#include "b3GpuGridBroadphase.h" #include "Bullet3Geometry/b3AabbUtil.h" #include "kernels/gridBroadphaseKernels.h" #include "kernels/sapKernels.h" //#include "kernels/gridBroadphase.cl" #include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h" #include "Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h" #define B3_BROADPHASE_SAP_PATH "src/Bullet3OpenCL/BroadphaseCollision/kernels/sap.cl" #define B3_GRID_BROADPHASE_PATH "src/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphase.cl" cl_kernel kCalcHashAABB; cl_kernel kClearCellStart; cl_kernel kFindCellStart; cl_kernel kFindOverlappingPairs; cl_kernel m_copyAabbsKernel; cl_kernel m_sap2Kernel; //int maxPairsPerBody = 64; int maxBodiesPerCell = 256;//?? b3GpuGridBroadphase::b3GpuGridBroadphase(cl_context ctx,cl_device_id device, cl_command_queue q ) :m_context(ctx), m_device(device), m_queue(q), m_allAabbsGPU1(ctx,q), m_smallAabbsMappingGPU(ctx,q), m_largeAabbsMappingGPU(ctx,q), m_gpuPairs(ctx,q), m_hashGpu(ctx,q), m_cellStartGpu(ctx,q), m_paramsGPU(ctx,q) { b3Vector3 gridSize = b3MakeVector3(3,3,3); b3Vector3 invGridSize = b3MakeVector3(1.f/gridSize[0],1.f/gridSize[1],1.f/gridSize[2]); m_paramsCPU.m_gridSize[0] = 128; m_paramsCPU.m_gridSize[1] = 128; m_paramsCPU.m_gridSize[2] = 128; m_paramsCPU.m_gridSize[3] = maxBodiesPerCell; m_paramsCPU.setMaxBodiesPerCell(maxBodiesPerCell); m_paramsCPU.m_invCellSize[0] = invGridSize[0]; m_paramsCPU.m_invCellSize[1] = invGridSize[1]; m_paramsCPU.m_invCellSize[2] = invGridSize[2]; m_paramsCPU.m_invCellSize[3] = 0.f; m_paramsGPU.push_back(m_paramsCPU); cl_int errNum=0; { const char* sapSrc = sapCL; cl_program sapProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,sapSrc,&errNum,"",B3_BROADPHASE_SAP_PATH); b3Assert(errNum==CL_SUCCESS); m_copyAabbsKernel= b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "copyAabbsKernel",&errNum,sapProg ); m_sap2Kernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,sapSrc, "computePairsKernelTwoArrays",&errNum,sapProg ); b3Assert(errNum==CL_SUCCESS); } { cl_program gridProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,gridBroadphaseCL,&errNum,"",B3_GRID_BROADPHASE_PATH); b3Assert(errNum==CL_SUCCESS); kCalcHashAABB = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,gridBroadphaseCL, "kCalcHashAABB",&errNum,gridProg); b3Assert(errNum==CL_SUCCESS); kClearCellStart = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,gridBroadphaseCL, "kClearCellStart",&errNum,gridProg); b3Assert(errNum==CL_SUCCESS); kFindCellStart = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,gridBroadphaseCL, "kFindCellStart",&errNum,gridProg); b3Assert(errNum==CL_SUCCESS); kFindOverlappingPairs = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,gridBroadphaseCL, "kFindOverlappingPairs",&errNum,gridProg); b3Assert(errNum==CL_SUCCESS); } m_sorter = new b3RadixSort32CL(m_context,m_device,m_queue); } b3GpuGridBroadphase::~b3GpuGridBroadphase() { clReleaseKernel( kCalcHashAABB); clReleaseKernel( kClearCellStart); clReleaseKernel( kFindCellStart); clReleaseKernel( kFindOverlappingPairs); clReleaseKernel( m_sap2Kernel); clReleaseKernel( m_copyAabbsKernel); delete m_sorter; } void b3GpuGridBroadphase::createProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, int userPtr , int collisionFilterGroup, int collisionFilterMask) { b3SapAabb aabb; aabb.m_minVec = aabbMin; aabb.m_maxVec = aabbMax; aabb.m_minIndices[3] = userPtr; aabb.m_signedMaxIndices[3] = m_allAabbsCPU1.size();//NOT userPtr; m_smallAabbsMappingCPU.push_back(m_allAabbsCPU1.size()); m_allAabbsCPU1.push_back(aabb); } void b3GpuGridBroadphase::createLargeProxy(const b3Vector3& aabbMin, const b3Vector3& aabbMax, int userPtr , int collisionFilterGroup, int collisionFilterMask) { b3SapAabb aabb; aabb.m_minVec = aabbMin; aabb.m_maxVec = aabbMax; aabb.m_minIndices[3] = userPtr; aabb.m_signedMaxIndices[3] = m_allAabbsCPU1.size();//NOT userPtr; m_largeAabbsMappingCPU.push_back(m_allAabbsCPU1.size()); m_allAabbsCPU1.push_back(aabb); } void b3GpuGridBroadphase::calculateOverlappingPairs(int