx,Ny,Nz,dwidth,dheight); count += (lx1-lx0)*(ly1-ly0); return true; } default: assert(false); return false; } } bool eval(Ref This, unsigned subPatch, const BBox2f& srange, const BBox2f& erange) { if (!This) return false; switch (This.type()) { case Patch::SUBDIVIDED_GENERAL_PATCH: { Patch::SubdividedGeneralPatch* patch = (Patch::SubdividedGeneralPatch*)This.object(); assert(subPatch < patch->N); return eval(patch->child[subPatch],srange,erange,1); } default: assert(subPatch == 0); return eval(This,srange,erange,0); } } }; __forceinline unsigned patch_eval_subdivision_count (const HalfEdge* h) { const unsigned N = h->numEdges(); if (N == 4) return 1; else return N; } template inline void patch_eval_subdivision (const HalfEdge* h, Tessellator tessellator) { const unsigned N = h->numEdges(); int neighborSubdiv[GeneralCatmullClarkPatch3fa::SIZE]; // FIXME: use array_t float levels[GeneralCatmullClarkPatch3fa::SIZE]; for (unsigned i=0; ihasOpposite() ? h->opposite()->numEdges() != 4 : 0; levels[i] = h->edge_level; h = h->next(); } if (N == 4) { const Vec2f uv[4] = { Vec2f(0.0f,0.0f), Vec2f(1.0f,0.0f), Vec2f(1.0f,1.0f), Vec2f(0.0f,1.0f) }; tessellator(uv,neighborSubdiv,levels,0); } else { for (unsigned i=0; i 16"); const int h = (i >> 2) & 3, l = i & 3; const Vec2f subPatchID((float)l,(float)h); const Vec2f uv[4] = { 2.0f*subPatchID + (0.5f+Vec2f(0.0f,0.0f)), 2.0f*subPatchID + (0.5f+Vec2f(1.0f,0.0f)), 2.0f*subPatchID + (0.5f+Vec2f(1.0f,1.0f)), 2.0f*subPatchID + (0.5f+Vec2f(0.0f,1.0f)) }; const int neighborSubdiv1[4] = { 0,0,0,0 }; const float levels1[4] = { 0.5f*levels[(i+0)%N], 0.5f*levels[(i+0)%N], 0.5f*levels[(i+N-1)%N], 0.5f*levels[(i+N-1)%N] }; tessellator(uv,neighborSubdiv1,levels1,i); } } } } }