/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org

This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, 
including commercial applications, and to alter it and redistribute it freely, 
subject to the following restrictions:

1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/

#ifndef B3_SERIALIZER_H
#define B3_SERIALIZER_H

#include "Bullet3Common/b3Scalar.h" // has definitions like B3_FORCE_INLINE
#include "Bullet3Common/b3StackAlloc.h"
#include "Bullet3Common/b3HashMap.h"

#if !defined( __CELLOS_LV2__) && !defined(__MWERKS__)
#include <memory.h>
#endif
#include <string.h>



extern char b3s_bulletDNAstr[];
extern int b3s_bulletDNAlen;
extern char b3s_bulletDNAstr64[];
extern int b3s_bulletDNAlen64;

B3_FORCE_INLINE	int b3StrLen(const char* str) 
{
    if (!str) 
		return(0);
	int len = 0;
    
	while (*str != 0)
	{
        str++;
        len++;
    }

    return len;
}


class b3Chunk
{
public:
	int		m_chunkCode;
	int		m_length;
	void	*m_oldPtr;
	int		m_dna_nr;
	int		m_number;
};

enum	b3SerializationFlags
{
	B3_SERIALIZE_NO_BVH = 1,
	B3_SERIALIZE_NO_TRIANGLEINFOMAP = 2,
	B3_SERIALIZE_NO_DUPLICATE_ASSERT = 4
};

class	b3Serializer
{

public:

	virtual ~b3Serializer() {}

	virtual	const unsigned char*		getBufferPointer() const = 0;

	virtual	int		getCurrentBufferSize() const = 0;

	virtual	b3Chunk*	allocate(size_t size, int numElements) = 0;

	virtual	void	finalizeChunk(b3Chunk* chunk, const char* structType, int chunkCode,void* oldPtr)= 0;

	virtual	 void*	findPointer(void* oldPtr)  = 0;

	virtual	void*	getUniquePointer(void*oldPtr) = 0;

	virtual	void	startSerialization() = 0;
	
	virtual	void	finishSerialization() = 0;

	virtual	const char*	findNameForPointer(const void* ptr) const = 0;

	virtual	void	registerNameForPointer(const void* ptr, const char* name) = 0;

	virtual void	serializeName(const char* ptr) = 0;

	virtual int		getSerializationFlags() const = 0;

	virtual void	setSerializationFlags(int flags) = 0;


};



#define B3_HEADER_LENGTH 12
#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
#	define B3_MAKE_ID(a,b,c,d) ( (int)(a)<<24 | (int)(b)<<16 | (c)<<8 | (d) )
#else
#	define B3_MAKE_ID(a,b,c,d) ( (int)(d)<<24 | (int)(c)<<16 | (b)<<8 | (a) )
#endif

#define B3_SOFTBODY_CODE		B3_MAKE_ID('S','B','D','Y')
#define B3_COLLISIONOBJECT_CODE B3_MAKE_ID('C','O','B','J')
#define B3_RIGIDBODY_CODE		B3_MAKE_ID('R','B','D','Y')
#define B3_CONSTRAINT_CODE		B3_MAKE_ID('C','O','N','S')
#define B3_BOXSHAPE_CODE		B3_MAKE_ID('B','O','X','S')
#define B3_QUANTIZED_BVH_CODE	B3_MAKE_ID('Q','B','V','H')
#define B3_TRIANLGE_INFO_MAP	B3_MAKE_ID('T','M','A','P')
#define B3_SHAPE_CODE			B3_MAKE_ID('S','H','A','P')
#define B3_ARRAY_CODE			B3_MAKE_ID('A','R','A','Y')
#define B3_SBMATERIAL_CODE		B3_MAKE_ID('S','B','M','T')
#define B3_SBNODE_CODE			B3_MAKE_ID('S','B','N','D')
#define B3_DYNAMICSWORLD_CODE	B3_MAKE_ID('D','W','L','D')
#define B3_DNA_CODE				B3_MAKE_ID('D','N','A','1')


struct	b3PointerUid
{
	union
	{
		void*	m_ptr;
		int		m_uniqueIds[2];
	};
};

