// Copyright 2009-2020 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #if defined(__aarch64__) #include #endif #include "constants.h" namespace embree { TrueTy True; FalseTy False; ZeroTy zero; OneTy one; NegInfTy neg_inf; PosInfTy inf; PosInfTy pos_inf; NaNTy nan; UlpTy ulp; PiTy pi; OneOverPiTy one_over_pi; TwoPiTy two_pi; OneOverTwoPiTy one_over_two_pi; FourPiTy four_pi; OneOverFourPiTy one_over_four_pi; StepTy step; ReverseStepTy reverse_step; EmptyTy empty; UndefinedTy undefined; #if defined(__aarch64__) const uint32x4_t movemask_mask = { 1, 2, 4, 8 }; const uint32x4_t vzero = { 0, 0, 0, 0 }; const uint32x4_t v0x80000000 = { 0x80000000, 0x80000000, 0x80000000, 0x80000000 }; const uint32x4_t v0x7fffffff = { 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff }; const uint32x4_t v000F = { 0x00000000, 0x00000000, 0x00000000, 0xFFFFFFFF }; const uint32x4_t v00F0 = { 0x00000000, 0x00000000, 0xFFFFFFFF, 0x00000000 }; const uint32x4_t v00FF = { 0x00000000, 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF }; const uint32x4_t v0F00 = { 0x00000000, 0xFFFFFFFF, 0x00000000, 0x00000000 }; const uint32x4_t v0F0F = { 0x00000000, 0xFFFFFFFF, 0x00000000, 0xFFFFFFFF }; const uint32x4_t v0FF0 = { 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000 }; const uint32x4_t v0FFF = { 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF }; const uint32x4_t vF000 = { 0xFFFFFFFF, 0x00000000, 0x00000000, 0x00000000 }; const uint32x4_t vF00F = { 0xFFFFFFFF, 0x00000000, 0x00000000, 0xFFFFFFFF }; const uint32x4_t vF0F0 = { 0xFFFFFFFF, 0x00000000, 0xFFFFFFFF, 0x00000000 }; const uint32x4_t vF0FF = { 0xFFFFFFFF, 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF }; const uint32x4_t vFF00 = { 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000, 0x00000000 }; const uint32x4_t vFF0F = { 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000, 0xFFFFFFFF }; const uint32x4_t vFFF0 = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000 }; const uint32x4_t vFFFF = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF }; const uint8x16_t v0022 = {0,1,2,3, 0,1,2,3, 8,9,10,11, 8,9,10,11}; const uint8x16_t v1133 = {4,5,6,7, 4,5,6,7, 12,13,14,15, 12,13,14,15}; const uint8x16_t v0101 = {0,1,2,3, 4,5,6,7, 0,1,2,3, 4,5,6,7}; const float32x4_t vOne = { 1.0f, 1.0f, 1.0f, 1.0f }; const float32x4_t vmOne = { -1.0f, -1.0f, -1.0f, -1.0f }; const float32x4_t vInf = { INFINITY, INFINITY, INFINITY, INFINITY }; const float32x4_t vmInf = { -INFINITY, -INFINITY, -INFINITY, -INFINITY }; #endif }