// // DeformableBodyInplaceSolverIslandCallback.h // BulletSoftBody // // Created by Xuchen Han on 12/16/19. // #ifndef DeformableBodyInplaceSolverIslandCallback_h #define DeformableBodyInplaceSolverIslandCallback_h struct DeformableBodyInplaceSolverIslandCallback : public MultiBodyInplaceSolverIslandCallback { btDeformableMultiBodyConstraintSolver* m_deformableSolver; DeformableBodyInplaceSolverIslandCallback(btDeformableMultiBodyConstraintSolver* solver, btDispatcher* dispatcher) : MultiBodyInplaceSolverIslandCallback(solver, dispatcher), m_deformableSolver(solver) { } virtual void processConstraints(int islandId=-1) { btCollisionObject** bodies = m_bodies.size() ? &m_bodies[0] : 0; btCollisionObject** softBodies = m_softBodies.size() ? &m_softBodies[0] : 0; btPersistentManifold** manifold = m_manifolds.size() ? &m_manifolds[0] : 0; btTypedConstraint** constraints = m_constraints.size() ? &m_constraints[0] : 0; btMultiBodyConstraint** multiBodyConstraints = m_multiBodyConstraints.size() ? &m_multiBodyConstraints[0] : 0; //printf("mb contacts = %d, mb constraints = %d\n", mbContacts, m_multiBodyConstraints.size()); m_deformableSolver->solveDeformableBodyGroup(bodies, m_bodies.size(), softBodies, m_softBodies.size(), manifold, m_manifolds.size(), constraints, m_constraints.size(), multiBodyConstraints, m_multiBodyConstraints.size(), *m_solverInfo, m_debugDrawer, m_dispatcher); if (m_bodies.size() && (m_solverInfo->m_reportSolverAnalytics&1)) { m_deformableSolver->m_analyticsData.m_islandId = islandId; m_islandAnalyticsData.push_back(m_solver->m_analyticsData); } m_bodies.resize(0); m_softBodies.resize(0); m_manifolds.resize(0); m_constraints.resize(0); m_multiBodyConstraints.resize(0); } }; #endif /* DeformableBodyInplaceSolverIslandCallback_h */