///The b3DefaultSerializer is the main Bullet serialization class.
///The constructor takes an optional argument for backwards compatibility, it is recommended to leave this empty/zero.
class b3DefaultSerializer	:	public b3Serializer
{


	b3AlignedObjectArray<char*>			mTypes;
	b3AlignedObjectArray<short*>			mStructs;
	b3AlignedObjectArray<short>			mTlens;
	b3HashMap<b3HashInt, int>			mStructReverse;
	b3HashMap<b3HashString,int>	mTypeLookup;

	
	b3HashMap<b3HashPtr,void*>	m_chunkP;
	
	b3HashMap<b3HashPtr,const char*>	m_nameMap;

	b3HashMap<b3HashPtr,b3PointerUid>	m_uniquePointers;
	int	m_uniqueIdGenerator;

	int					m_totalSize;
	unsigned char*		m_buffer;
	int					m_currentSize;
	void*				m_dna;
	int					m_dnaLength;

	int					m_serializationFlags;


	b3AlignedObjectArray<b3Chunk*>	m_chunkPtrs;
	
protected:

	virtual	void*	findPointer(void* oldPtr) 
	{
		void** ptr = m_chunkP.find(oldPtr);
		if (ptr && *ptr)
			return *ptr;
		return 0;
	}

	



		void	writeDNA()
		{
			b3Chunk* dnaChunk = allocate(m_dnaLength,1);
			memcpy(dnaChunk->m_oldPtr,m_dna,m_dnaLength);
			finalizeChunk(dnaChunk,"DNA1",B3_DNA_CODE, m_dna);
		}

		int getReverseType(const char *type) const
		{

			b3HashString key(type);
			const int* valuePtr = mTypeLookup.find(key);
			if (valuePtr)
				return *valuePtr;
			
			return -1;
		}

		void initDNA(const char* bdnaOrg,int dnalen)
		{
			///was already initialized
			if (m_dna)
				return;

			int littleEndian= 1;
			littleEndian= ((char*)&littleEndian)[0];
			

			m_dna = b3AlignedAlloc(dnalen,16);
			memcpy(m_dna,bdnaOrg,dnalen);
			m_dnaLength = dnalen;

			int *intPtr=0;
			short *shtPtr=0;
			char *cp = 0;int dataLen =0;
			intPtr = (int*)m_dna;

			/*
				SDNA (4 bytes) (magic number)
				NAME (4 bytes)
				<nr> (4 bytes) amount of names (int)
				<string>
				<string>
			*/

			if (strncmp((const char*)m_dna, "SDNA", 4)==0)
			{
				// skip ++ NAME
				intPtr++; intPtr++;
			}

			// Parse names
			if (!littleEndian)
				*intPtr = b3SwapEndian(*intPtr);
				
			dataLen = *intPtr;
			
			intPtr++;

			cp = (char*)intPtr;
			int i;
			for ( i=0; i<dataLen; i++)
			{
				
				while (*cp)cp++;
				cp++;
			}
			cp = b3AlignPointer(cp,4);

			/*
				TYPE (4 bytes)
				<nr> amount of types (int)
				<string>
				<string>
			*/

			intPtr = (int*)cp;
			b3Assert(strncmp(cp, "TYPE", 4)==0); intPtr++;

			if (!littleEndian)
				*intPtr =  b3SwapEndian(*intPtr);
			
			dataLen = *intPtr;
			intPtr++;

			
			cp = (char*)intPtr;
			for (i=0; i<dataLen; i++)
			{
				mTypes.push_back(cp);
				while (*cp)cp++;
				cp++;
			}

			cp = b3AlignPointer(cp,4);


			/*
				TLEN (4 bytes)
				<len> (short) the lengths of types
				<len>
			*/

			// Parse type lens
			intPtr = (int*)cp;
			b3Assert(strncmp(cp, "TLEN", 4)==0); intPtr++;

			dataLen = (int)mTypes.size();

			shtPtr = (short*)intPtr;
			for (i=0; i<dataLen; i++, shtPtr++)
			{
				if (!littleEndian)
					shtPtr[0] = b3SwapEndian(shtPtr[0]);
				mTlens.push_back(shtPtr[0]);
			}

			if (dataLen & 1) shtPtr++;