maxPairs) { B3_PROFILE("b3GpuGridBroadphase::calculateOverlappingPairs"); if (0) { calculateOverlappingPairsHost(maxPairs); /* b3AlignedObjectArray cpuPairs; m_gpuPairs.copyToHost(cpuPairs); printf("host m_gpuPairs.size()=%d\n",m_gpuPairs.size()); for (int i=0;i pairCount(m_context,m_queue); pairCount.push_back(0); m_gpuPairs.resize(maxPairs);//numSmallAabbs*maxPairsPerBody); { int numLargeAabbs = m_largeAabbsMappingGPU.size(); if (numLargeAabbs && numSmallAabbs) { B3_PROFILE("sap2Kernel"); b3BufferInfoCL bInfo[] = { b3BufferInfoCL( m_allAabbsGPU1.getBufferCL() ), b3BufferInfoCL( m_largeAabbsMappingGPU.getBufferCL() ), b3BufferInfoCL( m_smallAabbsMappingGPU.getBufferCL() ), b3BufferInfoCL( m_gpuPairs.getBufferCL() ), b3BufferInfoCL(pairCount.getBufferCL())}; b3LauncherCL launcher(m_queue, m_sap2Kernel,"m_sap2Kernel"); launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) ); launcher.setConst( numLargeAabbs ); launcher.setConst( numSmallAabbs); launcher.setConst( 0 );//axis is not used launcher.setConst( maxPairs ); //@todo: use actual maximum work item sizes of the device instead of hardcoded values launcher.launch2D( numLargeAabbs, numSmallAabbs,4,64); int numPairs = pairCount.at(0); if (numPairs >maxPairs) { b3Error("Error running out of pairs: numPairs = %d, maxPairs = %d.\n", numPairs, maxPairs); numPairs =maxPairs; } } } if (numSmallAabbs) { B3_PROFILE("gridKernel"); m_hashGpu.resize(numSmallAabbs); { B3_PROFILE("kCalcHashAABB"); b3LauncherCL launch(m_queue,kCalcHashAABB,"kCalcHashAABB"); launch.setConst(numSmallAabbs); launch.setBuffer(m_allAabbsGPU1.getBufferCL()); launch.setBuffer(m_smallAabbsMappingGPU.getBufferCL()); launch.setBuffer(m_hashGpu.getBufferCL()); launch.setBuffer(this->m_paramsGPU.getBufferCL()); launch.launch1D(numSmallAabbs); } m_sorter->execute(m_hashGpu); int numCells = this->m_paramsCPU.m_gridSize[0]*this->m_paramsCPU.m_gridSize[1]*this->m_paramsCPU.m_gridSize[2]; m_cellStartGpu.resize(numCells); //b3AlignedObjectArray cellStartCpu; { B3_PROFILE("kClearCellStart"); b3LauncherCL launch(m_queue,kClearCellStart,"kClearCellStart"); launch.setConst(numCells); launch.setBuffer(m_cellStartGpu.getBufferCL()); launch.launch1D(numCells); //m_cellStartGpu.copyToHost(cellStartCpu); //printf("??\n"); } { B3_PROFILE("kFindCellStart"); b3LauncherCL launch(m_queue,kFindCellStart,"kFindCellStart"); launch.setConst(numSmallAabbs); launch.setBuffer(m_hashGpu.getBufferCL()); launch.setBuffer(m_cellStartGpu.getBufferCL()); launch.launch1D(numSmallAabbs); //m_cellStartGpu.copyToHost(cellStartCpu); //printf("??\n"); } { B3_PROFILE("kFindOverlappingPairs"); b3LauncherCL launch(m_queue,kFindOverlappingPairs,"kFindOverlappingPairs"); launch.setConst(numSmallAabbs); launch.setBuffer(m_allAabbsGPU1.getBufferCL()); launch.setBuffer(m_smallAabbsMappingGPU.getBufferCL()); launch.setBuffer(m_hashGpu.getBufferCL()); launch.setBuffer(m_cellStartGpu.getBufferCL()); launch.setBuffer(m_paramsGPU.getBufferCL()); //launch.setBuffer(0); launch.setBuffer(pairCount.getBufferCL()); launch.setBuffer(m_gpuPairs.getBufferCL()); launch.setConst(maxPairs); launch.launch1D(numSmallAabbs); int numPairs = pairCount.at(0); if (numPairs >maxPairs) { b3Error("Error running out of pairs: numPairs = %d, maxPairs = %d.\n", numPairs, maxPairs); numPairs =maxPairs; } m_gpuPairs.resize(numPairs); if (0) { b3AlignedObjectArray pairsCpu; m_gpuPairs.copyToHost(pairsCpu); int sz = m_gpuPairs.size(); printf("m_gpuPairs.size()=%d\n",sz); for (int i=0;im_allAabbsGPU1.getBufferCL(); } int b3GpuGridBroadphase::getNumOverlap() { return m_gpuPairs.size(); } cl_mem b3GpuGridBroadphase::getOverlappingPairBuffer() { return m_gpuPairs.getBufferCL(); } b3OpenCLArray& b3GpuGridBroadphase::getAllAabbsGPU() { return m_allAabbsGPU1; } b3AlignedObjectArray& b3GpuGridBroadphase::getAllAabbsCPU() { return m_allAabbsCPU1; } b3OpenCLArray& b3GpuGridBroadphase::getOverlappingPairsGPU() { return m_gpuPairs; } b3OpenCLArray& b3GpuGridBroadphase::getSmallAabbIndicesGPU() { return m_smallAabbsMappingGPU; } b3OpenCLArray& b3GpuGridBroadphase::getLargeAabbIndicesGPU() { return m_largeAabbsMappingGPU; }