			/*
				STRC (4 bytes)
				<nr> amount of structs (int)
				<typenr>
				<nr_of_elems>
				<typenr>
				<namenr>
				<typenr>
				<namenr>
			*/

			intPtr = (int*)shtPtr;
			cp = (char*)intPtr;
			b3Assert(strncmp(cp, "STRC", 4)==0); intPtr++;

			if (!littleEndian)
				*intPtr = b3SwapEndian(*intPtr);
			dataLen = *intPtr ; 
			intPtr++;


			shtPtr = (short*)intPtr;
			for (i=0; i<dataLen; i++)
			{
				mStructs.push_back (shtPtr);
				
				if (!littleEndian)
				{
					shtPtr[0]= b3SwapEndian(shtPtr[0]);
					shtPtr[1]= b3SwapEndian(shtPtr[1]);

					int len = shtPtr[1];
					shtPtr+= 2;

					for (int a=0; a<len; a++, shtPtr+=2)
					{
							shtPtr[0]= b3SwapEndian(shtPtr[0]);
							shtPtr[1]= b3SwapEndian(shtPtr[1]);
					}

				} else
				{
					shtPtr+= (2*shtPtr[1])+2;
				}
			}

			// build reverse lookups
			for (i=0; i<(int)mStructs.size(); i++)
			{
				short *strc = mStructs.at(i);
				mStructReverse.insert(strc[0], i);
				mTypeLookup.insert(b3HashString(mTypes[strc[0]]),i);
			}
		}

public:	
	

	

		b3DefaultSerializer(int totalSize=0)
			:m_totalSize(totalSize),
			m_currentSize(0),
			m_dna(0),
			m_dnaLength(0),
			m_serializationFlags(0)
		{
			m_buffer = m_totalSize?(unsigned char*)b3AlignedAlloc(totalSize,16):0;
			
			const bool VOID_IS_8 = ((sizeof(void*)==8));

#ifdef B3_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
			if (VOID_IS_8)
			{
#if _WIN64
				initDNA((const char*)b3s_bulletDNAstr64,b3s_bulletDNAlen64);
#else
				b3Assert(0);
#endif
			} else
			{
#ifndef _WIN64
				initDNA((const char*)b3s_bulletDNAstr,b3s_bulletDNAlen);
#else
				b3Assert(0);
#endif
			}
	
#else //B3_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
			if (VOID_IS_8)
			{
				initDNA((const char*)b3s_bulletDNAstr64,b3s_bulletDNAlen64);
			} else
			{
				initDNA((const char*)b3s_bulletDNAstr,b3s_bulletDNAlen);
			}
#endif //B3_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
	
		}

		virtual ~b3DefaultSerializer() 
		{
			if (m_buffer)
				b3AlignedFree(m_buffer);
			if (m_dna)
				b3AlignedFree(m_dna);
		}

		void	writeHeader(unsigned char* buffer) const
		{
			

#ifdef  B3_USE_DOUBLE_PRECISION
			memcpy(buffer, "BULLETd", 7);
#else
			memcpy(buffer, "BULLETf", 7);
#endif //B3_USE_DOUBLE_PRECISION
	
			int littleEndian= 1;
			littleEndian= ((char*)&littleEndian)[0];

			if (sizeof(void*)==8)
			{
				buffer[7] = '-';
			} else
			{
				buffer[7] = '_';
			}

			if (littleEndian)
			{
				buffer[8]='v';				
			} else
			{
				buffer[8]='V';
			}


			buffer[9] = '2';
			buffer[10] = '8';
			buffer[11] = '1';

		}

		virtual	void	startSerialization()
		{
			m_uniqueIdGenerator= 1;
			if (m_totalSize)
			{
				unsigned char* buffer = internalAlloc(B3_HEADER_LENGTH);
				writeHeader(buffer);
			}
			
		}

		virtual	void	finishSerialization()
		{
			writeDNA();

			//if we didn't pre-allocate a buffer, we need to create a contiguous buffer now
			int mysize = 0;
			if (!m_totalSize)
			{
				if (m_buffer)
					b3AlignedFree(m_buffer);

				m_currentSize += B3_HEADER_LENGTH;
				m_buffer = (unsigned char*)b3AlignedAlloc(m_currentSize,16);

				unsigned char* currentPtr = m_buffer;
				writeHeader(m_buffer);
				currentPtr += B3_HEADER_LENGTH;
				mysize+=B3_HEADER_LENGTH;
				for (int i=0;i<	m_chunkPtrs.size();i++)
				{
					int curLength = sizeof(b3Chunk)+m_chunkPtrs[i]->m_length;
					memcpy(currentPtr,m_chunkPtrs[i], curLength);
					b3AlignedFree(m_chunkPtrs[i]);
					currentPtr+=curLength;
					mysize+=curLength;
				}
			}

			mTypes.clear();
			mStructs.clear();
			mTlens.clear();
			mStructReverse.clear();
			mTypeLookup.clear();
			m_chunkP.clear();
			m_nameMap.clear();
			m_uniquePointers.clear();
			m_chunkPtrs.clear();
		}

		virtual	void*	getUniquePointer(void*oldPtr)
		{
			if (!oldPtr)
				return 0;

			b3PointerUid* uptr = (b3PointerUid*)m_uniquePointers.find(oldPtr);
			if (uptr)
			{
				return uptr->m_ptr;
			}
			m_uniqueIdGenerator++;
			
			b3PointerUid uid;
			uid.m_uniqueIds[0] = m_uniqueIdGenerator;
			uid.m_uniqueIds[1] = m_uniqueIdGenerator;
			m_uniquePointers.insert(oldPtr,uid);
			return uid.m_ptr;

		}

		virtual	const unsigned char*		getBufferPointer() const
		{
			return m_buffer;
		}

		virtual	int					getCurrentBufferSize() const
		{
			return	m_currentSize;
		}

		virtual	void	finalizeChunk(b3Chunk* chunk, const char* structType, int chunkCode,void* oldPtr)
		{
			if (!(m_serializationFlags&B3_SERIALIZE_NO_DUPLICATE_ASSERT))
			{
				b3Assert(!findPointer(oldPtr));
			}

			chunk->m_dna_nr = getReverseType(structType);
			
			chunk->m_chunkCode = chunkCode;
			
			void* uniquePtr = getUniquePointer(oldPtr);
			
			m_chunkP.insert(oldPtr,uniquePtr);//chunk->m_oldPtr);
			chunk->m_oldPtr = uniquePtr;//oldPtr;
			
		}

		
		virtual unsigned char* internalAlloc(size_t size)
		{
			unsigned char* ptr = 0;

			if (m_totalSize)
			{
				ptr = m_buffer+m_currentSize;
				m_currentSize += int(size);
				b3Assert(m_currentSize<m_totalSize);
			} else
			{
				ptr = (unsigned char*)b3AlignedAlloc(size,16);
				m_currentSize += int(size);
			}
			return ptr;
		}

		

		virtual	b3Chunk*	allocate(size_t size, int numElements)
		{

			unsigned char* ptr = internalAlloc(int(size)*numElements+sizeof(b3Chunk));

			unsigned char* data = ptr + sizeof(b3Chunk);
			
			b3Chunk* chunk = (b3Chunk*)ptr;
			chunk->m_chunkCode = 0;
			chunk->m_oldPtr = data;
			chunk->m_length = int(size)*numElements;
			chunk->m_number = numElements;
			
			m_chunkPtrs.push_back(chunk);
			

			return chunk;
		}

		virtual	const char*	findNameForPointer(const void* ptr) const
		{
			const char*const * namePtr = m_nameMap.find(ptr);
			if (namePtr && *namePtr)
				return *namePtr;
			return 0;

		}

		virtual	void	registerNameForPointer(const void* ptr, const char* name)
		{
			m_nameMap.insert(ptr,name);
		}

		virtual void	serializeName(const char* name)
		{
			if (name)
			{
				//don't serialize name twice
				if (findPointer((void*)name))
					return;

				int len = b3StrLen(name);
				if (len)
				{

					int newLen = len+1;
					int padding = ((newLen+3)&~3)-newLen;
					newLen += padding;

					//serialize name string now
					b3Chunk* chunk = allocate(sizeof(char),newLen);
					char* destinationName = (char*)chunk->m_oldPtr;
					for (int i=0;i<len;i++)
					{
						destinationName[i] = name[i];
					}
					destinationName[len] = 0;
					finalizeChunk(chunk,"char",B3_ARRAY_CODE,(void*)name);
				}
			}
		}

		virtual int		getSerializationFlags() const
		{
			return m_serializationFlags;
		}

		virtual void	setSerializationFlags(int flags)
		{
			m_serializationFlags = flags;
		}

};


#endif //B3_SERIALIZER_H